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Neos
Commits
c7d17ef2
Commit
c7d17ef2
authored
Aug 13, 2022
by
Chunchi Che
Browse files
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prettier fmt
parent
7652b0f9
Changes
7
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Showing
7 changed files
with
1308 additions
and
1108 deletions
+1308
-1108
src/App.test.tsx
src/App.test.tsx
+4
-4
src/App.tsx
src/App.tsx
+4
-6
src/api/ygopro.ts
src/api/ygopro.ts
+1288
-1086
src/index.css
src/index.css
+3
-3
src/index.tsx
src/index.tsx
+6
-6
src/reportWebVitals.ts
src/reportWebVitals.ts
+2
-2
src/setupTests.ts
src/setupTests.ts
+1
-1
No files found.
src/App.test.tsx
View file @
c7d17ef2
import
React
from
'
react
'
;
import
{
render
,
screen
}
from
'
@testing-library/react
'
;
import
App
from
'
./App
'
;
import
React
from
"
react
"
;
import
{
render
,
screen
}
from
"
@testing-library/react
"
;
import
App
from
"
./App
"
;
test
(
'
renders learn react link
'
,
()
=>
{
test
(
"
renders learn react link
"
,
()
=>
{
render
(<
App
/>);
const
linkElement
=
screen
.
getByText
(
/learn react/i
);
expect
(
linkElement
).
toBeInTheDocument
();
...
...
src/App.tsx
View file @
c7d17ef2
import
React
from
'
react
'
;
import
'
./App.css
'
;
import
'
./api/ygopro.ts
'
;
import
React
from
"
react
"
;
import
"
./App.css
"
;
import
"
./api/ygopro.ts
"
;
function
App
()
{
return
(
<
div
className=
"App"
>
<
header
className=
"App-header"
>
<
p
>
Welcome to neos-ts!
</
p
>
<
p
>
Welcome to neos-ts!
</
p
>
<
a
className=
"App-link"
href=
"https://github.com/DarkNeos"
...
...
src/api/ygopro.ts
View file @
c7d17ef2
...
...
@@ -5,615 +5,781 @@
* git: https://github.com/thesayyn/protoc-gen-ts */
import
*
as
pb_1
from
"
google-protobuf
"
;
export
namespace
ygopro
{
export
class
YgoCtosMsg
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[[
2
,
3
,
4
,
101
,
102
,
103
,
104
]];
constructor
(
data
?:
any
[]
|
({
export
class
YgoCtosMsg
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[[
2
,
3
,
4
,
101
,
102
,
103
,
104
]];
constructor
(
data
?:
|
any
[]
|
({
proto
?:
number
;
}
&
(({
ctos_player_info
?:
CtosPlayerInfo
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
CtosJoinGame
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
CtosUpdateDeck
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
StocJoinGame
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
StocChat
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
StocHsPlayerEnter
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
StocTypeChange
;
}))))
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
proto
"
in
data
&&
data
.
proto
!=
undefined
)
{
this
.
proto
=
data
.
proto
;
}
if
(
"
ctos_player_info
"
in
data
&&
data
.
ctos_player_info
!=
undefined
)
{
this
.
ctos_player_info
=
data
.
ctos_player_info
;
}
if
(
"
ctos_join_game
"
in
data
&&
data
.
ctos_join_game
!=
undefined
)
{
this
.
ctos_join_game
=
data
.
ctos_join_game
;
}
if
(
"
ctos_update_deck
"
in
data
&&
data
.
ctos_update_deck
!=
undefined
)
{
this
.
ctos_update_deck
=
data
.
ctos_update_deck
;
}
if
(
"
stoc_join_game
"
in
data
&&
data
.
stoc_join_game
!=
undefined
)
{
this
.
stoc_join_game
=
data
.
stoc_join_game
;
}
if
(
"
stoc_chat
"
in
data
&&
data
.
stoc_chat
!=
undefined
)
{
this
.
stoc_chat
=
data
.
stoc_chat
;
}
if
(
"
stoc_hs_player_enter
"
in
data
&&
data
.
stoc_hs_player_enter
!=
undefined
)
{
this
.
stoc_hs_player_enter
=
data
.
stoc_hs_player_enter
;
}
if
(
"
stoc_type_change
"
in
data
&&
data
.
stoc_type_change
!=
undefined
)
{
this
.
stoc_type_change
=
data
.
stoc_type_change
;
}
}
}
get
proto
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
proto
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
ctos_player_info
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosPlayerInfo
,
2
)
as
CtosPlayerInfo
;
}
set
ctos_player_info
(
value
:
CtosPlayerInfo
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
2
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_ctos_player_info
()
{
return
pb_1
.
Message
.
getField
(
this
,
2
)
!=
null
;
}
get
ctos_join_game
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosJoinGame
,
3
)
as
CtosJoinGame
;
}
set
ctos_join_game
(
value
:
CtosJoinGame
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
3
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_ctos_join_game
()
{
return
pb_1
.
Message
.
getField
(
this
,
3
)
!=
null
;
}
get
ctos_update_deck
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosUpdateDeck
,
4
)
as
CtosUpdateDeck
;
}
set
ctos_update_deck
(
value
:
CtosUpdateDeck
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
4
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_ctos_update_deck
()
{
return
pb_1
.
Message
.
getField
(
this
,
4
)
!=
null
;
}
get
stoc_join_game
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocJoinGame
,
101
)
as
StocJoinGame
;
}
set
stoc_join_game
(
value
:
StocJoinGame
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
101
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_join_game
()
{
return
pb_1
.
Message
.
getField
(
this
,
101
)
!=
null
;
}
get
stoc_chat
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocChat
,
102
)
as
StocChat
;
}
set
stoc_chat
(
value
:
StocChat
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
102
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_chat
()
{
return
pb_1
.
Message
.
getField
(
this
,
102
)
!=
null
;
}
get
stoc_hs_player_enter
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocHsPlayerEnter
,
103
)
as
StocHsPlayerEnter
;
}
set
stoc_hs_player_enter
(
value
:
StocHsPlayerEnter
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
103
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_hs_player_enter
()
{
return
pb_1
.
Message
.
getField
(
this
,
103
)
!=
null
;
}
get
stoc_type_change
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocTypeChange
,
104
)
as
StocTypeChange
;
}
set
stoc_type_change
(
value
:
StocTypeChange
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
104
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_type_change
()
{
return
pb_1
.
Message
.
getField
(
this
,
104
)
!=
null
;
}
get
msg
()
{
const
cases
:
{
[
index
:
number
]:
"
none
"
|
"
ctos_player_info
"
|
"
ctos_join_game
"
|
"
ctos_update_deck
"
|
"
stoc_join_game
"
|
"
stoc_chat
"
|
"
stoc_hs_player_enter
"
|
"
stoc_type_change
"
;
}
=
{
0
:
"
none
"
,
2
:
"
ctos_player_info
"
,
3
:
"
ctos_join_game
"
,
4
:
"
ctos_update_deck
"
,
101
:
"
stoc_join_game
"
,
102
:
"
stoc_chat
"
,
103
:
"
stoc_hs_player_enter
"
,
104
:
"
stoc_type_change
"
};
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
2
,
3
,
4
,
101
,
102
,
103
,
104
])];
}
static
fromObject
(
data
:
{
proto
?:
number
;
ctos_player_info
?:
ReturnType
<
typeof
CtosPlayerInfo
.
prototype
.
toObject
>
;
ctos_join_game
?:
ReturnType
<
typeof
CtosJoinGame
.
prototype
.
toObject
>
;
ctos_update_deck
?:
ReturnType
<
typeof
CtosUpdateDeck
.
prototype
.
toObject
>
;
stoc_join_game
?:
ReturnType
<
typeof
StocJoinGame
.
prototype
.
toObject
>
;
stoc_chat
?:
ReturnType
<
typeof
StocChat
.
prototype
.
toObject
>
;
stoc_hs_player_enter
?:
ReturnType
<
typeof
StocHsPlayerEnter
.
prototype
.
toObject
>
;
stoc_type_change
?:
ReturnType
<
typeof
StocTypeChange
.
