<?xml version="1.0"?>
<!DOCTYPE CodeBlocks_project_file>
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	<Project>
		<Option title="Irrlicht Example 12 Terrain Rendering"/>
		<Option makefile="Makefile"/>
		<Option makefile_is_custom="0"/>
		<Option compiler="0"/>
		<Build>
			<Target title="default">
				<Option output="..\..\bin\Win32-gcc\12.TerrainRendering.exe"/>
				<Option working_dir="."/>
				<Option object_output=".objs"/>
				<Option deps_output=".deps"/>
				<Option type="1"/>
				<Option compiler="0"/>
				<Option projectResourceIncludeDirsRelation="1"/>
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		</Build>
		<Compiler>
			<Add directory="..\..\include"/>
		</Compiler>
		<Linker>
			<Add option="../../lib/Win32-gcc/libIrrlicht.a"/>
		</Linker>
		<Unit filename="main.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
	</Project>
</CodeBlocks_project_file>
