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Neos
Commits
e9b2b562
Commit
e9b2b562
authored
Mar 18, 2023
by
Chunchi Che
Browse files
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Plain Diff
add waiting
parent
1405e8d2
Pipeline
#20778
passed with stages
in 15 minutes and 11 seconds
Changes
8
Pipelines
1
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8 changed files
with
77 additions
and
7 deletions
+77
-7
src/api/ocgcore/ocgAdapter/protoDecl.ts
src/api/ocgcore/ocgAdapter/protoDecl.ts
+1
-0
src/api/ocgcore/ocgAdapter/stoc/stocGameMsg/mod.ts
src/api/ocgcore/ocgAdapter/stoc/stocGameMsg/mod.ts
+6
-0
src/api/ocgcore/ocgAdapter/stoc/stocGameMsg/wait.ts
src/api/ocgcore/ocgAdapter/stoc/stocGameMsg/wait.ts
+13
-0
src/reducers/duel/mod.ts
src/reducers/duel/mod.ts
+11
-0
src/service/duel/gameMsg.ts
src/service/duel/gameMsg.ts
+26
-0
src/service/duel/selectBattleCmd.ts
src/service/duel/selectBattleCmd.ts
+2
-6
src/service/duel/wait.ts
src/service/duel/wait.ts
+15
-0
src/ui/Duel/status.tsx
src/ui/Duel/status.tsx
+3
-1
No files found.
src/api/ocgcore/ocgAdapter/protoDecl.ts
View file @
e9b2b562
...
...
@@ -48,3 +48,4 @@ export const MSG_DAMAGE = 91;
export
const
MSG_RECOVER
=
92
;
export
const
MSG_PAY_LP_COST
=
100
;
export
const
MSG_WIN
=
5
;
export
const
MSG_WAITING
=
3
;
src/api/ocgcore/ocgAdapter/stoc/stocGameMsg/mod.ts
View file @
e9b2b562
...
...
@@ -21,6 +21,7 @@ import MsgSelectPositionAdapter from "./selectPosition";
import
MsgSelectOptionAdapter
from
"
./selectOption
"
;
import
MsgSelectBattleCmdAdapter
from
"
./selectBattleCmd
"
;
import
MsgSelectUnselectCardAdapter
from
"
./selectUnselectCard
"
;
import
MsgWaitAdapter
from
"
./wait
"
;
import
MsgDamage
from
"
./damage
"
;
import
MsgRecover
from
"
./recover
"
;
import
MsgWin
from
"
./win
"
;
...
...
@@ -142,6 +143,11 @@ export default class GameMsgAdapter implements StocAdapter {
break
;
}
case
GAME_MSG
.
MSG_WAITING
:
{
gameMsg
.
wait
=
MsgWaitAdapter
(
gameData
);
break
;
}
default
:
{
console
.
log
(
"
Unhandled GameMessage function=
"
,
func
);
...
...
src/api/ocgcore/ocgAdapter/stoc/stocGameMsg/wait.ts
0 → 100644
View file @
e9b2b562
import
{
ygopro
}
from
"
../../../idl/ocgcore
"
;
import
MsgWait
=
ygopro
.
StocGameMessage
.
MsgWait
;
/*
* Msg Wait
*
* @param - null
*
* @usage - 后端通知前端等待对手操作
* */
export
default
(
_data
:
Uint8Array
)
=>
{
return
new
MsgWait
({});
};
src/reducers/duel/mod.ts
View file @
e9b2b562
...
...
@@ -142,6 +142,8 @@ export interface DuelState {
result
?:
MsgWin
.
ActionType
;
waiting
?:
boolean
;
// UI相关
modalState
:
ModalState
;
}
...
...
@@ -257,6 +259,11 @@ const duelSlice = createSlice({
setResult
:
(
state
,
action
:
PayloadAction
<
MsgWin
.
ActionType
>
)
=>
{
state
.
result
=
action
.
payload
;
},
// 等待状态`Reducer`
setWaiting
:
(
state
,
action
:
PayloadAction
<
boolean
>
)
=>
{
state
.
waiting
=
action
.
payload
;
},
},
extraReducers
(
builder
)
{
handsCase
(
builder
);
...
...
@@ -336,6 +343,7 @@ export const {
clearAllIdleInteractivities
,
clearAllPlaceInteractivities
,
setResult
,
setWaiting
,
}
=
duelSlice
.
actions
;
export
const
selectDuelHsStart
=
(
state
:
RootState
)
=>
{
return
state
.
duel
.
meInitInfo
!=
null
;
...
...
@@ -343,4 +351,7 @@ export const selectDuelHsStart = (state: RootState) => {
export
const
selectDuelResult
=
(
state
:
RootState
)
=>
{
return
state
.
duel
.
result
;
};
export
const
selectWaiting
=
(
state
:
RootState
)
=>
{
return
state
.
duel
.
waiting
;
};
export
default
duelSlice
.
reducer
;
src/service/duel/gameMsg.ts
View file @
e9b2b562
...
