Commit ee086d1e authored by 神楽坂玲奈's avatar 神楽坂玲奈

new GameTextureManager, unity 2021.2 beta for async read file.

parent 9974ccde
...@@ -7,33 +7,35 @@ public class MonoCardInDeckManager : MonoBehaviour ...@@ -7,33 +7,35 @@ public class MonoCardInDeckManager : MonoBehaviour
public bool dying; public bool dying;
private bool bool_physicalON; private bool bool_physicalON;
public Card cardData = new Card(); private Card _cardData = new();
private bool died; private bool died;
private bool isDraging; private bool isDraging;
private Banlist loaded_banlist; private Banlist loaded_banlist;
private int loadedPicCode;
private void Update() public Card cardData
{ {
if (loadedPicCode != cardData.Id) get => _cardData;
set
{ {
var pic = GameTextureManager.get(cardData.Id, GameTextureType.card_picture); _cardData = value;
if (pic != null) LoadCard();
{
loadedPicCode = cardData.Id;
gameObject.transform.Find("face").GetComponent<Renderer>().material.mainTexture = pic;
}
} }
}
private async void LoadCard()
{
gameObject.transform.Find("face").GetComponent<Renderer>().material.mainTexture =
await GameTextureManager.GetCardPicture(_cardData.Id);
}
private void Update()
{
if (Program.I().deckManager.currentBanlist != loaded_banlist) if (Program.I().deckManager.currentBanlist != loaded_banlist)
{ {
var ico = GetComponentInChildren<ban_icon>(); var ico = GetComponentInChildren<ban_icon>();
loaded_banlist = Program.I().deckManager.currentBanlist; loaded_banlist = Program.I().deckManager.currentBanlist;
if (loaded_banlist != null) ico.show(loaded_banlist?.GetQuantity(_cardData.Id) ?? 3);
ico.show(loaded_banlist.GetQuantity(cardData.Id));
else
ico.show(3);
} }
if (isDraging) gameObject.transform.position += (getGoodPosition(4) - gameObject.transform.position) * 0.3f; if (isDraging) gameObject.transform.position += (getGoodPosition(4) - gameObject.transform.position) * 0.3f;
......
...@@ -3,43 +3,40 @@ using YGOSharp; ...@@ -3,43 +3,40 @@ using YGOSharp;
public class cardPicLoader : MonoBehaviour public class cardPicLoader : MonoBehaviour
{ {
public int loaded_code = -1; private int _code;
public int code;
public Texture2D defaults; public Texture2D defaults;
public ban_icon ico; public ban_icon ico;
public Collider coli; public Collider coli;
public UITexture uiTexture; public UITexture uiTexture;
public Banlist loaded_banlist; public Banlist loaded_banlist;
public Card data { get; set; } public Card data { get; set; }
public int code
{
get => _code;
set
{
_code = value;
LoadCard();
}
}
private async void LoadCard()
{
Debug.Log(code);
uiTexture.mainTexture = await GameTextureManager.GetCardPicture(code);
if (uiTexture.mainTexture == null) return;
uiTexture.aspectRatio = (float) uiTexture.mainTexture.width / uiTexture.mainTexture.height;
uiTexture.forceWidth((int) (uiTexture.height * uiTexture.aspectRatio));
loaded_banlist = null;
}
private void Update() private void Update()
{ {
if (coli != null) if (coli != null && Program.InputGetMouseButtonDown_0 && Program.pointedCollider == coli)
if (Program.InputGetMouseButtonDown_0) Program.I().cardDescription.setData(CardsManager.Get(_code), GameTextureManager.myBack, "", true);
if (Program.pointedCollider == coli)
Program.I().cardDescription.setData(CardsManager.Get(code), GameTextureManager.myBack, "", true);
if (Program.I().deckManager != null) if (Program.I().deckManager != null)
{ {
if (loaded_code != code)
{
var t = GameTextureManager.get(code, GameTextureType.card_picture, defaults);
if (t != null)
{
uiTexture.mainTexture = t;
uiTexture.aspectRatio = t.width / (float) t.height;
uiTexture.forceWidth((int) (uiTexture.height * uiTexture.aspectRatio));
loaded_code = code;
loaded_banlist = null;
}
}
if (loaded_banlist != Program.I().deckManager.currentBanlist) if (loaded_banlist != Program.I().deckManager.currentBanlist)
{ {
loaded_banlist = Program.I().deckManager.currentBanlist; loaded_banlist = Program.I().deckManager.currentBanlist;
...@@ -51,7 +48,7 @@ public class cardPicLoader : MonoBehaviour ...@@ -51,7 +48,7 @@ public class cardPicLoader : MonoBehaviour
return; return;
} }
ico.show(loaded_banlist.GetQuantity(code)); ico.show(loaded_banlist.GetQuantity(_code));
} }
} }
} }
...@@ -59,18 +56,11 @@ public class cardPicLoader : MonoBehaviour ...@@ -59,18 +56,11 @@ public class cardPicLoader : MonoBehaviour
public void clear() public void clear()
{ {
loaded_code = 0; _code = 0;
code = 0;
ico.show(3); ico.show(3);
uiTexture.mainTexture = null; uiTexture.mainTexture = null;
} }
public void reCode(int c)
{
loaded_code = 0;
code = c;
}
public void relayer(int l) public void relayer(int l)
{ {
uiTexture.depth = 50 + l * 2; uiTexture.depth = 50 + l * 2;
......
...@@ -12,9 +12,9 @@ public class handShower : MonoBehaviour ...@@ -12,9 +12,9 @@ public class handShower : MonoBehaviour
private void Start() private void Start()
{ {
pics[0] = GameTextureManager.get("jiandao"); pics[0] = GameTextureManager.GetUI("jiandao");
pics[1] = GameTextureManager.get("shitou"); pics[1] = GameTextureManager.GetUI("shitou");
pics[2] = GameTextureManager.get("bu"); pics[2] = GameTextureManager.GetUI("bu");
texture_0.mainTexture = pics[me]; texture_0.mainTexture = pics[me];
texture_1.mainTexture = pics[op]; texture_1.mainTexture = pics[op];
GameObject_0.transform.position = Program.I().camera_main_2d GameObject_0.transform.position = Program.I().camera_main_2d
......
...@@ -33,7 +33,7 @@ public class UITextureInspector : UIBasicSpriteEditor ...@@ -33,7 +33,7 @@ public class UITextureInspector : UIBasicSpriteEditor
startPath = sp2.stringValue; startPath = sp2.stringValue;
if (startPath != "") if (startPath != "")
{ {
mTex.mainTexture = UIHelper.getTexture2D("texture/ui/" + startPath + ".png"); mTex.mainTexture = UIHelper.GetTexture2D("texture/ui/" + startPath + ".png");
} }
Debug.Log("force delay read"); Debug.Log("force delay read");
} }
......
...@@ -107,7 +107,7 @@ public class UITexturePacker ...@@ -107,7 +107,7 @@ public class UITexturePacker
storage[i].paddingY = (yPadding != 0); storage[i].paddingY = (yPadding != 0);
} }
texture.Resize(width, height); texture.Reinitialize(width, height);
texture.SetPixels(new Color[width * height]); texture.SetPixels(new Color[width * height]);
// The returned rects // The returned rects
......
...@@ -329,14 +329,14 @@ public class UIButton : UIButtonColor ...@@ -329,14 +329,14 @@ public class UIButton : UIButtonColor
case State.Normal: case State.Normal:
if (mTextureOutNormal != "") if (mTextureOutNormal != "")
{ {
texure2d.mainTexture = GameTextureManager.get(mTextureOutNormal); texure2d.mainTexture = GameTextureManager.GetUI(mTextureOutNormal);
} }
break; break;
case State.Hover: case State.Hover:
case State.Pressed: case State.Pressed:
if (mTextureOutPressed != "") if (mTextureOutPressed != "")
{ {
texure2d.mainTexture = GameTextureManager.get(mTextureOutPressed); texure2d.mainTexture = GameTextureManager.GetUI(mTextureOutPressed);
} }
break; break;
} }
......
...@@ -46,10 +46,7 @@ public class UITexture : UIBasicSprite ...@@ -46,10 +46,7 @@ public class UITexture : UIBasicSprite
protected override void OnStart() protected override void OnStart()
{ {
base.OnStart(); base.OnStart();
if (mOutPath != "") if (!string.IsNullOrEmpty(mOutPath)) mainTexture = GameTextureManager.GetUI(mOutPath);
{
mainTexture = GameTextureManager.get(mOutPath);
}
} }
public override Texture mainTexture public override Texture mainTexture
......
fileFormatVersion: 2
guid: f53581fb80be96f46b0cb1a267158562
timeCreated: 1480605668
licenseType: Pro
PluginImporter:
serializedVersion: 2
iconMap: {}
executionOrder: {}
isPreloaded: 0
isOverridable: 0
platformData:
data:
first:
Any:
second:
enabled: 1
settings: {}
data:
first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
data:
first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:
...@@ -211,7 +211,6 @@ public class CardDescription : Servant ...@@ -211,7 +211,6 @@ public class CardDescription : Servant
picLoader.code = card.Id; picLoader.code = card.Id;
picLoader.defaults = def; picLoader.defaults = def;
picLoader.loaded_code = -1;
currentCard = card; currentCard = card;
shiftCardShower(true); shiftCardShower(true);
Program.go(50, () => { shiftCardShower(true); }); Program.go(50, () => { shiftCardShower(true); });
...@@ -310,7 +309,7 @@ public class CardDescription : Servant ...@@ -310,7 +309,7 @@ public class CardDescription : Servant
for (var i = 0; i < list.Count; i++) for (var i = 0; i < list.Count; i++)
{ {
var gp = UIHelper.get_hang_lie(i, eachLine); var gp = UIHelper.get_hang_lie(i, eachLine);
quickCards[currentCardIndex].reCode(list[i].get_data().Id); quickCards[currentCardIndex].code = list[i].get_data().Id;
quickCards[currentCardIndex].transform.localPosition = quickCards[currentCardIndex].transform.localPosition =
new Vector3(beginX + 44 * gp.y, beginY - 60 * gp.x, 0); new Vector3(beginX + 44 * gp.y, beginY - 60 * gp.x, 0);
currentCardIndex++; currentCardIndex++;
......
