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Neos
Commits
5b09d7aa
Commit
5b09d7aa
authored
Sep 12, 2022
by
Chunchi Che
Browse files
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Browse Files
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Email Patches
Plain Diff
update handleButtonClick and fmt code
parent
d0bdf00f
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
1321 additions
and
1095 deletions
+1321
-1095
src/JoinHome.tsx
src/JoinHome.tsx
+35
-6
src/api/ocgcore.ts
src/api/ocgcore.ts
+1286
-1089
No files found.
src/JoinHome.tsx
View file @
5b09d7aa
...
@@ -3,8 +3,8 @@ import { ygopro } from "./api/ocgcore";
...
@@ -3,8 +3,8 @@ import { ygopro } from "./api/ocgcore";
export
default
function
JoinHome
(
props
:
{
addr
:
string
})
{
export
default
function
JoinHome
(
props
:
{
addr
:
string
})
{
const
ws
=
useRef
<
WebSocket
|
null
>
(
null
);
const
ws
=
useRef
<
WebSocket
|
null
>
(
null
);
const
[
user
n
ame
,
setUsername
]
=
useState
(
""
);
const
[
user
N
ame
,
setUsername
]
=
useState
(
""
);
const
[
pass
w
d
,
setPasswd
]
=
useState
(
""
);
const
[
pass
W
d
,
setPasswd
]
=
useState
(
""
);
const
[
isJoined
,
setJoined
]
=
useState
(
false
);
const
[
isJoined
,
setJoined
]
=
useState
(
false
);
useEffect
(()
=>
{
useEffect
(()
=>
{
...
@@ -26,7 +26,7 @@ export default function JoinHome(props: { addr: string }) {
...
@@ -26,7 +26,7 @@ export default function JoinHome(props: { addr: string }) {
return
()
=>
{
return
()
=>
{
if
(
wsCurrent
.
readyState
==
1
)
{
if
(
wsCurrent
.
readyState
==
1
)
{
wsCurrent
.
close
()
wsCurrent
.
close
()
;
}
}
};
};
},
[
ws
]);
},
[
ws
]);
...
@@ -47,7 +47,36 @@ export default function JoinHome(props: { addr: string }) {
...
@@ -47,7 +47,36 @@ export default function JoinHome(props: { addr: string }) {
}
else
{
}
else
{
const
wsCurrent
=
ws
.
current
;
const
wsCurrent
=
ws
.
current
;
// todo
if
(
userName
!=
null
&&
userName
.
length
!=
0
&&
passWd
!=
null
&&
passWd
.
length
!=
0
)
{
console
.
log
(
"
ready to send playerInfo and joinGame packet, userName=
"
+
userName
+
"
, passWd=
"
+
passWd
);
const
playerInfo
=
new
ygopro
.
YgoCtosMsg
({
ctos_player_info
:
new
ygopro
.
CtosPlayerInfo
({
name
:
userName
,
}),
});
wsCurrent
.
send
(
playerInfo
.
serialize
());
const
joinGame
=
new
ygopro
.
YgoCtosMsg
({
ctos_join_game
:
new
ygopro
.
CtosJoinGame
({
version
:
4947
,
gameid
:
0
,
passwd
:
passWd
,
}),
});
wsCurrent
.
send
(
joinGame
.
serialize
());
}
}
}
};
};
...
@@ -57,7 +86,7 @@ export default function JoinHome(props: { addr: string }) {
...
@@ -57,7 +86,7 @@ export default function JoinHome(props: { addr: string }) {
<
input
<
input
type=
"text"
type=
"text"
title=
"username"
title=
"username"
value=
{
user
n
ame
}
value=
{
user
N
ame
}
onChange=
{
handleUsernameChange
}
onChange=
{
handleUsernameChange
}
></
input
>
></
input
>
</
p
>
</
p
>
...
@@ -65,7 +94,7 @@ export default function JoinHome(props: { addr: string }) {
...
@@ -65,7 +94,7 @@ export default function JoinHome(props: { addr: string }) {
<
input
<
input
type=
"text"
type=
"text"
title=
"passwd"
title=
"passwd"
value=
{
pass
w
d
}
value=
{
pass
W
d
}
onChange=
{
handlePasswdChange
}
onChange=
{
handlePasswdChange
}
></
input
>
></
input
>
</
p
>
</
p
>
...
...
src/api/ocgcore.ts
View file @
5b09d7aa
...
@@ -5,618 +5,779 @@
...
@@ -5,618 +5,779 @@
* git: https://github.com/thesayyn/protoc-gen-ts */
* git: https://github.com/thesayyn/protoc-gen-ts */
import
*
as
pb_1
from
"
google-protobuf
"
;
import
*
as
pb_1
from
"
google-protobuf
"
;
export
namespace
ygopro
{
export
namespace
ygopro
{
export
class
YgoCtosMsg
extends
pb_1
.
Message
{
export
class
YgoCtosMsg
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[[
1
,
2
,
3
]];
#
one_of_decls
:
number
[][]
=
[[
1
,
2
,
3
]];
constructor
(
data
?:
any
[]
|
({}
&
(({
constructor
(
ctos_player_info
?:
CtosPlayerInfo
;
data
?:
ctos_join_game
?:
never
;
|
any
[]
ctos_update_deck
?:
never
;
|
({}
&
(
}
|
{
|
{
ctos_player_info
?:
never
;
ctos_player_info
?:
CtosPlayerInfo
;
ctos_join_game
?:
CtosJoinGame
;
ctos_join_game
?:
never
;
ctos_update_deck
?:
never
;
ctos_update_deck
?:
never
;
}
|
{
}
ctos_player_info
?:
never
;
|
{
ctos_join_game
?:
never
;
ctos_player_info
?:
never
;
ctos_update_deck
?:
CtosUpdateDeck
;
ctos_join_game
?:
CtosJoinGame
;
}))))
{
ctos_update_deck
?:
never
;
super
();
}
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
|
{
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
ctos_player_info
?:
never
;
if
(
"
ctos_player_info
"
in
data
&&
data
.
ctos_player_info
!=
undefined
)
{
ctos_join_game
?:
never
;
this
.
ctos_player_info
=
data
.
ctos_player_info
;
ctos_update_deck
?:
CtosUpdateDeck
;
}
}
if
(
"
ctos_join_game
"
in
data
&&
data
.
ctos_join_game
!=
undefined
)
{
))
this
.
ctos_join_game
=
data
.
ctos_join_game
;
)
{
}
super
();
if
(
"
ctos_update_deck
"
in
data
&&
data
.
ctos_update_deck
!=
undefined
)
{
pb_1
.
Message
.
initialize
(
this
.
ctos_update_deck
=
data
.
ctos_update_deck
;
this
,
}
Array
.
isArray
(
data
)
?
data
:
[],
}
0
,
}
-
1
,
get
ctos_player_info
()
{
[],
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosPlayerInfo
,
1
)
as
CtosPlayerInfo
;
this
.
#
one_of_decls
}
);
set
ctos_player_info
(
value
:
CtosPlayerInfo
)
{
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
1
,
this
.
#
one_of_decls
[
0
],
value
);
if
(
"
ctos_player_info
"
in
data
&&
data
.
ctos_player_info
!=
undefined
)
{
}
this
.
ctos_player_info
=
data
.
ctos_player_info
;
get
has_ctos_player_info
()
{
}
return
pb_1
.
Message
.
getField
(
this
,
1
)
!=
null
;
if
(
"
ctos_join_game
"
in
data
&&
data
.
ctos_join_game
!=
undefined
)
{
}
this
.
ctos_join_game
=
data
.
ctos_join_game
;
get
ctos_join_game
()
{
}
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosJoinGame
,
2
)
as
CtosJoinGame
;
if
(
"
ctos_update_deck
"
in
data
&&
data
.
ctos_update_deck
!=
undefined
)
{
}
this
.
ctos_update_deck
=
data
.
ctos_update_deck
;
set
ctos_join_game
(
value
:
CtosJoinGame
)
{
}
pb_1
.
Message
.
setOneofWrapperField
(
this
,
2
,
this
.
#
one_of_decls
[
0
],
value
);
}
}
get
has_ctos_join_game
()
{
return
pb_1
.
Message
.
getField
(
this
,
2
)
!=
null
;
}
get
ctos_update_deck
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosUpdateDeck
,
3
)
as
CtosUpdateDeck
;
}
set
ctos_update_deck
(
value
:
CtosUpdateDeck
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
3
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_ctos_update_deck
()
{
return
pb_1
.
