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Neos
Commits
084d4c3b
Commit
084d4c3b
authored
Jan 16, 2023
by
chechunchi
Browse files
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sync neos-protobuf
parent
7c2fa984
Pipeline
#19607
passed with stages
in 3 minutes and 7 seconds
Changes
2
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1
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2 changed files
with
729 additions
and
7 deletions
+729
-7
neos-protobuf
neos-protobuf
+1
-1
src/api/ocgcore/idl/ocgcore.ts
src/api/ocgcore/idl/ocgcore.ts
+728
-6
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neos-protobuf
@
a6ff7915
Subproject commit a
5908affcf8a663bd2d5e0bf8acf9f77162f7d64
Subproject commit a
6ff791566b10e716210678371d74e62cd128ad9
src/api/ocgcore/idl/ocgcore.ts
View file @
084d4c3b
...
...
@@ -2420,7 +2420,7 @@ export namespace ygopro {
}
}
export
class
CtosGameMsgResponse
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[[
1
,
2
,
3
,
4
,
5
,
6
,
7
]];
#
one_of_decls
:
number
[][]
=
[[
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
]];
constructor
(
data
?:
|
any
[]
...
...
@@ -2433,6 +2433,7 @@ export namespace ygopro {
select_effect_yn
?:
never
;
select_position
?:
never
;
select_option
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
select_idle_cmd
?:
never
;
...
...
@@ -2442,6 +2443,7 @@ export namespace ygopro {
select_effect_yn
?:
never
;
select_position
?:
never
;
select_option
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
select_idle_cmd
?:
never
;
...
...
@@ -2451,6 +2453,7 @@ export namespace ygopro {
select_effect_yn
?:
never
;
select_position
?:
never
;
select_option
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
select_idle_cmd
?:
never
;
...
...
@@ -2460,6 +2463,7 @@ export namespace ygopro {
select_effect_yn
?:
never
;
select_position
?:
never
;
select_option
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
select_idle_cmd
?:
never
;
...
...
@@ -2469,6 +2473,7 @@ export namespace ygopro {
select_effect_yn
?:
CtosGameMsgResponse
.
SelectEffectYnResponse
;
select_position
?:
never
;
select_option
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
select_idle_cmd
?:
never
;
...
...
@@ -2478,6 +2483,7 @@ export namespace ygopro {
select_effect_yn
?:
never
;
select_position
?:
CtosGameMsgResponse
.
SelectPositionResponse
;
select_option
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
select_idle_cmd
?:
never
;
...
...
@@ -2487,6 +2493,17 @@ export namespace ygopro {
select_effect_yn
?:
never
;
select_position
?:
never
;
select_option
?:
CtosGameMsgResponse
.
SelectOptionResponse
;
select_battle_cmd
?:
never
;
}
|
{
select_idle_cmd
?:
never
;
select_place
?:
never
;
select_card
?:
never
;
select_chain
?:
never
;
select_effect_yn
?:
never
;
select_position
?:
never
;
select_option
?:
never
;
select_battle_cmd
?:
CtosGameMsgResponse
.
SelectBattleCmdResponse
;
}
))
)
{
...
...
@@ -2521,6 +2538,12 @@ export namespace ygopro {
if
(
"
select_option
"
in
data
&&
data
.
select_option
!=
undefined
)
{
this
.
select_option
=
data
.
select_option
;
}
if
(
"
select_battle_cmd
"
in
data
&&
data
.
select_battle_cmd
!=
undefined
)
{
this
.
select_battle_cmd
=
data
.
select_battle_cmd
;
}
}
}
get
select_idle_cmd
()
{
...
...
@@ -2614,6 +2637,19 @@ export namespace ygopro {
get
has_select_option
()
{
return
pb_1
.
Message
.
getField
(
this
,
7
)
!=
null
;
}
get
select_battle_cmd
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CtosGameMsgResponse
.
SelectBattleCmdResponse
,
8
)
as
CtosGameMsgResponse
.
SelectBattleCmdResponse
;
}
set
select_battle_cmd
(
value
:
CtosGameMsgResponse
.
SelectBattleCmdResponse
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
8
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_select_battle_cmd
()
{
return
pb_1
.
Message
.
getField
(
this
,
8
)
!=
null
;
}
get
gameMsgResponse
()
{
const
cases
:
{
[
index
:
number
]:
...
...