prototype
.
toObject
>
;
}):
YgoCtosMsg
{
const
message
=
new
YgoCtosMsg
({});
if
(
data
.
proto
!=
null
)
{
message
.
proto
=
data
.
proto
;
}
if
(
data
.
ctos_player_info
!=
null
)
{
message
.
ctos_player_info
=
CtosPlayerInfo
.
fromObject
(
data
.
ctos_player_info
);
}
if
(
data
.
ctos_join_game
!=
null
)
{
message
.
ctos_join_game
=
CtosJoinGame
.
fromObject
(
data
.
ctos_join_game
);
}
if
(
data
.
ctos_update_deck
!=
null
)
{
message
.
ctos_update_deck
=
CtosUpdateDeck
.
fromObject
(
data
.
ctos_update_deck
);
}
if
(
data
.
stoc_join_game
!=
null
)
{
message
.
stoc_join_game
=
StocJoinGame
.
fromObject
(
data
.
stoc_join_game
);
}
if
(
data
.
stoc_chat
!=
null
)
{
message
.
stoc_chat
=
StocChat
.
fromObject
(
data
.
stoc_chat
);
}
if
(
data
.
stoc_hs_player_enter
!=
null
)
{
message
.
stoc_hs_player_enter
=
StocHsPlayerEnter
.
fromObject
(
data
.
stoc_hs_player_enter
);
}
if
(
data
.
stoc_type_change
!=
null
)
{
message
.
stoc_type_change
=
StocTypeChange
.
fromObject
(
data
.
stoc_type_change
);
}
return
message
;
}
toObject
()
{
const
data
:
{
proto
?:
number
;
ctos_player_info
?:
ReturnType
<
typeof
CtosPlayerInfo
.
prototype
.
toObject
>
;
ctos_join_game
?:
ReturnType
<
typeof
CtosJoinGame
.
prototype
.
toObject
>
;
ctos_update_deck
?:
ReturnType
<
typeof
CtosUpdateDeck
.
prototype
.
toObject
>
;
stoc_join_game
?:
ReturnType
<
typeof
StocJoinGame
.
prototype
.
toObject
>
;
stoc_chat
?:
ReturnType
<
typeof
StocChat
.
prototype
.
toObject
>
;
stoc_hs_player_enter
?:
ReturnType
<
typeof
StocHsPlayerEnter
.
prototype
.
toObject
>
;
stoc_type_change
?:
ReturnType
<
typeof
StocTypeChange
.
prototype
.
toObject
>
;
}
=
{};
if
(
this
.
proto
!=
null
)
{
data
.
proto
=
this
.
proto
;
}
if
(
this
.
ctos_player_info
!=
null
)
{
data
.
ctos_player_info
=
this
.
ctos_player_info
.
toObject
();
}
if
(
this
.
ctos_join_game
!=
null
)
{
data
.
ctos_join_game
=
this
.
ctos_join_game
.
toObject
();
}
if
(
this
.
ctos_update_deck
!=
null
)
{
data
.
ctos_update_deck
=
this
.
ctos_update_deck
.
toObject
();
}
if
(
this
.
stoc_join_game
!=
null
)
{
data
.
stoc_join_game
=
this
.
stoc_join_game
.
toObject
();
}
if
(
this
.
stoc_chat
!=
null
)
{
data
.
stoc_chat
=
this
.
stoc_chat
.
toObject
();
}
if
(
this
.
stoc_hs_player_enter
!=
null
)
{
data
.
stoc_hs_player_enter
=
this
.
stoc_hs_player_enter
.
toObject
();
}
if
(
this
.
stoc_type_change
!=
null
)
{
data
.
stoc_type_change
=
this
.
stoc_type_change
.
toObject
();
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
proto
!=
0
)
writer
.
writeInt32
(
1
,
this
.
proto
);
if
(
this
.
has_ctos_player_info
)
writer
.
writeMessage
(
2
,
this
.
ctos_player_info
,
()
=>
this
.
ctos_player_info
.
serialize
(
writer
));
if
(
this
.
has_ctos_join_game
)
writer
.
writeMessage
(
3
,
this
.
ctos_join_game
,
()
=>
this
.
ctos_join_game
.
serialize
(
writer
));
if
(
this
.
has_ctos_update_deck
)
writer
.
writeMessage
(
4
,
this
.
ctos_update_deck
,
()
=>
this
.
ctos_update_deck
.
serialize
(
writer
));
if
(
this
.
has_stoc_join_game
)
writer
.
writeMessage
(
101
,
this
.
stoc_join_game
,
()
=>
this
.
stoc_join_game
.
serialize
(
writer
));
if
(
this
.
has_stoc_chat
)
writer
.
writeMessage
(
102
,
this
.
stoc_chat
,
()
=>
this
.
stoc_chat
.
serialize
(
writer
));
if
(
this
.
has_stoc_hs_player_enter
)
writer
.
writeMessage
(
103
,
this
.
stoc_hs_player_enter
,
()
=>
this
.
stoc_hs_player_enter
.
serialize
(
writer
));
if
(
this
.
has_stoc_type_change
)
writer
.
writeMessage
(
104
,
this
.
stoc_type_change
,
()
=>
this
.
stoc_type_change
.
serialize
(
writer
));
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
YgoCtosMsg
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
YgoCtosMsg
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
proto
=
reader
.
readInt32
();
break
;
case
2
:
reader
.
readMessage
(
message
.
ctos_player_info
,
()
=>
message
.
ctos_player_info
=
CtosPlayerInfo
.
deserialize
(
reader
));
break
;
case
3
:
reader
.
readMessage
(
message
.
ctos_join_game
,
()
=>
message
.
ctos_join_game
=
CtosJoinGame
.
deserialize
(
reader
));
break
;
case
4
:
reader
.
readMessage
(
message
.
ctos_update_deck
,
()
=>
message
.
ctos_update_deck
=
CtosUpdateDeck
.
deserialize
(
reader
));
break
;
case
101
:
reader
.
readMessage
(
message
.
stoc_join_game
,
()
=>
message
.
stoc_join_game
=
StocJoinGame
.
deserialize
(
reader
));
break
;
case
102
:
reader
.
readMessage
(
message
.
stoc_chat
,
()
=>
message
.
stoc_chat
=
StocChat
.
deserialize
(
reader
));
break
;
case
103
:
reader
.
readMessage
(
message
.
stoc_hs_player_enter
,
()
=>
message
.
stoc_hs_player_enter
=
StocHsPlayerEnter
.
deserialize
(
reader
));
break
;
case
104
:
reader
.
readMessage
(
message
.
stoc_type_change
,
()
=>
message
.
stoc_type_change
=
StocTypeChange
.
deserialize
(
reader
));
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
YgoCtosMsg
{
return
YgoCtosMsg
.
deserialize
(
bytes
);
}
}
&
(
|
{
ctos_player_info
?:
CtosPlayerInfo
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
CtosJoinGame
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
CtosUpdateDeck
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
StocJoinGame
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
StocChat
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
StocHsPlayerEnter
;
stoc_type_change
?:
never
;
}
|
{
ctos_player_info
?:
never
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
StocTypeChange
;
}
))
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
proto
"
in
data
&&
data
.
proto
!=
undefined
)
{
this
.
proto
=
data
.
proto
;
}
if
(
"
ctos_player_info
"
in
data
&&
data
.
ctos_player_info
!=
undefined
)
{
this
.
ctos_player_info
=
data
.
ctos_player_info
;
}
if
(
"
ctos_join_game
"
in
data
&&
data
.
ctos_join_game
!=
undefined
)
{
this
.
ctos_join_game
=
data
.
ctos_join_game
;
}
if
(
"
ctos_update_deck
"
in
data
&&
data
.
ctos_update_deck
!=
undefined
)
{
this
.
ctos_update_deck
=
data
.
ctos_update_deck
;
}
if
(
"
stoc_join_game
"
in
data
&&
data
.
stoc_join_game
!=
undefined
)
{
this
.
stoc_join_game
=
data
.
stoc_join_game
;
}
if
(
"
stoc_chat
"
in
data
&&
data
.
stoc_chat
!=
undefined
)
{
this
.
stoc_chat
=
data
.
stoc_chat
;
}
if
(
"
stoc_hs_player_enter
"
in
data
&&
data
.
stoc_hs_player_enter
!=
undefined
)
{
this
.
stoc_hs_player_enter
=
data
.
stoc_hs_player_enter
;
}
if
(
"
stoc_type_change
"
in
data
&&
data
.
stoc_type_change
!=
undefined
)
{
this
.
stoc_type_change
=
data
.
stoc_type_change
;
}
}
}
export
class
CtosPlayerInfo
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
any
[]
|
{
name
?:
string
;
})
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
name
"
in
data
&&
data
.
name
!=
undefined
)
{
this
.
name
=
data
.
name
;
}
}
}
get
name
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
""
)
as
string
;
}
set
name
(
value
:
string
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
static
fromObject
(
data
:
{
get
proto
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
proto
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
ctos_player_info
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosPlayerInfo
,
2
)
as
CtosPlayerInfo
;
}
set
ctos_player_info
(
value
:
CtosPlayerInfo
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
2
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_ctos_player_info
()
{
return
pb_1
.