Message
.
getField
(
this
,
3
)
!=
null
;
}
get
msg
()
{
const
cases
:
{
[
index
:
number
]:
"
none
"
|
"
ctos_player_info
"
|
"
ctos_join_game
"
|
"
ctos_update_deck
"
;
}
=
{
0
:
"
none
"
,
1
:
"
ctos_player_info
"
,
2
:
"
ctos_join_game
"
,
3
:
"
ctos_update_deck
"
};
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
1
,
2
,
3
])];
}
static
fromObject
(
data
:
{
ctos_player_info
?:
ReturnType
<
typeof
CtosPlayerInfo
.
prototype
.
toObject
>
;
ctos_join_game
?:
ReturnType
<
typeof
CtosJoinGame
.
prototype
.
toObject
>
;
ctos_update_deck
?:
ReturnType
<
typeof
CtosUpdateDeck
.
prototype
.
toObject
>
;
}):
YgoCtosMsg
{
const
message
=
new
YgoCtosMsg
({});
if
(
data
.
ctos_player_info
!=
null
)
{
message
.
ctos_player_info
=
CtosPlayerInfo
.
fromObject
(
data
.
ctos_player_info
);
}
if
(
data
.
ctos_join_game
!=
null
)
{
message
.
ctos_join_game
=
CtosJoinGame
.
fromObject
(
data
.
ctos_join_game
);
}
if
(
data
.
ctos_update_deck
!=
null
)
{
message
.
ctos_update_deck
=
CtosUpdateDeck
.
fromObject
(
data
.
ctos_update_deck
);
}
return
message
;
}
toObject
()
{
const
data
:
{
ctos_player_info
?:
ReturnType
<
typeof
CtosPlayerInfo
.
prototype
.
toObject
>
;
ctos_join_game
?:
ReturnType
<
typeof
CtosJoinGame
.
prototype
.
toObject
>
;
ctos_update_deck
?:
ReturnType
<
typeof
CtosUpdateDeck
.
prototype
.
toObject
>
;
}
=
{};
if
(
this
.
ctos_player_info
!=
null
)
{
data
.
ctos_player_info
=
this
.
ctos_player_info
.
toObject
();
}
if
(
this
.
ctos_join_game
!=
null
)
{
data
.
ctos_join_game
=
this
.
ctos_join_game
.
toObject
();
}
if
(
this
.
ctos_update_deck
!=
null
)
{
data
.
ctos_update_deck
=
this
.
ctos_update_deck
.
toObject
();
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
has_ctos_player_info
)
writer
.
writeMessage
(
1
,
this
.
ctos_player_info
,
()
=>
this
.
ctos_player_info
.
serialize
(
writer
));
if
(
this
.
has_ctos_join_game
)
writer
.
writeMessage
(
2
,
this
.
ctos_join_game
,
()
=>
this
.
ctos_join_game
.
serialize
(
writer
));
if
(
this
.
has_ctos_update_deck
)
writer
.
writeMessage
(
3
,
this
.
ctos_update_deck
,
()
=>
this
.
ctos_update_deck
.
serialize
(
writer
));
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
YgoCtosMsg
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
YgoCtosMsg
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
reader
.
readMessage
(
message
.
ctos_player_info
,
()
=>
message
.
ctos_player_info
=
CtosPlayerInfo
.
deserialize
(
reader
));
break
;
case
2
:
reader
.
readMessage
(
message
.
ctos_join_game
,
()
=>
message
.
ctos_join_game
=
CtosJoinGame
.
deserialize
(
reader
));
break
;
case
3
:
reader
.
readMessage
(
message
.
ctos_update_deck
,
()
=>
message
.
ctos_update_deck
=
CtosUpdateDeck
.
deserialize
(
reader
));
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
YgoCtosMsg
{
return
YgoCtosMsg
.
deserialize
(
bytes
);
}
}
}
export
class
YgoStocMsg
extends
pb_1
.
Message
{
get
ctos_player_info
()
{
#
one_of_decls
:
number
[][]
=
[[
1
,
2
,
3
,
4
]];
return
pb_1
.
Message
.
getWrapperField
(
constructor
(
data
?:
any
[]
|
({}
&
(({
this
,
stoc_join_game
?:
StocJoinGame
;
CtosPlayerInfo
,
stoc_chat
?:
never
;
1
stoc_hs_player_enter
?:
never
;
)
as
CtosPlayerInfo
;
stoc_type_change
?:
never
;
}
|
{
stoc_join_game
?:
never
;
stoc_chat
?:
StocChat
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
StocHsPlayerEnter
;
stoc_type_change
?:
never
;
}
|
{
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
StocTypeChange
;
}))))
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
stoc_join_game
"
in
data
&&
data
.
stoc_join_game
!=
undefined
)
{
this
.
stoc_join_game
=
data
.
stoc_join_game
;
}
if
(
"
stoc_chat
"
in
data
&&
data
.
stoc_chat
!=
undefined
)
{
this
.
stoc_chat
=
data
.
stoc_chat
;
}
if
(
"
stoc_hs_player_enter
"
in
data
&&
data
.
stoc_hs_player_enter
!=
undefined
)
{
this
.
stoc_hs_player_enter
=
data
.
stoc_hs_player_enter
;
}
if
(
"
stoc_type_change
"
in
data
&&
data
.
stoc_type_change
!=
undefined
)
{
this
.
stoc_type_change
=
data
.
stoc_type_change
;
}
}
}
get
stoc_join_game
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocJoinGame
,
1
)
as
StocJoinGame
;
}
set
stoc_join_game
(
value
:
StocJoinGame
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
1
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_join_game
()
{
return
pb_1
.
Message
.
getField
(
this
,
1
)
!=
null
;
}
get
stoc_chat
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocChat
,
2
)
as
StocChat
;
}
set
stoc_chat
(
value
:
StocChat
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
2
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_chat
()
{
return
pb_1
.
Message
.
getField
(
this
,
2
)
!=
null
;
}
get
stoc_hs_player_enter
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocHsPlayerEnter
,
3
)
as
StocHsPlayerEnter
;
}
set
stoc_hs_player_enter
(
value
:
StocHsPlayerEnter
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
3
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_hs_player_enter
()
{
return
pb_1
.
Message
.
getField
(
this
,
3
)
!=
null
;
}
get
stoc_type_change
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocTypeChange
,
4
)
as
StocTypeChange
;
}
set
stoc_type_change
(
value
:
StocTypeChange
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
4
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_type_change
()
{
return
pb_1
.
Message
.
getField
(
this
,
4
)
!=
null
;
}
get
msg
()
{
const
cases
:
{
[
index
:
number
]:
"
none
"
|
"
stoc_join_game
"
|
"
stoc_chat
"
|
"
stoc_hs_player_enter
"
|
"
stoc_type_change
"
;
}
=
{
0
:
"
none
"
,
1
:
"
stoc_join_game
"
,
2
:
"
stoc_chat
"
,
3
:
"
stoc_hs_player_enter
"
,
4
:
"
stoc_type_change
"
};
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
1
,
2
,
3
,
4
])];
}
static
fromObject
(
data
:
{
stoc_join_game
?:
ReturnType
<
typeof
StocJoinGame
.
prototype
.
toObject
>
;
stoc_chat
?:
ReturnType
<
typeof
StocChat
.
prototype
.
toObject
>
;
stoc_hs_player_enter
?:
ReturnType
<
typeof
StocHsPlayerEnter
.
prototype
.
toObject
>
;
stoc_type_change
?:
ReturnType
<
typeof
StocTypeChange
.
prototype
.
toObject
>
;
}):
YgoStocMsg
{
const
message
=
new
YgoStocMsg
({});
if
(
data
.
stoc_join_game
!=
null
)
{
message
.
stoc_join_game
=
StocJoinGame
.
fromObject
(
data
.
stoc_join_game
);
}
if
(
data
.
stoc_chat
!=
null
)
{
message
.
stoc_chat
=
StocChat
.
fromObject
(
data
.
stoc_chat
);
}
if
(
data
.
stoc_hs_player_enter
!=
null
)
{
message
.
stoc_hs_player_enter
=
StocHsPlayerEnter
.
fromObject
(
data
.
stoc_hs_player_enter
);
}
if
(
data
.
stoc_type_change
!=
null
)
{
message
.
stoc_type_change
=
StocTypeChange
.
fromObject
(
data
.
stoc_type_change
);
}
return
message
;
}
toObject
()
{
const
data
:
{
stoc_join_game
?:
ReturnType
<
typeof
StocJoinGame
.
prototype
.
toObject
>
;
stoc_chat
?:
ReturnType
<
typeof
StocChat
.
prototype
.
toObject
>
;
stoc_hs_player_enter
?:
ReturnType
<
typeof
StocHsPlayerEnter
.
prototype
.
toObject
>
;
stoc_type_change
?:
ReturnType
<
typeof
StocTypeChange
.
prototype
.
toObject
>
;
}
=
{};
if
(
this
.
stoc_join_game
!=
null
)
{
data
.
stoc_join_game
=
this
.
stoc_join_game
.
toObject
();
}
if
(
this
.
stoc_chat
!=
null
)
{
data
.
stoc_chat
=
this
.
stoc_chat
.
toObject
();
}
if
(
this
.
stoc_hs_player_enter
!=
null
)
{
data
.
stoc_hs_player_enter
=
this
.
stoc_hs_player_enter
.
toObject
();
}
if
(
this
.
stoc_type_change
!=
null
)
{
data
.
stoc_type_change
=
this
.
stoc_type_change
.
toObject
();
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
has_stoc_join_game
)
writer
.
writeMessage
(
1
,
this
.