@@ -2624,7 +2660,8 @@ export namespace ygopro {
|
"
select_chain
"
|
"
select_effect_yn
"
|
"
select_position
"
|
"
select_option
"
;
|
"
select_option
"
|
"
select_battle_cmd
"
;
}
=
{
0
:
"
none
"
,
1
:
"
select_idle_cmd
"
,
...
...
@@ -2634,8 +2671,11 @@ export namespace ygopro {
5
:
"
select_effect_yn
"
,
6
:
"
select_position
"
,
7
:
"
select_option
"
,
8
:
"
select_battle_cmd
"
,
};
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
1
,
2
,
3
,
4
,
5
,
6
,
7
])];
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
])
];
}
static
fromObject
(
data
:
{
select_idle_cmd
?:
ReturnType
<
...
...
@@ -2659,6 +2699,9 @@ export namespace ygopro {
select_option
?:
ReturnType
<
typeof
CtosGameMsgResponse
.
SelectOptionResponse
.
prototype
.
toObject
>
;
select_battle_cmd
?:
ReturnType
<
typeof
CtosGameMsgResponse
.
SelectBattleCmdResponse
.
prototype
.
toObject
>
;
}):
CtosGameMsgResponse
{
const
message
=
new
CtosGameMsgResponse
({});
if
(
data
.
select_idle_cmd
!=
null
)
{
...
...
@@ -2698,6 +2741,12 @@ export namespace ygopro {
data
.
select_option
);
}
if
(
data
.
select_battle_cmd
!=
null
)
{
message
.
select_battle_cmd
=
CtosGameMsgResponse
.
SelectBattleCmdResponse
.
fromObject
(
data
.
select_battle_cmd
);
}
return
message
;
}
toObject
()
{
...
...
@@ -2723,6 +2772,9 @@ export namespace ygopro {
select_option
?:
ReturnType
<
typeof
CtosGameMsgResponse
.
SelectOptionResponse
.
prototype
.
toObject
>
;
select_battle_cmd
?:
ReturnType
<
typeof
CtosGameMsgResponse
.
SelectBattleCmdResponse
.
prototype
.
toObject
>
;
}
=
{};
if
(
this
.
select_idle_cmd
!=
null
)
{
data
.
select_idle_cmd
=
this
.
select_idle_cmd
.
toObject
();
...
...
@@ -2745,6 +2797,9 @@ export namespace ygopro {
if
(
this
.
select_option
!=
null
)
{
data
.
select_option
=
this
.
select_option
.
toObject
();
}
if
(
this
.
select_battle_cmd
!=
null
)
{
data
.
select_battle_cmd
=
this
.
select_battle_cmd
.
toObject
();
}
return
data
;
}
serialize
():
Uint8Array
;
...
...
@@ -2779,6 +2834,10 @@ export namespace ygopro {
writer
.
writeMessage
(
7
,
this
.
select_option
,
()
=>
this
.
select_option
.
serialize
(
writer
)
);
if
(
this
.
has_select_battle_cmd
)
writer
.
writeMessage
(
8
,
this
.
select_battle_cmd
,
()
=>
this
.
select_battle_cmd
.
serialize
(
writer
)
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
...
...
@@ -2852,6 +2911,16 @@ export namespace ygopro {
CtosGameMsgResponse
.
SelectOptionResponse
.
deserialize
(
reader
))
);
break
;
case
8
:
reader
.
readMessage
(
message
.
select_battle_cmd
,
()
=>
(
message
.
select_battle_cmd
=
CtosGameMsgResponse
.
SelectBattleCmdResponse
.
deserialize
(
reader
))
);
break
;
default
:
reader
.
skipField
();
}
...
...
@@ -3486,6 +3555,88 @@ export namespace ygopro {
return
SelectOptionResponse
.
deserialize
(
bytes
);
}
}
export
class
SelectBattleCmdResponse
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
selected_cmd
?:
number
;
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
selected_cmd
"
in
data
&&
data
.
selected_cmd
!=
undefined
)
{
this
.
selected_cmd
=
data
.
selected_cmd
;
}
}
}
get
selected_cmd
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
selected_cmd
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
static
fromObject
(
data
:
{
selected_cmd
?:
number
;
}):
SelectBattleCmdResponse
{
const
message
=
new
SelectBattleCmdResponse
({});
if
(
data
.
selected_cmd
!=
null
)
{
message
.
selected_cmd
=
data
.
selected_cmd
;
}
return
message
;
}
toObject
()
{
const
data
:
{
selected_cmd
?:
number
;
}
=
{};
if
(
this
.
selected_cmd
!=
null
)
{
data
.
selected_cmd
=
this
.
selected_cmd
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
selected_cmd
!=
0
)
writer
.
writeInt32
(
1
,
this
.
selected_cmd
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
SelectBattleCmdResponse
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
SelectBattleCmdResponse
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
selected_cmd
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
SelectBattleCmdResponse
{
return
SelectBattleCmdResponse
.
deserialize
(
bytes
);
}
}
}
export
class
StocJoinGame
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
...
