using System.Collections.Generic;

namespace YgomGame
{
	public class TitleMonsterInfo
	{
		private static List<int> s_referenceList;

		private static List<int> s_dispList;

		private static uint s_dispIndex;

		private static void shuffle()
		{
		}

		public static int FetchWallPaperID()
		{
			return 0;
		}
	}
}