stoc_join_game
,
()
=>
this
.
stoc_join_game
.
serialize
(
writer
));
if
(
this
.
has_stoc_chat
)
writer
.
writeMessage
(
2
,
this
.
stoc_chat
,
()
=>
this
.
stoc_chat
.
serialize
(
writer
));
if
(
this
.
has_stoc_hs_player_enter
)
writer
.
writeMessage
(
3
,
this
.
stoc_hs_player_enter
,
()
=>
this
.
stoc_hs_player_enter
.
serialize
(
writer
));
if
(
this
.
has_stoc_type_change
)
writer
.
writeMessage
(
4
,
this
.
stoc_type_change
,
()
=>
this
.
stoc_type_change
.
serialize
(
writer
));
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
YgoStocMsg
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
YgoStocMsg
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
reader
.
readMessage
(
message
.
stoc_join_game
,
()
=>
message
.
stoc_join_game
=
StocJoinGame
.
deserialize
(
reader
));
break
;
case
2
:
reader
.
readMessage
(
message
.
stoc_chat
,
()
=>
message
.
stoc_chat
=
StocChat
.
deserialize
(
reader
));
break
;
case
3
:
reader
.
readMessage
(
message
.
stoc_hs_player_enter
,
()
=>
message
.
stoc_hs_player_enter
=
StocHsPlayerEnter
.
deserialize
(
reader
));
break
;
case
4
:
reader
.
readMessage
(
message
.
stoc_type_change
,
()
=>
message
.
stoc_type_change
=
StocTypeChange
.
deserialize
(
reader
));
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
YgoStocMsg
{
return
YgoStocMsg
.
deserialize
(
bytes
);
}
}
}
export
class
CtosPlayerInfo
extends
pb_1
.
Message
{
set
ctos_player_info
(
value
:
CtosPlayerInfo
)
{
#
one_of_decls
:
number
[][]
=
[];
pb_1
.
Message
.
setOneofWrapperField
(
this
,
1
,
this
.
#
one_of_decls
[
0
],
value
);
constructor
(
data
?:
any
[]
|
{
}
name
?:
string
;
get
has_ctos_player_info
()
{
})
{
return
pb_1
.
Message
.
getField
(
this
,
1
)
!=
null
;
super
();
}
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
get
ctos_join_game
()
{
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
return
pb_1
.
Message
.
getWrapperField
(
if
(
"
name
"
in
data
&&
data
.
name
!=
undefined
)
{
this
,
this
.
name
=
data
.
name
;
CtosJoinGame
,
}
2
}
)
as
CtosJoinGame
;
}
}
get
name
()
{
set
ctos_join_game
(
value
:
CtosJoinGame
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
""
)
as
string
;
pb_1
.
Message
.
setOneofWrapperField
(
this
,
2
,
this
.
#
one_of_decls
[
0
],
value
);
}
}
set
name
(
value
:
string
)
{
get
has_ctos_join_game
()
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
return
pb_1
.
Message
.
getField
(
this
,
2
)
!=
null
;
}
}
static
fromObject
(
data
:
{
get
ctos_update_deck
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosUpdateDeck
,
3
)
as
CtosUpdateDeck
;
}
set
ctos_update_deck
(
value
:
CtosUpdateDeck
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
3
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_ctos_update_deck
()
{
return
pb_1
.
Message
.
getField
(
this
,
3
)
!=
null
;
}
get
msg
()
{
const
cases
:
{
[
index
:
number
]:
|
"
none
"
|
"
ctos_player_info
"
|
"
ctos_join_game
"
|
"
ctos_update_deck
"
;
}
=
{
0
:
"
none
"
,
1
:
"
ctos_player_info
"
,
2
:
"
ctos_join_game
"
,
3
:
"
ctos_update_deck
"
,
};
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
1
,
2
,
3
])];
}
static
fromObject
(
data
:
{
ctos_player_info
?:
ReturnType
<
typeof
CtosPlayerInfo
.
prototype
.
toObject
>
;
ctos_join_game
?:
ReturnType
<
typeof
CtosJoinGame
.
prototype
.
toObject
>
;
ctos_update_deck
?:
ReturnType
<
typeof
CtosUpdateDeck
.
prototype
.
toObject
>
;
}):
YgoCtosMsg
{
const
message
=
new
YgoCtosMsg
({});
if
(
data
.
ctos_player_info
!=
null
)
{
message
.
ctos_player_info
=
CtosPlayerInfo
.
fromObject
(
data
.
ctos_player_info
);
}
if
(
data
.
ctos_join_game
!=
null
)
{
message
.
ctos_join_game
=
CtosJoinGame
.
fromObject
(
data
.
ctos_join_game
);
}
if
(
data
.
ctos_update_deck
!=
null
)
{
message
.
ctos_update_deck
=
CtosUpdateDeck
.
fromObject
(
data
.
ctos_update_deck
);
}
return
message
;
}
toObject
()
{
const
data
:
{
ctos_player_info
?:
ReturnType
<
typeof
CtosPlayerInfo
.
prototype
.
toObject
>
;
ctos_join_game
?:
ReturnType
<
typeof
CtosJoinGame
.
prototype
.
toObject
>
;
ctos_update_deck
?:
ReturnType
<
typeof
CtosUpdateDeck
.
prototype
.
toObject
>
;
}
=
{};
if
(
this
.
ctos_player_info
!=
null
)
{
data
.
ctos_player_info
=
this
.
ctos_player_info
.
toObject
();
}
if
(
this
.
ctos_join_game
!=
null
)
{
data
.
ctos_join_game
=
this
.
ctos_join_game
.
toObject
();
}
if
(
this
.
ctos_update_deck
!=
null
)
{
data
.
ctos_update_deck
=
this
.
ctos_update_deck
.
toObject
();
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
has_ctos_player_info
)
writer
.
writeMessage
(
1
,
this
.
ctos_player_info
,
()
=>
this
.
ctos_player_info
.
serialize
(
writer
)
);
if
(
this
.
has_ctos_join_game
)
writer
.
writeMessage
(
2
,
this
.
ctos_join_game
,
()
=>
this
.
ctos_join_game
.
serialize
(
writer
)
);
if
(
this
.
has_ctos_update_deck
)
writer
.
writeMessage
(
3
,
this
.
ctos_update_deck
,
()
=>
this
.
ctos_update_deck
.
serialize
(
writer
)
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
YgoCtosMsg
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
YgoCtosMsg
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
reader
.
readMessage
(
message
.
ctos_player_info
,
()
=>
(
message
.
ctos_player_info
=
CtosPlayerInfo
.
deserialize
(
reader
))
);
break
;
case
2
:
reader
.
readMessage
(
message
.
ctos_join_game
,
()
=>
(
message
.
ctos_join_game
=
CtosJoinGame
.
deserialize
(
reader
))
);
break
;
case
3
:
reader
.
readMessage
(
message
.
ctos_update_deck
,
()
=>
(
message
.
ctos_update_deck
=
CtosUpdateDeck
.
deserialize
(
reader
))
);
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
YgoCtosMsg
{
return
YgoCtosMsg
.
deserialize
(
bytes
);
}
}
export
class
YgoStocMsg
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[[
1
,
2
,
3
,
4
]];
constructor
(
data
?:
|
any
[]
|
({}
&
(
|
{
stoc_join_game
?:
StocJoinGame
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
stoc_join_game
?:
never
;
stoc_chat
?:
StocChat
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
never
;
}
|
{
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
StocHsPlayerEnter
;
stoc_type_change
?:
never
;
}
|
{
stoc_join_game
?:
never
;
stoc_chat
?:
never
;
stoc_hs_player_enter
?:
never
;
stoc_type_change
?:
StocTypeChange
;
}
))
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
stoc_join_game
"
in
data
&&
data
.
stoc_join_game
!=
undefined
)
{
this
.
stoc_join_game
=
data
.
stoc_join_game
;
}
if
(
"
stoc_chat
"
in
data
&&
data
.
stoc_chat
!=
undefined
)
{
this
.
stoc_chat
=
data
.
stoc_chat
;
}
if
(
"
stoc_hs_player_enter
"
in
data
&&
data
.
stoc_hs_player_enter
!=
undefined
)
{
this
.
stoc_hs_player_enter
=
data
.
stoc_hs_player_enter
;
}
if
(
"
stoc_type_change
"
in
data
&&
data
.
stoc_type_change
!=
undefined
)
{
this
.
stoc_type_change
=
data
.
stoc_type_change
;
}
}
}
get
stoc_join_game
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocJoinGame
,
1
)
as
StocJoinGame
;
}
set
stoc_join_game
(
value
:
StocJoinGame
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
1
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_join_game
()
{
return
pb_1
.
Message
.
getField
(
this
,
1
)
!=
null
;
}
get
stoc_chat
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocChat
,
2
)
as
StocChat
;
}
set
stoc_chat
(
value
:
StocChat
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
2
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_chat
()
{
return
pb_1
.