...
@@ -4866,7 +5017,7 @@ export namespace ygopro {
}
export
class
StocGameMessage
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[
[
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
11
,
12
,
13
,
14
],
[
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
11
,
12
,
13
,
14
,
15
],
];
constructor
(
data
?:
...
...
@@ -4887,6 +5038,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -4903,6 +5055,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -4919,6 +5072,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -4935,6 +5089,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -4951,6 +5106,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -4967,6 +5123,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -4983,6 +5140,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -4999,6 +5157,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5015,6 +5174,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5031,6 +5191,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5047,6 +5208,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5063,6 +5225,7 @@ export namespace ygopro {
select_position
?:
StocGameMessage
.
MsgSelectPosition
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5079,6 +5242,7 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
StocGameMessage
.
MsgSelectOption
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5095,6 +5259,24 @@ export namespace ygopro {
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
StocGameMessage
.
MsgShuffleHand
;
select_battle_cmd
?:
never
;
}
|
{
start
?:
never
;
draw
?:
never
;
new_turn
?:
never
;
new_phase
?:
never
;
hint
?:
never
;
select_idle_cmd
?:
never
;
select_place
?:
never
;
move
?:
never
;
select_card
?:
never
;
select_chain
?:
never
;
select_effect_yn
?:
never
;
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
StocGameMessage
.
MsgSelectBattleCmd
;
}
))
)
{
...
...
@@ -5150,6 +5332,12 @@ export namespace ygopro {
if
(
"
shuffle_hand
"
in
data
&&
data
.
shuffle_hand
!=
undefined
)
{
this
.
shuffle_hand
=
data
.
shuffle_hand
;
}
if
(
"
select_battle_cmd
"
in
data
&&
data
.
select_battle_cmd
!=
undefined
)
{
this
.
select_battle_cmd
=
data
.
select_battle_cmd
;
}
}
}
get
start
()
{
...
...
@@ -5334,6 +5522,19 @@ export namespace ygopro {
get
has_shuffle_hand
()
{
return
pb_1
.
Message
.
getField
(
this
,
14
)
!=
null
;
}
get
select_battle_cmd
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocGameMessage
.
MsgSelectBattleCmd
,
15
)
as
StocGameMessage
.
MsgSelectBattleCmd
;
}
set
select_battle_cmd
(
value
:
StocGameMessage
.
MsgSelectBattleCmd
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
15
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_select_battle_cmd
()
{
return
pb_1
.
Message
.
getField
(
this
,
15
)
!=
null
;
}
get
gameMsg
()
{
const
cases
:
{
[
index
:
number
]:
...
...
@@ -5351,7 +5552,8 @@ export namespace ygopro {
|
"
select_effect_yn
"
|
"
select_position
"
|
"
select_option
"
|
"
shuffle_hand
"
;
|
"
shuffle_hand
"
|
"
select_battle_cmd
"
;
}
=
{
0
:
"
none
"
,
1
:
"
start
"
,
...
...
@@ -5368,11 +5570,12 @@ export namespace ygopro {
12
:
"
select_position
"
,
13
:
"
select_option
"
,
14
:
"
shuffle_hand
"
,
15
:
"
select_battle_cmd
"
,
};
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
11
,
12
,
13
,
14
]
[
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
11
,
12
,
13
,
14
,
15
]
)
];
}
...
...
@@ -5411,6 +5614,9 @@ export namespace ygopro {
shuffle_hand
?:
ReturnType
<
typeof
StocGameMessage
.
MsgShuffleHand
.
prototype
.
toObject
>
;
select_battle_cmd
?:
ReturnType
<
typeof
StocGameMessage
.
MsgSelectBattleCmd
.
prototype
.
toObject
>
;
}):
StocGameMessage
{
const
message
=
new
StocGameMessage
({});
if
(
data
.
start
!=
null
)
{
...
...
@@ -5473,6 +5679,10 @@ export namespace ygopro {
data
.
shuffle_hand
);
}
if
(
data
.
select_battle_cmd
!=
null
)
{
message
.
select_battle_cmd
=
StocGameMessage
.
