Commit 097ab348 authored by engineer_apple's avatar engineer_apple

sync with 80.sln

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@911 dfc29bdd-3216-0410-991c-e03cc46cb475
parent df0ac0cf
...@@ -4,8 +4,7 @@ ...@@ -4,8 +4,7 @@
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...@@ -18,14 +17,17 @@ ...@@ -18,14 +17,17 @@
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...@@ -39,7 +41,7 @@ ...@@ -39,7 +41,7 @@
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...@@ -87,32 +89,29 @@ ...@@ -87,32 +89,29 @@
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...@@ -149,7 +148,7 @@ ...@@ -149,7 +148,7 @@
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...@@ -159,127 +158,41 @@ ...@@ -159,127 +158,41 @@
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...@@ -313,8 +226,7 @@ ...@@ -313,8 +226,7 @@
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...@@ -348,9 +260,11 @@ ...@@ -348,9 +260,11 @@
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...@@ -390,9 +304,6 @@ ...@@ -390,9 +304,6 @@
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RelativePath=".\CDefaultSceneNodeAnimatorFactory.cpp"> RelativePath=".\CDefaultSceneNodeAnimatorFactory.cpp">
</File> </File>
...@@ -1340,20 +1245,13 @@ ...@@ -1340,20 +1245,13 @@
RelativePath=".\OctTree.h"> RelativePath=".\OctTree.h">
</File> </File>
<Filter <Filter
Name="loaders" Name="loaders">
Filter="">
<File <File
RelativePath=".\C3DSMeshFileLoader.cpp"> RelativePath=".\C3DSMeshFileLoader.cpp">
</File> </File>
<File <File
RelativePath=".\C3DSMeshFileLoader.h"> RelativePath=".\C3DSMeshFileLoader.h">
</File> </File>
<File
RelativePath=".\CAnimatedMeshB3d.cpp">
</File>
<File
RelativePath=".\CAnimatedMeshB3d.h">
</File>
<File <File
RelativePath=".\CAnimatedMeshMD2.cpp"> RelativePath=".\CAnimatedMeshMD2.cpp">
</File> </File>
...@@ -1367,28 +1265,28 @@ ...@@ -1367,28 +1265,28 @@
RelativePath=".\CAnimatedMeshMD3.h"> RelativePath=".\CAnimatedMeshMD3.h">
</File> </File>
<File <File
RelativePath=".\CAnimatedMeshMS3D.cpp"> RelativePath=".\CB3DMeshFileLoader.cpp">
</File> </File>
<File <File
RelativePath=".\CAnimatedMeshMS3D.h"> RelativePath=".\CB3DMeshFileLoader.h">
</File> </File>
<File <File
RelativePath=".\CColladaFileLoader.cpp"> RelativePath=".\CBSPMeshFileLoader.cpp">
</File> </File>
<File <File
RelativePath=".\CColladaFileLoader.h"> RelativePath=".\CBSPMeshFileLoader.h">
</File> </File>
<File <File
RelativePath=".\CCSMLoader.cpp"> RelativePath=".\CColladaFileLoader.cpp">
</File> </File>
<File <File
RelativePath=".\CCSMLoader.h"> RelativePath=".\CColladaFileLoader.h">
</File> </File>
<File <File
RelativePath=".\CDefaultMeshFormatLoader.cpp"> RelativePath=".\CCSMLoader.cpp">
</File> </File>
<File <File
RelativePath=".\CDefaultMeshFormatLoader.h"> RelativePath=".\CCSMLoader.h">
</File> </File>
<File <File
RelativePath=".\CDMFLoader.cpp"> RelativePath=".\CDMFLoader.cpp">
...@@ -1402,12 +1300,24 @@ ...@@ -1402,12 +1300,24 @@
<File <File
RelativePath=".\CLMTSMeshFileLoader.h"> RelativePath=".\CLMTSMeshFileLoader.h">
</File> </File>
<File
RelativePath=".\CMD2MeshFileLoader.cpp">