...@@ -3,8 +3,10 @@ using System.Collections.Generic; ...@@ -3,8 +3,10 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Globalization; using System.Globalization;
using System.IO; using System.IO;
using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text; using System.Text;
using System.Threading.Tasks;
using UnityEngine; using UnityEngine;
using UnityEngine.Rendering; using UnityEngine.Rendering;
using YGOSharp.OCGWrapper.Enums; using YGOSharp.OCGWrapper.Enums;
...@@ -703,7 +705,7 @@ public static class UIHelper ...@@ -703,7 +705,7 @@ public static class UIHelper
if (!faces.ContainsKey(name)) if (!faces.ContainsKey(name))
try try
{ {
faces.Add(name, getTexture2D("texture/face/" + fileInfos[i].Name)); faces.Add(name, GetTexture2D("texture/face/" + fileInfos[i].Name));
} }
catch (Exception e) catch (Exception e)
{ {
...@@ -730,30 +732,19 @@ public static class UIHelper ...@@ -730,30 +732,19 @@ public static class UIHelper
return Program.I().face.faces[sum]; return Program.I().face.faces[sum];
} }
public static Texture2D getTexture2D(string path) public static Texture2D GetTexture2D(string path)
{ {
Texture2D pic = null; var pic = new Texture2D(0, 0);
try pic.LoadImage(File.ReadAllBytes(path));
{
if (!File.Exists(path)) return null;
var file = new FileStream(path, FileMode.Open, FileAccess.Read);
file.Seek(0, SeekOrigin.Begin);
var data = new byte[file.Length];
file.Read(data, 0, (int) file.Length);
file.Close();
file.Dispose();
file = null;
pic = new Texture2D(1024, 600);
pic.LoadImage(data);
}
catch (Exception e)
{
Debug.Log(e);
}
return pic; return pic;
} }
public static async Task<Texture2D> GetTexture2DAsync(string path)
{
var pic = new Texture2D(0, 0);
pic.LoadImage(await File.ReadAllBytesAsync(path));
return pic;
}
internal static void shiftButton(UIButton btn, bool enabled) internal static void shiftButton(UIButton btn, bool enabled)
{ {
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using DG.Tweening;
using TMPro; using TMPro;
using UnityEngine; using UnityEngine;
using YGOSharp; using YGOSharp;
...@@ -228,7 +229,6 @@ public class gameCard : OCGobject ...@@ -228,7 +229,6 @@ public class gameCard : OCGobject
loaded_cardCode = -1; loaded_cardCode = -1;
loaded_back = -1; loaded_back = -1;
loaded_specialHint = -1; loaded_specialHint = -1;
loaded_verticalDrawingCode = -1;
loaded_verticalDrawingReal = Program.getVerticalTransparency() > 0.5f; loaded_verticalDrawingReal = Program.getVerticalTransparency() > 0.5f;
loaded_verticalDrawingNumber = -1; loaded_verticalDrawingNumber = -1;
loaded_verticalOverAttribute = -1; loaded_verticalOverAttribute = -1;
...@@ -666,7 +666,7 @@ public class gameCard : OCGobject ...@@ -666,7 +666,7 @@ public class gameCard : OCGobject
var screen_vector_to_move = screen + var screen_vector_to_move = screen +
new Vector3( new Vector3(
pianyi + 60f * (overlayed_cards.Count - pianyi + 60f * (overlayed_cards.Count -
overlayed_cards[x].p.position - 1), 0, overlayed_cards[x].p.position - 1), 0,
12f + 2f * (overlayed_cards.Count - overlayed_cards[x].p.position - 1)); 12f + 2f * (overlayed_cards.Count - overlayed_cards[x].p.position - 1));
overlayed_cards[x].flash_line_on(); overlayed_cards[x].flash_line_on();
overlayed_cards[x].TweenTo(Camera.main.ScreenToWorldPoint(screen_vector_to_move), overlayed_cards[x].TweenTo(Camera.main.ScreenToWorldPoint(screen_vector_to_move),
...@@ -989,7 +989,6 @@ public class gameCard : OCGobject ...@@ -989,7 +989,6 @@ public class gameCard : OCGobject
Debug.Log(e); Debug.Log(e);
} }
loaded_verticalDrawingCode = 0;
loaded_verticalDrawingNumber = -1; loaded_verticalDrawingNumber = -1;
loaded_verticalOverAttribute = -1; loaded_verticalOverAttribute = -1;
loaded_verticalatk = -1; loaded_verticalatk = -1;
...@@ -1100,12 +1099,8 @@ public class gameCard : OCGobject ...@@ -1100,12 +1099,8 @@ public class gameCard : OCGobject
} }
} }
private int loaded_verticalDrawingCode = -1;
private bool loaded_verticalDrawingReal; private bool loaded_verticalDrawingReal;
private float loaded_verticalDrawingK = 1; private float loaded_verticalDrawingK = 1;
// bool picLikeASquare = false;
private int loaded_verticalDrawingNumber = -1; private int loaded_verticalDrawingNumber = -1;
private int loaded_verticalatk = -1; private int loaded_verticalatk = -1;
private int loaded_verticaldef = -1; private int loaded_verticaldef = -1;
...@@ -1119,40 +1114,32 @@ public class gameCard : OCGobject ...@@ -1119,40 +1114,32 @@ public class gameCard : OCGobject
private void card_verticle_drawing_handler() private void card_verticle_drawing_handler()
{ {
if (game_object_verticle_drawing == null || loaded_verticalDrawingCode != data.Id || if (game_object_verticle_drawing == null ||
loaded_verticalDrawingReal != Program.getVerticalTransparency() > 0.5f) loaded_verticalDrawingReal != Program.getVerticalTransparency() > 0.5f)
{ {
if (Program.getVerticalTransparency() > 0.5f) if (Program.getVerticalTransparency() > 0.5f)
{ {
var texture = GameTextureManager.get(data.Id, GameTextureType.card_verticle_drawing); loaded_verticalDrawingK = 1; //GameTextureManager.getK(data.Id, GameTextureType.card_verticle_drawing);
if (texture != null) if (game_object_verticle_drawing == null)
{ {
loaded_verticalDrawingCode = data.Id; game_object_verticle_drawing = create(Program.I().mod_simple_quad,
loaded_verticalDrawingK = GameTextureManager.getK(data.Id, GameTextureType.card_verticle_drawing); gameObject.transform.position, new Vector3(60, 0, 0));
// picLikeASquare = GameTextureManager.getB(data.Id, GameTextureType.card_verticle_drawing); VerticleTransparency = 1f;
if (game_object_verticle_drawing == null) }
{
game_object_verticle_drawing = create(Program.I().mod_simple_quad,
gameObject.transform.position, new Vector3(60, 0, 0));
VerticleTransparency = 1f;
}
if (loaded_verticalDrawingReal != Program.getVerticalTransparency() > 0.5f)
{
loaded_verticalDrawingReal = Program.getVerticalTransparency() > 0.5f;
game_object_verticle_drawing.transform.localScale = Vector3.zero;
}
game_object_verticle_drawing.GetComponent<Renderer>().material.mainTexture = texture; if (loaded_verticalDrawingReal != Program.getVerticalTransparency() > 0.5f)
k_verticle = texture.width / (float) texture.height; {
loaded_verticalDrawingReal = Program.getVerticalTransparency() > 0.5f;
game_object_verticle_drawing.transform.localScale = Vector3.zero;
} }
var texture = game_object_verticle_drawing.GetComponent<Renderer>().material.mainTexture;
k_verticle = texture.width / (float) texture.height;
} }
else else
{ {
var texture = GameTextureManager.N; var texture = GameTextureManager.N;
loaded_verticalDrawingCode = data.Id;
loaded_verticalDrawingK = 1; loaded_verticalDrawingK = 1;
// picLikeASquare = true;
if (game_object_verticle_drawing == null) if (game_object_verticle_drawing == null)
{ {
game_object_verticle_drawing = create(Program.I().mod_simple_quad, gameObject.transform.position, game_object_verticle_drawing = create(Program.I().mod_simple_quad, gameObject.transform.position,
...@@ -1173,14 +1160,6 @@ public class gameCard : OCGobject ...@@ -1173,14 +1160,6 @@ public class gameCard : OCGobject
else else
{ {
var trans = 1f; var trans = 1f;
//if (opMonsterWithBackGroundCard && loaded_verticalDrawingK < 0.9f && ability / loaded_verticalDrawingK > 2600f / 0.9f)
//{
// trans = 0.5f;
//}
//else
//{
// trans = 1f;
//}
trans *= Program.getVerticalTransparency(); trans *= Program.getVerticalTransparency();
if (trans < 0) trans = 0; if (trans < 0) trans = 0;
if (trans > 1) trans = 1; if (trans > 1) trans = 1;
...@@ -1405,8 +1384,8 @@ public class gameCard : OCGobject ...@@ -1405,8 +1384,8 @@ public class gameCard : OCGobject
public void set_data(Card d) public void set_data(Card d)
{ {
data = d; data = d;
//caculateAbility();
if (Program.I().cardDescription.ifShowingThisCard(data)) showMeLeft(); if (Program.I().cardDescription.ifShowingThisCard(data)) showMeLeft();
LoadCard();
} }
public void set_code(int code) public void set_code(int code)
...@@ -1448,49 +1427,30 @@ public class gameCard : OCGobject ...@@ -1448,49 +1427,30 @@ public class gameCard : OCGobject
private int loaded_specialHint = -1; private int loaded_specialHint = -1;
private bool cardCodeChangedButNowLoadedPic; private bool cardCodeChangedButNowLoadedPic;
private void card_picture_handler() private async void LoadCard()
{ {
if (loaded_cardCode != data.Id) Debug.Log(data.Id);
{ gameObject_face.GetComponent<Renderer>().material.mainTexture =
loaded_cardCode = data.Id; await GameTextureManager.GetCardPicture(data.Id) ??
cardCodeChangedButNowLoadedPic = true; (p.controller == 0 ? GameTextureManager.myBack : GameTextureManager.opBack);
} if (game_object_verticle_drawing)
game_object_verticle_drawing.GetComponent<Renderer>().material.mainTexture =
if (loaded_cardPictureCode != data.Id) await GameTextureManager.GetCardCloseUp(data.Id);
{ }
var texture = GameTextureManager.get(data.Id, GameTextureType.card_picture,
p.controller == 0 ? GameTextureManager.myBack : GameTextureManager.opBack);
if (texture != null)
{
loaded_cardPictureCode = data.Id;
gameObject_face.GetComponent<Renderer>().material.mainTexture = texture;
}
else
{
if (cardCodeChangedButNowLoadedPic)
{
gameObject_face.GetComponent<Renderer>().material.mainTexture = GameTextureManager.unknown;
cardCodeChangedButNowLoadedPic = false;
}
}
}
private void card_picture_handler()
{
if (p.controller != loaded_back) if (p.controller != loaded_back)
try {
{ loaded_back = (int) p.controller;
loaded_back = (int) p.controller; UIHelper.getByName(gameObject, "back").GetComponent<Renderer>().material.mainTexture =
UIHelper.getByName(gameObject, "back").GetComponent<Renderer>().material.mainTexture = loaded_back == 0 ? GameTextureManager.myBack : GameTextureManager.opBack;
if (data.Id == 0)
UIHelper.getByName(gameObject, "face").GetComponent<Renderer>().material.mainTexture =
loaded_back == 0 ? GameTextureManager.myBack : GameTextureManager.opBack; loaded_back == 0 ? GameTextureManager.myBack : GameTextureManager.opBack;
if (data.Id == 0) del_one_tail(GameStringHelper.opHint);
UIHelper.getByName(gameObject, "face").GetComponent<Renderer>().material.mainTexture = if (loaded_back != controllerBased) add_string_tail(GameStringHelper.opHint);
loaded_back == 0 ? GameTextureManager.myBack : GameTextureManager.opBack; }
del_one_tail(GameStringHelper.opHint);
if (loaded_back != controllerBased) add_string_tail(GameStringHelper.opHint);
}
catch (Exception e)
{
Debug.Log(e);
}
var special_hint = 0; var special_hint = 0;
if ((p.position & (int) CardPosition.FaceDown) > 0) if ((p.position & (int) CardPosition.FaceDown) > 0)
...@@ -2007,37 +1967,36 @@ public class gameCard : OCGobject ...@@ -2007,37 +1967,36 @@ public class gameCard : OCGobject
if (show_off_disabled) if (show_off_disabled)
{ {
refreshFunctions.Add(SOH_dis); SOH_dis();
Program.I().ocgcore.Sleep(42); Program.I().ocgcore.Sleep(42);
} }
else if (show_off_shokewave) else if (show_off_shokewave)
{ {
if (Program.I().setting.setting.showoff.value == false || if (Program.I().setting.setting.showoff.value && File.Exists("picture/closeup/" + data.Id + ".png") &&
File.Exists("picture/closeup/" + data.Id + ".png") == false || data.Attack < Program.I().setting.atk && (data.Attack >= Program.I().setting.atk || data.Level >= Program.I().setting.star))
data.Level < Program.I().setting.star)
{ {
refreshFunctions.Add(SOH_nSum); SOH_sum();
Program.I().ocgcore.Sleep(30); Program.I().ocgcore.Sleep(72);
} }
else else
{ {
refreshFunctions.Add(SOH_sum); SOH_nSum();
Program.I().ocgcore.Sleep(72); Program.I().ocgcore.Sleep(30);
} }
} }
else else
{ {
if (Program.I().setting.setting.showoffWhenActived.value == false || if (Program.I().setting.setting.showoffWhenActived.value &&
File.Exists("picture/closeup/" + data.Id + ".png") == false) File.Exists("picture/closeup/" + data.Id + ".png"))
{ {
refreshFunctions.Add(SOH_nAct); SOH_act();
Program.I().ocgcore.Sleep(42);
} }
else else
{ {
refreshFunctions.Add(SOH_act); SOH_nAct();
Program.I().ocgcore.Sleep(42);
} }
Program.I().ocgcore.Sleep(42);
} }
} }
...@@ -2047,112 +2006,76 @@ public class gameCard : OCGobject ...@@ -2047,112 +2006,76 @@ public class gameCard : OCGobject
private int show_off_begin_time; private int show_off_begin_time;
private void SOH_act() private async void SOH_act()
{ {
var tex = GameTextureManager.get(data.Id, GameTextureType.card_picture); var k = 1; //GameTextureManager.getK(data.Id, GameTextureType.card_feature);
var texc = GameTextureManager.get(data.Id, GameTextureType.card_feature); var shower =
if (tex != null) create(Program.I().Pro1_superCardShowerA, Program.I().ocgcore.centre(true), Vector3.zero, false,
if (texc != null) Program.I().ui_main_2d).GetComponent<YGO1superShower>();
{ shower.card.mainTexture = await GameTextureManager.GetCardPicture(data.Id);
var k = GameTextureManager.getK(data.Id, GameTextureType.card_feature); shower.closeup.mainTexture = await GameTextureManager.GetCardCloseUp(data.Id);
refreshFunctions.Remove(SOH_act); shower.closeup.height = (int) (500f / k);