Message
.
getField
(
this
,
2
)
!=
null
;
}
get
stoc_hs_player_enter
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocHsPlayerEnter
,
3
)
as
StocHsPlayerEnter
;
}
set
stoc_hs_player_enter
(
value
:
StocHsPlayerEnter
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
3
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_hs_player_enter
()
{
return
pb_1
.
Message
.
getField
(
this
,
3
)
!=
null
;
}
get
stoc_type_change
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocTypeChange
,
4
)
as
StocTypeChange
;
}
set
stoc_type_change
(
value
:
StocTypeChange
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
4
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_stoc_type_change
()
{
return
pb_1
.
Message
.
getField
(
this
,
4
)
!=
null
;
}
get
msg
()
{
const
cases
:
{
[
index
:
number
]:
|
"
none
"
|
"
stoc_join_game
"
|
"
stoc_chat
"
|
"
stoc_hs_player_enter
"
|
"
stoc_type_change
"
;
}
=
{
0
:
"
none
"
,
1
:
"
stoc_join_game
"
,
2
:
"
stoc_chat
"
,
3
:
"
stoc_hs_player_enter
"
,
4
:
"
stoc_type_change
"
,
};
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
1
,
2
,
3
,
4
])];
}
static
fromObject
(
data
:
{
stoc_join_game
?:
ReturnType
<
typeof
StocJoinGame
.
prototype
.
toObject
>
;
stoc_chat
?:
ReturnType
<
typeof
StocChat
.
prototype
.
toObject
>
;
stoc_hs_player_enter
?:
ReturnType
<
typeof
StocHsPlayerEnter
.
prototype
.
toObject
>
;
stoc_type_change
?:
ReturnType
<
typeof
StocTypeChange
.
prototype
.
toObject
>
;
}):
YgoStocMsg
{
const
message
=
new
YgoStocMsg
({});
if
(
data
.
stoc_join_game
!=
null
)
{
message
.
stoc_join_game
=
StocJoinGame
.
fromObject
(
data
.
stoc_join_game
);
}
if
(
data
.
stoc_chat
!=
null
)
{
message
.
stoc_chat
=
StocChat
.
fromObject
(
data
.
stoc_chat
);
}
if
(
data
.
stoc_hs_player_enter
!=
null
)
{
message
.
stoc_hs_player_enter
=
StocHsPlayerEnter
.
fromObject
(
data
.
stoc_hs_player_enter
);
}
if
(
data
.
stoc_type_change
!=
null
)
{
message
.
stoc_type_change
=
StocTypeChange
.
fromObject
(
data
.
stoc_type_change
);
}
return
message
;
}
toObject
()
{
const
data
:
{
stoc_join_game
?:
ReturnType
<
typeof
StocJoinGame
.
prototype
.
toObject
>
;
stoc_chat
?:
ReturnType
<
typeof
StocChat
.
prototype
.
toObject
>
;
stoc_hs_player_enter
?:
ReturnType
<
typeof
StocHsPlayerEnter
.
prototype
.
toObject
>
;
stoc_type_change
?:
ReturnType
<
typeof
StocTypeChange
.
prototype
.
toObject
>
;
}
=
{};
if
(
this
.
stoc_join_game
!=
null
)
{
data
.
stoc_join_game
=
this
.
stoc_join_game
.
toObject
();
}
if
(
this
.
stoc_chat
!=
null
)
{
data
.
stoc_chat
=
this
.
stoc_chat
.
toObject
();
}
if
(
this
.
stoc_hs_player_enter
!=
null
)
{
data
.
stoc_hs_player_enter
=
this
.
stoc_hs_player_enter
.
toObject
();
}
if
(
this
.
stoc_type_change
!=
null
)
{
data
.
stoc_type_change
=
this
.
stoc_type_change
.
toObject
();
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
has_stoc_join_game
)
writer
.
writeMessage
(
1
,
this
.
stoc_join_game
,
()
=>
this
.
stoc_join_game
.
serialize
(
writer
)
);
if
(
this
.
has_stoc_chat
)
writer
.
writeMessage
(
2
,
this
.
stoc_chat
,
()
=>
this
.
stoc_chat
.
serialize
(
writer
)
);
if
(
this
.
has_stoc_hs_player_enter
)
writer
.
writeMessage
(
3
,
this
.
stoc_hs_player_enter
,
()
=>
this
.
stoc_hs_player_enter
.
serialize
(
writer
)
);
if
(
this
.
has_stoc_type_change
)
writer
.
writeMessage
(
4
,
this
.
stoc_type_change
,
()
=>
this
.
stoc_type_change
.
serialize
(
writer
)
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
YgoStocMsg
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
YgoStocMsg
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
reader
.
readMessage
(
message
.
stoc_join_game
,
()
=>
(
message
.
stoc_join_game
=
StocJoinGame
.
deserialize
(
reader
))
);
break
;
case
2
:
reader
.
readMessage
(
message
.
stoc_chat
,
()
=>
(
message
.
stoc_chat
=
StocChat
.
deserialize
(
reader
))
);
break
;
case
3
:
reader
.
readMessage
(
message
.
stoc_hs_player_enter
,
()
=>
(
message
.
stoc_hs_player_enter
=
StocHsPlayerEnter
.
deserialize
(
reader
))
);
break
;
case
4
:
reader
.
readMessage
(
message
.
stoc_type_change
,
()
=>
(
message
.
stoc_type_change
=
StocTypeChange
.
deserialize
(
reader
))
);
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
YgoStocMsg
{
return
YgoStocMsg
.
deserialize
(
bytes
);
}
}
export
class
CtosPlayerInfo
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
name
?:
string
;
name
?:
string
;
}):
CtosPlayerInfo
{
}
const
message
=
new
CtosPlayerInfo
({});
)
{
if
(
data
.
name
!=
null
)
{
super
();
message
.
name
=
data
.
name
;
pb_1
.
Message
.
initialize
(
}
this
,
return
message
;
Array
.
isArray
(
data
)
?
data
:
[],
}
0
,
toObject
()
{
-
1
,
const
data
:
{
[],
name
?:
string
;
this
.
#
one_of_decls
}
=
{};
);
if
(
this
.
name
!=
null
)
{
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
data
.
name
=
this
.
name
;
if
(
"
name
"
in
data
&&
data
.
name
!=
undefined
)
{
}
this
.
name
=
data
.
name
;
return
data
;
}
}
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
name
.
length
)
writer
.
writeString
(
1
,
this
.
name
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosPlayerInfo
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosPlayerInfo
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
name
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosPlayerInfo
{
return
CtosPlayerInfo
.
deserialize
(
bytes
);
}
}
}
export
class
CtosJoinGame
extends
pb_1
.
Message
{
get
name
()
{
#
one_of_decls
:
number
[][]
=
[];
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
""
)
as
string
;
constructor
(
data
?:
any
[]
|
{
}
version
?:
number
;
set
name
(
value
:
string
)
{
gameid
?:
number
;
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
passwd
?:
string
;
}
})
{
static
fromObject
(
data
:
{
name
?:
string
}):
CtosPlayerInfo
{
super
();
const
message
=
new
CtosPlayerInfo
({});
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
data
.
name
!=
null
)
{
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
message
.
name
=
data
.
name
;
if
(
"
version
"
in
data
&&
data
.
version
!=
undefined
)
{
}
this
.
version
=
data
.
version
;
return
message
;
}
}
if
(
"
gameid
"
in
data
&&
data
.
gameid
!=
undefined
)
{
toObject
()
{
this
.
gameid
=
data
.
gameid
;
const
data
:
{
}
name
?:
string
;
if
(
"
passwd
"
in
data
&&
data
.
passwd
!=
undefined
)
{
}
=
{};
this
.
passwd
=
data
.
passwd
;
if
(
this
.
name
!=
null
)
{
}
data
.
name
=
this
.
name
;
}
}
}
return
data
;
get
version
()
{
}
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
serialize
():
Uint8Array
;
}
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
set
version
(
value
:
number
)
{
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
}
if
(
this
.
name
.
length
)
writer
.
writeString
(
1
,
this
.
name
);
get
gameid
()
{
if
(
!
w
)
return
writer
.
getResultBuffer
();
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosPlayerInfo
{
set
gameid
(
value
:
number
)
{
const
reader
=
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
bytes
instanceof
pb_1
.
BinaryReader
}
?
bytes
get
passwd
()
{
:
new
pb_1
.
BinaryReader
(
bytes
),
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
""
)
as
string
;
message
=
new
CtosPlayerInfo
();
}
while
(
reader
.
nextField
())
{
set
passwd
(
value
:
string
)
{
if
(
reader
.
isEndGroup
())
break
;
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
switch
(
reader
.
getFieldNumber
())
{
}
case
1
:
static
fromObject
(
data
:
{
message
.
name
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosPlayerInfo
{
return
CtosPlayerInfo
.
deserialize
(
bytes
);
}
}
export
class
CtosJoinGame
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
version
?:
number
;
version
?:
number
;
gameid
?:
number
;
gameid
?:
number
;
passwd
?:
string
;
passwd
?:
string
;
}):
CtosJoinGame
{
}
const
message
=
new
CtosJoinGame
({});
)
{
if
(
data
.
version
!=
null
)
{
super
();
message
.
version
=
data
.
version
;
pb_1
.
