Commit 2ac77087 authored by hybrid's avatar hybrid

Add version information to dll

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3530 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 16cf9f58
B// Microsoft Visual C++ generated resource script. B// Microsoft Visual C++ generated resource script.
...@@ -327,6 +327,7 @@ ...@@ -327,6 +327,7 @@
<DataExecutionPrevention> <DataExecutionPrevention>
</DataExecutionPrevention> </DataExecutionPrevention>
<ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary> <ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary>
<Version>1.8.0.alpha</Version>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
...@@ -1056,6 +1057,7 @@ ...@@ -1056,6 +1057,7 @@
<ClInclude Include="CZBuffer.h" /> <ClInclude Include="CZBuffer.h" />
<ClInclude Include="ITriangleRenderer.h" /> <ClInclude Include="ITriangleRenderer.h" />
<ClInclude Include="IZBuffer.h" /> <ClInclude Include="IZBuffer.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="S2DVertex.h" /> <ClInclude Include="S2DVertex.h" />
<ClInclude Include="COpenGLDriver.h" /> <ClInclude Include="COpenGLDriver.h" />
<ClInclude Include="COpenGLExtensionHandler.h" /> <ClInclude Include="COpenGLExtensionHandler.h" />
...@@ -1512,6 +1514,9 @@ ...@@ -1512,6 +1514,9 @@
<ClCompile Include="CGUITreeView.cpp" /> <ClCompile Include="CGUITreeView.cpp" />
<ClCompile Include="CGUIWindow.cpp" /> <ClCompile Include="CGUIWindow.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<ResourceCompile Include="Irrlicht.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
......
...@@ -1278,6 +1278,7 @@ ...@@ -1278,6 +1278,7 @@
<ClInclude Include="..\..\include\IAnimatedMeshMD3.h"> <ClInclude Include="..\..\include\IAnimatedMeshMD3.h">
<Filter>include\scene</Filter> <Filter>include\scene</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="resource.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\changes.txt"> <None Include="..\..\changes.txt">
...@@ -2198,4 +2199,7 @@ ...@@ -2198,4 +2199,7 @@
<Filter>Irrlicht\gui</Filter> <Filter>Irrlicht\gui</Filter>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup>
<ResourceCompile Include="Irrlicht.rc" />
</ItemGroup>
</Project> </Project>
\ No newline at end of file
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Irrlicht.rc
// Nchste Standardwerte fr neue Objekte
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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