var shower = shower.closeup.width = (int) (500f / k * shower.closeup.mainTexture.width / shower.closeup.mainTexture.height);
create(Program.I().Pro1_superCardShowerA, Program.I().ocgcore.centre(true), Vector3.zero, false, Ocgcore.LRCgo = shower.gameObject;
Program.I().ui_main_2d).GetComponent<YGO1superShower>(); destroy(shower.gameObject, 0.7f, false, true);
shower.card.mainTexture = tex; }
shower.closeup.mainTexture = texc;
shower.closeup.height = (int) (500f / k); private async void SOH_nAct()
shower.closeup.width = (int) (500f / k * texc.width / texc.height); {
Ocgcore.LRCgo = shower.gameObject; var shower =
destroy(shower.gameObject, 0.7f, false, true); create(Program.I().Pro1_CardShower, Program.I().ocgcore.centre(), Vector3.zero, false,
} Program.I().ui_main_2d).GetComponent<pro1CardShower>();
} shower.card.mainTexture = await GameTextureManager.GetCardPicture(data.Id);
shower.mask.mainTexture = GameTextureManager.Mask;
private void SOH_nAct() shower.disable.mainTexture = GameTextureManager.negated;
{ shower.transform.localScale = Vector3.zero;
var tex = GameTextureManager.get(data.Id, GameTextureType.card_picture); shower.gameObject.transform.localScale = Utils.UIHeight() / 650f * Vector3.one;
if (tex != null) shower.run();
{ Ocgcore.LRCgo = shower.gameObject;
refreshFunctions.Remove(SOH_nAct); destroy(shower.gameObject, 0.7f, false, true);
var shower = }
create(Program.I().Pro1_CardShower, Program.I().ocgcore.centre(), Vector3.zero, false,
Program.I().ui_main_2d).GetComponent<pro1CardShower>(); private async void SOH_sum()
shower.card.mainTexture = tex; {
shower.mask.mainTexture = GameTextureManager.Mask; var k = 1; //GameTextureManager.getK(data.Id, GameTextureType.card_feature);
shower.disable.mainTexture = GameTextureManager.negated; var shower =
shower.transform.localScale = Vector3.zero; create(Program.I().Pro1_superCardShower, Program.I().ocgcore.centre(true), Vector3.zero, false,
shower.gameObject.transform.localScale = Program.I().ui_main_2d).GetComponent<YGO1superShower>();
new Vector3(Screen.height / 650f, Screen.height / 650f, Screen.height / 650f); shower.card.mainTexture = await GameTextureManager.GetCardPicture(data.Id);
shower.run(); shower.closeup.mainTexture = await GameTextureManager.GetCardCloseUp(data.Id);
Ocgcore.LRCgo = shower.gameObject; shower.closeup.height = (int) (500f / k);
destroy(shower.gameObject, 0.7f, false, true); shower.closeup.width = (int) (500f / k * shower.closeup.mainTexture.width / shower.closeup.mainTexture.height);
} Ocgcore.LRCgo = shower.gameObject;
} destroy(shower.gameObject, 2f, false, true);
}
private void SOH_sum()
{ private async void SOH_nSum()
var tex = GameTextureManager.get(data.Id, GameTextureType.card_picture); {
var texc = GameTextureManager.get(data.Id, GameTextureType.card_feature); var shower =
if (tex != null) create(Program.I().Pro1_CardShower, Program.I().ocgcore.centre(), Vector3.zero, false,
if (texc != null) Program.I().ui_main_2d).GetComponent<pro1CardShower>();
{ shower.card.mainTexture = await GameTextureManager.GetCardPicture(data.Id);
var k = GameTextureManager.getK(data.Id, GameTextureType.card_feature); shower.mask.mainTexture = GameTextureManager.Mask;
refreshFunctions.Remove(SOH_sum); shower.disable.mainTexture = GameTextureManager.negated;
var shower = shower.transform.localScale = Vector3.zero;
create(Program.I().Pro1_superCardShower, Program.I().ocgcore.centre(true), Vector3.zero, false, shower.transform.DOScale(Utils.UIHeight() / 650f * Vector3.one, 0.5f);
Program.I().ui_main_2d).GetComponent<YGO1superShower>(); Ocgcore.LRCgo = shower.gameObject;
shower.card.mainTexture = tex; destroy(shower.gameObject, 0.5f, false, true);
shower.closeup.mainTexture = texc; }
shower.closeup.height = (int) (500f / k);
shower.closeup.width = (int) (500f / k * texc.width / texc.height); private async void SOH_dis()
Ocgcore.LRCgo = shower.gameObject; {
destroy(shower.gameObject, 2f, false, true); var shower =
} create(Program.I().Pro1_CardShower, Program.I().ocgcore.centre(), Vector3.zero, false,
} Program.I().ui_main_2d).GetComponent<pro1CardShower>();
shower.card.mainTexture = await GameTextureManager.GetCardPicture(data.Id);
private void SOH_nSum() shower.mask.mainTexture = GameTextureManager.Mask;
{ shower.disable.mainTexture = GameTextureManager.negated;
var tex = GameTextureManager.get(data.Id, GameTextureType.card_picture); shower.transform.localScale = Vector3.zero;
if (tex != null) shower.gameObject.transform.localScale = Utils.UIHeight() / 650f * Vector3.one;
{ shower.Dis();
refreshFunctions.Remove(SOH_nSum); Ocgcore.LRCgo = shower.gameObject;
var shower = destroy(shower.gameObject, 0.7f, false, true);
create(Program.I().Pro1_CardShower, Program.I().ocgcore.centre(), Vector3.zero, false,
Program.I().ui_main_2d).GetComponent<pro1CardShower>();
shower.card.mainTexture = tex;
shower.mask.mainTexture = GameTextureManager.Mask;
shower.disable.mainTexture = GameTextureManager.negated;
shower.transform.localScale = Vector3.zero;
iTween.ScaleTo(shower.gameObject, iTween.Hash(
"scale",
new Vector3(Screen.height / 650f, Screen.height / 650f, Screen.height / 650f),
"time",
0.5f
));
Ocgcore.LRCgo = shower.gameObject;
destroy(shower.gameObject, 0.5f, false, true);
}
}
private void SOH_dis()
{
var tex = GameTextureManager.get(data.Id, GameTextureType.card_picture);
if (tex != null)
{
refreshFunctions.Remove(SOH_dis);
var shower =
create(Program.I().Pro1_CardShower, Program.I().ocgcore.centre(), Vector3.zero, false,
Program.I().ui_main_2d).GetComponent<pro1CardShower>();
shower.card.mainTexture = tex;
shower.mask.mainTexture = GameTextureManager.Mask;
shower.disable.mainTexture = GameTextureManager.negated;
shower.transform.localScale = Vector3.zero;
shower.gameObject.transform.localScale =
new Vector3(Screen.height / 650f, Screen.height / 650f, Screen.height / 650f);
shower.Dis();
Ocgcore.LRCgo = shower.gameObject;
destroy(shower.gameObject, 0.7f, false, true);
}
} }
public void sortButtons() public void sortButtons()
......
...@@ -176,7 +176,7 @@ public class GameField : OCGobject ...@@ -176,7 +176,7 @@ public class GameField : OCGobject
{ {
if (File.Exists("texture/duel/field.png")) if (File.Exists("texture/duel/field.png"))
{ {
var textureField = UIHelper.getTexture2D("texture/duel/field.png"); var textureField = UIHelper.GetTexture2D("texture/duel/field.png");
var textureFieldSliced = UIHelper.sliceField(textureField); var textureFieldSliced = UIHelper.sliceField(textureField);
leftT.mainTexture = textureFieldSliced[0]; leftT.mainTexture = textureFieldSliced[0];
midT.mainTexture = textureFieldSliced[1]; midT.mainTexture = textureFieldSliced[1];
...@@ -197,7 +197,7 @@ public class GameField : OCGobject ...@@ -197,7 +197,7 @@ public class GameField : OCGobject
{ {
if (File.Exists("texture/duel/newfield.png")) if (File.Exists("texture/duel/newfield.png"))
{ {
var textureField = UIHelper.getTexture2D("texture/duel/newfield.png"); var textureField = UIHelper.GetTexture2D("texture/duel/newfield.png");
var textureFieldSliced = UIHelper.sliceField(textureField); var textureFieldSliced = UIHelper.sliceField(textureField);
leftT.mainTexture = textureFieldSliced[0]; leftT.mainTexture = textureFieldSliced[0];
midT.mainTexture = textureFieldSliced[1]; midT.mainTexture = textureFieldSliced[1];
...@@ -494,8 +494,8 @@ public class GameField : OCGobject ...@@ -494,8 +494,8 @@ public class GameField : OCGobject
break; break;
} }
if (tex == null) tex = UIHelper.getTexture2D("picture/field/" + code + ".png"); if (tex == null) tex = UIHelper.GetTexture2D("picture/field/" + code + ".png");
if (tex == null) tex = UIHelper.getTexture2D("picture/field/" + code + ".jpg"); if (tex == null) tex = UIHelper.GetTexture2D("picture/field/" + code + ".jpg");
if (tex != null) if (tex != null)
{ {
UIHelper.getByName<UITexture>(gameObject, "field_" + player).mainTexture = tex; UIHelper.getByName<UITexture>(gameObject, "field_" + player).mainTexture = tex;
......
...@@ -55,7 +55,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -55,7 +55,7 @@ public class Ocgcore : ServantWithCardDescription
private readonly List<gameCard> cardsSelected = new List<gameCard>(); private readonly List<gameCard> cardsSelected = new List<gameCard>();
private bool clearAllShowedB; private bool clearAllShowedB;
private bool clearTimeFlag; private bool clearTimeFlag;
private long code_for_show; private int code_for_show;
public Condition condition = Condition.duel; public Condition condition = Condition.duel;
public List<string> confirmedCards = new List<string>(); public List<string> confirmedCards = new List<string>();
...@@ -474,11 +474,11 @@ public class Ocgcore : ServantWithCardDescription ...@@ -474,11 +474,11 @@ public class Ocgcore : ServantWithCardDescription
Arrow.gameObject.SetActive(false); Arrow.gameObject.SetActive(false);
replayShowAll = Config.Get("replayShowAll", "0") != "0"; replayShowAll = Config.Get("replayShowAll", "0") != "0";
reportShowAll = Config.Get("reportShowAll", "0") != "0"; reportShowAll = Config.Get("reportShowAll", "0") != "0";
gameInfo = Program.I().new_ui_gameInfo; gameInfo = Program.I().new_ui_gameInfo;
gameInfo.ini(); gameInfo.ini();
UIHelper.InterGameObject(gameInfo.gameObject); UIHelper.InterGameObject(gameInfo.gameObject);
shiftCondition(Condition.duel); shiftCondition(Condition.duel);
...@@ -7586,7 +7586,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -7586,7 +7586,7 @@ public class Ocgcore : ServantWithCardDescription
if (leftExcited) if (leftExcited)
if (Input.GetKey(KeyCode.A) == false) if (Input.GetKey(KeyCode.A) == false)
leftExcited = false; leftExcited = false;
//gameInfo.keepChain_set(false); //gameInfo.keepChain_set(false);
} }
base.ES_mouseUpEmpty(); base.ES_mouseUpEmpty();
...@@ -7603,7 +7603,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -7603,7 +7603,7 @@ public class Ocgcore : ServantWithCardDescription
if (leftExcited) if (leftExcited)
if (Input.GetKey(KeyCode.A) == false) if (Input.GetKey(KeyCode.A) == false)
leftExcited = false; leftExcited = false;
//gameInfo.keepChain_set(false); //gameInfo.keepChain_set(false);
base.ES_mouseUpGameObject(gameObject); base.ES_mouseUpGameObject(gameObject);
} }
...@@ -7613,7 +7613,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -7613,7 +7613,7 @@ public class Ocgcore : ServantWithCardDescription
if (rightExcited) if (rightExcited)
if (Input.GetKey(KeyCode.S) == false) if (Input.GetKey(KeyCode.S) == false)
rightExcited = false; rightExcited = false;
//gameInfo.ignoreChain_set(false); //gameInfo.ignoreChain_set(false);
if (gameInfo.queryHashedButton("sendSelected")) if (gameInfo.queryHashedButton("sendSelected"))
{ {
sendSelectedCards(); sendSelectedCards();
...@@ -7655,37 +7655,23 @@ public class Ocgcore : ServantWithCardDescription ...@@ -7655,37 +7655,23 @@ public class Ocgcore : ServantWithCardDescription
target.animation_confirm_screenCenter(new Vector3(-30, 0, 0), 0.2f, 0.5f); target.animation_confirm_screenCenter(new Vector3(-30, 0, 0), 0.2f, 0.5f);
} }
public void animation_show_card_code(long code) public void animation_show_card_code(int code)
{ {
code_for_show = code; code_for_show = code;
AddUpdateAction_s(animation_show_card_code_handler); animation_show_card_code_handler();
Sleep(30); Sleep(30);
} }
private void animation_show_card_code_handler() private async void animation_show_card_code_handler()
{ {
var texture = GameTextureManager.get(code_for_show, GameTextureType.card_picture); var shower =
if (texture != null) create(Program.I().Pro1_CardShower, Program.I().ocgcore.centre(), Vector3.zero, false,
{ Program.I().ui_main_2d).GetComponent<pro1CardShower>();
RemoveUpdateAction_s(animation_show_card_code_handler); shower.card.mainTexture = await GameTextureManager.GetCardPicture(code_for_show);
//Vector3 position = Program.I().main_camera.ScreenToWorldPoint(new Vector3(getScreenCenter(), Screen.height / 2f, 10)); shower.mask.mainTexture = GameTextureManager.Mask;
//GameObject obj = create_s(Program.I().mod_simple_quad); shower.disable.mainTexture = GameTextureManager.negated;
//obj.AddComponent<animation_screen_lock>().screen_point = new Vector3(getScreenCenter(), Screen.height / 2f, 6); shower.gameObject.transform.localScale = Utils.UIHeight() / 650f * Vector3.one;
//obj.transform.eulerAngles = new Vector3(60, 0, 0); destroy(shower.gameObject, 0.5f);
//obj.GetComponent<Renderer>().material.mainTexture = texture;
//obj.transform.localPosition = position;
//obj.transform.localScale = new Vector3(3.2f, 4.6f, 1f);
//destroy(obj, 1f);
var shower =
create(Program.I().Pro1_CardShower, Program.I().ocgcore.centre(), Vector3.zero, false,
Program.I().ui_main_2d).GetComponent<pro1CardShower>();
shower.card.mainTexture = texture;
shower.mask.mainTexture = GameTextureManager.Mask;
shower.disable.mainTexture = GameTextureManager.negated;
shower.gameObject.transform.localScale =
new Vector3(Screen.height / 650f, Screen.height / 650f, Screen.height / 650f);
destroy(shower.gameObject, 0.5f);
}
} }
private class linkMask private class linkMask
......