Message
.
getField
(
this
,
2
)
!=
null
;
}
get
ctos_join_game
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosJoinGame
,
3
)
as
CtosJoinGame
;
}
set
ctos_join_game
(
value
:
CtosJoinGame
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
3
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_ctos_join_game
()
{
return
pb_1
.
Message
.
getField
(
this
,
3
)
!=
null
;
}
get
ctos_update_deck
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosUpdateDeck
,
4
)
as
CtosUpdateDeck
;
}
set
ctos_update_deck
(
value
:
CtosUpdateDeck
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
4
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_ctos_update_deck
()
{
return
pb_1
.
Message
.
getField
(
this
,
4
)
!=
null
;
}
get
stoc_join_game
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocJoinGame
,
101
)
as
StocJoinGame
;
}
set
stoc_join_game
(
value
:
StocJoinGame
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
101
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_join_game
()
{
return
pb_1
.
Message
.
getField
(
this
,
101
)
!=
null
;
}
get
stoc_chat
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocChat
,
102
)
as
StocChat
;
}
set
stoc_chat
(
value
:
StocChat
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
102
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_chat
()
{
return
pb_1
.
Message
.
getField
(
this
,
102
)
!=
null
;
}
get
stoc_hs_player_enter
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocHsPlayerEnter
,
103
)
as
StocHsPlayerEnter
;
}
set
stoc_hs_player_enter
(
value
:
StocHsPlayerEnter
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
103
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_hs_player_enter
()
{
return
pb_1
.
Message
.
getField
(
this
,
103
)
!=
null
;
}
get
stoc_type_change
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocTypeChange
,
104
)
as
StocTypeChange
;
}
set
stoc_type_change
(
value
:
StocTypeChange
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
104
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_type_change
()
{
return
pb_1
.
Message
.
getField
(
this
,
104
)
!=
null
;
}
get
msg
()
{
const
cases
:
{
[
index
:
number
]:
|
"
none
"
|
"
ctos_player_info
"
|
"
ctos_join_game
"
|
"
ctos_update_deck
"
|
"
stoc_join_game
"
|
"
stoc_chat
"
|
"
stoc_hs_player_enter
"
|
"
stoc_type_change
"
;
}
=
{
0
:
"
none
"
,
2
:
"
ctos_player_info
"
,
3
:
"
ctos_join_game
"
,
4
:
"
ctos_update_deck
"
,
101
:
"
stoc_join_game
"
,
102
:
"
stoc_chat
"
,
103
:
"
stoc_hs_player_enter
"
,
104
:
"
stoc_type_change
"
,
};
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
2
,
3
,
4
,
101
,
102
,
103
,
104
])
];
}
static
fromObject
(
data
:
{
proto
?:
number
;
ctos_player_info
?:
ReturnType
<
typeof
CtosPlayerInfo
.
prototype
.
toObject
>
;
ctos_join_game
?:
ReturnType
<
typeof
CtosJoinGame
.
prototype
.
toObject
>
;
ctos_update_deck
?:
ReturnType
<
typeof
CtosUpdateDeck
.
prototype
.
toObject
>
;
stoc_join_game
?:
ReturnType
<
typeof
StocJoinGame
.
prototype
.
toObject
>
;
stoc_chat
?:
ReturnType
<
typeof
StocChat
.
prototype
.
toObject
>
;
stoc_hs_player_enter
?:
ReturnType
<
typeof
StocHsPlayerEnter
.
prototype
.
toObject
>
;
stoc_type_change
?:
ReturnType
<
typeof
StocTypeChange
.
prototype
.
toObject
>
;
}):
YgoCtosMsg
{
const
message
=
new
YgoCtosMsg
({});
if
(
data
.
proto
!=
null
)
{
message
.
proto
=
data
.
proto
;
}
if
(
data
.
ctos_player_info
!=
null
)
{
message
.
ctos_player_info
=
CtosPlayerInfo
.
fromObject
(
data
.
ctos_player_info
);
}
if
(
data
.
ctos_join_game
!=
null
)
{
message
.
ctos_join_game
=
CtosJoinGame
.
fromObject
(
data
.
ctos_join_game
);
}
if
(
data
.
ctos_update_deck
!=
null
)
{
message
.
ctos_update_deck
=
CtosUpdateDeck
.
fromObject
(
data
.
ctos_update_deck
);
}
if
(
data
.
stoc_join_game
!=
null
)
{
message
.
stoc_join_game
=
StocJoinGame
.
fromObject
(
data
.
stoc_join_game
);
}
if
(
data
.
stoc_chat
!=
null
)
{
message
.
stoc_chat
=
StocChat
.
fromObject
(
data
.
stoc_chat
);
}
if
(
data
.
stoc_hs_player_enter
!=
null
)
{
message
.
stoc_hs_player_enter
=
StocHsPlayerEnter
.
fromObject
(
data
.
stoc_hs_player_enter
);
}
if
(
data
.
stoc_type_change
!=
null
)
{
message
.
stoc_type_change
=
StocTypeChange
.
fromObject
(
data
.
stoc_type_change
);
}
return
message
;
}
toObject
()
{
const
data
:
{
proto
?:
number
;
ctos_player_info
?:
ReturnType
<
typeof
CtosPlayerInfo
.
prototype
.
toObject
>
;
ctos_join_game
?:
ReturnType
<
typeof
CtosJoinGame
.
prototype
.
toObject
>
;
ctos_update_deck
?:
ReturnType
<
typeof
CtosUpdateDeck
.
prototype
.
toObject
>
;
stoc_join_game
?:
ReturnType
<
typeof
StocJoinGame
.
prototype
.
toObject
>
;
stoc_chat
?:
ReturnType
<
typeof
StocChat
.
prototype
.
toObject
>
;
stoc_hs_player_enter
?:
ReturnType
<
typeof
StocHsPlayerEnter
.
prototype
.
toObject
>
;
stoc_type_change
?:
ReturnType
<
typeof
StocTypeChange
.
prototype
.
toObject
>
;
}
=
{};
if
(
this
.
proto
!=
null
)
{
data
.
proto
=
this
.
proto
;
}
if
(
this
.
ctos_player_info
!=
null
)
{
data
.
ctos_player_info
=
this
.
ctos_player_info
.
toObject
();
}
if
(
this
.
ctos_join_game
!=
null
)
{
data
.
ctos_join_game
=
this
.
ctos_join_game
.
toObject
();
}
if
(
this
.
ctos_update_deck
!=
null
)
{
data
.
ctos_update_deck
=
this
.
ctos_update_deck
.
toObject
();
}
if
(
this
.
stoc_join_game
!=
null
)
{
data
.
stoc_join_game
=
this
.
stoc_join_game
.
toObject
();
}
if
(
this
.
stoc_chat
!=
null
)
{
data
.
stoc_chat
=
this
.
stoc_chat
.
toObject
();
}
if
(
this
.
stoc_hs_player_enter
!=
null
)
{
data
.
stoc_hs_player_enter
=
this
.
