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		<Unit filename="CQuake3ShaderSceneNode.cpp" />
		<Unit filename="CQuake3ShaderSceneNode.h" />
		<Unit filename="CReadFile.cpp" />
		<Unit filename="CReadFile.h" />
		<Unit filename="CSTLMeshFileLoader.cpp" />
		<Unit filename="CSTLMeshFileLoader.h" />
		<Unit filename="CSTLMeshWriter.cpp" />
		<Unit filename="CSTLMeshWriter.h" />
		<Unit filename="COBJMeshWriter.cpp" />
		<Unit filename="COBJMeshWriter.h" />
		<Unit filename="CSceneCollisionManager.cpp" />
		<Unit filename="CSceneCollisionManager.h" />
		<Unit filename="CSceneManager.cpp" />
		<Unit filename="CSceneManager.h" />
		<Unit filename="CSceneNodeAnimatorCameraFPS.cpp" />
		<Unit filename="CSceneNodeAnimatorCameraFPS.h" />
		<Unit filename="CSceneNodeAnimatorCameraMaya.cpp" />
		<Unit filename="CSceneNodeAnimatorCameraMaya.h" />
		<Unit filename="CSceneNodeAnimatorCollisionResponse.cpp" />
		<Unit filename="CSceneNodeAnimatorCollisionResponse.h" />
		<Unit filename="CSceneNodeAnimatorDelete.cpp" />
		<Unit filename="CSceneNodeAnimatorDelete.h" />
		<Unit filename="CSceneNodeAnimatorFlyCircle.cpp" />
		<Unit filename="CSceneNodeAnimatorFlyCircle.h" />
		<Unit filename="CSceneNodeAnimatorFlyStraight.cpp" />
		<Unit filename="CSceneNodeAnimatorFlyStraight.h" />
		<Unit filename="CSceneNodeAnimatorFollowSpline.cpp" />
		<Unit filename="CSceneNodeAnimatorFollowSpline.h" />
		<Unit filename="CSceneNodeAnimatorRotation.cpp" />
		<Unit filename="CSceneNodeAnimatorRotation.h" />
		<Unit filename="CSceneNodeAnimatorTexture.cpp" />
		<Unit filename="CSceneNodeAnimatorTexture.h" />
		<Unit filename="CShadowVolumeSceneNode.cpp" />
		<Unit filename="CShadowVolumeSceneNode.h" />
		<Unit filename="CSkinnedMesh.cpp" />
		<Unit filename="CSkinnedMesh.h" />
		<Unit filename="CSkyBoxSceneNode.cpp" />
		<Unit filename="CSkyBoxSceneNode.h" />
		<Unit filename="CSkyDomeSceneNode.cpp" />
		<Unit filename="CSkyDomeSceneNode.h" />
		<Unit filename="CSoftware2MaterialRenderer.h" />
		<Unit filename="CSoftwareDriver.cpp" />
		<Unit filename="CSoftwareDriver.h" />
		<Unit filename="CSoftwareDriver2.cpp" />
		<Unit filename="CSoftwareDriver2.h" />
		<Unit filename="CSoftwareTexture.cpp" />
		<Unit filename="CSoftwareTexture.h" />
		<Unit filename="CSoftwareTexture2.cpp" />
		<Unit filename="CSoftwareTexture2.h" />
		<Unit filename="CSphereSceneNode.cpp" />
		<Unit filename="CSphereSceneNode.h" />
		<Unit filename="CTRFlat.cpp" />
		<Unit filename="CTRFlatWire.cpp" />
		<Unit filename="CTRGouraud.cpp" />
		<Unit filename="CTRGouraud2.cpp" />
		<Unit filename="CTRGouraudAlpha2.cpp" />
		<Unit filename="CTRGouraudAlphaNoZ2.cpp" />
		<Unit filename="CTRGouraudWire.cpp" />
		<Unit filename="CTRTextureBlend.cpp" />
		<Unit filename="CTRTextureDetailMap2.cpp" />
		<Unit filename="CTRTextureFlat.cpp" />
		<Unit filename="CTRTextureFlatWire.cpp" />
		<Unit filename="CTRTextureGouraud.cpp" />
		<Unit filename="CTRTextureGouraud.h" />
		<Unit filename="CTRTextureGouraud2.cpp" />
		<Unit filename="CTRTextureGouraudAdd.cpp" />
		<Unit filename="CTRTextureGouraudAdd2.cpp" />
		<Unit filename="CTRTextureGouraudAddNoZ2.cpp" />
		<Unit filename="CTRTextureGouraudAlpha.cpp" />
		<Unit filename="CTRTextureGouraudAlphaNoZ.cpp" />
		<Unit filename="CTRTextureGouraudNoZ.cpp" />
		<Unit filename="CTRTextureGouraudNoZ2.cpp" />
		<Unit filename="CTRTextureGouraudVertexAlpha2.cpp" />
		<Unit filename="CTRTextureGouraudWire.cpp" />
		<Unit filename="CTRTextureLightMap2_Add.cpp" />
		<Unit filename="CTRTextureLightMap2_M1.cpp" />
		<Unit filename="CTRTextureLightMap2_M2.cpp" />
		<Unit filename="CTRTextureLightMap2_M4.cpp" />
		<Unit filename="CTRTextureLightMapGouraud2_M4.cpp" />
		<Unit filename="CTRTextureWire2.cpp" />
		<Unit filename="CTerrainSceneNode.cpp" />
		<Unit filename="CTerrainSceneNode.h" />
		<Unit filename="CTerrainTriangleSelector.cpp" />
		<Unit filename="CTerrainTriangleSelector.h" />
		<Unit filename="CTextSceneNode.cpp" />
		<Unit filename="CTextSceneNode.h" />
		<Unit filename="CTimer.h" />
		<Unit filename="CTriangleBBSelector.cpp" />
		<Unit filename="CTriangleBBSelector.h" />
		<Unit filename="CTriangleSelector.cpp" />
		<Unit filename="CTriangleSelector.h" />
		<Unit filename="CVideoModeList.cpp" />
		<Unit filename="CVideoModeList.h" />
		<Unit filename="CVolumeLightSceneNode.cpp" />
		<Unit filename="CVolumeLightSceneNode.h" />
		<Unit filename="CWaterSurfaceSceneNode.cpp" />
		<Unit filename="CWaterSurfaceSceneNode.h" />
		<Unit filename="CWriteFile.cpp" />
		<Unit filename="CWriteFile.h" />
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		<Unit filename="CXMLReaderImpl.h" />
		<Unit filename="CXMLWriter.cpp" />
		<Unit filename="CXMLWriter.h" />
		<Unit filename="CXMeshFileLoader.cpp" />
		<Unit filename="CXMeshFileLoader.h" />
		<Unit filename="CZBuffer.cpp" />
		<Unit filename="CZBuffer.h" />
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		<Unit filename="IBurningShader.h" />
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		<Unit filename="IImagePresenter.h" />
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		<Unit filename="S2DVertex.h" />
		<Unit filename="S4DVertex.h" />
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		<Unit filename="SoftwareDriver2_helper.h" />
		<Unit filename="dmfsupport.h" />