using System; using System.Collections.Generic;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO; using System.IO;
using System.Runtime.InteropServices; using System.Threading.Tasks;
using System.Text.RegularExpressions;
using System.Threading;
using UnityEngine; using UnityEngine;
using YGOSharp;
using YGOSharp.OCGWrapper.Enums;
using Color = UnityEngine.Color;
public enum GameTextureType
{
card_picture = 0,
card_verticle_drawing = 1,
card_feature = 3
}
public class GameTextureManager public class GameTextureManager
{ {
private static bool bLock; private static bool bLock;
private static readonly Stack<PictureResource> waitLoadStack = new Stack<PictureResource>();
private static readonly Dictionary<ulong, PictureResource> loadedList = new Dictionary<ulong, PictureResource>();
private static readonly Dictionary<ulong, bool> addedMap = new Dictionary<ulong, bool>();
private static readonly BetterList<UIPictureResource> allUI = new BetterList<UIPictureResource>();
public static Texture2D myBack; public static Texture2D myBack;
public static Texture2D opBack; public static Texture2D opBack;
public static Texture2D unknown; public static Texture2D unknown;
public static Texture2D attack; public static Texture2D attack;
public static Texture2D negated; public static Texture2D negated;
public static Texture2D bar; public static Texture2D bar;
public static Texture2D exBar; public static Texture2D exBar;
public static Texture2D lp; public static Texture2D lp;
public static Texture2D time; public static Texture2D time;
public static Texture2D L; public static Texture2D L;
public static Texture2D R; public static Texture2D R;
public static Texture2D Chain; public static Texture2D Chain;
public static Texture2D Mask; public static Texture2D Mask;
public static Texture2D N; public static Texture2D N;
public static Texture2D LINK; public static Texture2D LINK;
public static Texture2D LINKm; public static Texture2D LINKm;
public static Texture2D nt; public static Texture2D nt;
public static Texture2D bp; public static Texture2D bp;
public static Texture2D ep; public static Texture2D ep;
public static Texture2D mp1; public static Texture2D mp1;
public static Texture2D mp2; public static Texture2D mp2;
public static Texture2D dp; public static Texture2D dp;
public static Texture2D sp; public static Texture2D sp;
public static Texture2D phase; public static Texture2D phase;
public static Texture2D rs; public static Texture2D rs;
public static Texture2D ts; public static Texture2D ts;
public static bool uiLoaded;
public static Color chainColor = Color.white; public static Color chainColor = Color.white;
public static void clearUnloaded()
{
while (true)
try
{
while (waitLoadStack.Count > 0)
{
var a = waitLoadStack.Pop();
addedMap.Remove(((ulong) a.type << 32) | (ulong) a.code);
}
break;
}
catch (Exception e)
{
Thread.Sleep(10);
Debug.Log(e);
}
}
public static void clearAll()
{
while (true)
try
{
waitLoadStack.Clear();
loadedList.Clear();
addedMap.Clear();
break;
}
catch (Exception e)
{
Thread.Sleep(10);
Debug.Log(e);
}
}
private static void thread_run()
{
while (Program.Running)
try
{
Thread.Sleep(50);
var thu = 0;
while (waitLoadStack.Count > 0)
{
thu++;
if (thu == 10)
{
Thread.Sleep(50);
thu = 0;
}
if (bLock == false)
{
PictureResource pic;
pic = waitLoadStack.Pop();
try
{
pic.pCard = (CardsManager.Get((int) pic.code).Type & (int) CardType.Pendulum) > 0;
}
catch (Exception e)
{
Debug.Log("e 0" + e);
}
if (pic.type == GameTextureType.card_feature)
try
{
ProcessingCardFeature(pic);
}
catch (Exception e)
{
Debug.Log("e 1" + e);
}
if (pic.type == GameTextureType.card_picture)
try
{
ProcessingCardPicture(pic);
}
catch (Exception e)
{
Debug.Log("e 2" + e);
}
if (pic.type == GameTextureType.card_verticle_drawing)
try
{
ProcessingVerticleDrawing(pic);
}
catch (Exception e)
{
Debug.Log("e 3" + e);
}
}
}
}
catch (Exception e)
{
Debug.Log("erroe 1" + e);
}
}
private static BitmapHelper getCloseup(PictureResource pic)
{
BitmapHelper bitmap = null;
var found = false;
var code = pic.code.ToString();
foreach (var zip in GameZipManager.Zips)
{
if (zip.Name.ToLower().EndsWith("script.zip"))
continue;
foreach (var file in zip.EntryFileNames)
if (Regex.IsMatch(file.ToLower(), "closeup/" + code + "\\.png$"))
{
var ms = new MemoryStream();
var e = zip[file];
e.Extract(ms);
bitmap = new BitmapHelper(ms);
found = true;
break;
}
if (found)
break;
}
if (!found)
{
var path = "picture/closeup/" + code + ".png";
if (File.Exists(path)) bitmap = new BitmapHelper(path);
}
return bitmap;
}
private static byte[] getPicture(PictureResource pic, out bool EightEdition)
{
EightEdition = false;
var code = pic.code.ToString();
foreach (var zip in GameZipManager.Zips)
{
if (zip.Name.ToLower().EndsWith("script.zip"))
continue;
foreach (var file in zip.EntryFileNames)
if (Regex.IsMatch(file.ToLower(), "pics/" + code + "\\.(jpg|png)$"))
{
var ms = new MemoryStream();
var e = zip[file];
e.Extract(ms);
return ms.ToArray();
}
}
var path = "picture/card/" + code + ".png";
if (!File.Exists(path)) path = "picture/card/" + code + ".jpg";
if (!File.Exists(path))
{
EightEdition = true;
path = "picture/cardIn8thEdition/" + code + ".png";
}
if (!File.Exists(path))
{
EightEdition = true;
path = "picture/cardIn8thEdition/" + code + ".jpg";
}
if (File.Exists(path))
using (var file = new FileStream(path, FileMode.Open, FileAccess.Read))
{
file.Seek(0, SeekOrigin.Begin);
var data = new byte[file.Length];
file.Read(data, 0, (int) file.Length);
return data;
}
return new byte[0];
}
private static void ProcessingCardFeature(PictureResource pic)
{
if (loadedList.ContainsKey(hashPic(pic.code, pic.type))) return;
var EightEdition = false;
var bitmap = getCloseup(pic);
if (bitmap != null)
{
int left;
int right;
int up;
int down;
CutTop(bitmap, out left, out right, out up, out down);
up = CutLeft(bitmap, up);
down = CutRight(bitmap, down);
right = CutButton(bitmap, right);
var width = right - left;
var height = down - up;
pic.hashed_data = new float[width, height, 4];
for (var w = 0; w < width; w++)
for (var h = 0; h < height; h++)
{
var color = bitmap.GetPixel(left + w, up + h);
var a = color.A / 255f;
if (w < 40)
if (a > w / (float) 40)
a = w / (float) 40;
if (w > width - 40)
if (a > 1f - (w - (width - 40)) / (float) 40)
a = 1f - (w - (width - 40)) / (float) 40;
if (h < 40)
if (a > h / (float) 40)
a = h / (float) 40;
if (h > height - 40)
if (a > 1f - (h - (height - 40)) / (float) 40)
a = 1f - (h - (height - 40)) / (float) 40;
pic.hashed_data[w, height - h - 1, 0] = color.R / 255f;
pic.hashed_data[w, height - h - 1, 1] = color.G / 255f;
pic.hashed_data[w, height - h - 1, 2] = color.B / 255f;
pic.hashed_data[w, height - h - 1, 3] = a;
}
caculateK(pic);
loadedList.Add(hashPic(pic.code, pic.type), pic);
}
else
{
var data = getPicture(pic, out EightEdition);
if (data.Length == 0)
{
pic.hashed_data = new float[10, 10, 4];
for (var w = 0; w < 10; w++)
for (var h = 0; h < 10; h++)
{
pic.hashed_data[w, h, 0] = 0;
pic.hashed_data[w, h, 1] = 0;
pic.hashed_data[w, h, 2] = 0;
pic.hashed_data[w, h, 3] = 0;
}
loadedList.Add(hashPic(pic.code, pic.type), pic);
}
else
{
var stream = new MemoryStream(data);
bitmap = new BitmapHelper(stream);
pic.hashed_data = getCuttedPic(bitmap, pic.pCard, EightEdition);
var width = pic.hashed_data.GetLength(0);
var height = pic.hashed_data.GetLength(1);
var size = (int) (height * 0.8);
var empWidth = (width - size) / 2;
var empHeight = (height - size) / 2;
var right = width - empWidth;
var buttom = height - empHeight;
for (var w = 0; w < width; w++)
for (var h = 0; h < height; h++)
{
var a = pic.hashed_data[w, h, 3];
if (w < empWidth)
if (a > w / (float) empWidth)
a = w / (float) empWidth;
if (h < empHeight)
if (a > h / (float) empHeight)
a = h / (float) empHeight;
if (w > right)
if (a > 1f - (w - right) / (float) empWidth)
a = 1f - (w - right) / (float) empWidth;
if (h > buttom)
if (a > 1f - (h - buttom) / (float) empHeight)
a = 1f - (h - buttom) / (float) empHeight;
pic.hashed_data[w, h, 3] = a * 0.7f;
}
loadedList.Add(hashPic(pic.code, pic.type), pic);
}
}
}
private static void caculateK(PictureResource pic)
{
//int width = pic.hashed_data.GetLength(0);
//int height = pic.hashed_data.GetLength(1);
//int left = 0;
//int right = width;
//if (width > height)
//{
// left = (width - height) / 2;
// right = width - left;
//}
//int all = 0;
//for (int h = 0; h < height; h++)
//{
// for (int w = left; w < right; w++)
// {
// if (pic.hashed_data[w, h, 3] > 0.05f)
// {
// all += 1;
// }
// }
//}
//float result = ((float)all) / (((float)height) * ((float)(height)));
//pic.k = result + 0.4f;
//if (pic.k > 1)
//{
// pic.k = 1f;
//}
//if (pic.k < 0)
//{
// pic.k = 0.1f;
//}
var width = pic.hashed_data.GetLength(0);
var height = pic.hashed_data.GetLength(1);
var h = 0;
for (h = height - 1; h > 0; h--)
{
var all = 0;
for (var w = 0; w < width; w++)
if (pic.hashed_data[w, h, 3] > 0.05f)
all += 1;
if (all * 5 > width) break;
}
pic.k = h / (float) height;
if (pic.k > 1) pic.k = 1f;
if (pic.k < 0) pic.k = 0.1f;
}
private static float[,,] getCuttedPic(BitmapHelper bitmap, bool pCard, bool EightEdition)
{
int left = 0, top = 0, right = bitmap.colors.GetLength(0), buttom = bitmap.colors.GetLength(1);
//right is width and buttom is height now
if (EightEdition)
{
if (pCard)
{
left = (int) (16f * right / 177f);
right = (int) (162f * right / 177f);
top = (int) (50f * buttom / 254f);
buttom = (int) (158f * buttom / 254f);
}
else
{
left = (int) (26f * right / 177f);
right = (int) (152f * right / 177f);
top = (int) (55f * buttom / 254f);
buttom = (int) (180f * buttom / 254f);
}
}
else
{
if (pCard)
{
left = (int) (25f * right / 322f);
right = (int) (290f * right / 322f);
top = (int) (73f * buttom / 402f);
buttom = (int) (245f * buttom / 402f);
}
else
{
left = (int) (40f * right / 322f);
right = (int) (280f * right / 322f);
top = (int) (75f * buttom / 402f);
buttom = (int) (280f * buttom / 402f);
}
}
var returnValue = new float[right - left, buttom - top, 4];
for (var w = 0; w < right - left; w++)
for (var h = 0; h < buttom - top; h++)
{
var color = bitmap.GetPixel(left + w, buttom - 1 - h);
returnValue[w, h, 0] = color.R / 255f;
returnValue[w, h, 1] = color.G / 255f;
returnValue[w, h, 2] = color.B / 255f;
returnValue[w, h, 3] = color.A / 255f;
}
return returnValue;
}
private static int CutButton(BitmapHelper bitmap, int right)
{
for (var w = bitmap.colors.GetLength(0) - 1; w >= 0; w--)
for (var h = 0; h < bitmap.colors.GetLength(1); h++)
{
var color = bitmap.GetPixel(w, h);
if (color.A > 10)
{
right = w;
return right;
}
}
return right;
}
private static int CutRight(BitmapHelper bitmap, int down)
{
for (var h = bitmap.colors.GetLength(1) - 1; h >= 0; h--)
for (var w = 0; w < bitmap.colors.GetLength(0); w++)
{
var color = bitmap.GetPixel(w, h);
if (color.A > 10)
{
down = h;
return down;
}
}
return down;
}
private static int CutLeft(BitmapHelper bitmap, int up)
{
for (var h = 0; h < bitmap.colors.GetLength(1); h++)
for (var w = 0; w < bitmap.colors.GetLength(0); w++)
{
var color = bitmap.GetPixel(w, h);
if (color.A > 10)
{
up = h;
return up;
}
}
return up;
}
private static void CutTop(BitmapHelper bitmap, out int left, out int right, out int up, out int down)
{
///////切边算法
left = 0;
right = bitmap.colors.GetLength(0);
up = 0;
down = bitmap.colors.GetLength(1);
for (var w = 0; w < bitmap.colors.GetLength(0); w++)
for (var h = 0; h < bitmap.colors.GetLength(1); h++)
{
var color = bitmap.GetPixel(w, h);
if (color.A > 10)
{
left = w;
return;
}
}
}
private static void ProcessingVerticleDrawing(PictureResource pic)
{
if (loadedList.ContainsKey(hashPic(pic.code, pic.type))) return;
var bitmap = getCloseup(pic);
if (bitmap == null)
{
bool EightEdition;
var data = getPicture(pic, out EightEdition);
if (data.Length == 0) return;
var stream = new MemoryStream(data);
bitmap = new BitmapHelper(stream);
pic.hashed_data = getCuttedPic(bitmap, pic.pCard, EightEdition);
softVtype(pic, 0.5f);
pic.k = 1;
//pic.autoMade = true;
}
else
{
int left;
int right;
int up;
int down;
CutTop(bitmap, out left, out right, out up, out down);
up = CutLeft(bitmap, up);
down = CutRight(bitmap, down);
right = CutButton(bitmap, right);
var width = right - left;
var height = down - up;
pic.hashed_data = new float[width, height, 4];
for (var w = 0; w < width; w++)
for (var h = 0; h < height; h++)
{
var color = bitmap.GetPixel(left + w, up + h);
pic.hashed_data[w, height - h - 1, 0] = color.R / 255f;
pic.hashed_data[w, height - h - 1, 1] = color.G / 255f;
pic.hashed_data[w, height - h - 1, 2] = color.B / 255f;
pic.hashed_data[w, height - h - 1, 3] = color.A / 255f;
}
float wholeUNalpha = 0;
for (var w = 0; w < width; w++)
{
if (pic.hashed_data[w, 0, 3] > 0.1f) wholeUNalpha += Math.Abs(w - width / 2) / (float) (width / 2);
if (pic.hashed_data[w, height - 1, 3] > 0.1f) wholeUNalpha += 1;
}
for (var h = 0; h < height; h++)
{
if (pic.hashed_data[0, h, 3] > 0.1f) wholeUNalpha += 1;
if (pic.hashed_data[width - 1, h, 3] > 0.1f) wholeUNalpha += 1;
}
if (wholeUNalpha >= (width + height) * 0.5f * 0.12f) softVtype(pic, 0.7f);
caculateK(pic);
}
loadedList.Add(hashPic(pic.code, pic.type), pic);
}
private static void softVtype(PictureResource pic, float si)
{
var width = pic.hashed_data.GetLength(0);
var height = pic.hashed_data.GetLength(1);
var size = (int) (height * si);
var empWidth = (width - size) / 2;
var empHeight = (height - size) / 2;
var right = width - empWidth;
var buttom = height - empHeight;
var dui = (float) Math.Sqrt(width / 2 * (width / 2) + height / 2 * (height / 2));
for (var w = 0; w < width; w++)
for (var h = 0; h < height; h++)
{
var a = pic.hashed_data[w, h, 3];
if (h < height / 2)
{
var l = (float) Math.Sqrt((width / 2 - w) * (width / 2 - w) + (height / 2 - h) * (height / 2 - h));
l -= width * 0.3f;
if (l < 0) l = 0;
var alpha = 1f - l / (0.6f * (dui - width * 0.3f));
if (alpha < 0) alpha = 0;
if (a > alpha)
a = alpha;
}
if (w < empWidth)
if (a > w / (float) empWidth)
a = w / (float) empWidth;
if (h < empHeight)
if (a > h / (float) empHeight)
a = h / (float) empHeight;
if (w > right)
if (a > 1f - (w - right) / (float) empWidth)
a = 1f - (w - right) / (float) empWidth;
if (h > buttom)
if (a > 1f - (h - buttom) / (float) empHeight)
a = 1f - (h - buttom) / (float) empHeight;
pic.hashed_data[w, h, 3] = a;
}
}
private static void ProcessingCardPicture(PictureResource pic)
{
if (loadedList.ContainsKey(hashPic(pic.code, pic.type))) return;
bool EightEdition;
var data = getPicture(pic, out EightEdition);
if (data.Length > 0)
{
pic.data = data;
loadedList.Add(hashPic(pic.code, pic.type), pic);
}
else
{
if (pic.code > 0)
pic.u_data = unknown;
else
pic.u_data = myBack;
loadedList.Add(hashPic(pic.code, pic.type), pic);
}
}
private static ulong hashPic(long code, GameTextureType type)
{
return ((ulong) type << 32) | (ulong) code;
}
public static Texture2D get(long code, GameTextureType type, Texture2D nullReturnValue = null)
{
try
{
PictureResource r;
if (loadedList.TryGetValue(hashPic(code, type), out r))
{
Texture2D re = null;
if (r.u_data != null)
{
if (r.u_data == myBack)
return nullReturnValue;
return r.u_data;
}
if (r.data != null)
{
re = new Texture2D(400, 600);
re.LoadImage(r.data);
r.u_data = re;
return re;
}
if (r.hashed_data != null)
{
var width = r.hashed_data.GetLength(0);
var height = r.hashed_data.GetLength(1);
var cols = new Color[width * height];
re = new Texture2D(width, height);
for (var h = 0; h < height; h++)
for (var w = 0; w < width; w++)
cols[h * width + w] = new Color(r.hashed_data[w, h, 0], r.hashed_data[w, h, 1],
r.hashed_data[w, h, 2], r.hashed_data[w, h, 3]);
re.SetPixels(0, 0, width, height, cols);
re.Apply();
r.u_data = re;
return re;
}
}
else
{
if (!addedMap.ContainsKey(hashPic(code, type)))
{
var a = new PictureResource(type, code, nullReturnValue);
bLock = true;
waitLoadStack.Push(a);
bLock = false;
addedMap.Add(((ulong) type << 32) | (ulong) code, true);
}
}
}
catch (Exception e)
{
Debug.Log("BIGERROR1:" + e);
}
return null;
}
public static float getK(long code, GameTextureType type)
{
float ret = 1;
PictureResource r;
if (loadedList.TryGetValue(hashPic(code, type), out r)) ret = r.k;
return ret;
}
public static Texture2D get(string name)
{
if (uiLoaded == false)
{
uiLoaded = true;
var fileInfos = new DirectoryInfo("texture/ui").GetFiles();
for (var i = 0; i < fileInfos.Length; i++)
if (fileInfos[i].Name.Length > 4)
if (fileInfos[i].Name.Substring(fileInfos[i].Name.Length - 4, 4) == ".png")
{
var r = new UIPictureResource();
r.name = fileInfos[i].Name.Substring(0, fileInfos[i].Name.Length - 4);
r.data = UIHelper.getTexture2D("texture/ui/" + fileInfos[i].Name);
allUI.Add(r);
}
}
Texture2D re = null;
for (var i = 0; i < allUI.size; i++)
if (allUI[i].name == name)
{
re = allUI[i].data;
break;
}
if (re == null)
{
}
return re;
}
internal static void initialize() internal static void initialize()
{ {
attack = UIHelper.getTexture2D("texture/duel/attack.png"); attack = UIHelper.GetTexture2D("texture/duel/attack.png");
myBack = UIHelper.getTexture2D("texture/duel/me.jpg"); myBack = UIHelper.GetTexture2D("texture/duel/me.jpg");
opBack = UIHelper.getTexture2D("texture/duel/opponent.jpg"); opBack = UIHelper.GetTexture2D("texture/duel/opponent.jpg");
unknown = UIHelper.getTexture2D("texture/duel/unknown.jpg"); unknown = UIHelper.GetTexture2D("texture/duel/unknown.jpg");
negated = UIHelper.getTexture2D("texture/duel/negated.png"); negated = UIHelper.GetTexture2D("texture/duel/negated.png");
bar = UIHelper.getTexture2D("texture/duel/healthBar/bg.png"); bar = UIHelper.GetTexture2D("texture/duel/healthBar/bg.png");
exBar = UIHelper.getTexture2D("texture/duel/healthBar/excited.png"); exBar = UIHelper.GetTexture2D("texture/duel/healthBar/excited.png");
time = UIHelper.getTexture2D("texture/duel/healthBar/t.png"); time = UIHelper.GetTexture2D("texture/duel/healthBar/t.png");
lp = UIHelper.getTexture2D("texture/duel/healthBar/lp.png"); lp = UIHelper.GetTexture2D("texture/duel/healthBar/lp.png");
L = UIHelper.getTexture2D("texture/duel/L.png"); L = UIHelper.GetTexture2D("texture/duel/L.png");
R = UIHelper.getTexture2D("texture/duel/R.png"); R = UIHelper.GetTexture2D("texture/duel/R.png");
LINK = UIHelper.getTexture2D("texture/duel/link.png"); LINK = UIHelper.GetTexture2D("texture/duel/link.png");
LINKm = UIHelper.getTexture2D("texture/duel/linkMask.png"); LINKm = UIHelper.GetTexture2D("texture/duel/linkMask.png");
Chain = UIHelper.getTexture2D("texture/duel/chain.png"); Chain = UIHelper.GetTexture2D("texture/duel/chain.png");
Mask = UIHelper.getTexture2D("texture/duel/mask.png"); Mask = UIHelper.GetTexture2D("texture/duel/mask.png");
nt = UIHelper.GetTexture2D("texture/duel/phase/nt.png");
bp = UIHelper.GetTexture2D("texture/duel/phase/bp.png");
nt = UIHelper.getTexture2D("texture/duel/phase/nt.png"); ep = UIHelper.GetTexture2D("texture/duel/phase/ep.png");
bp = UIHelper.getTexture2D("texture/duel/phase/bp.png"); mp1 = UIHelper.GetTexture2D("texture/duel/phase/mp1.png");
ep = UIHelper.getTexture2D("texture/duel/phase/ep.png"); mp2 = UIHelper.GetTexture2D("texture/duel/phase/mp2.png");
mp1 = UIHelper.getTexture2D("texture/duel/phase/mp1.png"); dp = UIHelper.GetTexture2D("texture/duel/phase/dp.png");
mp2 = UIHelper.getTexture2D("texture/duel/phase/mp2.png"); sp = UIHelper.GetTexture2D("texture/duel/phase/sp.png");
dp = UIHelper.getTexture2D("texture/duel/phase/dp.png"); phase = UIHelper.GetTexture2D("texture/duel/phase/phase.png");
sp = UIHelper.getTexture2D("texture/duel/phase/sp.png"); rs = UIHelper.GetTexture2D("texture/duel/phase/rs.png");
ts = UIHelper.GetTexture2D("texture/duel/phase/ts.png");
phase = UIHelper.getTexture2D("texture/duel/phase/phase.png");
rs = UIHelper.getTexture2D("texture/duel/phase/rs.png");
ts = UIHelper.getTexture2D("texture/duel/phase/ts.png");
N = new Texture2D(10, 10); N = new Texture2D(10, 10);
for (var i = 0; i < 10; i++) for (var i = 0; i < 10; i++)
for (var a = 0; a < 10; a++) for (var a = 0; a < 10; a++)
N.SetPixel(i, a, new Color(0, 0, 0, 0)); N.SetPixel(i, a, new Color(0, 0, 0, 0));
N.Apply(); N.Apply();
try ColorUtility.TryParseHtmlString(File.ReadAllText("texture/duel/chainColor.txt"), out chainColor);
{
ColorUtility.TryParseHtmlString(File.ReadAllText("texture/duel/chainColor.txt"), out chainColor);
}
catch (Exception)
{
}
var main = new Thread(thread_run);
main.Start();
} }
public class BitmapHelper public static void clearAll()
{ {
public System.Drawing.Color[,] colors; loadedPicture.Clear();
loadedCloseUp.Clear();
public BitmapHelper(string path) }
{
Bitmap bitmap;
try
{
bitmap = (Bitmap) Image.FromFile(path);
}
catch (Exception)
{
bitmap = new Bitmap(10, 10);
for (var i = 0; i < 10; i++)
for (var w = 0; w < 10; w++)
bitmap.SetPixel(i, w, System.Drawing.Color.White);
}
init(bitmap);
}
public BitmapHelper(MemoryStream stream)
{
Bitmap bitmap;
try
{
bitmap = (Bitmap) Image.FromStream(stream);
}
catch (Exception)
{
bitmap = new Bitmap(10, 10);
for (var i = 0; i < 10; i++)
for (var w = 0; w < 10; w++)
bitmap.SetPixel(i, w, System.Drawing.Color.White);
}
init(bitmap); private static readonly Dictionary<int, Task<Texture2D>> loadedPicture = new();
} private static readonly Dictionary<int, Task<Texture2D>> loadedCloseUp = new();
private static readonly Dictionary<string, Texture2D> loadedUI = new();
private void init(Bitmap bitmap) public static async Task<Texture2D> GetCardPicture(int code)
{
if (code == 0) return null;
if (loadedPicture.TryGetValue(code, out var cached)) return await cached;
foreach (var extname in new[] {".png", ".jpg"})
{ {
var bmpData = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, var path = $"picture/card/{code}{extname}";
PixelFormat.Format32bppArgb); if (File.Exists(path))
var ptr = bmpData.Scan0;
var bytes = Math.Abs(bmpData.Stride) * bitmap.Height;
var rgbValues = new byte[bytes];
Marshal.Copy(ptr, rgbValues, 0, bytes);
colors = new System.Drawing.Color[bitmap.Width, bitmap.Height];
for (var counter = 0; counter < rgbValues.Length; counter += 4)
{ {
var i_am = counter / 4; var result = UIHelper.GetTexture2DAsync(path);
colors[i_am % bitmap.Width, i_am / bitmap.Width] loadedPicture.Add(code, result);
= return await result;
System.Drawing.Color.FromArgb(
rgbValues[counter + 3],
rgbValues[counter + 2],
rgbValues[counter + 1],
rgbValues[counter + 0]);
} }
bitmap.UnlockBits(bmpData);
bitmap.Dispose();
} }
public System.Drawing.Color GetPixel(int a, int b) return null;
{
return colors[a, b];
}
} }
private class PictureResource public static async Task<Texture2D> GetCardCloseUp(int code)
{ {
public readonly long code; if (loadedCloseUp.TryGetValue(code, out var cached)) return await cached;
var path = $"picture/closeup/{code}.png";
//public bool autoMade = false; if (File.Exists(path))
public byte[] data;
public float[,,] hashed_data;
public float k = 1;
public Texture2D nullReturen;
public bool pCard;
public readonly GameTextureType type;
public Texture2D u_data;
public PictureResource(GameTextureType t, long c, Texture2D n)
{ {
type = t; var result = UIHelper.GetTexture2DAsync(path);
code = c; loadedCloseUp.Add(code, result);
nullReturen = n; return await result;
} }
return null;
} }
private class UIPictureResource public static Texture2D GetUI(string name)
{ {
public Texture2D data; var path = $"texture/ui/{name}.png";
public string name; if (loadedUI.TryGetValue(path, out var cached)) return cached;
var result = UIHelper.GetTexture2D(path);
loadedUI.Add(path, result);
return result;
} }
} }
\ No newline at end of file
...@@ -261,7 +261,7 @@ public class selectDeck : WindowServantSP ...@@ -261,7 +261,7 @@ public class selectDeck : WindowServantSP
private void printSelected() private void printSelected()
{ {
GameTextureManager.clearUnloaded(); // GameTextureManager.clearUnloaded();
Deck deck; Deck deck;
DeckManager.FromYDKtoCodedDeck("deck/" + deckSelected + ".ydk", out deck); DeckManager.FromYDKtoCodedDeck("deck/" + deckSelected + ".ydk", out deck);
var mainAll = 0; var mainAll = 0;
...@@ -287,7 +287,7 @@ public class selectDeck : WindowServantSP ...@@ -287,7 +287,7 @@ public class selectDeck : WindowServantSP
if ((c.Type & (uint) CardType.Monster) > 0) mainMonster++; if ((c.Type & (uint) CardType.Monster) > 0) mainMonster++;
if ((c.Type & (uint) CardType.Spell) > 0) mainSpell++; if ((c.Type & (uint) CardType.Spell) > 0) mainSpell++;
if ((c.Type & (uint) CardType.Trap) > 0) mainTrap++; if ((c.Type & (uint) CardType.Trap) > 0) mainTrap++;
quickCards[currentIndex].reCode(item); quickCards[currentIndex].code = item;
var v = UIHelper.get_hang_lieArry(mainAll - 1, hangshu); var v = UIHelper.get_hang_lieArry(mainAll - 1, hangshu);
quickCards[currentIndex].transform.localPosition = new Vector3 quickCards[currentIndex].transform.localPosition = new Vector3
( (
...@@ -307,7 +307,7 @@ public class selectDeck : WindowServantSP ...@@ -307,7 +307,7 @@ public class selectDeck : WindowServantSP
if ((c.Type & (uint) CardType.Monster) > 0) sideMonster++; if ((c.Type & (uint) CardType.Monster) > 0) sideMonster++;
if ((c.Type & (uint) CardType.Spell) > 0) sideSpell++; if ((c.Type & (uint) CardType.Spell) > 0) sideSpell++;
if ((c.Type & (uint) CardType.Trap) > 0) sideTrap++; if ((c.Type & (uint) CardType.Trap) > 0) sideTrap++;
quickCards[currentIndex].reCode(item); quickCards[currentIndex].code = item;
quickCards[currentIndex].transform.localPosition = new Vector3 quickCards[currentIndex].transform.localPosition = new Vector3
( (
-176.3f + UIHelper.get_left_right_indexZuo(0, 352f, sideAll - 1, deck.Side.Count, 10) -176.3f + UIHelper.get_left_right_indexZuo(0, 352f, sideAll - 1, deck.Side.Count, 10)
...@@ -327,7 +327,7 @@ public class selectDeck : WindowServantSP ...@@ -327,7 +327,7 @@ public class selectDeck : WindowServantSP
if ((c.Type & (uint) CardType.Synchro) > 0) extraSync++; if ((c.Type & (uint) CardType.Synchro) > 0) extraSync++;
if ((c.Type & (uint) CardType.Xyz) > 0) extraXyz++; if ((c.Type & (uint) CardType.Xyz) > 0) extraXyz++;
if ((c.Type & (uint) CardType.Link) > 0) extraLink++; if ((c.Type & (uint) CardType.Link) > 0) extraLink++;
quickCards[currentIndex].reCode(item); quickCards[currentIndex].code = item;
quickCards[currentIndex].transform.localPosition = new Vector3 quickCards[currentIndex].transform.localPosition = new Vector3
( (
-176.3f + UIHelper.get_left_right_indexZuo(0, 352f, extraAll - 1, deck.Extra.Count, 10) -176.3f + UIHelper.get_left_right_indexZuo(0, 352f, extraAll - 1, deck.Extra.Count, 10)
......