stoc_hs_player_enter
.
toObject
();
}
if
(
this
.
stoc_type_change
!=
null
)
{
data
.
stoc_type_change
=
this
.
stoc_type_change
.
toObject
();
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
proto
!=
0
)
writer
.
writeInt32
(
1
,
this
.
proto
);
if
(
this
.
has_ctos_player_info
)
writer
.
writeMessage
(
2
,
this
.
ctos_player_info
,
()
=>
this
.
ctos_player_info
.
serialize
(
writer
)
);
if
(
this
.
has_ctos_join_game
)
writer
.
writeMessage
(
3
,
this
.
ctos_join_game
,
()
=>
this
.
ctos_join_game
.
serialize
(
writer
)
);
if
(
this
.
has_ctos_update_deck
)
writer
.
writeMessage
(
4
,
this
.
ctos_update_deck
,
()
=>
this
.
ctos_update_deck
.
serialize
(
writer
)
);
if
(
this
.
has_stoc_join_game
)
writer
.
writeMessage
(
101
,
this
.
stoc_join_game
,
()
=>
this
.
stoc_join_game
.
serialize
(
writer
)
);
if
(
this
.
has_stoc_chat
)
writer
.
writeMessage
(
102
,
this
.
stoc_chat
,
()
=>
this
.
stoc_chat
.
serialize
(
writer
)
);
if
(
this
.
has_stoc_hs_player_enter
)
writer
.
writeMessage
(
103
,
this
.
stoc_hs_player_enter
,
()
=>
this
.
stoc_hs_player_enter
.
serialize
(
writer
)
);
if
(
this
.
has_stoc_type_change
)
writer
.
writeMessage
(
104
,
this
.
stoc_type_change
,
()
=>
this
.
stoc_type_change
.
serialize
(
writer
)
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
YgoCtosMsg
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
YgoCtosMsg
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
proto
=
reader
.
readInt32
();
break
;
case
2
:
reader
.
readMessage
(
message
.
ctos_player_info
,
()
=>
(
message
.
ctos_player_info
=
CtosPlayerInfo
.
deserialize
(
reader
))
);
break
;
case
3
:
reader
.
readMessage
(
message
.
ctos_join_game
,
()
=>
(
message
.
ctos_join_game
=
CtosJoinGame
.
deserialize
(
reader
))
);
break
;
case
4
:
reader
.
readMessage
(
message
.
ctos_update_deck
,
()
=>
(
message
.
ctos_update_deck
=
CtosUpdateDeck
.
deserialize
(
reader
))
);
break
;
case
101
:
reader
.
readMessage
(
message
.
stoc_join_game
,
()
=>
(
message
.
stoc_join_game
=
StocJoinGame
.
deserialize
(
reader
))
);
break
;
case
102
:
reader
.
readMessage
(
message
.
stoc_chat
,
()
=>
(
message
.
stoc_chat
=
StocChat
.
deserialize
(
reader
))
);
break
;
case
103
:
reader
.
readMessage
(
message
.
stoc_hs_player_enter
,
()
=>
(
message
.
stoc_hs_player_enter
=
StocHsPlayerEnter
.
deserialize
(
reader
))
);
break
;
case
104
:
reader
.
readMessage
(
message
.
stoc_type_change
,
()
=>
(
message
.
stoc_type_change
=
StocTypeChange
.
deserialize
(
reader
))
);
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
YgoCtosMsg
{
return
YgoCtosMsg
.
deserialize
(
bytes
);
}
}
export
class
CtosPlayerInfo
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
name
?:
string
;
}):
CtosPlayerInfo
{
const
message
=
new
CtosPlayerInfo
({});
if
(
data
.
name
!=
null
)
{
message
.
name
=
data
.
name
;
}
return
message
;
}
toObject
()
{
const
data
:
{
name
?:
string
;
}
=
{};
if
(
this
.
name
!=
null
)
{
data
.
name
=
this
.
name
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
name
.
length
)
writer
.
writeString
(
1
,
this
.
name
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosPlayerInfo
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosPlayerInfo
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
name
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosPlayerInfo
{
return
CtosPlayerInfo
.
deserialize
(
bytes
);
}
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
name
"
in
data
&&
data
.
name
!=
undefined
)
{
this
.
name
=
data
.
name
;
}
}
}
export
class
CtosJoinGame
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
any
[]
|
{
version
?:
number
;
gameid
?:
number
;
passwd
?:
string
;
})
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
version
"
in
data
&&
data
.
version
!=
undefined
)
{
this
.
version
=
data
.
version
;
}
if
(
"
gameid
"
in
data
&&
data
.
gameid
!=
undefined
)
{
this
.
gameid
=
data
.
gameid
;
}
if
(
"
passwd
"
in
data
&&
data
.
passwd
!=
undefined
)
{
this
.
passwd
=
data
.
passwd
;
}
}
}
get
version
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
version
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
gameid
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
set
gameid
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
get
passwd
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
""
)
as
string
;
}
set
passwd
(
value
:
string
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
static
fromObject
(
data
:
{
get
name
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
""
)
as
string
;
}
set
name
(
value
:
string
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
static
fromObject
(
data
:
{
name
?:
string
}):
CtosPlayerInfo
{
const
message
=
new
CtosPlayerInfo
({});
if
(
data
.
name
!=
null
)
{
message
.
name
=
data
.
name
;
}
return
message
;
}
toObject
()
{
const
data
:
{
name
?:
string
;
}
=
{};
if
(
this
.
name
!=
null
)
{
data
.
name
=
this
.
name
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
name
.
length
)
writer
.
writeString
(
1
,
this
.
name
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosPlayerInfo
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosPlayerInfo
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
name
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosPlayerInfo
{
return
CtosPlayerInfo
.
deserialize
(
bytes
);
}
}
export
class
CtosJoinGame
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
version
?:
number
;
gameid
?:
number
;
passwd
?:
string
;
}):
CtosJoinGame
{
const
message
=
new
CtosJoinGame
({});
if
(
data
.
version
!=
null
)
{
message
.
version
=
data
.
version
;
}
if
(
data
.
gameid
!=
null
)
{
message
.
gameid
=
data
.
gameid
;
}
if
(
data
.
passwd
!=
null
)
{
message
.
passwd
=
data
.
passwd
;
}
return
message
;
}
toObject
()
{
const
data
:
{
version
?:
number
;
gameid
?:
number
;
passwd
?:
string
;
}
=
{};
if
(
this
.
version
!=
null
)
{
data
.
version
=
this
.
version
;
}
if
(
this
.
gameid
!=
null
)
{
data
.
gameid
=
this
.
gameid
;
}
if
(
this
.
passwd
!=
null
)
{
data
.
passwd
=
this
.
passwd
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
version
!=
0
)
writer
.
writeInt32
(
1
,
this
.
version
);
if
(
this
.
gameid
!=
0
)
writer
.
writeInt32
(
2
,
this
.
gameid
);
if
(
this
.
passwd
.
length
)
writer
.
writeString
(
3
,
this
.
passwd
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosJoinGame
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosJoinGame
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
version
=
reader
.
readInt32
();
break
;
case
2
:
message
.
gameid
=
reader
.
readInt32
();
break
;
case
3
:
message
.
passwd
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosJoinGame
{
return
CtosJoinGame
.
deserialize
(
bytes
);
}
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
version
"
in
data
&&
data
.
version
!=
undefined
)
{
this
.
version
=
data
.
version
;
}
if
(
"
gameid
"
in
data
&&
data
.
gameid
!=
undefined
)
{
this
.
gameid
=
data
.
gameid
;
}
if
(
"
passwd
"
in
data
&&
data
.
passwd
!=
undefined
)
{
this
.
passwd
=
data
.
passwd
;
}
}
}
export
class
CtosUpdateDeck
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
any
[]
|
{
main
?:
number
[];
extra
?:
number
[];
side
?:
number
[];
})
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[
1
,
2
,
3
],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
main
"
in
data
&&
data
.
main
!=
undefined
)
{
this
.
main
=
data
.
main
;
}
if
(
"
extra
"
in
data
&&
data
.
extra
!=
undefined
)
{
this
.
