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247ad7f3
Commit
247ad7f3
authored
May 14, 2023
by
Chunchi Che
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Plain Diff
impl attack in store
parent
848d06a7
Pipeline
#21664
passed with stages
in 10 minutes and 35 seconds
Changes
5
Pipelines
1
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5 changed files
with
33 additions
and
1 deletion
+33
-1
src/service/duel/attack.ts
src/service/duel/attack.ts
+25
-1
src/service/duel/reloadField.ts
src/service/duel/reloadField.ts
+1
-0
src/service/duel/start.ts
src/service/duel/start.ts
+3
-0
src/stores/matStore/store.ts
src/stores/matStore/store.ts
+2
-0
src/stores/matStore/types.ts
src/stores/matStore/types.ts
+2
-0
No files found.
src/service/duel/attack.ts
View file @
247ad7f3
import
{
ygopro
}
from
"
@/api
"
;
import
{
fetchEsHintMeta
}
from
"
@/stores
"
;
import
{
fetchEsHintMeta
,
matStore
}
from
"
@/stores
"
;
export
default
(
attack
:
ygopro
.
StocGameMessage
.
MsgAttack
)
=>
{
fetchEsHintMeta
({
originMsg
:
"
「[?]」攻击时
"
,
location
:
attack
.
attacker_location
,
});
const
attacker
=
matStore
.
in
(
attack
.
attacker_location
.
location
)
.
of
(
attack
.
attacker_location
.
controler
)
.
at
(
attack
.
attacker_location
.
sequence
);
if
(
attacker
)
{
if
(
attack
.
direct_attack
)
{
attacker
.
directAttack
=
true
;
setTimeout
(()
=>
(
attacker
.
directAttack
=
false
),
500
);
}
else
{
const
target
=
matStore
.
in
(
attack
.
target_location
.
location
)
.
of
(
attack
.
target_location
.
controler
)
.
at
(
attack
.
target_location
.
sequence
);
if
(
target
)
{
attacker
.
attackTarget
=
target
;
setTimeout
(()
=>
(
attacker
.
attackTarget
=
undefined
),
500
);
}
}
}
};
src/service/duel/reloadField.ts
View file @
247ad7f3
...
...
@@ -52,6 +52,7 @@ function reloadDuelField(
counters
:
{},
focus
:
false
,
chaining
:
false
,
directAttack
:
false
,
reload
:
true
,
};
});
...
...
src/service/duel/start.ts
View file @
247ad7f3
...
...
@@ -41,6 +41,7 @@ export default (start: ygopro.StocGameMessage.MsgStart) => {
},
focus
:
false
,
chaining
:
false
,
directAttack
:
false
,
counters
:
{},
idleInteractivities
:
[],
});
...
...
@@ -59,6 +60,7 @@ export default (start: ygopro.StocGameMessage.MsgStart) => {
},
focus
:
false
,
chaining
:
false
,
directAttack
:
false
,
counters
:
{},
idleInteractivities
:
[],
});
...
...
@@ -78,6 +80,7 @@ export default (start: ygopro.StocGameMessage.MsgStart) => {
},
focus
:
false
,
chaining
:
false
,
directAttack
:
false
,
counters
:
{},
idleInteractivities
:
[],
});
...
...
src/stores/matStore/store.ts
View file @
247ad7f3
...
...
@@ -43,6 +43,7 @@ class CardArray extends Array<CardState> implements ArrayCardState {
},
focus
:
focus
??
false
,
chaining
:
false
,
directAttack
:
false
,
counters
:
{},
idleInteractivities
:
[],
});
...
...
@@ -164,6 +165,7 @@ const genBlock = (zone: ygopro.CardZone, n: number) =>
},
focus
:
false
,
chaining
:
false
,
directAttack
:
false
,
idleInteractivities
:
[],
counters
:
{},
}));
...
...
src/stores/matStore/types.ts
View file @
247ad7f3
...
...
@@ -132,6 +132,8 @@ export interface CardState {
};
// 位置信息,叫location的原因是为了和ygo对齐
focus
:
boolean
;
// 用于实现动画效果,当这个字段为true时,该张卡片会被放大并在屏幕中央展示
chaining
:
boolean
;
// 是否在连锁中
directAttack
:
boolean
;
// 是否正在直接攻击为玩家
attackTarget
?:
CardState
;
// 攻击目标。(嵌套结构可行么?)
idleInteractivities
:
Interactivity
<
number
>
[];
// IDLE状态下的互动信息
placeInteractivity
?:
Interactivity
<
{
controler
:
number
;
...
...
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