Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
YGOProUnity_V2
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
1
Issues
1
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
YGOProUnity_V2
Commits
b15c84b7
You need to sign in or sign up before continuing.
Commit
b15c84b7
authored
Sep 02, 2021
by
神楽坂玲奈
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
deck
parent
62b29ea9
Pipeline
#5164
failed with stage
in 74 minutes and 46 seconds
Changes
4
Pipelines
1
Show whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
85 additions
and
48 deletions
+85
-48
Assets/Scripts/Utils.cs
Assets/Scripts/Utils.cs
+25
-0
Assets/Scripts/Utils.cs.meta
Assets/Scripts/Utils.cs.meta
+11
-0
Assets/SibylSystem/CardDescription/CardDescription.cs
Assets/SibylSystem/CardDescription/CardDescription.cs
+4
-5
Assets/SibylSystem/deckManager/DeckManager.cs
Assets/SibylSystem/deckManager/DeckManager.cs
+45
-43
No files found.
Assets/Scripts/Utils.cs
0 → 100644
View file @
b15c84b7
using
UnityEngine
;
public
static
class
Utils
{
public
static
int
UIHeight
()
{
return
Program
.
I
().
ui_back_ground_2d
.
GetComponent
<
UIRoot
>().
activeHeight
;
}
public
static
int
UIWidth
()
{
return
UIHeight
()
*
Screen
.
width
/
Screen
.
height
;
}
public
static
Vector3
UIToWorldPoint
(
Vector3
point
)
{
return
Program
.
I
().
camera_back_ground_2d
.
ViewportToWorldPoint
(
new
Vector3
(
point
.
x
/
UIWidth
(),
point
.
y
/
UIHeight
(),
point
.
z
));
}
// public static float UIScale()
// {
// return Program.I().ui_back_ground_2d.GetComponent<UIRoot>().activeScaling;
// }
}
\ No newline at end of file
Assets/Scripts/Utils.cs.meta
0 → 100644
View file @
b15c84b7
fileFormatVersion: 2
guid: b73ea0399398c89459a9821cbfc4ffc7
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Assets/SibylSystem/CardDescription/CardDescription.cs
View file @
b15c84b7
using
System
;
using
System
;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
DG.Tweening
;
using
UnityEngine
;
using
UnityEngine
;
using
YGOSharp
;
using
YGOSharp
;
using
YGOSharp.OCGWrapper.Enums
;
using
YGOSharp.OCGWrapper.Enums
;
...
@@ -127,8 +128,8 @@ public class CardDescription : Servant
...
@@ -127,8 +128,8 @@ public class CardDescription : Servant
if
(
gameObject
!=
null
)
if
(
gameObject
!=
null
)
{
{
underSprite
.
height
=
Utils
.
UIHeight
()
+
4
;
underSprite
.
height
=
Utils
.
UIHeight
()
+
4
;
iTween
.
MoveTo
(
gameObject
,
gameObject
.
transform
.
DOMove
(
Program
.
I
().
camera_main_2d
.
Screen
ToWorldPoint
(
new
Vector3
(-
underSprite
.
width
-
20
,
Utils
.
UI
ToWorldPoint
(
new
Vector3
(-
underSprite
.
width
-
20
,
(
float
)
Utils
.
UIHeight
()
/
2
,
0
)),
(
float
)
Utils
.
UIHeight
()
/
2
,
0
)),
1.2f
);
1.2f
);
setTitle
(
""
);
setTitle
(
""
);
...
@@ -141,9 +142,7 @@ public class CardDescription : Servant
...
@@ -141,9 +142,7 @@ public class CardDescription : Servant
if
(
gameObject
!=
null
)
if
(
gameObject
!=
null
)
{
{
underSprite
.
height
=
Utils
.
UIHeight
()
+
4
;
underSprite
.
height
=
Utils
.
UIHeight
()
+
4
;
iTween
.
MoveTo
(
gameObject
,
gameObject
.
transform
.
DOMove
(
Utils
.
UIToWorldPoint
(
new
Vector3
(-
2
,
(
float
)
Utils
.
