namespace YgomGame.Scenario
{
	public class ScenarioBehaviour_ShakeStart : ScenarioBehaviour
	{
		private ScenarioContainerBase m_PlayTarget;

		public ScenarioBehaviour_ShakeStart(object commandData)
			: base(null)
		{
		}

		protected override void ProgressInit()
		{
		}

		protected override void ProgressAction()
		{
		}
	}
}