...
@@ -20,11 +20,32 @@ import onMsgSelectUnselectCard from "./selectUnselectCard";
import
onMsgSelectYesNo
from
"
./selectYesNo
"
;
import
onMsgUpdateHp
from
"
./updateHp
"
;
import
onMsgWin
from
"
./win
"
;
import
onMsgWait
from
"
./wait
"
;
import
{
setWaiting
}
from
"
../../reducers/duel/mod
"
;
const
ActiveList
=
[
"
draw
"
,
"
new_turn
"
,
"
select_idle_cmd
"
,
"
select_place
"
,
"
select_card
"
,
"
select_chain
"
,
"
select_effect_yn
"
,
"
select_position
"
,
"
select_option
"
,
"
select_battle_cmd
"
,
"
select_unselect_card
"
,
"
select_yes_no
"
,
];
export
default
function
handleGameMsg
(
pb
:
ygopro
.
YgoStocMsg
)
{
const
dispatch
=
store
.
dispatch
;
const
msg
=
pb
.
stoc_game_msg
;
if
(
ActiveList
.
includes
(
msg
.
gameMsg
))
{
dispatch
(
setWaiting
(
false
));
}
switch
(
msg
.
gameMsg
)
{
case
"
start
"
:
{
onMsgStart
(
msg
.
start
,
dispatch
);
...
...
@@ -126,6 +147,11 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
break
;
}
case
"
wait
"
:
{
onMsgWait
(
msg
.
wait
,
dispatch
);
break
;
}
default
:
{
break
;
}
...
...
src/service/duel/selectBattleCmd.ts
View file @
e9b2b562
...
...
@@ -5,9 +5,7 @@ import {
addHandsIdleInteractivity
,
addMagicIdleInteractivities
,
addMonsterIdleInteractivities
,
clearHandsIdleInteractivity
,
clearMagicIdleInteractivities
,
clearMonsterIdleInteractivities
,
clearAllIdleInteractivities
,
setEnableEp
,
setEnableM2
,
}
from
"
../../reducers/duel/mod
"
;
...
...
@@ -19,9 +17,7 @@ export default (selectBattleCmd: MsgSelectBattleCmd, dispatch: AppDispatch) => {
const
cmds
=
selectBattleCmd
.
battle_cmds
;
// 先清掉之前的互动性
dispatch
(
clearHandsIdleInteractivity
(
player
));
dispatch
(
clearMonsterIdleInteractivities
(
player
));
dispatch
(
clearMagicIdleInteractivities
(
player
));
dispatch
(
clearAllIdleInteractivities
(
player
));
const
dispatcher
=
(
battleData
:
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
,
...
...
src/service/duel/wait.ts
0 → 100644
View file @
e9b2b562
import
{
ygopro
}
from
"
../../api/ocgcore/idl/ocgcore
"
;
import
{
clearAllIdleInteractivities
,
setWaiting
,
}
from
"
../../reducers/duel/mod
"
;
import
{
AppDispatch
}
from
"
../../store
"
;
export
default
(
_wait
:
ygopro
.
StocGameMessage
.
MsgWait
,
dispatch
:
AppDispatch
)
=>
{
dispatch
(
clearAllIdleInteractivities
(
0
));
dispatch
(
clearAllIdleInteractivities
(
1
));
dispatch
(
setWaiting
(
true
));
};
src/ui/Duel/status.tsx
View file @
e9b2b562
...
...
@@ -9,6 +9,7 @@ import {
selectOpInitInfo
,
}
from
"
../../reducers/duel/initInfoSlice
"
;
import
{
selectCurrentPlayerIsMe
}
from
"
../../reducers/duel/turnSlice
"
;
import
{
selectWaiting
}
from
"
../../reducers/duel/mod
"
;
const
Config
=
NeosConfig
.
ui
.
status
;
const
avatarSize
=
40
;
...
...
@@ -19,12 +20,13 @@ const PlayerStatus = () => {
const
meInfo
=
useAppSelector
(
selectMeInitInfo
);
const
opInfo
=
useAppSelector
(
selectOpInitInfo
);
const
myTurn
=
useAppSelector
(
selectCurrentPlayerIsMe
);
const
waiting
=
useAppSelector
(
selectWaiting
)
||
false
;
return
(
<
CheckCard
.
Group
bordered
style=
{
{
height
:
`${NeosConfig.ui.layout.header.height}`
}
}
value=
{
myTurn
?
ME_VALUE
:
OP_VALUE
}
value=
{
myTurn
&&
!
waiting
?
ME_VALUE
:
OP_VALUE
}
>
<
CheckCard
avatar=
{
...
...
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