extra
=
data
.
extra
;
}
if
(
"
side
"
in
data
&&
data
.
side
!=
undefined
)
{
this
.
side
=
data
.
side
;
}
}
}
get
main
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
[])
as
number
[];
}
set
main
(
value
:
number
[])
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
extra
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
[])
as
number
[];
}
set
extra
(
value
:
number
[])
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
get
side
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
[])
as
number
[];
}
set
side
(
value
:
number
[])
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
static
fromObject
(
data
:
{
get
version
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
version
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
gameid
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
set
gameid
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
get
passwd
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
""
)
as
string
;
}
set
passwd
(
value
:
string
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
static
fromObject
(
data
:
{
version
?:
number
;
gameid
?:
number
;
passwd
?:
string
;
}):
CtosJoinGame
{
const
message
=
new
CtosJoinGame
({});
if
(
data
.
version
!=
null
)
{
message
.
version
=
data
.
version
;
}
if
(
data
.
gameid
!=
null
)
{
message
.
gameid
=
data
.
gameid
;
}
if
(
data
.
passwd
!=
null
)
{
message
.
passwd
=
data
.
passwd
;
}
return
message
;
}
toObject
()
{
const
data
:
{
version
?:
number
;
gameid
?:
number
;
passwd
?:
string
;
}
=
{};
if
(
this
.
version
!=
null
)
{
data
.
version
=
this
.
version
;
}
if
(
this
.
gameid
!=
null
)
{
data
.
gameid
=
this
.
gameid
;
}
if
(
this
.
passwd
!=
null
)
{
data
.
passwd
=
this
.
passwd
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
version
!=
0
)
writer
.
writeInt32
(
1
,
this
.
version
);
if
(
this
.
gameid
!=
0
)
writer
.
writeInt32
(
2
,
this
.
gameid
);
if
(
this
.
passwd
.
length
)
writer
.
writeString
(
3
,
this
.
passwd
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosJoinGame
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosJoinGame
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
version
=
reader
.
readInt32
();
break
;
case
2
:
message
.
gameid
=
reader
.
readInt32
();
break
;
case
3
:
message
.
passwd
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosJoinGame
{
return
CtosJoinGame
.
deserialize
(
bytes
);
}
}
export
class
CtosUpdateDeck
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
main
?:
number
[];
extra
?:
number
[];
side
?:
number
[];
}):
CtosUpdateDeck
{
const
message
=
new
CtosUpdateDeck
({});
if
(
data
.
main
!=
null
)
{
message
.
main
=
data
.
main
;
}
if
(
data
.
extra
!=
null
)
{
message
.
extra
=
data
.
extra
;
}
if
(
data
.
side
!=
null
)
{
message
.
side
=
data
.
side
;
}
return
message
;
}
toObject
()
{
const
data
:
{
main
?:
number
[];
extra
?:
number
[];
side
?:
number
[];
}
=
{};
if
(
this
.
main
!=
null
)
{
data
.
main
=
this
.
main
;
}
if
(
this
.
extra
!=
null
)
{
data
.
extra
=
this
.
extra
;
}
if
(
this
.
side
!=
null
)
{
data
.
side
=
this
.
side
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
main
.
length
)
writer
.
writePackedInt32
(
1
,
this
.
main
);
if
(
this
.
extra
.
length
)
writer
.
writePackedInt32
(
2
,
this
.
extra
);
if
(
this
.
side
.
length
)
writer
.
writePackedInt32
(
3
,
this
.
side
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosUpdateDeck
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosUpdateDeck
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
main
=
reader
.
readPackedInt32
();
break
;
case
2
:
message
.
extra
=
reader
.
readPackedInt32
();
break
;
case
3
:
message
.
side
=
reader
.
readPackedInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosUpdateDeck
{
return
CtosUpdateDeck
.
deserialize
(
bytes
);
}
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[
1
,
2
,
3
],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
main
"
in
data
&&
data
.
main
!=
undefined
)
{
this
.
main
=
data
.
main
;
}
if
(
"
extra
"
in
data
&&
data
.
extra
!=
undefined
)
{
this
.
extra
=
data
.
extra
;
}
if
(
"
side
"
in
data
&&
data
.
side
!=
undefined
)
{
this
.
side
=
data
.
side
;
}
}
}
get
main
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
[])
as
number
[];
}
set
main
(
value
:
number
[])
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
extra
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
[])
as
number
[];
}
export
class
StocJoinGame
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
any
[]
|
{
set
extra
(
value
:
number
[])
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
get
side
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
[])
as
number
[];
}
set
side
(
value
:
number
[])
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
static
fromObject
(
data
:
{
main
?:
number
[];
extra
?:
number
[];
side
?:
number
[];
}):
CtosUpdateDeck
{
const
message
=
new
CtosUpdateDeck
({});
if
(
data
.
main
!=
null
)
{
message
.
main
=
data
.
main
;
}
if
(
data
.
extra
!=
null
)
{
message
.
extra
=
data
.
extra
;
}
if
(
data
.
side
!=
null
)
{
message
.
side
=
data
.
side
;
}
return
message
;
}
toObject
()
{
const
data
:
{
main
?:
number
[];
extra
?:
number
[];
side
?:
number
[];
}
=
{};
if
(
this
.
main
!=
null
)
{
data
.
main
=
this
.
main
;
}
if
(
this
.
extra
!=
null
)
{
data
.
extra
=
this
.
extra
;
}
if
(
this
.
side
!=
null
)
{
data
.
side
=
this
.
side
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
main
.
length
)
writer
.
writePackedInt32
(
1
,
this
.
main
);
if
(
this
.
extra
.
length
)
writer
.
writePackedInt32
(
2
,
this
.
extra
);
if
(
this
.
side
.
length
)
writer
.
writePackedInt32
(
3
,
this
.
side
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosUpdateDeck
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosUpdateDeck
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
main
=
reader
.
readPackedInt32
();
break
;
case
2
:
message
.
extra
=
reader
.
readPackedInt32
();
break
;
case
3
:
message
.
side
=
reader
.
readPackedInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosUpdateDeck
{
return
CtosUpdateDeck
.
deserialize
(
bytes
);
}
}
export
class
StocJoinGame
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
lflist
?:
number
;
rule
?:
number
;
mode
?:
number
;
...
...
@@ -624,512 +790,548 @@ export namespace ygopro {
start_hand
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
})
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
lflist
"
in
data
&&
data
.
lflist
!=
undefined
)
{
this
.
lflist
=
data
.
lflist
;
}
if
(
"
rule
"
in
data
&&
data
.
rule
!=
undefined
)
{
this
.
rule
=
data
.
rule
;
}
if
(
"
mode
"
in
data
&&
data
.
mode
!=
undefined
)
{
this
.
mode
=
data
.
mode
;
}
if
(
"
duel_rule
"
in
data
&&
data
.
duel_rule
!=
undefined
)
{
this
.
duel_rule
=
data
.
duel_rule
;
}
if
(
"
no_check_deck
"
in
data
&&
data
.
no_check_deck
!=
undefined
)
{
this
.
no_check_deck
=
data
.
no_check_deck
;
}
if
(
"
no_shuffle_deck
"
in
data
&&
data
.
no_shuffle_deck
!=
undefined
)
{
this
.
no_shuffle_deck
=
data
.
no_shuffle_deck
;
}
if
(
"
start_lp
"
in
data
&&
data
.
start_lp
!=
undefined
)
{
this
.
start_lp
=
data
.
start_lp
;
}
if
(
"
start_hand
"
in
data
&&
data
.
start_hand
!=
undefined
)
{
this
.
start_hand
=
data
.
start_hand
;
}
if
(
"
draw_count
"
in
data
&&
data
.
draw_count
!=
undefined
)
{
this
.
draw_count
=
data
.
draw_count
;
}
if
(
"
time_limit
"
in
data
&&
data
.
time_limit
!=
undefined
)
{
this
.
time_limit
=
data
.
time_limit
;
}
}
}
get
lflist
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
lflist
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
rule
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
set
rule
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
get
mode
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
0
)
as
number
;
}
set
mode
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
get
duel_rule
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
4
,
0
)
as
number
;
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
lflist
"
in
data
&&
data
.
