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		<Unit filename="CReadFile.cpp" />
		<Unit filename="CReadFile.h" />
		<Unit filename="CSTLMeshFileLoader.cpp" />
		<Unit filename="CSTLMeshFileLoader.h" />
		<Unit filename="CSTLMeshWriter.cpp" />
		<Unit filename="CSTLMeshWriter.h" />
		<Unit filename="CSceneCollisionManager.cpp" />
		<Unit filename="CSceneCollisionManager.h" />
		<Unit filename="CSceneManager.cpp" />
		<Unit filename="CSceneManager.h" />
		<Unit filename="CSceneNodeAnimatorCollisionResponse.cpp" />
		<Unit filename="CSceneNodeAnimatorCollisionResponse.h" />
		<Unit filename="CSceneNodeAnimatorDelete.cpp" />
		<Unit filename="CSceneNodeAnimatorDelete.h" />
		<Unit filename="CSceneNodeAnimatorFlyCircle.cpp" />
		<Unit filename="CSceneNodeAnimatorFlyCircle.h" />
		<Unit filename="CSceneNodeAnimatorFlyStraight.cpp" />
		<Unit filename="CSceneNodeAnimatorFlyStraight.h" />
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		<Unit filename="CSceneNodeAnimatorFollowSpline.h" />
		<Unit filename="CSceneNodeAnimatorRotation.cpp" />
		<Unit filename="CSceneNodeAnimatorRotation.h" />
		<Unit filename="CSceneNodeAnimatorTexture.cpp" />
		<Unit filename="CSceneNodeAnimatorTexture.h" />
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		<Unit filename="CShadowVolumeSceneNode.h" />
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		<Unit filename="CSkyBoxSceneNode.h" />
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</CodeBlocks_project_file>