UIHeight
()
/
2
,
0
)),
1.2f
);
Program
.
I
().
camera_main_2d
.
ScreenToWorldPoint
(
new
Vector3
(-
2
,
(
float
)
Utils
.
UIHeight
()
/
2
,
0
)),
1.2f
);
resizer
.
gameObject
.
GetComponent
<
BoxCollider
>().
enabled
=
true
;
resizer
.
gameObject
.
GetComponent
<
BoxCollider
>().
enabled
=
true
;
}
}
}
}
...
...
Assets/SibylSystem/deckManager/DeckManager.cs
View file @
b15c84b7
...
@@ -2,6 +2,7 @@
...
@@ -2,6 +2,7 @@
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.IO
;
using
System.IO
;
using
System.Text
;
using
System.Text
;
using
DG.Tweening
;
using
UnityEngine
;
using
UnityEngine
;
using
YGOSharp
;
using
YGOSharp
;
using
YGOSharp.OCGWrapper.Enums
;
using
YGOSharp.OCGWrapper.Enums
;
...
@@ -817,8 +818,9 @@ public class DeckManager : ServantWithCardDescription
...
@@ -817,8 +818,9 @@ public class DeckManager : ServantWithCardDescription
{
{
base
.
applyHideArrangement
();
base
.
applyHideArrangement
();
Program
.
cameraFacing
=
false
;
Program
.
cameraFacing
=
false
;
iTween
.
MoveTo
(
gameObjectSearch
,
gameObjectSearch
.
transform
.
DOMove
(
Program
.
I
().
camera_main_2d
.
ScreenToWorldPoint
(
new
Vector3
(
Screen
.
width
+
600
,
Screen
.
height
/
2
,
600
)),
1.2f
);
Utils
.
UIToWorldPoint
(
new
Vector3
(
Utils
.
UIWidth
()
+
600
,
(
float
)
Utils
.
UIHeight
()
/
2
,
600
)),
1.2f
);
refreshDetail
();
refreshDetail
();
}
}
...
@@ -827,9 +829,9 @@ public class DeckManager : ServantWithCardDescription
...
@@ -827,9 +829,9 @@ public class DeckManager : ServantWithCardDescription
base
.
applyShowArrangement
();
base
.
applyShowArrangement
();
Program
.
cameraFacing
=
true
;
Program
.
cameraFacing
=
true
;
var
tex
=
UIHelper
.
getByName
<
UITexture
>(
gameObjectSearch
,
"under_"
);
var
tex
=
UIHelper
.
getByName
<
UITexture
>(
gameObjectSearch
,
"under_"
);
tex
.
height
=
Screen
.
height
;
tex
.
height
=
Utils
.
UIHeight
()
;
iTween
.
MoveTo
(
gameObjectSearch
,
gameObjectSearch
.
transform
.
DOMove
(
Program
.
I
().
camera_main_2d
.
ScreenToWorldPoint
(
new
Vector3
(
Screen
.
width
-
tex
.
width
/
2
,
Screen
.
height
/
2
,
0
)),
Utils
.
UIToWorldPoint
(
new
Vector3
(
Utils
.
UIWidth
()
-
tex
.
width
/
2
,
(
float
)
Utils
.
UIHeight
()
/
2
,
60
0
)),
1.2f
);
1.2f
);
refreshDetail
();
refreshDetail
();
}
}
...
@@ -1040,49 +1042,49 @@ public class DeckManager : ServantWithCardDescription
...
@@ -1040,49 +1042,49 @@ public class DeckManager : ServantWithCardDescription
{
{
if
(
isShowed
)
if
(
isShowed
)
{
{
if
(
Screen
.
height
<
700
)
//
if (Screen.height < 700)
{
//
{
gameObjectDetailedSearch
.
transform
.
localScale
=
new
Vector3
(
Screen
.
height
/
700f
,
//
gameObjectDetailedSearch.transform.localScale = new Vector3(Screen.height / 700f,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
);
//
Screen.height / 700f, Screen.height / 700f);
if
(
detailShowed
)
//
if (detailShowed)
{
//
{
gameObjectDetailedSearch
.