lflist
!=
undefined
)
{
this
.
lflist
=
data
.
lflist
;
}
set
duel_rule
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
4
,
value
)
;
if
(
"
rule
"
in
data
&&
data
.
rule
!=
undefined
)
{
this
.
rule
=
data
.
rule
;
}
get
no_check_deck
(
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
5
,
false
)
as
boolean
;
if
(
"
mode
"
in
data
&&
data
.
mode
!=
undefined
)
{
this
.
mode
=
data
.
mode
;
}
set
no_check_deck
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
5
,
value
)
;
if
(
"
duel_rule
"
in
data
&&
data
.
duel_rule
!=
undefined
)
{
this
.
duel_rule
=
data
.
duel_rule
;
}
get
no_shuffle_deck
(
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
6
,
false
)
as
boolean
;
if
(
"
no_check_deck
"
in
data
&&
data
.
no_check_deck
!=
undefined
)
{
this
.
no_check_deck
=
data
.
no_check_deck
;
}
set
no_shuffle_deck
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
6
,
value
)
;
if
(
"
no_shuffle_deck
"
in
data
&&
data
.
no_shuffle_deck
!=
undefined
)
{
this
.
no_shuffle_deck
=
data
.
no_shuffle_deck
;
}
get
start_lp
(
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
7
,
0
)
as
number
;
if
(
"
start_lp
"
in
data
&&
data
.
start_lp
!=
undefined
)
{
this
.
start_lp
=
data
.
start_lp
;
}
set
start_lp
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
7
,
value
)
;
if
(
"
start_hand
"
in
data
&&
data
.
start_hand
!=
undefined
)
{
this
.
start_hand
=
data
.
start_hand
;
}
get
start_hand
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
8
,
0
)
as
number
;
}
set
start_hand
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
8
,
value
);
}
get
draw_count
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
9
,
0
)
as
number
;
}
set
draw_count
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
9
,
value
);
}
get
time_limit
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
10
,
0
)
as
number
;
}
set
time_limit
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
10
,
value
);
}
static
fromObject
(
data
:
{
lflist
?:
number
;
rule
?:
number
;
mode
?:
number
;
duel_rule
?:
number
;
no_check_deck
?:
boolean
;
no_shuffle_deck
?:
boolean
;
start_lp
?:
number
;
start_hand
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
}):
StocJoinGame
{
const
message
=
new
StocJoinGame
({});
if
(
data
.
lflist
!=
null
)
{
message
.
lflist
=
data
.
lflist
;
}
if
(
data
.
rule
!=
null
)
{
message
.
rule
=
data
.
rule
;
}
if
(
data
.
mode
!=
null
)
{
message
.
mode
=
data
.
mode
;
}
if
(
data
.
duel_rule
!=
null
)
{
message
.
duel_rule
=
data
.
duel_rule
;
}
if
(
data
.
no_check_deck
!=
null
)
{
message
.
no_check_deck
=
data
.
no_check_deck
;
}
if
(
data
.
no_shuffle_deck
!=
null
)
{
message
.
no_shuffle_deck
=
data
.
no_shuffle_deck
;
}
if
(
data
.
start_lp
!=
null
)
{
message
.
start_lp
=
data
.
start_lp
;
}
if
(
data
.
start_hand
!=
null
)
{
message
.
start_hand
=
data
.
start_hand
;
}
if
(
data
.
draw_count
!=
null
)
{
message
.
draw_count
=
data
.
draw_count
;
}
if
(
data
.
time_limit
!=
null
)
{
message
.
time_limit
=
data
.
time_limit
;
}
return
message
;
if
(
"
draw_count
"
in
data
&&
data
.
draw_count
!=
undefined
)
{
this
.
draw_count
=
data
.
draw_count
;
}
toObject
()
{
const
data
:
{
lflist
?:
number
;
rule
?:
number
;
mode
?:
number
;
duel_rule
?:
number
;
no_check_deck
?:
boolean
;
no_shuffle_deck
?:
boolean
;
start_lp
?:
number
;
start_hand
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
}
=
{};
if
(
this
.
lflist
!=
null
)
{
data
.
lflist
=
this
.
lflist
;
}
if
(
this
.
rule
!=
null
)
{
data
.
rule
=
this
.
rule
;
}
if
(
this
.
mode
!=
null
)
{
data
.
mode
=
this
.
mode
;
}
if
(
this
.
duel_rule
!=
null
)
{
data
.
duel_rule
=
this
.
duel_rule
;
}
if
(
this
.
no_check_deck
!=
null
)
{
data
.
no_check_deck
=
this
.
no_check_deck
;
}
if
(
this
.
no_shuffle_deck
!=
null
)
{
data
.
no_shuffle_deck
=
this
.
no_shuffle_deck
;
}
if
(
this
.
start_lp
!=
null
)
{
data
.
start_lp
=
this
.
start_lp
;
}
if
(
this
.
start_hand
!=
null
)
{
data
.
start_hand
=
this
.
start_hand
;
}
if
(
this
.
draw_count
!=
null
)
{
data
.
draw_count
=
this
.
draw_count
;
}
if
(
this
.
time_limit
!=
null
)
{
data
.
time_limit
=
this
.
time_limit
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
lflist
!=
0
)
writer
.
writeInt32
(
1
,
this
.
lflist
);
if
(
this
.
rule
!=
0
)
writer
.
writeInt32
(
2
,
this
.
rule
);
if
(
this
.
mode
!=
0
)
writer
.
writeInt32
(
3
,
this
.
mode
);
if
(
this
.
duel_rule
!=
0
)
writer
.
writeInt32
(
4
,
this
.
duel_rule
);
if
(
this
.
no_check_deck
!=
false
)
writer
.
writeBool
(
5
,
this
.
no_check_deck
);
if
(
this
.
no_shuffle_deck
!=
false
)
writer
.
writeBool
(
6
,
this
.
no_shuffle_deck
);
if
(
this
.
start_lp
!=
0
)
writer
.
writeInt32
(
7
,
this
.
start_lp
);
if
(
this
.
start_hand
!=
0
)
writer
.
writeInt32
(
8
,
this
.
start_hand
);
if
(
this
.
draw_count
!=
0
)
writer
.
writeInt32
(
9
,
this
.
draw_count
);
if
(
this
.
time_limit
!=
0
)
writer
.
writeInt32
(
10
,
this
.
time_limit
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocJoinGame
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocJoinGame
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
lflist
=
reader
.
readInt32
();
break
;
case
2
:
message
.
rule
=
reader
.
readInt32
();
break
;
case
3
:
message
.
mode
=
reader
.
readInt32
();
break
;
case
4
:
message
.
duel_rule
=
reader
.
readInt32
();
break
;
case
5
:
message
.
no_check_deck
=
reader
.
readBool
();
break
;
case
6
:
message
.
no_shuffle_deck
=
reader
.
readBool
();
break
;
case
7
:
message
.
start_lp
=
reader
.
readInt32
();
break
;
case
8
:
message
.
start_hand
=
reader
.
readInt32
();
break
;
case
9
:
message
.
draw_count
=
reader
.
readInt32
();
break
;
case
10
:
message
.
time_limit
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocJoinGame
{
return
StocJoinGame
.
deserialize
(
bytes
);
if
(
"
time_limit
"
in
data
&&
data
.
time_limit
!=
undefined
)
{
this
.
time_limit
=
data
.
time_limit
;
}
}
}
export
class
StocChat
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
any
[]
|
{
player
?:
number
;
msg
?:
string
;
})
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
player
"
in
data
&&
data
.
player
!=
undefined
)
{
this
.
player
=
data
.
player
;
}
if
(
"
msg
"
in
data
&&
data
.
msg
!=
undefined
)
{
this
.
msg
=
data
.