MsgSelectBattleCmd
.
fromObject
(
data
.
select_battle_cmd
);
}
return
message
;
}
toObject
()
{
...
...
@@ -5511,6 +5721,9 @@ export namespace ygopro {
shuffle_hand
?:
ReturnType
<
typeof
StocGameMessage
.
MsgShuffleHand
.
prototype
.
toObject
>
;
select_battle_cmd
?:
ReturnType
<
typeof
StocGameMessage
.
MsgSelectBattleCmd
.
prototype
.
toObject
>
;
}
=
{};
if
(
this
.
start
!=
null
)
{
data
.
start
=
this
.
start
.
toObject
();
...
...
@@ -5554,6 +5767,9 @@ export namespace ygopro {
if
(
this
.
shuffle_hand
!=
null
)
{
data
.
shuffle_hand
=
this
.
shuffle_hand
.
toObject
();
}
if
(
this
.
select_battle_cmd
!=
null
)
{
data
.
select_battle_cmd
=
this
.
select_battle_cmd
.
toObject
();
}
return
data
;
}
serialize
():
Uint8Array
;
...
...
@@ -5608,6 +5824,10 @@ export namespace ygopro {
writer
.
writeMessage
(
14
,
this
.
shuffle_hand
,
()
=>
this
.
shuffle_hand
.
serialize
(
writer
)
);
if
(
this
.
has_select_battle_cmd
)
writer
.
writeMessage
(
15
,
this
.
select_battle_cmd
,
()
=>
this
.
select_battle_cmd
.
serialize
(
writer
)
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocGameMessage
{
...
...
@@ -5724,6 +5944,14 @@ export namespace ygopro {
StocGameMessage
.
MsgShuffleHand
.
deserialize
(
reader
))
);
break
;
case
15
:
reader
.
readMessage
(
message
.
select_battle_cmd
,
()
=>
(
message
.
select_battle_cmd
=
StocGameMessage
.
MsgSelectBattleCmd
.
deserialize
(
reader
))
);
break
;
default
:
reader
.
skipField
();
}
...
...
@@ -8852,5 +9080,499 @@ export namespace ygopro {
return
MsgShuffleHand
.
deserialize
(
bytes
);
}
}
export
class
MsgSelectBattleCmd
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
player
?:
number
;
battle_cmds
?:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
[];
enable_m2
?:
boolean
;
enable_ep
?:
boolean
;
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[
2
],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
player
"
in
data
&&
data
.
player
!=
undefined
)
{
this
.
player
=
data
.
player
;
}
if
(
"
battle_cmds
"
in
data
&&
data
.
battle_cmds
!=
undefined
)
{
this
.
battle_cmds
=
data
.
battle_cmds
;
}
if
(
"
enable_m2
"
in
data
&&
data
.
enable_m2
!=
undefined
)
{
this
.
enable_m2
=
data
.
enable_m2
;
}
if
(
"
enable_ep
"
in
data
&&
data
.
enable_ep
!=
undefined
)
{
this
.
enable_ep
=
data
.
enable_ep
;
}
}
}
get
player
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
player
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
battle_cmds
()
{
return
pb_1
.
Message
.
getRepeatedWrapperField
(
this
,
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
,
2
)
as
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
[];
}
set
battle_cmds
(
value
:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
[])
{
pb_1
.
Message
.
setRepeatedWrapperField
(
this
,
2
,
value
);
}
get
enable_m2
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
false
)
as
boolean
;
}
set
enable_m2
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
get
enable_ep
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
4
,
false
)
as
boolean
;
}
set
enable_ep
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
4
,
value
);
}
static
fromObject
(
data
:
{
player
?:
number
;
battle_cmds
?:
ReturnType
<
typeof
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
prototype
.
toObject
>
[];
enable_m2
?:
boolean
;
enable_ep
?:
boolean
;
}):
MsgSelectBattleCmd
{
const
message
=
new
MsgSelectBattleCmd
({});
if
(
data
.
player
!=
null
)
{
message
.
player
=
data
.
player
;
}
if
(
data
.
battle_cmds
!=
null
)
{
message
.
battle_cmds
=
data
.
battle_cmds
.
map
((
item
)
=>
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
fromObject
(
item
)
);
}
if
(
data
.
enable_m2
!=
null
)
{
message
.
enable_m2
=
data
.
enable_m2
;
}
if
(
data
.
enable_ep
!=
null
)
{
message
.
enable_ep
=
data
.