...@@ -644,12 +644,12 @@ public class Servant ...@@ -644,12 +644,12 @@ public class Servant
defbutton.transform.localPosition = new Vector3(62.8f, 0f, 0f); defbutton.transform.localPosition = new Vector3(62.8f, 0f, 0f);
} }
var cardPicLoader_ = currentMSwindow.AddComponent<cardPicLoader>(); var cardPicLoader = currentMSwindow.AddComponent<cardPicLoader>();
cardPicLoader_.code = code; cardPicLoader.uiTexture = atkpic;
cardPicLoader_.uiTexture = atkpic; cardPicLoader.code = code;
cardPicLoader_ = currentMSwindow.AddComponent<cardPicLoader>(); cardPicLoader = currentMSwindow.AddComponent<cardPicLoader>();
cardPicLoader_.code = int.Parse(def.value) == (int) CardPosition.FaceDownDefence ? 0 : code; cardPicLoader.uiTexture = UIHelper.getByName<UITexture>(currentMSwindow, "defPic_");
cardPicLoader_.uiTexture = UIHelper.getByName<UITexture>(currentMSwindow, "defPic_"); cardPicLoader.code = int.Parse(def.value) == (int) CardPosition.FaceDownDefence ? 0 : code;
} }
public void RMSshow_tp(string hashCode, messageSystemValue jiandao, messageSystemValue shitou, public void RMSshow_tp(string hashCode, messageSystemValue jiandao, messageSystemValue shitou,
......
...@@ -799,19 +799,18 @@ public class DeckManager : ServantWithCardDescription ...@@ -799,19 +799,18 @@ public class DeckManager : ServantWithCardDescription
}); });
} }
private GameObject itemOnListProducer(string[] Args) private GameObject itemOnListProducer(string[] args)
{ {
GameObject returnValue = null; var returnValue = create(Program.I().new_ui_cardOnSearchList, Vector3.zero, Vector3.zero, false,
returnValue = create(Program.I().new_ui_cardOnSearchList, Vector3.zero, Vector3.zero, false,
Program.I().ui_back_ground_2d); Program.I().ui_back_ground_2d);
UIHelper.getRealEventGameObject(returnValue).name = Args[0]; UIHelper.getRealEventGameObject(returnValue).name = args[0];
UIHelper.trySetLableText(returnValue, Args[2]); UIHelper.trySetLableText(returnValue, args[2]);
var cardPicLoader_ = UIHelper.getRealEventGameObject(returnValue).AddComponent<cardPicLoader>(); var cardPicLoader = UIHelper.getRealEventGameObject(returnValue).AddComponent<cardPicLoader>();
cardPicLoader_.code = int.Parse(Args[0]); cardPicLoader.uiTexture = UIHelper.getByName<UITexture>(returnValue, "pic_");
cardPicLoader_.data = CardsManager.Get(int.Parse(Args[0])); cardPicLoader.code = int.Parse(args[0]);
cardPicLoader_.uiTexture = UIHelper.getByName<UITexture>(returnValue, "pic_"); cardPicLoader.data = CardsManager.Get(int.Parse(args[0]));
cardPicLoader_.ico = UIHelper.getByName<ban_icon>(returnValue); cardPicLoader.ico = UIHelper.getByName<ban_icon>(returnValue);
cardPicLoader_.ico.show(3); cardPicLoader.ico.show(3);
return returnValue; return returnValue;
} }
......
...@@ -20,12 +20,12 @@ public class ban_icon : MonoBehaviour ...@@ -20,12 +20,12 @@ public class ban_icon : MonoBehaviour
UITexture t = gameObject.GetComponent<UITexture>(); UITexture t = gameObject.GetComponent<UITexture>();
if (t != null) if (t != null)
{ {
t.mainTexture = GameTextureManager.get("ban_" + i.ToString()); t.mainTexture = GameTextureManager.GetUI("ban_" + i.ToString());
} }
else else
{ {
Renderer r = GetComponent<Renderer>(); Renderer r = GetComponent<Renderer>();
r.material.mainTexture = GameTextureManager.get("ban_" + i.ToString()); r.material.mainTexture = GameTextureManager.GetUI("ban_" + i.ToString());
} }
} }
} }
...@@ -60,6 +60,7 @@ TextureImporter: ...@@ -60,6 +60,7 @@ TextureImporter:
streamingMipmaps: 0 streamingMipmaps: 0
streamingMipmapsPriority: 0 streamingMipmapsPriority: 0
vTOnly: 0 vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0 grayScaleToAlpha: 0
generateCubemap: 6 generateCubemap: 6
cubemapConvolution: 0 cubemapConvolution: 0
...@@ -376,6 +377,19 @@ TextureImporter: ...@@ -376,6 +377,19 @@ TextureImporter:
edges: [] edges: []
weights: [] weights: []
secondaryTextures: [] secondaryTextures: []
nameFileIdTable:
all_button_6: 21300012
all_button_3: 21300006
all_button_4: 21300008
all_button_11: 21300022
all_button_2: 21300004
all_button_1: 21300002
all_button_10: 21300020
all_button_8: 21300016
all_button_7: 21300014
all_button_0: 21300000
all_button_5: 21300010
all_button_9: 21300018
spritePackingTag: button_ocgcore spritePackingTag: button_ocgcore
pSDRemoveMatte: 0 pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0 pSDShowRemoveMatteOption: 0
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...@@ -1048,6 +1049,47 @@ TextureImporter: ...@@ -1048,6 +1049,47 @@ TextureImporter:
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pSDShowRemoveMatteOption: 0 pSDShowRemoveMatteOption: 0
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streamingMipmapsPriority: 0 streamingMipmapsPriority: 0
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ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0 grayScaleToAlpha: 0
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cubemapConvolution: 0 cubemapConvolution: 0
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weights: [] weights: []
secondaryTextures: [] secondaryTextures: []
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pSDShowRemoveMatteOption: 0 pSDShowRemoveMatteOption: 0
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streamingMipmapsPriority: 0 streamingMipmapsPriority: 0
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ignoreMasterTextureLimit: 0
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cubemapConvolution: 0 cubemapConvolution: 0
...@@ -349,6 +350,17 @@ TextureImporter: ...@@ -349,6 +350,17 @@ TextureImporter:
edges: [] edges: []
weights: [] weights: []
secondaryTextures: [] secondaryTextures: []
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Default Sprite Atlas_6: 21300016
Default Sprite Atlas_2: 21300010
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Default Sprite Atlas_7: 21300028
Default Sprite Atlas_9: 21300032
Default Sprite Atlas_0: 21300024
Default Sprite Atlas_1: 21300020
Default Sprite Atlas_4: 21300022
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pSDShowRemoveMatteOption: 1 pSDShowRemoveMatteOption: 1
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...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
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"com.unity.ide.vscode": "1.2.3", "com.unity.ide.vscode": "1.2.3",
"com.unity.test-framework": "1.1.27", "com.unity.test-framework": "1.1.27",
"com.unity.timeline": "1.5.6", "com.unity.timeline": "1.6.1",
"com.unity.ugui": "1.0.0", "com.unity.ugui": "1.0.0",
"com.unity.modules.ai": "1.0.0", "com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0", "com.unity.modules.androidjni": "1.0.0",
......