Message
.
initialize
(
}
this
,
if
(
data
.
gameid
!=
null
)
{
Array
.
isArray
(
data
)
?
data
:
[],
message
.
gameid
=
data
.
gameid
;
0
,
}
-
1
,
if
(
data
.
passwd
!=
null
)
{
[],
message
.
passwd
=
data
.
passwd
;
this
.
#
one_of_decls
}
);
return
message
;
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
}
if
(
"
version
"
in
data
&&
data
.
version
!=
undefined
)
{
toObject
()
{
this
.
version
=
data
.
version
;
const
data
:
{
}
version
?:
number
;
if
(
"
gameid
"
in
data
&&
data
.
gameid
!=
undefined
)
{
gameid
?:
number
;
this
.
gameid
=
data
.
gameid
;
passwd
?:
string
;
}
}
=
{};
if
(
"
passwd
"
in
data
&&
data
.
passwd
!=
undefined
)
{
if
(
this
.
version
!=
null
)
{
this
.
passwd
=
data
.
passwd
;
data
.
version
=
this
.
version
;
}
}
}
if
(
this
.
gameid
!=
null
)
{
data
.
gameid
=
this
.
gameid
;
}
if
(
this
.
passwd
!=
null
)
{
data
.
passwd
=
this
.
passwd
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
version
!=
0
)
writer
.
writeInt32
(
1
,
this
.
version
);
if
(
this
.
gameid
!=
0
)
writer
.
writeInt32
(
2
,
this
.
gameid
);
if
(
this
.
passwd
.
length
)
writer
.
writeString
(
3
,
this
.
passwd
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosJoinGame
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosJoinGame
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
version
=
reader
.
readInt32
();
break
;
case
2
:
message
.
gameid
=
reader
.
readInt32
();
break
;
case
3
:
message
.
passwd
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosJoinGame
{
return
CtosJoinGame
.
deserialize
(
bytes
);
}
}
}
export
class
CtosUpdateDeck
extends
pb_1
.
Message
{
get
version
()
{
#
one_of_decls
:
number
[][]
=
[];
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
constructor
(
data
?:
any
[]
|
{
}
main
?:
number
[];
set
version
(
value
:
number
)
{
extra
?:
number
[];
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
side
?:
number
[];
}
})
{
get
gameid
()
{
super
();
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[
1
,
2
,
3
],
this
.
#
one_of_decls
);
}
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
set
gameid
(
value
:
number
)
{
if
(
"
main
"
in
data
&&
data
.
main
!=
undefined
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
this
.
main
=
data
.
main
;
}
}
get
passwd
()
{
if
(
"
extra
"
in
data
&&
data
.
extra
!=
undefined
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
""
)
as
string
;
this
.
extra
=
data
.
extra
;
}
}
set
passwd
(
value
:
string
)
{
if
(
"
side
"
in
data
&&
data
.
side
!=
undefined
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
this
.
side
=
data
.
side
;
}
}
static
fromObject
(
data
:
{
}
version
?:
number
;
}
gameid
?:
number
;
get
main
()
{
passwd
?:
string
;
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
[])
as
number
[];
}):
CtosJoinGame
{
}
const
message
=
new
CtosJoinGame
({});
set
main
(
value
:
number
[])
{
if
(
data
.
version
!=
null
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
message
.
version
=
data
.
version
;
}
}
get
extra
()
{
if
(
data
.
gameid
!=
null
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
[])
as
number
[];
message
.
gameid
=
data
.
gameid
;
}
}
set
extra
(
value
:
number
[])
{
if
(
data
.
passwd
!=
null
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
message
.
passwd
=
data
.
passwd
;
}
}
get
side
()
{
return
message
;
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
[])
as
number
[];
}
}
toObject
()
{
set
side
(
value
:
number
[])
{
const
data
:
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
version
?:
number
;
}
gameid
?:
number
;
static
fromObject
(
data
:
{
passwd
?:
string
;
}
=
{};
if
(
this
.
version
!=
null
)
{
data
.
version
=
this
.
version
;
}
if
(
this
.
gameid
!=
null
)
{
data
.
gameid
=
this
.
gameid
;
}
if
(
this
.
passwd
!=
null
)
{
data
.
passwd
=
this
.
passwd
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
version
!=
0
)
writer
.
writeInt32
(
1
,
this
.
version
);
if
(
this
.
gameid
!=
0
)
writer
.
writeInt32
(
2
,
this
.
gameid
);
if
(
this
.
passwd
.
length
)
writer
.
writeString
(
3
,
this
.
passwd
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosJoinGame
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosJoinGame
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
version
=
reader
.
readInt32
();
break
;
case
2
:
message
.
gameid
=
reader
.
readInt32
();
break
;
case
3
:
message
.
passwd
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosJoinGame
{
return
CtosJoinGame
.
deserialize
(
bytes
);
}
}
export
class
CtosUpdateDeck
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
main
?:
number
[];
main
?:
number
[];
extra
?:
number
[];
extra
?:
number
[];
side
?:
number
[];
side
?:
number
[];
}):
CtosUpdateDeck
{
}
const
message
=
new
CtosUpdateDeck
({});
)
{
if
(
data
.
main
!=
null
)
{
super
();
message
.
main
=
data
.
main
;
pb_1
.
Message
.
initialize
(
}
this
,
if
(
data
.
extra
!=
null
)
{
Array
.
isArray
(
data
)
?
data
:
[],
message
.
extra
=
data
.
extra
;
0
,
}
-
1
,
if
(
data
.
side
!=
null
)
{
[
1
,
2
,
3
],
message
.
side
=
data
.
side
;
this
.
#
one_of_decls
}
);
return
message
;
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
}
if
(
"
main
"
in
data
&&
data
.
main
!=
undefined
)
{
toObject
()
{
this
.
main
=
data
.
main
;
const
data
:
{
}
main
?:
number
[];
if
(
"
extra
"
in
data
&&
data
.
extra
!=
undefined
)
{
extra
?:
number
[];
this
.
extra
=
data
.
extra
;
side
?:
number
[];
}
}
=
{};
if
(
"
side
"
in
data
&&
data
.
side
!=
undefined
)
{
if
(
this
.
main
!=
null
)
{
this
.
side
=
data
.
side
;
data
.
main
=
this
.
main
;
}
}
}
if
(
this
.
extra
!=
null
)
{
}
data
.
extra
=
this
.
extra
;
get
main
()
{
}
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
[])
as
number
[];
if
(
this
.
side
!=
null
)
{
}
data
.
side
=
this
.
side
;
set
main
(
value
:
number
[])
{
}
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
return
data
;
}
}
get
extra
()
{
serialize
():
Uint8Array
;
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
[])
as
number
[];
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
}
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
set
extra
(
value
:
number
[])
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
if
(
this
.
main
.
length
)
}
writer
.
writePackedInt32
(
1
,
this
.
main
);
get
side
()
{
if
(
this
.
extra
.
length
)
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
[])
as
number
[];
writer
.
writePackedInt32
(
2
,
this
.
extra
);
}
if
(
this
.
side
.
length
)
set
side
(
value
:
number
[])
{
writer
.
writePackedInt32
(
3
,
this
.
side
);
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
if
(
!
w
)
}
return
writer
.
getResultBuffer
();
static
fromObject
(
data
:
{
}
main
?:
number
[];
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosUpdateDeck
{
extra
?:
number
[];
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosUpdateDeck
();
side
?:
number
[];
while
(
reader
.
nextField
())
{
}):
CtosUpdateDeck
{
if
(
reader
.
isEndGroup
())
const
message
=
new
CtosUpdateDeck
({});
break
;
if
(
data
.
main
!=
null
)
{
switch
(
reader
.
getFieldNumber
())
{
message
.
main
=
data
.
main
;
case
1
:
}
message
.
main
=
reader
.
readPackedInt32
();
if
(
data
.
extra
!=
null
)
{
break
;
message
.
extra
=
data
.
extra
;
case
2
:
}
message
.
extra
=
reader
.
readPackedInt32
();
if
(
data
.
side
!=
null
)
{
break
;
message
.
side
=
data
.
side
;
case
3
:
}
message
.
side
=
reader
.
readPackedInt32
();
return
message
;
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosUpdateDeck
{
return
CtosUpdateDeck
.
deserialize
(
bytes
);
}
}
}
export
class
StocJoinGame
extends
pb_1
.