enable_ep
;
}
return
message
;
}
toObject
()
{
const
data
:
{
player
?:
number
;
battle_cmds
?:
ReturnType
<
typeof
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
prototype
.
toObject
>
[];
enable_m2
?:
boolean
;
enable_ep
?:
boolean
;
}
=
{};
if
(
this
.
player
!=
null
)
{
data
.
player
=
this
.
player
;
}
if
(
this
.
battle_cmds
!=
null
)
{
data
.
battle_cmds
=
this
.
battle_cmds
.
map
(
(
item
:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
)
=>
item
.
toObject
()
);
}
if
(
this
.
enable_m2
!=
null
)
{
data
.
enable_m2
=
this
.
enable_m2
;
}
if
(
this
.
enable_ep
!=
null
)
{
data
.
enable_ep
=
this
.
enable_ep
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
player
!=
0
)
writer
.
writeInt32
(
1
,
this
.
player
);
if
(
this
.
battle_cmds
.
length
)
writer
.
writeRepeatedMessage
(
2
,
this
.
battle_cmds
,
(
item
:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
)
=>
item
.
serialize
(
writer
)
);
if
(
this
.
enable_m2
!=
false
)
writer
.
writeBool
(
3
,
this
.
enable_m2
);
if
(
this
.
enable_ep
!=
false
)
writer
.
writeBool
(
4
,
this
.
enable_ep
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
MsgSelectBattleCmd
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
MsgSelectBattleCmd
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
player
=
reader
.
readInt32
();
break
;
case
2
:
reader
.
readMessage
(
message
.
battle_cmds
,
()
=>
pb_1
.
Message
.
addToRepeatedWrapperField
(
message
,
2
,
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
deserialize
(
reader
),
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
)
);
break
;
case
3
:
message
.
enable_m2
=
reader
.
readBool
();
break
;
case
4
:
message
.
enable_ep
=
reader
.
readBool
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
MsgSelectBattleCmd
{
return
MsgSelectBattleCmd
.
deserialize
(
bytes
);
}
}
export
namespace
MsgSelectBattleCmd
{
export
class
BattleCmd
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
battle_type
?:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleType
;
battle_datas
?:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
[];
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[
2
],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
battle_type
"
in
data
&&
data
.
battle_type
!=
undefined
)
{
this
.
battle_type
=
data
.
battle_type
;
}
if
(
"
battle_datas
"
in
data
&&
data
.
battle_datas
!=
undefined
)
{
this
.
battle_datas
=
data
.
battle_datas
;
}
}
}
get
battle_type
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleType
.
UNKNOWN
)
as
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleType
;
}
set
battle_type
(
value
:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleType
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
battle_datas
()
{
return
pb_1
.
Message
.
getRepeatedWrapperField
(
this
,
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
,
2
)
as
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
[];
}
set
battle_datas
(
value
:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
[]
)
{
pb_1
.
Message
.
setRepeatedWrapperField
(
this
,
2
,
value
);
}
static
fromObject
(
data
:
{
battle_type
?:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleType
;
battle_datas
?:
ReturnType
<
typeof
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
.
prototype
.
toObject
>
[];
}):
BattleCmd
{
const
message
=
new
BattleCmd
({});
if
(
data
.
battle_type
!=
null
)
{
message
.
battle_type
=
data
.
battle_type
;
}
if
(
data
.
battle_datas
!=
null
)
{
message
.
battle_datas
=
data
.
battle_datas
.
map
((
item
)
=>
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
.
fromObject
(
item
)
);
}
return
message
;
}
toObject
()
{
const
data
:
{
battle_type
?:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleType
;
battle_datas
?:
ReturnType
<
typeof
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
.
prototype
.
toObject
>
[];
}
=
{};
if
(
this
.
battle_type
!=
null
)
{
data
.
battle_type
=
this
.
battle_type
;
}
if
(
this
.
battle_datas
!=
null
)
{
data
.
battle_datas
=
this
.
battle_datas
.
map
(
(
item
:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
)
=>
item
.
toObject
()
);
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
battle_type
!=
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleType
.
UNKNOWN
)
writer
.
writeEnum
(
1
,
this
.
battle_type
);
if
(
this
.
battle_datas
.
length
)
writer
.
writeRepeatedMessage
(
2
,
this
.
battle_datas
,
(
item
:
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
)
=>
item
.
serialize
(
writer
)
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
BattleCmd
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
BattleCmd
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
battle_type
=
reader
.
readEnum
();
break
;
case
2
:
reader
.
readMessage
(
message
.
battle_datas
,
()
=>
pb_1
.