...@@ -44,7 +44,7 @@ ...@@ -44,7 +44,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.timeline": { "com.unity.timeline": {
"version": "1.5.6", "version": "1.6.1",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
--- !u!129 &1 --- !u!129 &1
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serializedVersion: 15 serializedVersion: 22
productGUID: 23639be819f24d044ae93a28448a771b productGUID: 23639be819f24d044ae93a28448a771b
AndroidProfiler: 0 AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0 AndroidFilterTouchesWhenObscured: 0
...@@ -17,8 +17,8 @@ PlayerSettings: ...@@ -17,8 +17,8 @@ PlayerSettings:
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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m_ShowUnitySplashLogo: 0 m_ShowUnitySplashLogo: 1
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m_SplashScreenAnimation: 1 m_SplashScreenAnimation: 1
m_SplashScreenLogoStyle: 1 m_SplashScreenLogoStyle: 1
...@@ -49,11 +49,12 @@ PlayerSettings: ...@@ -49,11 +49,12 @@ PlayerSettings:
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m_ActiveColorSpace: 0 m_ActiveColorSpace: 0
m_MTRendering: 1 m_MTRendering: 1
mipStripping: 0
numberOfMipsStripped: 0
m_StackTraceTypes: 010000000100000001000000010000000100000001000000 m_StackTraceTypes: 010000000100000001000000010000000100000001000000
iosShowActivityIndicatorOnLoading: -1 iosShowActivityIndicatorOnLoading: -1
androidShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1
iosAppInBackgroundBehavior: 0 iosUseCustomAppBackgroundBehavior: 0
displayResolutionDialog: 0
iosAllowHTTPDownload: 1 iosAllowHTTPDownload: 1
allowedAutorotateToPortrait: 1 allowedAutorotateToPortrait: 1
allowedAutorotateToPortraitUpsideDown: 1 allowedAutorotateToPortraitUpsideDown: 1
...@@ -63,7 +64,16 @@ PlayerSettings: ...@@ -63,7 +64,16 @@ PlayerSettings:
use32BitDisplayBuffer: 1 use32BitDisplayBuffer: 1
preserveFramebufferAlpha: 0 preserveFramebufferAlpha: 0
disableDepthAndStencilBuffers: 0 disableDepthAndStencilBuffers: 0
androidStartInFullscreen: 1
androidRenderOutsideSafeArea: 1
androidUseSwappy: 0
androidBlitType: 0 androidBlitType: 0
androidResizableWindow: 0
androidDefaultWindowWidth: 1920
androidDefaultWindowHeight: 1080
androidMinimumWindowWidth: 400
androidMinimumWindowHeight: 300
androidFullscreenMode: 1
defaultIsNativeResolution: 1 defaultIsNativeResolution: 1
macRetinaSupport: 1 macRetinaSupport: 1
runInBackground: 1 runInBackground: 1
...@@ -77,11 +87,11 @@ PlayerSettings: ...@@ -77,11 +87,11 @@ PlayerSettings:
usePlayerLog: 1 usePlayerLog: 1
bakeCollisionMeshes: 0 bakeCollisionMeshes: 0
forceSingleInstance: 0 forceSingleInstance: 0
useFlipModelSwapchain: 1
resizableWindow: 1 resizableWindow: 1
useMacAppStoreValidation: 0 useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games macAppStoreCategory: public.app-category.games
gpuSkinning: 0 gpuSkinning: 0
graphicsJobs: 0
xboxPIXTextureCapture: 0 xboxPIXTextureCapture: 0
xboxEnableAvatar: 0 xboxEnableAvatar: 0
xboxEnableKinect: 0 xboxEnableKinect: 0
...@@ -89,29 +99,35 @@ PlayerSettings: ...@@ -89,29 +99,35 @@ PlayerSettings:
xboxEnableFitness: 0 xboxEnableFitness: 0
visibleInBackground: 0 visibleInBackground: 0
allowFullscreenSwitch: 1 allowFullscreenSwitch: 1
graphicsJobMode: 0
fullscreenMode: 1 fullscreenMode: 1
xboxSpeechDB: 0 xboxSpeechDB: 0
xboxEnableHeadOrientation: 0 xboxEnableHeadOrientation: 0
xboxEnableGuest: 0 xboxEnableGuest: 0
xboxEnablePIXSampling: 0 xboxEnablePIXSampling: 0
metalFramebufferOnly: 0 metalFramebufferOnly: 0
n3dsDisableStereoscopicView: 0
n3dsEnableSharedListOpt: 1
n3dsEnableVSync: 0
xboxOneResolution: 0 xboxOneResolution: 0
xboxOneSResolution: 0 xboxOneSResolution: 0
xboxOneXResolution: 3 xboxOneXResolution: 3
xboxOneMonoLoggingLevel: 0 xboxOneMonoLoggingLevel: 0
xboxOneLoggingLevel: 1 xboxOneLoggingLevel: 1
xboxOneDisableEsram: 0 xboxOneDisableEsram: 0
xboxOneEnableTypeOptimization: 0
xboxOnePresentImmediateThreshold: 0 xboxOnePresentImmediateThreshold: 0
switchQueueCommandMemory: 0 switchQueueCommandMemory: 0
videoMemoryForVertexBuffers: 0 switchQueueControlMemory: 16384
psp2PowerMode: 0 switchQueueComputeMemory: 262144
psp2AcquireBGM: 1 switchNVNShaderPoolsGranularity: 33554432
switchNVNDefaultPoolsGranularity: 16777216
switchNVNOtherPoolsGranularity: 16777216
switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0
stadiaPresentMode: 0
stadiaTargetFramerate: 0
vulkanNumSwapchainBuffers: 3
vulkanEnableSetSRGBWrite: 0 vulkanEnableSetSRGBWrite: 0
vulkanUseSWCommandBuffers: 0 vulkanEnablePreTransform: 0
vulkanEnableLateAcquireNextImage: 0
vulkanEnableCommandBufferRecycling: 1
m_SupportedAspectRatios: m_SupportedAspectRatios:
4:3: 1 4:3: 1
5:4: 1 5:4: 1
...@@ -125,27 +141,12 @@ PlayerSettings: ...@@ -125,27 +141,12 @@ PlayerSettings:
m_HolographicPauseOnTrackingLoss: 1 m_HolographicPauseOnTrackingLoss: 1
xboxOneDisableKinectGpuReservation: 0 xboxOneDisableKinectGpuReservation: 0
xboxOneEnable7thCore: 0 xboxOneEnable7thCore: 0
isWsaHolographicRemotingEnabled: 0
vrSettings: vrSettings:
cardboard:
depthFormat: 0
enableTransitionView: 0
daydream:
depthFormat: 0
useSustainedPerformanceMode: 0
enableVideoLayer: 0
useProtectedVideoMemory: 0
minimumSupportedHeadTracking: 0
maximumSupportedHeadTracking: 1
hololens:
depthFormat: 1
depthBufferSharingEnabled: 0
oculus:
sharedDepthBuffer: 0
dashSupport: 0
enable360StereoCapture: 0 enable360StereoCapture: 0
protectGraphicsMemory: 0 isWsaHolographicRemotingEnabled: 0
enableFrameTimingStats: 0
useHDRDisplay: 0 useHDRDisplay: 0
D3DHDRBitDepth: 0
m_ColorGamuts: 00000000 m_ColorGamuts: 00000000
targetPixelDensity: 30 targetPixelDensity: 30
resolutionScalingMode: 0 resolutionScalingMode: 0
...@@ -153,14 +154,17 @@ PlayerSettings: ...@@ -153,14 +154,17 @@ PlayerSettings:
androidMaxAspectRatio: 2.1 androidMaxAspectRatio: 2.1
applicationIdentifier: applicationIdentifier:
Android: com.YGOPro2.YGOPro2 Android: com.YGOPro2.YGOPro2
Standalone: unity.YGOPro2.YGOPro2 Standalone: com.YGOPro2.YGOPro2
Tizen: com.YGOPro2.YGOPro2 Tizen: com.YGOPro2.YGOPro2
iOS: com.YGOPro2.YGOPro2 iPhone: com.YGOPro2.YGOPro2
tvOS: com.YGOPro2.YGOPro2 tvOS: com.YGOPro2.YGOPro2
buildNumber: buildNumber:
iOS: Standalone: 0
iPhone: 0
tvOS: 0
overrideDefaultApplicationIdentifier: 0
AndroidBundleVersionCode: 1 AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 16 AndroidMinSdkVersion: 19
AndroidTargetSdkVersion: 0 AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1 AndroidPreferredInstallLocation: 1
aotOptions: aotOptions:
...@@ -175,28 +179,16 @@ PlayerSettings: ...@@ -175,28 +179,16 @@ PlayerSettings:
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VertexChannelCompressionMask: 214 VertexChannelCompressionMask: 214
iPhoneSdkVersion: 988 iPhoneSdkVersion: 988
iOSTargetOSVersionString: 8.0 iOSTargetOSVersionString: 11.0
tvOSSdkVersion: 0 tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0 tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 9.0 tvOSTargetOSVersionString: 11.0
uIPrerenderedIcon: 0 uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0 uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1 uIRequiresFullScreen: 1
uIStatusBarHidden: 1 uIStatusBarHidden: 1
uIExitOnSuspend: 0 uIExitOnSuspend: 0
uIStatusBarStyle: 0 uIStatusBarStyle: 0
iPhoneSplashScreen: {fileID: 0}
iPhoneHighResSplashScreen: {fileID: 0}
iPhoneTallHighResSplashScreen: {fileID: 0}
iPhone47inSplashScreen: {fileID: 0}
iPhone55inPortraitSplashScreen: {fileID: 0}
iPhone55inLandscapeSplashScreen: {fileID: 0}
iPhone58inPortraitSplashScreen: {fileID: 0}
iPhone58inLandscapeSplashScreen: {fileID: 0}
iPadPortraitSplashScreen: {fileID: 0}
iPadHighResPortraitSplashScreen: {fileID: 0}
iPadLandscapeSplashScreen: {fileID: 0}
iPadHighResLandscapeSplashScreen: {fileID: 0}
appleTVSplashScreen: {fileID: 0} appleTVSplashScreen: {fileID: 0}
appleTVSplashScreen2x: {fileID: 0} appleTVSplashScreen2x: {fileID: 0}
tvOSSmallIconLayers: [] tvOSSmallIconLayers: []
...@@ -224,8 +216,8 @@ PlayerSettings: ...@@ -224,8 +216,8 @@ PlayerSettings:
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iOSLaunchScreeniPadSize: 100 iOSLaunchScreeniPadSize: 100
iOSLaunchScreeniPadCustomXibPath: iOSLaunchScreeniPadCustomXibPath:
iOSUseLaunchScreenStoryboard: 0
iOSLaunchScreenCustomStoryboardPath: iOSLaunchScreenCustomStoryboardPath:
iOSLaunchScreeniPadCustomStoryboardPath:
iOSDeviceRequirements: [] iOSDeviceRequirements: []
iOSURLSchemes: [] iOSURLSchemes: []
iOSBackgroundModes: 0 iOSBackgroundModes: 0
...@@ -233,6 +225,7 @@ PlayerSettings: ...@@ -233,6 +225,7 @@ PlayerSettings:
metalEditorSupport: 1 metalEditorSupport: 1
metalAPIValidation: 1 metalAPIValidation: 1
iOSRenderExtraFrameOnPause: 1 iOSRenderExtraFrameOnPause: 1
iosCopyPluginsCodeInsteadOfSymlink: 0
appleDeveloperTeamID: appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID: iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID:
...@@ -240,15 +233,24 @@ PlayerSettings: ...@@ -240,15 +233,24 @@ PlayerSettings:
tvOSManualSigningProvisioningProfileType: 0 tvOSManualSigningProvisioningProfileType: 0
appleEnableAutomaticSigning: 0 appleEnableAutomaticSigning: 0
iOSRequireARKit: 0 iOSRequireARKit: 0
iOSAutomaticallyDetectAndAddCapabilities: 1
appleEnableProMotion: 0 appleEnableProMotion: 0
vulkanEditorSupport: 0 shaderPrecisionModel: 0
clonedFromGUID: 00000000000000000000000000000000 clonedFromGUID: 00000000000000000000000000000000
templatePackageId: templatePackageId:
templateDefaultScene: templateDefaultScene:
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useCustomLauncherManifest: 0
useCustomMainGradleTemplate: 0
useCustomLauncherGradleManifest: 0
useCustomBaseGradleTemplate: 0
useCustomGradlePropertiesTemplate: 0
useCustomProguardFile: 0
AndroidTargetArchitectures: 5 AndroidTargetArchitectures: 5
AndroidTargetDevices: 0
AndroidSplashScreenScale: 0 AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0} androidSplashScreen: {fileID: 0}
AndroidKeystoreName: AndroidKeystoreName: '{inproject}: '
AndroidKeyaliasName: AndroidKeyaliasName:
AndroidBuildApkPerCpuArchitecture: 0 AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 1 AndroidTVCompatibility: 1
...@@ -256,12 +258,18 @@ PlayerSettings: ...@@ -256,12 +258,18 @@ PlayerSettings:
AndroidEnableTango: 0 AndroidEnableTango: 0
androidEnableBanner: 1 androidEnableBanner: 1
androidUseLowAccuracyLocation: 0 androidUseLowAccuracyLocation: 0
androidUseCustomKeystore: 0
m_AndroidBanners: m_AndroidBanners:
- width: 320 - width: 320
height: 180 height: 180
banner: {fileID: 0} banner: {fileID: 0}
androidGamepadSupportLevel: 0 androidGamepadSupportLevel: 0
resolutionDialogBanner: {fileID: 0} chromeosInputEmulation: 1
AndroidMinifyWithR8: 0
AndroidMinifyRelease: 0
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
m_BuildTargetIcons: m_BuildTargetIcons:
- m_BuildTarget: - m_BuildTarget:
m_Icons: m_Icons:
...@@ -309,11 +317,54 @@ PlayerSettings: ...@@ -309,11 +317,54 @@ PlayerSettings:
m_Kind: 0 m_Kind: 0
m_BuildTargetPlatformIcons: [] m_BuildTargetPlatformIcons: []
m_BuildTargetBatching: [] m_BuildTargetBatching: []
m_BuildTargetGraphicsAPIs: [] m_BuildTargetGraphicsJobs:
- m_BuildTarget: MacStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: Switch
m_GraphicsJobs: 0
- m_BuildTarget: MetroSupport
m_GraphicsJobs: 0
- m_BuildTarget: GameCoreScarlettSupport
m_GraphicsJobs: 0
- m_BuildTarget: AppleTVSupport
m_GraphicsJobs: 0
- m_BuildTarget: BJMSupport
m_GraphicsJobs: 0
- m_BuildTarget: LinuxStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: GameCoreXboxOneSupport
m_GraphicsJobs: 0
- m_BuildTarget: PS4Player
m_GraphicsJobs: 0
- m_BuildTarget: iOSSupport
m_GraphicsJobs: 0
- m_BuildTarget: PS5Player
m_GraphicsJobs: 0
- m_BuildTarget: WindowsStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: XboxOnePlayer
m_GraphicsJobs: 0
- m_BuildTarget: LuminSupport
m_GraphicsJobs: 0
- m_BuildTarget: CloudRendering
m_GraphicsJobs: 0
- m_BuildTarget: AndroidPlayer
m_GraphicsJobs: 0
- m_BuildTarget: WebGLSupport
m_GraphicsJobs: 0
m_BuildTargetGraphicsJobMode:
- m_BuildTarget: PS4Player
m_GraphicsJobMode: 0
- m_BuildTarget: XboxOnePlayer
m_GraphicsJobMode: 0
m_BuildTargetGraphicsAPIs:
- m_BuildTarget: iOSSupport
m_APIs: 10000000
m_Automatic: 1
