Commit 65331f57 authored by hybrid's avatar hybrid

Make HWbuffer stuff protected.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1111 dfc29bdd-3216-0410-991c-e03cc46cb475
parent a128e87e
...@@ -290,7 +290,7 @@ namespace video ...@@ -290,7 +290,7 @@ namespace video
//! Draws a mesh buffer //! Draws a mesh buffer
virtual void drawMeshBuffer(const scene::IMeshBuffer* mb); virtual void drawMeshBuffer(const scene::IMeshBuffer* mb);
protected:
struct SHWBufferLink struct SHWBufferLink
{ {
SHWBufferLink(const scene::IMeshBuffer *_MeshBuffer):MeshBuffer(_MeshBuffer),ChangedID(0),LastUsed(0),Mapped(scene::EHM_NEVER) SHWBufferLink(const scene::IMeshBuffer *_MeshBuffer):MeshBuffer(_MeshBuffer),ChangedID(0),LastUsed(0),Mapped(scene::EHM_NEVER)
...@@ -339,6 +339,7 @@ namespace video ...@@ -339,6 +339,7 @@ namespace video
//! is vbo recommended on this mesh? //! is vbo recommended on this mesh?
virtual bool isHardwareBufferRecommend(const scene::IMeshBuffer* mb); virtual bool isHardwareBufferRecommend(const scene::IMeshBuffer* mb);
public:
//! Only used by the internal engine. Used to notify the driver that //! Only used by the internal engine. Used to notify the driver that
//! the window was resized. //! the window was resized.
virtual void OnResize(const core::dimension2d<s32>& size); virtual void OnResize(const core::dimension2d<s32>& size);
......
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