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		<Unit filename="glxext.h" />
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		<Unit filename="jpeglib/cderror.h" />
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		<Unit filename="jpeglib/jcdctmgr.c">
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		<Unit filename="jpeglib/jchuff.c">
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		<Unit filename="jpeglib/jchuff.h" />
		<Unit filename="jpeglib/jcinit.c">
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		<Unit filename="jpeglib/jcmainct.c">
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		<Unit filename="jpeglib/jcmarker.c">
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		<Unit filename="jpeglib/jcmaster.c">
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		<Unit filename="jpeglib/jconfig.h" />
		<Unit filename="jpeglib/jcparam.c">
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		<Unit filename="jpeglib/jcphuff.c">
			<Option compilerVar="CC" />
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		<Unit filename="jpeglib/jcprepct.c">
			<Option compilerVar="CC" />
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		<Unit filename="jpeglib/jcsample.c">
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		<Unit filename="jpeglib/jctrans.c">
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		<Unit filename="jpeglib/jdapimin.c">
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		<Unit filename="jpeglib/jdapistd.c">
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		<Unit filename="jpeglib/jdatadst.c">
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		<Unit filename="jpeglib/jdatasrc.c">
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		<Unit filename="jpeglib/jdcoefct.c">
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		<Unit filename="jpeglib/jdcolor.c">
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		<Unit filename="jpeglib/jdmainct.c">
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		<Unit filename="jpeglib/jdtrans.c">
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		<Unit filename="jpeglib/jerror.c">
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		<Unit filename="jpeglib/jerror.h" />
		<Unit filename="jpeglib/jfdctflt.c">
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		<Unit filename="jpeglib/jidctred.c">
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		<Unit filename="jpeglib/jinclude.h" />
		<Unit filename="jpeglib/jmemmgr.c">
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		<Unit filename="jpeglib/jmemnobs.c">
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		<Unit filename="jpeglib/jmemsys.h" />
		<Unit filename="jpeglib/jmorecfg.h" />
		<Unit filename="jpeglib/jpegint.h" />
		<Unit filename="jpeglib/jpeglib.h" />
		<Unit filename="jpeglib/jquant1.c">
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		</Unit>
		<Unit filename="jpeglib/jquant2.c">
			<Option compilerVar="CC" />
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		<Unit filename="jpeglib/jutils.c">
			<Option compilerVar="CC" />
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		<Unit filename="jpeglib/jversion.h" />
		<Unit filename="libpng/png.c">
			<Option compilerVar="CC" />
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		<Unit filename="libpng/png.h" />
		<Unit filename="libpng/pngconf.h" />
		<Unit filename="libpng/pngerror.c">
			<Option compilerVar="CC" />
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		<Unit filename="libpng/pngget.c">
			<Option compilerVar="CC" />
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		<Unit filename="libpng/pngmem.c">
			<Option compilerVar="CC" />
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		<Unit filename="libpng/pngpread.c">
			<Option compilerVar="CC" />
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		<Unit filename="libpng/pngread.c">
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		<Unit filename="libpng/pngrio.c">
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		<Unit filename="libpng/pngrtran.c">
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		<Unit filename="libpng/pngrutil.c">
			<Option compilerVar="CC" />
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		<Unit filename="libpng/pngset.c">
			<Option compilerVar="CC" />
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		<Unit filename="libpng/pngtrans.c">
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		<Unit filename="libpng/pngwio.c">
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		<Unit filename="libpng/pngwrite.c">
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		<Unit filename="libpng/pngwtran.c">
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		<Unit filename="libpng/pngwutil.c">
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		<Unit filename="zlib/crc32.c">
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		<Unit filename="zlib/inftrees.h" />
		<Unit filename="zlib/trees.c">
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		<Unit filename="zlib/trees.h" />
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		<Unit filename="zlib/zlib.h" />
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		<Unit filename="zlib/zutil.h" />
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			<envvars />
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</CodeBlocks_project_file>