Message
.
addToRepeatedWrapperField
(
message
,
2
,
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
.
deserialize
(
reader
),
StocGameMessage
.
MsgSelectBattleCmd
.
BattleCmd
.
BattleData
)
);
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
BattleCmd
{
return
BattleCmd
.
deserialize
(
bytes
);
}
}
export
namespace
BattleCmd
{
export
enum
BattleType
{
UNKNOWN
=
0
,
ACTIVATE
=
1
,
ATTACK
=
2
,
}
export
class
BattleData
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
card_info
?:
CardInfo
;
effect_description
?:
number
;
direct_attackable
?:
boolean
;
response
?:
number
;
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
card_info
"
in
data
&&
data
.
card_info
!=
undefined
)
{
this
.
card_info
=
data
.
card_info
;
}
if
(
"
effect_description
"
in
data
&&
data
.
effect_description
!=
undefined
)
{
this
.
effect_description
=
data
.
effect_description
;
}
if
(
"
direct_attackable
"
in
data
&&
data
.
direct_attackable
!=
undefined
)
{
this
.
direct_attackable
=
data
.
direct_attackable
;
}
if
(
"
response
"
in
data
&&
data
.
response
!=
undefined
)
{
this
.
response
=
data
.
response
;
}
}
}
get
card_info
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CardInfo
,
1
)
as
CardInfo
;
}
set
card_info
(
value
:
CardInfo
)
{
pb_1
.
Message
.
setWrapperField
(
this
,
1
,
value
);
}
get
has_card_info
()
{
return
pb_1
.
Message
.
getField
(
this
,
1
)
!=
null
;
}
get
effect_description
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
set
effect_description
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
get
direct_attackable
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
false
)
as
boolean
;
}
set
direct_attackable
(
value
:
boolean
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
get
response
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
4
,
0
)
as
number
;
}
set
response
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
4
,
value
);
}
static
fromObject
(
data
:
{
card_info
?:
ReturnType
<
typeof
CardInfo
.
prototype
.
toObject
>
;
effect_description
?:
number
;
direct_attackable
?:
boolean
;
response
?:
number
;
}):
BattleData
{
const
message
=
new
BattleData
({});
if
(
data
.
card_info
!=
null
)
{
message
.
card_info
=
CardInfo
.
fromObject
(
data
.
card_info
);
}
if
(
data
.
effect_description
!=
null
)
{
message
.
effect_description
=
data
.
effect_description
;
}
if
(
data
.
direct_attackable
!=
null
)
{
message
.
direct_attackable
=
data
.
direct_attackable
;
}
if
(
data
.
response
!=
null
)
{
message
.
response
=
data
.
response
;
}
return
message
;
}
toObject
()
{
const
data
:
{
card_info
?:
ReturnType
<
typeof
CardInfo
.
prototype
.
toObject
>
;
effect_description
?:
number
;
direct_attackable
?:
boolean
;
response
?:
number
;
}
=
{};
if
(
this
.
card_info
!=
null
)
{
data
.
card_info
=
this
.
card_info
.
toObject
();
}
if
(
this
.
effect_description
!=
null
)
{
data
.
effect_description
=
this
.
effect_description
;
}
if
(
this
.
direct_attackable
!=
null
)
{
data
.
direct_attackable
=
this
.
direct_attackable
;
}
if
(
this
.
response
!=
null
)
{
data
.
response
=
this
.
response
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
has_card_info
)
writer
.
writeMessage
(
1
,
this
.
card_info
,
()
=>
this
.
card_info
.
serialize
(
writer
)
);
if
(
this
.
effect_description
!=
0
)
writer
.
writeInt32
(
2
,
this
.
effect_description
);
if
(
this
.
direct_attackable
!=
false
)
writer
.
writeBool
(
3
,
this
.
direct_attackable
);
if
(
this
.
response
!=
0
)
writer
.
writeInt32
(
4
,
this
.
response
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
BattleData
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
BattleData
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
reader
.
readMessage
(
message
.
card_info
,
()
=>
(
message
.
card_info
=
CardInfo
.
deserialize
(
reader
))
);
break
;
case
2
:
message
.
effect_description
=
reader
.
readInt32
();
break
;
case
3
:
message
.
direct_attackable
=
reader
.
readBool
();
break
;
case
4
:
message
.
response
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
BattleData
{
return
BattleData
.
deserialize
(
bytes
);
}
}
}
}
}
}
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