Message
{
toObject
()
{
#
one_of_decls
:
number
[][]
=
[];
const
data
:
{
constructor
(
data
?:
any
[]
|
{
main
?:
number
[];
extra
?:
number
[];
side
?:
number
[];
}
=
{};
if
(
this
.
main
!=
null
)
{
data
.
main
=
this
.
main
;
}
if
(
this
.
extra
!=
null
)
{
data
.
extra
=
this
.
extra
;
}
if
(
this
.
side
!=
null
)
{
data
.
side
=
this
.
side
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
main
.
length
)
writer
.
writePackedInt32
(
1
,
this
.
main
);
if
(
this
.
extra
.
length
)
writer
.
writePackedInt32
(
2
,
this
.
extra
);
if
(
this
.
side
.
length
)
writer
.
writePackedInt32
(
3
,
this
.
side
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
CtosUpdateDeck
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
CtosUpdateDeck
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
main
=
reader
.
readPackedInt32
();
break
;
case
2
:
message
.
extra
=
reader
.
readPackedInt32
();
break
;
case
3
:
message
.
side
=
reader
.
readPackedInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
CtosUpdateDeck
{
return
CtosUpdateDeck
.
deserialize
(
bytes
);
}
}
export
class
StocJoinGame
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
lflist
?:
number
;
lflist
?:
number
;
rule
?:
number
;
rule
?:
number
;
mode
?:
number
;
mode
?:
number
;
...
@@ -627,512 +788,548 @@ export namespace ygopro {
...
@@ -627,512 +788,548 @@ export namespace ygopro {
start_hand
?:
number
;
start_hand
?:
number
;
draw_count
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
time_limit
?:
number
;
})
{
}
super
();
)
{
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
super
();
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
pb_1
.
Message
.
initialize
(
if
(
"
lflist
"
in
data
&&
data
.
lflist
!=
undefined
)
{
this
,
this
.
lflist
=
data
.
lflist
;
Array
.
isArray
(
data
)
?
data
:
[],
}
0
,
if
(
"
rule
"
in
data
&&
data
.
rule
!=
undefined
)
{
-
1
,
this
.
rule
=
data
.
rule
;
[],
}
this
.
#
one_of_decls
if
(
"
mode
"
in
data
&&
data
.
mode
!=
undefined
)
{
);
this
.
mode
=
data
.
mode
;
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
}
if
(
"
lflist
"
in
data
&&
data
.
lflist
!=
undefined
)
{
if
(
"
duel_rule
"
in
data
&&
data
.
duel_rule
!=
undefined
)
{
this
.
lflist
=
data
.
lflist
;
this
.
duel_rule
=
data
.
duel_rule
;
}
if
(
"
no_check_deck
"
in
data
&&
data
.
no_check_deck
!=
undefined
)
{
this
.
no_check_deck
=
data
.
no_check_deck
;
}
if
(
"
no_shuffle_deck
"
in
data
&&
data
.
no_shuffle_deck
!=
undefined
)
{
this
.
no_shuffle_deck
=
data
.
no_shuffle_deck
;
}
if
(
"
start_lp
"
in
data
&&
data
.
start_lp
!=
undefined
)
{
this
.
start_lp
=
data
.
start_lp
;
}
if
(
"
start_hand
"
in
data
&&
data
.
start_hand
!=
undefined
)
{
this
.
start_hand
=
data
.
start_hand
;
}
if
(
"
draw_count
"
in
data
&&
data
.
draw_count
!=
undefined
)
{
this
.
draw_count
=
data
.
draw_count
;
}
if
(
"
time_limit
"
in
data
&&
data
.
time_limit
!=
undefined
)
{
this
.
time_limit
=
data
.
time_limit
;
}
}
}
get
lflist
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
lflist
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
rule
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
}
set
rule
(
value
:
number
)
{
if
(
"
rule
"
in
data
&&
data
.
rule
!=
undefined
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
)
;
this
.
rule
=
data
.
rule
;
}
}
get
mode
(
)
{
if
(
"
mode
"
in
data
&&
data
.
mode
!=
undefined
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
0
)
as
number
;
this
.
mode
=
data
.
mode
;
}
}
set
mode
(
value
:
number
)
{
if
(
"
duel_rule
"
in
data
&&
data
.
duel_rule
!=
undefined
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
)
;
this
.
duel_rule
=
data
.
duel_rule
;
}
}
get
duel_rule
()
{
if
(
"
no_check_deck
"
in
data
&&
data
.
no_check_deck
!=
undefined
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
4
,
0
)
as
number
;
this
.
no_check_deck
=
data
.
no_check_deck
;
}
set
duel_rule
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
4
,
value
);
}
get
no_check_deck
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
5
,
false
)
as
boolean
;
}
set
no_check_deck
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
5
,
value
);
}
get
no_shuffle_deck
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
6
,
false
)
as
boolean
;
}
set
no_shuffle_deck
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
6
,
value
);
}
get
start_lp
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
7
,
0
)
as
number
;
}
set
start_lp
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
7
,
value
);
}
get
start_hand
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
8
,
0
)
as
number
;
}
set
start_hand
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
8
,
value
);
}
get
draw_count
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
9
,
0
)
as
number
;
}
set
draw_count
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
9
,
value
);
}
get
time_limit
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
10
,
0
)
as
number
;
}
set
time_limit
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
10
,
value
);
}
static
fromObject
(
data
:
{
lflist
?:
number
;
rule
?:
number
;
mode
?:
number
;
duel_rule
?:
number
;
no_check_deck
?:
boolean
;
no_shuffle_deck
?:
boolean
;
start_lp
?:
number
;
start_hand
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
}):
StocJoinGame
{
const
message
=
new
StocJoinGame
({});
if
(
data
.
lflist
!=
null
)
{
message
.
lflist
=
data
.
lflist
;
}
if
(
data
.
rule
!=
null
)
{
message
.
rule
=
data
.
rule
;
}
if
(
data
.
mode
!=
null
)
{
message
.
mode
=
data
.
mode
;
}
if
(
data
.
duel_rule
!=
null
)
{
message
.
duel_rule
=
data
.
duel_rule
;
}
if
(
data
.
no_check_deck
!=
null
)
{
message
.
no_check_deck
=
data
.
no_check_deck
;
}
if
(
data
.
no_shuffle_deck
!=
null
)
{
message
.
no_shuffle_deck
=
data
.
no_shuffle_deck
;
}
if
(
data
.
start_lp
!=
null
)
{
message
.
start_lp
=
data
.
start_lp
;
}
if
(
data
.
start_hand
!=
null
)
{
message
.
start_hand
=
data
.
start_hand
;
}
if
(
data
.
draw_count
!=
null
)
{
message
.
draw_count
=
data
.
draw_count
;
}
if
(
data
.
time_limit
!=
null
)
{
message
.
time_limit
=
data
.
time_limit
;
}
return
message
;
}
}
toObject
()
{
if
(
"
no_shuffle_deck
"
in
data
&&
data
.
no_shuffle_deck
!=
undefined
)
{
const
data
:
{
this
.
no_shuffle_deck
=
data
.
no_shuffle_deck
;
lflist
?:
number
;
rule
?:
number
;
mode
?:
number
;
duel_rule
?:
number
;
no_check_deck
?:
boolean
;
no_shuffle_deck
?:
boolean
;
start_lp
?:
number
;
start_hand
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
}
=
{};
if
(
this
.
lflist
!=
null
)
{
data
.
lflist
=
this
.
lflist
;
}
if
(
this
.
rule
!=
null
)
{
data
.
rule
=
this
.
rule
;
}
if
(
this
.
mode
!=
null
)
{
data
.
mode
=
this
.
mode
;
}
if
(
this
.
duel_rule
!=
null
)
{
data
.
duel_rule
=
this
.
duel_rule
;
}
if
(
this
.
no_check_deck
!=
null
)
{
data
.
no_check_deck
=
this
.
no_check_deck
;
}
if
(
this
.
no_shuffle_deck
!=
null
)
{
data
.
no_shuffle_deck
=
this
.
no_shuffle_deck
;
}
if
(
this
.
start_lp
!=
null
)
{
data
.
start_lp
=
this
.
start_lp
;
}
if
(
this
.
start_hand
!=
null
)
{
data
.
start_hand
=
this
.
start_hand
;
}
if
(
this
.
draw_count
!=
null
)
{
data
.
draw_count
=
this
.
draw_count
;
}
if
(
this
.
time_limit
!=
null
)
{
data
.
time_limit
=
this
.
time_limit
;
}
return
data
;
}
}
serialize
():
Uint8Array
;
if
(
"
start_lp
"
in
data
&&
data
.
start_lp
!=
undefined
)
{
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
this
.
start_lp
=
data
.
start_lp
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
lflist
!=
0
)
writer
.
writeInt32
(
1
,
this
.
lflist
);
if
(
this
.
rule
!=
0
)
writer
.
writeInt32
(
2
,
this
.
rule
);
if
(
this
.
mode
!=
0
)
writer
.
writeInt32
(
3
,
this
.
mode
);
if
(
this
.
duel_rule
!=
0
)
writer
.
writeInt32
(
4
,
this
.
duel_rule
);
if
(
this
.
no_check_deck
!=
false
)
writer
.
writeBool
(
5
,
this
.
no_check_deck
);
if
(
this
.
no_shuffle_deck
!=
false
)
writer
.
writeBool
(
6
,
this
.
no_shuffle_deck
);
if
(
this
.
start_lp
!=
0
)
writer
.
writeInt32
(
7
,
this
.
start_lp
);
if
(
this
.
start_hand
!=
0
)
writer
.
writeInt32
(
8
,
this
.
start_hand
);
if
(
this
.
draw_count
!=
0
)
writer
.
