Commit 64bbdf43 authored by hybrid's avatar hybrid

Now D3D8 also uses screen coords in 2d mode.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2337 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 9fe9af1f
Changes in 1.6
- Direct3D9 now also uses screen coordinates in 2d mode, just like OpenGL. This means that screen coords are going from 0..ScreenWidth and 0..ScreenHeight instead of -1..1.
- Direct3D now also uses screen coordinates in 2d mode, just like OpenGL. This means that screen coords are going from 0..ScreenWidth and 0..ScreenHeight instead of -1..1.
- ALT+F4 keypress now closes Windows SDL device
......
This diff is collapsed.
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment