<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="GUI Editor"
	ProjectGUID="{853A396E-C031-4C26-A716-5B4E176BE11D}"
	RootNamespace="GUI Editor"
	Keyword="Win32Proj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				FavorSizeOrSpeed="0"
				WholeProgramOptimization="FALSE"
				AdditionalIncludeDirectories="..\..\include"
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions=" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib "
				OutputFile="../../bin/Win32-visualstudio/GUIEditor.exe"
				LinkIncremental="2"
				AdditionalLibraryDirectories="../../lib/Win32-visualstudio"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/TestProject.pdb"
				SubSystem="1"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				WholeProgramOptimization="TRUE"
				AdditionalIncludeDirectories="..\..\include"
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
				RuntimeLibrary="0"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				OutputFile="../../bin/Win32-visualstudio/GUIEditor.exe"
				LinkIncremental="1"
				AdditionalLibraryDirectories="../../lib/Win32-visualstudio"
				GenerateDebugInformation="TRUE"
				SubSystem="1"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="gui">
			<File
				RelativePath=".\CGUIDummyEditorStub.h">
			</File>
			<File
				RelativePath=".\CGUIEditFactory.cpp">
			</File>
			<File
				RelativePath=".\CGUIEditFactory.h">
			</File>
			<File
				RelativePath=".\CGUIEditWindow.cpp">
			</File>
			<File
				RelativePath=".\CGUIEditWindow.h">
			</File>
			<File
				RelativePath=".\CGUIEditWorkspace.cpp">
			</File>
			<File
				RelativePath=".\CGUIEditWorkspace.h">
			</File>
			<File
				RelativePath=".\CGUIPanel.cpp">
			</File>
			<File
				RelativePath=".\CGUIPanel.h">
			</File>
			<File
				RelativePath=".\CGUITextureAttribute.h">
			</File>
			<File
				RelativePath=".\CGUITextureCacheBrowser.cpp">
			</File>
			<File
				RelativePath=".\CGUITextureCacheBrowser.h">
			</File>
			<File
				RelativePath=".\CMemoryReadWriteFile.cpp">
			</File>
			<File
				RelativePath=".\CMemoryReadWriteFile.h">
			</File>
			<Filter
				Name="GUIAttributes">
				<File
					RelativePath=".\CGUIAttribute.h">
				</File>
				<File
					RelativePath=".\CGUIAttributeEditor.cpp">
				</File>
				<File
					RelativePath=".\CGUIAttributeEditor.h">
				</File>
				<File
					RelativePath=".\CGUIBoolAttribute.h">
				</File>
				<File
					RelativePath=".\CGUIColorAttribute.h">
				</File>
				<File
					RelativePath=".\CGUIEnumAttribute.h">
				</File>
				<File
					RelativePath=".\CGUIStringAttribute.h">
				</File>
			</Filter>
		</Filter>
		<File
			RelativePath=".\main.cpp">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