writeInt32
(
9
,
this
.
draw_count
);
if
(
this
.
time_limit
!=
0
)
writer
.
writeInt32
(
10
,
this
.
time_limit
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocJoinGame
{
if
(
"
start_hand
"
in
data
&&
data
.
start_hand
!=
undefined
)
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocJoinGame
();
this
.
start_hand
=
data
.
start_hand
;
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
lflist
=
reader
.
readInt32
();
break
;
case
2
:
message
.
rule
=
reader
.
readInt32
();
break
;
case
3
:
message
.
mode
=
reader
.
readInt32
();
break
;
case
4
:
message
.
duel_rule
=
reader
.
readInt32
();
break
;
case
5
:
message
.
no_check_deck
=
reader
.
readBool
();
break
;
case
6
:
message
.
no_shuffle_deck
=
reader
.
readBool
();
break
;
case
7
:
message
.
start_lp
=
reader
.
readInt32
();
break
;
case
8
:
message
.
start_hand
=
reader
.
readInt32
();
break
;
case
9
:
message
.
draw_count
=
reader
.
readInt32
();
break
;
case
10
:
message
.
time_limit
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
}
serializeBinary
():
Uint8Array
{
if
(
"
draw_count
"
in
data
&&
data
.
draw_count
!=
undefined
)
{
return
this
.
serialize
()
;
this
.
draw_count
=
data
.
draw_count
;
}
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocJoinGame
{
if
(
"
time_limit
"
in
data
&&
data
.
time_limit
!=
undefined
)
{
return
StocJoinGame
.
deserialize
(
bytes
)
;
this
.
time_limit
=
data
.
time_limit
;
}
}
}
}
}
export
class
StocChat
extends
pb_1
.
Message
{
get
lflist
()
{
#
one_of_decls
:
number
[][]
=
[];
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
constructor
(
data
?:
any
[]
|
{
}
player
?:
number
;
set
lflist
(
value
:
number
)
{
msg
?:
string
;
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
})
{
}
super
();
get
rule
()
{
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
}
if
(
"
player
"
in
data
&&
data
.
player
!=
undefined
)
{
set
rule
(
value
:
number
)
{
this
.
player
=
data
.
player
;
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
}
if
(
"
msg
"
in
data
&&
data
.
msg
!=
undefined
)
{
get
mode
()
{
this
.
msg
=
data
.
msg
;
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
0
)
as
number
;
}
}
}
set
mode
(
value
:
number
)
{
}
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
get
player
()
{
}
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
get
duel_rule
()
{
}
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
4
,
0
)
as
number
;
set
player
(
value
:
number
)
{
}
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
set
duel_rule
(
value
:
number
)
{
}
pb_1
.
Message
.
setField
(
this
,
4
,
value
);
get
msg
()
{
}
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
""
)
as
string
;
get
no_check_deck
()
{
}
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
5
,
false
)
as
boolean
;
set
msg
(
value
:
string
)
{
}
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
set
no_check_deck
(
value
:
boolean
)
{
}
pb_1
.
Message
.
setField
(
this
,
5
,
value
);
static
fromObject
(
data
:
{
}
get
no_shuffle_deck
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
6
,
false
)
as
boolean
;
}
set
no_shuffle_deck
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
6
,
value
);
}
get
start_lp
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
7
,
0
)
as
number
;
}
set
start_lp
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
7
,
value
);
}
get
start_hand
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
8
,
0
)
as
number
;
}
set
start_hand
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
8
,
value
);
}
get
draw_count
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
9
,
0
)
as
number
;
}
set
draw_count
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
9
,
value
);
}
get
time_limit
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
10
,
0
)
as
number
;
}
set
time_limit
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
10
,
value
);
}
static
fromObject
(
data
:
{
lflist
?:
number
;
rule
?:
number
;
mode
?:
number
;
duel_rule
?:
number
;
no_check_deck
?:
boolean
;
no_shuffle_deck
?:
boolean
;
start_lp
?:
number
;
start_hand
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
}):
StocJoinGame
{
const
message
=
new
StocJoinGame
({});
if
(
data
.
lflist
!=
null
)
{
message
.
lflist
=
data
.
lflist
;
}
if
(
data
.
rule
!=
null
)
{
message
.
rule
=
data
.
rule
;
}
if
(
data
.
mode
!=
null
)
{
message
.
mode
=
data
.
mode
;
}
if
(
data
.
duel_rule
!=
null
)
{
message
.
duel_rule
=
data
.
duel_rule
;
}
if
(
data
.
no_check_deck
!=
null
)
{
message
.
no_check_deck
=
data
.
no_check_deck
;
}
if
(
data
.
no_shuffle_deck
!=
null
)
{
message
.
no_shuffle_deck
=
data
.
no_shuffle_deck
;
}
if
(
data
.
start_lp
!=
null
)
{
message
.
start_lp
=
data
.
start_lp
;
}
if
(
data
.
start_hand
!=
null
)
{
message
.
start_hand
=
data
.
start_hand
;
}
if
(
data
.
draw_count
!=
null
)
{
message
.
draw_count
=
data
.
draw_count
;
}
if
(
data
.
time_limit
!=
null
)
{
message
.
time_limit
=
data
.
time_limit
;
}
return
message
;
}
toObject
()
{
const
data
:
{
lflist
?:
number
;
rule
?:
number
;
mode
?:
number
;
duel_rule
?:
number
;
no_check_deck
?:
boolean
;
no_shuffle_deck
?:
boolean
;
start_lp
?:
number
;
start_hand
?:
number
;
draw_count
?:
number
;
time_limit
?:
number
;
}
=
{};
if
(
this
.
lflist
!=
null
)
{
data
.
lflist
=
this
.
lflist
;
}
if
(
this
.
rule
!=
null
)
{
data
.
rule
=
this
.
rule
;
}
if
(
this
.
mode
!=
null
)
{
data
.
mode
=
this
.
mode
;
}
if
(
this
.
duel_rule
!=
null
)
{
data
.
duel_rule
=
this
.
duel_rule
;
}
if
(
this
.
no_check_deck
!=
null
)
{
data
.
no_check_deck
=
this
.
no_check_deck
;
}
if
(
this
.
no_shuffle_deck
!=
null
)
{
data
.
no_shuffle_deck
=
this
.
no_shuffle_deck
;
}
if
(
this
.
start_lp
!=
null
)
{
data
.
start_lp
=
this
.
start_lp
;
}
if
(
this
.
start_hand
!=
null
)
{
data
.
start_hand
=
this
.
start_hand
;
}
if
(
this
.
draw_count
!=
null
)
{
data
.
draw_count
=
this
.
draw_count
;
}
if
(
this
.
time_limit
!=
null
)
{
data
.
time_limit
=
this
.
time_limit
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
lflist
!=
0
)
writer
.
writeInt32
(
1
,
this
.
lflist
);
if
(
this
.
rule
!=
0
)
writer
.
writeInt32
(
2
,
this
.
rule
);
if
(
this
.
mode
!=
0
)
writer
.
writeInt32
(
3
,
this
.
mode
);
if
(
this
.
duel_rule
!=
0
)
writer
.
writeInt32
(
4
,
this
.
duel_rule
);
if
(
this
.
no_check_deck
!=
false
)
writer
.
writeBool
(
5
,
this
.
no_check_deck
);
if
(
this
.
no_shuffle_deck
!=
false
)
writer
.
writeBool
(
6
,
this
.
no_shuffle_deck
);
if
(
this
.
start_lp
!=
0
)
writer
.
writeInt32
(
7
,
this
.
start_lp
);
if
(
this
.
start_hand
!=
0
)
writer
.
writeInt32
(
8
,
this
.
start_hand
);
if
(
this
.
draw_count
!=
0
)
writer
.
writeInt32
(
9
,
this
.
draw_count
);
if
(
this
.
time_limit
!=
0
)
writer
.
writeInt32
(
10
,
this
.
time_limit
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocJoinGame
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocJoinGame
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
lflist
=
reader
.
readInt32
();
break
;
case
2
:
message
.
rule
=
reader
.
readInt32
();
break
;
case
3
:
message
.
mode
=
reader
.
readInt32
();
break
;
case
4
:
message
.
duel_rule
=
reader
.
readInt32
();
break
;
case
5
:
message
.
no_check_deck
=
reader
.
readBool
();
break
;
case
6
:
message
.
no_shuffle_deck
=
reader
.
readBool
();
break
;
case
7
:
message
.
start_lp
=
reader
.
readInt32
();
break
;
case
8
:
message
.
start_hand
=
reader
.
readInt32
();
break
;
case
9
:
message
.
draw_count
=
reader
.
readInt32
();
break
;
case
10
:
message
.
time_limit
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocJoinGame
{
return
StocJoinGame
.
deserialize
(
bytes
);
}
}
export
class
StocChat
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
player
?:
number
;
player
?:
number
;
msg
?:
string
;
msg
?:
string
;
}):
StocChat
{
}
const
message
=
new
StocChat
({});
)
{
if
(
data
.
player
!=
null
)
{
super
();
message
.
player
=
data
.
player
;
pb_1
.
Message
.
initialize
(
}
this
,
if
(
data
.
msg
!=
null
)
{
Array
.
isArray
(
data
)
?
data
:
[],
message
.
msg
=
data
.
msg
;
0
,
}
-
1
,
return
message
;
[],
}
this
.
#
one_of_decls
toObject
()
{
);
const
data
:
{
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
player
?:
number
;
if
(
"
player
"
in
data
&&
data
.
player
!=
undefined
)
{
msg
?:
string
;
this
.
player
=
data
.
player
;
}
=
{};
}
if
(
this
.
player
!=
null
)
{
if
(
"
msg
"
in
data
&&
data
.
msg
!=
undefined
)
{
data
.
player
=
this
.
player
;
this
.
msg
=
data
.
msg
;
}
}
if
(
this
.
msg
!=
null
)
{
}
data
.
msg
=
this
.
msg
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
player
!=
0
)
writer
.
writeInt32
(
1
,
this
.
player
);
if
(
this
.
msg
.
length
)
writer
.
writeString
(
2
,
this
.
msg
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocChat
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocChat
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
player
=
reader
.
readInt32
();
break
;
case
2
:
message
.
msg
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocChat
{
return
StocChat
.
deserialize
(
bytes
);
}
}
}
export
class
StocHsPlayerEnter
extends
pb_1
.
Message
{
get
player
()
{
#
one_of_decls
:
number
[][]
=
[];
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
constructor
(
data
?:
any
[]
|
{
}
name
?:
string
;
set
player
(
value
:
number
)
{
pos
?:
number
;
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
})
{
}
super
();
get
msg
()
{
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
""
)
as
string
;
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
}
if
(
"
name
"
in
data
&&
data
.
name
!=
undefined
)
{
set
msg
(
value
:
string
)
{
this
.
name
=
data
.
name
;
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
}
if
(
"
pos
"
in
data
&&
data
.
pos
!=
undefined
)
{
static
fromObject
(
data
:
{
player
?:
number
;
msg
?:
string
}):
StocChat
{
this
.
pos
=
data
.
pos
;
const
message
=
new
StocChat
({});
}
if
(
data
.
player
!=
null
)
{
}
message
.
player
=
data
.
player
;
}
}
get
name
()
{
if
(
data
.
msg
!=
null
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
""
)
as
string
;
message
.
msg
=
data
.
msg
;
}
}
set
name
(
value
:
string
)
{
return
message
;
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
}
toObject
()
{
get
pos
()
{
const
data
:
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
player
?:
number
;
}
msg
?:
string
;
set
pos
(
value
:
number
)
{
}
=
{};
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
if
(
this
.
player
!=
null
)
{
}
data
.
player
=
this
.
player
;
static
fromObject
(
data
:
{
}
if
(
this
.
msg
!=
null
)
{
data
.
msg
=
this
.
msg
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
player
!=
0
)
writer
.
writeInt32
(
1
,
this
.
player
);
if
(
this
.
msg
.
length
)
writer
.
writeString
(
2
,
this
.
msg
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocChat
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocChat
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
player
=
reader
.
readInt32
();
break
;
case
2
:
message
.
msg
=
reader
.
readString
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocChat
{
return
StocChat
.
deserialize
(
bytes
);
}
}
export
class
StocHsPlayerEnter
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
name
?:
string
;
name
?:
string
;
pos
?:
number
;
pos
?:
number
;
}):
StocHsPlayerEnter
{
}
const
message
=
new
StocHsPlayerEnter
({});
)
{
if
(
data
.
name
!=
null
)
{
super
();
message
.
name
=
data
.
name
;
pb_1
.
Message
.
initialize
(
}
this
,
if
(
data
.
pos
!=
null
)
{
Array
.
isArray
(
data
)
?
data
:
[],
message
.
pos
=
data
.
pos
;
0
,
}
-
1
,
return
message
;
[],
}
this
.
#
one_of_decls
toObject
()
{
);
const
data
:
{
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
name
?:
string
;
if
(
"
name
"
in
data
&&
data
.
name
!=
undefined
)
{
pos
?:
number
;
this
.
name
=
data
.
name
;
}
=
{};
}
if
(
this
.
name
!=
null
)
{
if
(
"
pos
"
in
data
&&
data
.
pos
!=
undefined
)
{
data
.
name
=
this
.
name
;
this
.
pos
=
data
.
pos
;
}
}
if
(
this
.
pos
!=
null
)
{
}
data
.
pos
=
this
.
pos
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
name
.
length
)
writer
.
writeString
(
1
,
this
.
name
);
if
(
this
.
pos
!=
0
)
writer
.
writeInt32
(
2
,
this
.
pos
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocHsPlayerEnter
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocHsPlayerEnter
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
name
=
reader
.
readString
();
break
;
case
2
:
message
.
pos
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocHsPlayerEnter
{
return
StocHsPlayerEnter
.
deserialize
(
bytes
);
}
}
}
export
class
StocTypeChange
extends
pb_1
.
Message
{
get
name
()
{
#
one_of_decls
:
number
[][]
=
[];
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
""
)
as
string
;
constructor
(
data
?:
any
[]
|
{
}
type
?:
number
;
set
name
(
value
:
string
)
{
})
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
super
();
}
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
get
pos
()
{
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
if
(
"
type
"
in
data
&&
data
.
type
!=
undefined
)
{
}
this
.
type
=
data
.
type
;
set
pos
(
value
:
number
)
{
}
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
}
}
static
fromObject
(
data
:
{
get
type
()
{
name
?:
string
;
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
pos
?:
number
;
}
}):
StocHsPlayerEnter
{
set
type
(
value
:
number
)
{
const
message
=
new
StocHsPlayerEnter
({});
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
if
(
data
.
name
!=
null
)
{
}
message
.
name
=
data
.
name
;
static
fromObject
(
data
:
{
}
if
(
data
.
pos
!=
null
)
{
message
.
pos
=
data
.
pos
;
}
return
message
;
}
toObject
()
{
const
data
:
{
name
?:
string
;
pos
?:
number
;
}
=
{};
if
(
this
.
name
!=
null
)
{
data
.
name
=
this
.
name
;
}
if
(
this
.
pos
!=
null
)
{
data
.
pos
=
this
.
pos
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
name
.
length
)
writer
.
writeString
(
1
,
this
.
name
);
if
(
this
.
pos
!=
0
)
writer
.
writeInt32
(
2
,
this
.
pos
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocHsPlayerEnter
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocHsPlayerEnter
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
name
=
reader
.
readString
();
break
;
case
2
:
message
.
pos
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocHsPlayerEnter
{
return
StocHsPlayerEnter
.
deserialize
(
bytes
);
}
}
export
class
StocTypeChange
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
type
?:
number
;
type
?:
number
;
}):
StocTypeChange
{
}
const
message
=
new
StocTypeChange
({});
)
{
if
(
data
.
type
!=
null
)
{
super
();
message
.
type
=
data
.
type
;
pb_1
.
Message
.
initialize
(
}
this
,
return
message
;
Array
.
isArray
(
data
)
?
data
:
[],
}
0
,
toObject
()
{
-
1
,
const
data
:
{
[],
type
?:
number
;
this
.
#
one_of_decls
}
=
{};
);
if
(
this
.
type
!=
null
)
{
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
data
.
type
=
this
.
type
;
if
(
"
type
"
in
data
&&
data
.
type
!=
undefined
)
{
}
this
.
type
=
data
.
type
;
return
data
;
}
}
}
serialize
():
Uint8Array
;
}
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
get
type
()
{
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
}
if
(
this
.
type
!=
0
)
set
type
(
value
:
number
)
{
writer
.
writeInt32
(
1
,
this
.
type
);
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
if
(
!
w
)
}
return
writer
.
getResultBuffer
();
static
fromObject
(
data
:
{
type
?:
number
}):
StocTypeChange
{
}
const
message
=
new
StocTypeChange
({});
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocTypeChange
{
if
(
data
.
type
!=
null
)
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocTypeChange
();
message
.
type
=
data
.
type
;
while
(
reader
.
nextField
())
{
}
if
(
reader
.
isEndGroup
())
return
message
;
break
;
}
switch
(
reader
.
getFieldNumber
())
{
toObject
()
{
case
1
:
const
data
:
{
message
.
type
=
reader
.
readInt32
();
type
?:
number
;
break
;
}
=
{};
default
:
reader
.
skipField
();
if
(
this
.
type
!=
null
)
{
}
data
.
type
=
this
.
type
;
}
}
return
message
;
return
data
;
}
}
serializeBinary
():
Uint8Array
{
serialize
():
Uint8Array
;
return
this
.
serialize
();
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
}
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocTypeChange
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
return
StocTypeChange
.
deserialize
(
bytes
);
if
(
this
.
type
!=
0
)
writer
.
writeInt32
(
1
,
this
.
type
);
}
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocTypeChange
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
StocTypeChange
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
type
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
StocTypeChange
{
return
StocTypeChange
.
deserialize
(
bytes
);
}
}
}
}
}
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