m_BuildTargetVRSettings: [] m_BuildTargetVRSettings: []
m_BuildTargetEnableVuforiaSettings: []
openGLRequireES31: 0 openGLRequireES31: 0
openGLRequireES31AEP: 0 openGLRequireES31AEP: 0
openGLRequireES32: 0
m_TemplateCustomTags: {} m_TemplateCustomTags: {}
mobileMTRendering: mobileMTRendering:
iPhone: 1 iPhone: 1
...@@ -326,6 +377,7 @@ PlayerSettings: ...@@ -326,6 +377,7 @@ PlayerSettings:
- m_BuildTarget: PS4 - m_BuildTarget: PS4
m_EncodingQuality: 1 m_EncodingQuality: 1
m_BuildTargetGroupLightmapSettings: [] m_BuildTargetGroupLightmapSettings: []
m_BuildTargetNormalMapEncoding: []
playModeTestRunnerEnabled: 0 playModeTestRunnerEnabled: 0
runPlayModeTestAsEditModeTest: 0 runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1 actionOnDotNetUnhandledException: 1
...@@ -335,12 +387,16 @@ PlayerSettings: ...@@ -335,12 +387,16 @@ PlayerSettings:
cameraUsageDescription: cameraUsageDescription:
locationUsageDescription: locationUsageDescription:
microphoneUsageDescription: microphoneUsageDescription:
bluetoothUsageDescription:
switchNMETAOverride:
switchNetLibKey: switchNetLibKey:
switchSocketMemoryPoolSize: 6144 switchSocketMemoryPoolSize: 6144
switchSocketAllocatorPoolSize: 128 switchSocketAllocatorPoolSize: 128
switchSocketConcurrencyLimit: 14 switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2 switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0 switchUseCPUProfiler: 0
switchUseGOLDLinker: 0
switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000 switchApplicationID: 0x01004b9000490000
switchNSODependencies: switchNSODependencies:
switchTitleNames_0: switchTitleNames_0:
...@@ -358,6 +414,7 @@ PlayerSettings: ...@@ -358,6 +414,7 @@ PlayerSettings:
switchTitleNames_12: switchTitleNames_12:
switchTitleNames_13: switchTitleNames_13:
switchTitleNames_14: switchTitleNames_14:
switchTitleNames_15:
switchPublisherNames_0: switchPublisherNames_0:
switchPublisherNames_1: switchPublisherNames_1:
switchPublisherNames_2: switchPublisherNames_2:
...@@ -373,6 +430,7 @@ PlayerSettings: ...@@ -373,6 +430,7 @@ PlayerSettings:
switchPublisherNames_12: switchPublisherNames_12:
switchPublisherNames_13: switchPublisherNames_13:
switchPublisherNames_14: switchPublisherNames_14:
switchPublisherNames_15:
switchIcons_0: {fileID: 0} switchIcons_0: {fileID: 0}
switchIcons_1: {fileID: 0} switchIcons_1: {fileID: 0}
switchIcons_2: {fileID: 0} switchIcons_2: {fileID: 0}
...@@ -388,6 +446,7 @@ PlayerSettings: ...@@ -388,6 +446,7 @@ PlayerSettings:
switchIcons_12: {fileID: 0} switchIcons_12: {fileID: 0}
switchIcons_13: {fileID: 0} switchIcons_13: {fileID: 0}
switchIcons_14: {fileID: 0} switchIcons_14: {fileID: 0}
switchIcons_15: {fileID: 0}
switchSmallIcons_0: {fileID: 0} switchSmallIcons_0: {fileID: 0}
switchSmallIcons_1: {fileID: 0} switchSmallIcons_1: {fileID: 0}
switchSmallIcons_2: {fileID: 0} switchSmallIcons_2: {fileID: 0}
...@@ -403,6 +462,7 @@ PlayerSettings: ...@@ -403,6 +462,7 @@ PlayerSettings:
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switchSmallIcons_13: {fileID: 0} switchSmallIcons_13: {fileID: 0}
switchSmallIcons_14: {fileID: 0} switchSmallIcons_14: {fileID: 0}
switchSmallIcons_15: {fileID: 0}
switchManualHTML: switchManualHTML:
switchAccessibleURLs: switchAccessibleURLs:
switchLegalInformation: switchLegalInformation:
...@@ -434,6 +494,7 @@ PlayerSettings: ...@@ -434,6 +494,7 @@ PlayerSettings:
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switchRatingsInt_10: 0 switchRatingsInt_10: 0
switchRatingsInt_11: 0 switchRatingsInt_11: 0
switchRatingsInt_12: 0
switchLocalCommunicationIds_0: switchLocalCommunicationIds_0:
switchLocalCommunicationIds_1: switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2: switchLocalCommunicationIds_2:
...@@ -448,6 +509,7 @@ PlayerSettings: ...@@ -448,6 +509,7 @@ PlayerSettings:
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switchDataLossConfirmation: 0 switchDataLossConfirmation: 0
switchUserAccountLockEnabled: 0 switchUserAccountLockEnabled: 0
switchSystemResourceMemory: 16777216
switchSupportedNpadStyles: 3 switchSupportedNpadStyles: 3
switchNativeFsCacheSize: 32 switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0 switchIsHoldTypeHorizontal: 0
...@@ -463,6 +525,9 @@ PlayerSettings: ...@@ -463,6 +525,9 @@ PlayerSettings:
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switchNetworkInterfaceManagerInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1 switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0
switchUseMicroSleepForYield: 1
switchMicroSleepForYieldTime: 25
ps4NPAgeRating: 12 ps4NPAgeRating: 12
ps4NPTitleSecret: ps4NPTitleSecret:
ps4NPTrophyPackPath: ps4NPTrophyPackPath:
...@@ -489,6 +554,7 @@ PlayerSettings: ...@@ -489,6 +554,7 @@ PlayerSettings:
ps4ShareFilePath: ps4ShareFilePath:
ps4ShareOverlayImagePath: ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath: ps4PrivacyGuardImagePath:
ps4ExtraSceSysFile:
ps4NPtitleDatPath: ps4NPtitleDatPath:
ps4RemotePlayKeyAssignment: -1 ps4RemotePlayKeyAssignment: -1
ps4RemotePlayKeyMappingDir: ps4RemotePlayKeyMappingDir:
...@@ -501,6 +567,7 @@ PlayerSettings: ...@@ -501,6 +567,7 @@ PlayerSettings:
ps4DownloadDataSize: 0 ps4DownloadDataSize: 0
ps4GarlicHeapSize: 2048 ps4GarlicHeapSize: 2048
ps4ProGarlicHeapSize: 2560 ps4ProGarlicHeapSize: 2560
playerPrefsMaxSize: 32768
ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
ps4pnSessions: 1 ps4pnSessions: 1
ps4pnPresence: 1 ps4pnPresence: 1
...@@ -508,10 +575,12 @@ PlayerSettings: ...@@ -508,10 +575,12 @@ PlayerSettings:
ps4pnGameCustomData: 1 ps4pnGameCustomData: 1
playerPrefsSupport: 0 playerPrefsSupport: 0
enableApplicationExit: 0 enableApplicationExit: 0
resetTempFolder: 1
restrictedAudioUsageRights: 0 restrictedAudioUsageRights: 0
ps4UseResolutionFallback: 0 ps4UseResolutionFallback: 0
ps4ReprojectionSupport: 0 ps4ReprojectionSupport: 0
ps4UseAudio3dBackend: 0 ps4UseAudio3dBackend: 0
ps4UseLowGarlicFragmentationMode: 1
ps4SocialScreenEnabled: 0 ps4SocialScreenEnabled: 0
ps4ScriptOptimizationLevel: 3 ps4ScriptOptimizationLevel: 3
ps4Audio3dVirtualSpeakerCount: 14 ps4Audio3dVirtualSpeakerCount: 14
...@@ -528,58 +597,16 @@ PlayerSettings: ...@@ -528,58 +597,16 @@ PlayerSettings:
ps4disableAutoHideSplash: 0 ps4disableAutoHideSplash: 0
ps4videoRecordingFeaturesUsed: 0 ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0 ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0
ps4AllowPS5Detection: 0
ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0 ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: [] ps4IncludedModules: []
ps4attribVROutputEnabled: 0
monoEnv: monoEnv:
psp2Splashimage: {fileID: 0}
psp2NPTrophyPackPath:
psp2NPSupportGBMorGJP: 0
psp2NPAgeRating: 12
psp2NPTitleDatPath:
psp2NPCommsID:
psp2NPCommunicationsID:
psp2NPCommsPassphrase:
psp2NPCommsSig:
psp2ParamSfxPath:
psp2ManualPath:
psp2LiveAreaGatePath:
psp2LiveAreaBackroundPath:
psp2LiveAreaPath:
psp2LiveAreaTrialPath:
psp2PatchChangeInfoPath:
psp2PatchOriginalPackage:
psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui
psp2KeystoneFile:
psp2MemoryExpansionMode: 0
psp2DRMType: 0
psp2StorageType: 0
psp2MediaCapacity: 0
psp2DLCConfigPath:
psp2ThumbnailPath:
psp2BackgroundPath:
psp2SoundPath:
psp2TrophyCommId:
psp2TrophyPackagePath:
psp2PackagedResourcesPath:
psp2SaveDataQuota: 10240
psp2ParentalLevel: 1
psp2ShortTitle: Not Set
psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF
psp2Category: 0
psp2MasterVersion: 01.00
psp2AppVersion: 01.00
psp2TVBootMode: 0
psp2EnterButtonAssignment: 2
psp2TVDisableEmu: 0
psp2AllowTwitterDialog: 1
psp2Upgradable: 0
psp2HealthWarning: 0
psp2UseLibLocation: 0
psp2InfoBarOnStartup: 0
psp2InfoBarColor: 0
psp2ScriptOptimizationLevel: 2
splashScreenBackgroundSourceLandscape: {fileID: 0} splashScreenBackgroundSourceLandscape: {fileID: 0}
splashScreenBackgroundSourcePortrait: {fileID: 0} splashScreenBackgroundSourcePortrait: {fileID: 0}
blurSplashScreenBackground: 1
spritePackerPolicy: spritePackerPolicy:
webGLMemorySize: 256 webGLMemorySize: 256
webGLExceptionSupport: 1 webGLExceptionSupport: 1
...@@ -592,26 +619,37 @@ PlayerSettings: ...@@ -592,26 +619,37 @@ PlayerSettings:
webGLAnalyzeBuildSize: 0 webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0 webGLUseEmbeddedResources: 0
webGLCompressionFormat: 1 webGLCompressionFormat: 1
webGLWasmArithmeticExceptions: 0
webGLLinkerTarget: 1 webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
scriptingDefineSymbols: scriptingDefineSymbols:
1: 1:
additionalCompilerArguments: {}
platformArchitecture: platformArchitecture:
iOS: 2 iPhone: 1
scriptingBackend: scriptingBackend:
Metro: 2
Standalone: 0 Standalone: 0
WP8: 2 WP8: 2
WebGL: 1 WebGL: 1
WebPlayer: 0 WebPlayer: 0
iOS: 1 Windows Store Apps: 2
iPhone: 1
il2cppCompilerConfiguration: {} il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: incrementalIl2cppBuild:
iOS: 0 iPhone: 0
suppressCommonWarnings: 1
allowUnsafeCode: 1 allowUnsafeCode: 1
useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
additionalIl2CppArgs: additionalIl2CppArgs:
scriptingRuntimeVersion: 0 scriptingRuntimeVersion: 1
gcIncremental: 1
assemblyVersionValidation: 1
gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: apiCompatibilityLevelPerPlatform:
Standalone: 1 Standalone: 6
m_RenderingPath: 1 m_RenderingPath: 1
m_MobileRenderingPath: 1 m_MobileRenderingPath: 1
metroPackageName: ygofroge metroPackageName: ygofroge
...@@ -628,27 +666,18 @@ PlayerSettings: ...@@ -628,27 +666,18 @@ PlayerSettings:
metroMediumTileShowName: 0 metroMediumTileShowName: 0
metroLargeTileShowName: 0 metroLargeTileShowName: 0
metroWideTileShowName: 0 metroWideTileShowName: 0
metroSupportStreamingInstall: 0
metroLastRequiredScene: 0
metroDefaultTileSize: 1 metroDefaultTileSize: 1
metroTileForegroundText: 1 metroTileForegroundText: 1
metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1} metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1} metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
metroSplashScreenUseBackgroundColor: 0 metroSplashScreenUseBackgroundColor: 0
platformCapabilities: {} platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName: metroFTAName:
metroFTAFileTypes: [] metroFTAFileTypes: []
metroProtocolName: metroProtocolName:
metroCompilationOverrides: 1
n3dsUseExtSaveData: 0
n3dsCompressStaticMem: 1
n3dsExtSaveDataNumber: 0x12345
n3dsStackSize: 131072
n3dsTargetPlatform: 2
n3dsRegion: 7
n3dsMediaSize: 0
n3dsLogoStyle: 3
n3dsTitle: GameName
n3dsProductCode:
n3dsApplicationId: 0xFF3FF
XboxOneProductId: XboxOneProductId:
XboxOneUpdateKey: XboxOneUpdateKey:
XboxOneSandboxId: XboxOneSandboxId:
...@@ -667,23 +696,35 @@ PlayerSettings: ...@@ -667,23 +696,35 @@ PlayerSettings:
XboxOneCapability: [] XboxOneCapability: []
XboxOneGameRating: {} XboxOneGameRating: {}
XboxOneIsContentPackage: 0 XboxOneIsContentPackage: 0
XboxOneEnhancedXboxCompatibilityMode: 0
XboxOneEnableGPUVariability: 0 XboxOneEnableGPUVariability: 0
XboxOneSockets: {} XboxOneSockets: {}
XboxOneSplashScreen: {fileID: 0} XboxOneSplashScreen: {fileID: 0}
XboxOneAllowedProductIds: [] XboxOneAllowedProductIds: []
XboxOnePersistentLocalStorageSize: 0 XboxOnePersistentLocalStorageSize: 0
XboxOneXTitleMemory: 8 XboxOneXTitleMemory: 8
xboxOneScriptCompiler: 0 XboxOneOverrideIdentityName:
vrEditorSettings: XboxOneOverrideIdentityPublisher:
daydream: vrEditorSettings: {}
daydreamIconForeground: {fileID: 0}
daydreamIconBackground: {fileID: 0}
cloudServicesEnabled: {} cloudServicesEnabled: {}
facebookSdkVersion: 7.9.1 luminIcon:
apiCompatibilityLevel: 2 m_Name:
m_ModelFolderPath:
m_PortalFolderPath:
luminCert:
m_CertPath:
m_SignPackage: 1
luminIsChannelApp: 0
luminVersion:
m_VersionCode: 1
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 0
cloudProjectId: cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []
projectName: projectName:
organizationId: organizationId:
cloudEnabled: 0 cloudEnabled: 0
enableNativePlatformBackendsForNewInputSystem: 0 legacyClampBlendShapeWeights: 1
disableOldInputManagerSupport: 0 virtualTexturingSupportEnabled: 0
m_EditorVersion: 2021.1.18f1 m_EditorVersion: 2021.2.0b9
m_EditorVersionWithRevision: 2021.1.18f1 (25bdc3efbc2d) m_EditorVersionWithRevision: 2021.2.0b9 (162b5e238388)
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