msg
;
}
}
}
get
player
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
player
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
msg
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
""
)
as
string
;
}
set
msg
(
value
:
string
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
static
fromObject
(
data
:
{
get
lflist
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
lflist
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
rule
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
set
rule
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
get
mode
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
0
)
as
number
;
}
set
mode
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
get
duel_rule
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
4
,
0
)
as
number
;
}
set
duel_rule
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
4
,
value
);
}
get
no_check_deck
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
5
,
false
)
as
boolean
;
}
set
no_check_deck
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
5
,
value
);
}
get
no_shuffle_deck
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
6
,
false
)
as
boolean
;
}
set
no_shuffle_deck
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
6
,
value
);
}
get
start_lp
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
7
,
0
)
as
number
;
}
set
start_lp
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
7
,
value
);
}
get
start_hand
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
8
,
0
)
as
number
;
}
set
start_hand
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
8
,
value
);
}
get
draw_count
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
9
,
0
)
as
number
;
}
set
draw_count
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
9
,
value
);
}
get
time_limit
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
10
,
0
)
as
number
;
}
set
time_limit
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
10
,
value
);
}
static
fromObject
(
data
:
{
lflist
?:
number
;
rule
?:
number
;
mode
?:
number
;
duel_rule
?:
number
;
no_check_deck
?:
boolean
;
no_shuffle_deck
?:
boolean
;
start_lp
?:
number
;
start_hand
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
}):
StocJoinGame
{
const
message
=
new
StocJoinGame
({});
if
(
data
.
lflist
!=
null
)
{
message
.
lflist
=
data
.
lflist
;
}
if
(
data
.
rule
!=
null
)
{
message
.
rule
=
data
.
rule
;
}
if
(
data
.
mode
!=
null
)
{
message
.
mode
=
data
.
mode
;
}
if
(
data
.
duel_rule
!=
null
)
{
message
.
duel_rule
=
data
.
duel_rule
;
}
if
(
data
.
no_check_deck
!=
null
)
{
message
.
no_check_deck
=
data
.
no_check_deck
;
}
if
(
data
.
no_shuffle_deck
!=
null
)
{
message
.
no_shuffle_deck
=
data
.
no_shuffle_deck
;
}
if
(
data
.
start_lp
!=
null
)
{
message
.
start_lp
=
data
.
start_lp
;
}
if
(
data
.
start_hand
!=
null
)
{
message
.
start_hand
=
data
.
start_hand
;
}
if
(
data
.
draw_count
!=
null
)
{
message
.
draw_count
=
data
.
draw_count
;
}
if
(
data
.
time_limit
!=
null
)
{
message
.
time_limit
=
data
.
time_limit
;
}
return
message
;
}
toObject
()
{
const
data
:
{
lflist
?:
number
;
rule
?:
number
;
mode
?:
number
;
duel_rule
?:
number
;
no_check_deck
?:
boolean
;
no_shuffle_deck
?:
boolean
;
start_lp
?:
number
;
start_hand
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
}
=
{};
if
(
this
.
lflist
!=
null
)
{
data
.
lflist
=
this
.
lflist
;
}
if
(
this
.
rule
!=
null
)
{
data
.
rule
=
this
.
rule
;
}
if
(
this
.
mode
!=
null
)
{
data
.
mode
=
this
.
mode
;
}
if
(
this
.
duel_rule
!=
null
)
{
data
.
duel_rule
=
this
.
duel_rule
;
}
if
(
this
.
no_check_deck
!=
null
)
{
data
.
no_check_deck
=
this
.
no_check_deck
;
}
if
(
this
.
no_shuffle_deck
!=
null
)
{
data
.
no_shuffle_deck
=
this
.
no_shuffle_deck
;
}
if
(
this
.
start_lp
!=
null
)
{
data
.
start_lp
=
this
.
start_lp
;
}
if
(
this
.
start_hand
!=
null
)
{
data
.
start_hand
=
this
.
start_hand
;
}
if
(
this
.
draw_count
!=
null
)
{
data
.
draw_count
=
this
.
draw_count
;
}
if
(
this
.
time_limit
!=
null
)
{
data
.
time_limit
=
this
.
time_limit
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
lflist
!=
0
)
writer
.
writeInt32
(
1
,
this
.
lflist
);
if
(
this
.
rule
!=
0
)
writer
.
writeInt32
(
2
,
this
.
rule
);
if
(
this
.
mode
!=
0
)
writer
.
writeInt32
(
3
,
this
.
mode
);
if
(
this
.
duel_rule
!=
0
)
writer
.
writeInt32
(
4
,
this
.
duel_rule
);
if
(
this
.
no_check_deck
!=
false
)
writer
.
writeBool
(
5
,
this
.
no_check_deck
);
if
(
this
.
no_shuffle_deck
!=
false
)
writer
.
writeBool
(
6
,
this
.
no_shuffle_deck
);
if
(
this
.
start_lp
!=
0
)
writer
.
writeInt32
(
7
,
this
.
start_lp
);
if
(
this
.
start_hand
!=
0
)
writer
.
writeInt32
(
8
,
this
.
start_hand
);
if
(
this
.
draw_count
!=
0
)
writer
.
writeInt32
(
9
,
this
.
draw_count
);
if
(
this
.
time_limit
!=
0
)
writer
.
writeInt32
(
10
,
this
.
time_limit
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocJoinGame
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocJoinGame
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
lflist
=
reader
.
readInt32
();
break
;
case
2
:
message
.
rule
=
reader
.
readInt32
();
break
;
case
3
:
message
.
mode
=
reader
.
readInt32
();
break
;
case
4
:
message
.
duel_rule
=
reader
.
readInt32
();
break
;
case
5
:
message
.
no_check_deck
=
reader
.
readBool
();
break
;
case
6
:
message
.
no_shuffle_deck
=
reader
.
readBool
();
break
;
case
7
:
message
.
start_lp
=
reader
.
readInt32
();
break
;
case
8
:
message
.
start_hand
=
reader
.
readInt32
();
break
;
case
9
:
message
.
draw_count
=
reader
.
readInt32
();
break
;
case
10
:
message
.
time_limit
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocJoinGame
{
return
StocJoinGame
.
deserialize
(
bytes
);
}
}
export
class
StocChat
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
player
?:
number
;
msg
?:
string
;
}):
StocChat
{
const
message
=
new
StocChat
({});
if
(
data
.
player
!=
null
)
{
message
.
player
=
data
.
player
;
}
if
(
data
.
msg
!=
null
)
{
message
.
msg
=
data
.
msg
;
}
return
message
;
}
toObject
()
{
const
data
:
{
player
?:
number
;
msg
?:
string
;
}
=
{};
if
(
this
.
player
!=
null
)
{
data
.
player
=
this
.
player
;
}
if
(
this
.
msg
!=
null
)
{
data
.
msg
=
this
.
msg
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
player
!=
0
)
writer
.
writeInt32
(
1
,
this
.
player
);
if
(
this
.
msg
.
length
)
writer
.
writeString
(
2
,
this
.
msg
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocChat
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocChat
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
player
=
reader
.
readInt32
();
break
;
case
2
:
message
.
msg
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocChat
{
return
StocChat
.
deserialize
(
bytes
);
}
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
player
"
in
data
&&
data
.
player
!=
undefined
)
{
this
.
player
=
data
.
player
;
}
if
(
"
msg
"
in
data
&&
data
.
msg
!=
undefined
)
{
this
.
msg
=
data
.
msg
;
}
}
}
export
class
StocHsPlayerEnter
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
any
[]
|
{
name
?:
string
;
pos
?:
number
;
})
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
name
"
in
data
&&
data
.
name
!=
undefined
)
{
this
.
name
=
data
.
name
;
}
if
(
"
pos
"
in
data
&&
data
.
pos
!=
undefined
)
{
this
.
pos
=
data
.
pos
;
}
}
}
get
name
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
""
)
as
string
;
}
set
name
(
value
:
string
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
pos
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
set
pos
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
static
fromObject
(
data
:
{
get
player
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
player
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
msg
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
""
)
as
string
;
}
set
msg
(
value
:
string
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
static
fromObject
(
data
:
{
player
?:
number
;
msg
?:
string
}):
StocChat
{
const
message
=
new
StocChat
({});
if
(
data
.
player
!=
null
)
{
message
.
player
=
data
.
player
;
}
if
(
data
.