GetComponent
<
UITexture
>().
height
=
700
;
//
gameObjectDetailedSearch.GetComponent<UITexture>().height = 700;
iTween
.
MoveTo
(
gameObjectDetailedSearch
,
//
iTween.MoveTo(gameObjectDetailedSearch,
Program
.
I
().
camera_main_2d
.
ScreenToWorldPoint
(
//
Program.I().camera_main_2d.ScreenToWorldPoint(
new
Vector3
(
Screen
.
width
-
230
-
115f
*
Screen
.
height
/
700f
,
Screen
.
height
*
0.5f
,
0
)),
//
new Vector3(Screen.width - 230 - 115f * Screen.height / 700f, Screen.height * 0.5f, 0)),
0.6f
);
//
0.6f);
reShowBar
(
0
,
230
+
230
*
Screen
.
height
/
700f
);
//
reShowBar(0, 230 + 230 * Screen.height / 700f);
}
//
}
else
//
else
{
//
{
gameObjectDetailedSearch
.
GetComponent
<
UITexture
>().
height
=
700
;
//
gameObjectDetailedSearch.GetComponent<UITexture>().height = 700;
iTween
.
MoveTo
(
gameObjectDetailedSearch
,
//
iTween.MoveTo(gameObjectDetailedSearch,
Program
.
I
().
camera_main_2d
.
ScreenToWorldPoint
(
//
Program.I().camera_main_2d.ScreenToWorldPoint(
new
Vector3
(
Screen
.
width
-
230
-
115f
*
Screen
.
height
/
700f
,
Screen
.
height
*
1.5f
,
0
)),
//
new Vector3(Screen.width - 230 - 115f * Screen.height / 700f, Screen.height * 1.5f, 0)),
0.6f
);
//
0.6f);
reShowBar
(
0
,
230
);
//
reShowBar(0, 230);
}
//
}
}
//
}
else
//
else
{
//
{
gameObjectDetailedSearch
.
transform
.
localScale
=
Vector3
.
one
;
gameObjectDetailedSearch
.
transform
.
localScale
=
Vector3
.
one
;
if
(
detailShowed
)
if
(
detailShowed
)
{
{
gameObjectDetailedSearch
.
GetComponent
<
UITexture
>().
height
=
Screen
.
height
;
gameObjectDetailedSearch
.
GetComponent
<
UITexture
>().
height
=
Utils
.
UIHeight
()
;
iTween
.
MoveTo
(
gameObjectDetailedSearch
,
gameObjectDetailedSearch
.
transform
.
DOMove
(
Program
.
I
().
camera_main_2d
.
ScreenToWorldPoint
(
new
Vector3
(
Screen
.
width
-
345f
,
Utils
.
UIToWorldPoint
(
new
Vector3
(
Utils
.
UIWidth
()
-
345f
,
Screen
.
height
*
0.5f
,
0
)),
0.6f
);
Utils
.
UIHeight
()
*
0.5f
,
0
)),
0.6f
);
reShowBar
(
0
,
460
);
reShowBar
(
0
,
460
);
}
}
else
else
{
{
gameObjectDetailedSearch
.
GetComponent
<
UITexture
>().
height
=
Screen
.
height
;
gameObjectDetailedSearch
.
GetComponent
<
UITexture
>().
height
=
Utils
.
UIHeight
()
;
iTween
.
MoveTo
(
gameObjectDetailedSearch
,
gameObjectDetailedSearch
.
transform
.
DOMove
(
Program
.
I
().
camera_main_2d
.
ScreenToWorldPoint
(
new
Vector3
(
Screen
.
width
-
345f
,
Utils
.
UIToWorldPoint
(
new
Vector3
(
Utils
.
UIWidth
()
-
345f
,
Screen
.
height
*
1.5f
,
0
)),
0.6f
);
Utils
.
UIHeight
()
*
1.5f
,
0
)),
0.6f
);
reShowBar
(
0
,
230
);
reShowBar
(
0
,
230
);
}
}
}
//
}
}
}
else
else
{
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment