Change bbox calculation, avoiding too large bboxes.
Clean up patch creation phase. Change height map interpretation to lightness instead of luminance. It's faster and more natural for height maps. Reordered structures to keep pointers at the top. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3623 dfc29bdd-3216-0410-991c-e03cc46cb475
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