msg
!=
null
)
{
message
.
msg
=
data
.
msg
;
}
return
message
;
}
toObject
()
{
const
data
:
{
player
?:
number
;
msg
?:
string
;
}
=
{};
if
(
this
.
player
!=
null
)
{
data
.
player
=
this
.
player
;
}
if
(
this
.
msg
!=
null
)
{
data
.
msg
=
this
.
msg
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
player
!=
0
)
writer
.
writeInt32
(
1
,
this
.
player
);
if
(
this
.
msg
.
length
)
writer
.
writeString
(
2
,
this
.
msg
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocChat
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocChat
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
player
=
reader
.
readInt32
();
break
;
case
2
:
message
.
msg
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocChat
{
return
StocChat
.
deserialize
(
bytes
);
}
}
export
class
StocHsPlayerEnter
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
name
?:
string
;
pos
?:
number
;
}):
StocHsPlayerEnter
{
const
message
=
new
StocHsPlayerEnter
({});
if
(
data
.
name
!=
null
)
{
message
.
name
=
data
.
name
;
}
if
(
data
.
pos
!=
null
)
{
message
.
pos
=
data
.
pos
;
}
return
message
;
}
toObject
()
{
const
data
:
{
name
?:
string
;
pos
?:
number
;
}
=
{};
if
(
this
.
name
!=
null
)
{
data
.
name
=
this
.
name
;
}
if
(
this
.
pos
!=
null
)
{
data
.
pos
=
this
.
pos
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
name
.
length
)
writer
.
writeString
(
1
,
this
.
name
);
if
(
this
.
pos
!=
0
)
writer
.
writeInt32
(
2
,
this
.
pos
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocHsPlayerEnter
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocHsPlayerEnter
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
name
=
reader
.
readString
();
break
;
case
2
:
message
.
pos
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocHsPlayerEnter
{
return
StocHsPlayerEnter
.
deserialize
(
bytes
);
}
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
name
"
in
data
&&
data
.
name
!=
undefined
)
{
this
.
name
=
data
.
name
;
}
if
(
"
pos
"
in
data
&&
data
.
pos
!=
undefined
)
{
this
.
pos
=
data
.
pos
;
}
}
}
export
class
StocTypeChange
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
any
[]
|
{
type
?:
number
;
})
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
type
"
in
data
&&
data
.
type
!=
undefined
)
{
this
.
type
=
data
.
type
;
}
}
}
get
type
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
type
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
static
fromObject
(
data
:
{
get
name
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
""
)
as
string
;
}
set
name
(
value
:
string
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
pos
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
set
pos
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
static
fromObject
(
data
:
{
name
?:
string
;
pos
?:
number
;
}):
StocHsPlayerEnter
{
const
message
=
new
StocHsPlayerEnter
({});
if
(
data
.
name
!=
null
)
{
message
.
name
=
data
.
name
;
}
if
(
data
.
pos
!=
null
)
{
message
.
pos
=
data
.
pos
;
}
return
message
;
}
toObject
()
{
const
data
:
{
name
?:
string
;
pos
?:
number
;
}
=
{};
if
(
this
.
name
!=
null
)
{
data
.
name
=
this
.
name
;
}
if
(
this
.
pos
!=
null
)
{
data
.
pos
=
this
.
pos
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
name
.
length
)
writer
.
writeString
(
1
,
this
.
name
);
if
(
this
.
pos
!=
0
)
writer
.
writeInt32
(
2
,
this
.
pos
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocHsPlayerEnter
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocHsPlayerEnter
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
name
=
reader
.
readString
();
break
;
case
2
:
message
.
pos
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocHsPlayerEnter
{
return
StocHsPlayerEnter
.
deserialize
(
bytes
);
}
}
export
class
StocTypeChange
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
type
?:
number
;
}):
StocTypeChange
{
const
message
=
new
StocTypeChange
({});
if
(
data
.
type
!=
null
)
{
message
.
type
=
data
.
type
;
}
return
message
;
}
toObject
()
{
const
data
:
{
type
?:
number
;
}
=
{};
if
(
this
.
type
!=
null
)
{
data
.
type
=
this
.
type
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
type
!=
0
)
writer
.
writeInt32
(
1
,
this
.
type
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocTypeChange
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocTypeChange
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
type
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocTypeChange
{
return
StocTypeChange
.
deserialize
(
bytes
);
}
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
type
"
in
data
&&
data
.
type
!=
undefined
)
{
this
.
type
=
data
.
type
;
}
}
}
get
type
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
type
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
static
fromObject
(
data
:
{
type
?:
number
}):
StocTypeChange
{
const
message
=
new
StocTypeChange
({});
if
(
data
.
type
!=
null
)
{
message
.
type
=
data
.
type
;
}
return
message
;
}
toObject
()
{
const
data
:
{
type
?:
number
;
}
=
{};
if
(
this
.
type
!=
null
)
{
data
.
type
=
this
.
type
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
type
!=
0
)
writer
.
writeInt32
(
1
,
this
.
type
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocTypeChange
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocTypeChange
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
type
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocTypeChange
{
return
StocTypeChange
.
deserialize
(
bytes
);
}
}
}
src/index.css
View file @
c7d17ef2
body
{
margin
:
0
;
font-family
:
-apple-system
,
BlinkMacSystemFont
,
'Segoe UI'
,
'Roboto'
,
'Oxygen'
,
'Ubuntu'
,
'Cantarell'
,
'Fira Sans'
,
'Droid Sans'
,
'Helvetica Neue'
,
font-family
:
-apple-system
,
BlinkMacSystemFont
,
"Segoe UI"
,
"Roboto"
,
"Oxygen"
,
"Ubuntu"
,
"Cantarell"
,
"Fira Sans"
,
"Droid Sans"
,
"Helvetica Neue"
,
sans-serif
;
-webkit-font-smoothing
:
antialiased
;
-moz-osx-font-smoothing
:
grayscale
;
}
code
{
font-family
:
source-code-pro
,
Menlo
,
Monaco
,
Consolas
,
'Courier New'
,
font-family
:
source-code-pro
,
Menlo
,
Monaco
,
Consolas
,
"Courier New"
,
monospace
;
}
src/index.tsx
View file @
c7d17ef2
import
React
from
'
react
'
;
import
ReactDOM
from
'
react-dom/client
'
;
import
'
./index.css
'
;
import
App
from
'
./App
'
;
import
reportWebVitals
from
'
./reportWebVitals
'
;
import
React
from
"
react
"
;
import
ReactDOM
from
"
react-dom/client
"
;
import
"
./index.css
"
;
import
App
from
"
./App
"
;
import
reportWebVitals
from
"
./reportWebVitals
"
;
const
root
=
ReactDOM
.
createRoot
(
document
.
getElementById
(
'
root
'
)
as
HTMLElement
document
.
getElementById
(
"
root
"
)
as
HTMLElement
);
root
.
render
(
<
React
.
StrictMode
>
...
...
src/reportWebVitals.ts
View file @
c7d17ef2
import
{
ReportHandler
}
from
'
web-vitals
'
;
import
{
ReportHandler
}
from
"
web-vitals
"
;
const
reportWebVitals
=
(
onPerfEntry
?:
ReportHandler
)
=>
{
if
(
onPerfEntry
&&
onPerfEntry
instanceof
Function
)
{
import
(
'
web-vitals
'
).
then
(({
getCLS
,
getFID
,
getFCP
,
getLCP
,
getTTFB
})
=>
{
import
(
"
web-vitals
"
).
then
(({
getCLS
,
getFID
,
getFCP
,
getLCP
,
getTTFB
})
=>
{
getCLS
(
onPerfEntry
);
getFID
(
onPerfEntry
);
getFCP
(
onPerfEntry
);
...
...
src/setupTests.ts
View file @
c7d17ef2
...
...
@@ -2,4 +2,4 @@
// allows you to do things like:
// expect(element).toHaveTextContent(/react/i)
// learn more: https://github.com/testing-library/jest-dom
import
'
@testing-library/jest-dom
'
;
import
"
@testing-library/jest-dom
"
;
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