</File>
<File
RelativePath=".\CMD2MeshFileLoader.h">
</File>
<File <File
RelativePath=".\CMD3MeshFileLoader.cpp"> RelativePath=".\CMD3MeshFileLoader.cpp">
</File> </File>
<File <File
RelativePath=".\CMD3MeshFileLoader.h"> RelativePath=".\CMD3MeshFileLoader.h">
</File> </File>
<File
RelativePath=".\CMS3DMeshFileLoader.cpp">
</File>
<File
RelativePath=".\CMS3DMeshFileLoader.h">
</File>
<File <File
RelativePath=".\CMY3DHelper.h"> RelativePath=".\CMY3DHelper.h">
</File> </File>
...@@ -1444,6 +1354,12 @@ ...@@ -1444,6 +1354,12 @@
<File <File
RelativePath=".\CQ3LevelMesh.h"> RelativePath=".\CQ3LevelMesh.h">
</File> </File>
<File
RelativePath=".\CSkinnedMesh.cpp">
</File>
<File
RelativePath=".\CSkinnedMesh.h">
</File>
<File <File
RelativePath="CXMeshFileLoader.cpp"> RelativePath="CXMeshFileLoader.cpp">
</File> </File>
...@@ -1455,8 +1371,7 @@ ...@@ -1455,8 +1371,7 @@
</File> </File>
</Filter> </Filter>
<Filter <Filter
Name="sceneNodes" Name="sceneNodes">
Filter="">
<File <File
RelativePath=".\CAnimatedMeshSceneNode.cpp"> RelativePath=".\CAnimatedMeshSceneNode.cpp">
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...@@ -1469,6 +1384,12 @@ ...@@ -1469,6 +1384,12 @@
<File <File
RelativePath=".\CBillboardSceneNode.h"> RelativePath=".\CBillboardSceneNode.h">
</File> </File>
<File
RelativePath=".\CBoneSceneNode.cpp">
</File>
<File
RelativePath=".\CBoneSceneNode.h">
</File>
<File <File
RelativePath=".\CCameraFPSSceneNode.cpp"> RelativePath=".\CCameraFPSSceneNode.cpp">
</File> </File>
...@@ -1573,8 +1494,7 @@ ...@@ -1573,8 +1494,7 @@
</File> </File>
</Filter> </Filter>
<Filter <Filter
Name="particleSystem" Name="particleSystem">
Filter="">
<File <File
RelativePath="CParticleBoxEmitter.cpp"> RelativePath="CParticleBoxEmitter.cpp">
</File> </File>
...@@ -1607,8 +1527,7 @@ ...@@ -1607,8 +1527,7 @@
</File> </File>
</Filter> </Filter>
<Filter <Filter
Name="collision" Name="collision">
Filter="">
<File <File
RelativePath="CMetaTriangleSelector.cpp"> RelativePath="CMetaTriangleSelector.cpp">
</File> </File>
...@@ -1647,8 +1566,7 @@ ...@@ -1647,8 +1566,7 @@
</File> </File>
</Filter> </Filter>
<Filter <Filter
Name="sceneNodes animators" Name="animators">
Filter="">
<File <File
RelativePath="CSceneNodeAnimatorCollisionResponse.cpp"> RelativePath="CSceneNodeAnimatorCollisionResponse.cpp">
</File> </File>
...@@ -1694,8 +1612,7 @@ ...@@ -1694,8 +1612,7 @@
</Filter> </Filter>
</Filter> </Filter>
<Filter <Filter
Name="io impl" Name="io impl">
Filter="">
<File <File
RelativePath=".\CAttributeImpl.h"> RelativePath=".\CAttributeImpl.h">
</File> </File>
...@@ -2062,8 +1979,7 @@ ...@@ -2062,8 +1979,7 @@
</File> </File>
</Filter> </Filter>
<Filter <Filter
Name="libpng" Name="libpng">
Filter="">
<File <File
RelativePath=".\libpng\png.c"> RelativePath=".\libpng\png.c">
</File> </File>
...@@ -2119,8 +2035,7 @@ ...@@ -2119,8 +2035,7 @@
</Filter> </Filter>
</Filter> </Filter>
<Filter <Filter
Name="doc" Name="doc">
Filter="">
<File <File
RelativePath="..\..\changes.txt"> RelativePath="..\..\changes.txt">
</File> </File>
......
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