using System.Runtime.CompilerServices;

namespace YgomGame.Download
{
	public class FileSize
	{
		public float bytes
		{
			[CompilerGenerated]
			get
			{
				return 0f;
			}
			[CompilerGenerated]
			private set
			{
			}
		}

		public float size
		{
			[CompilerGenerated]
			get
			{
				return 0f;
			}
			[CompilerGenerated]
			private set
			{
			}
		}

		public string unit
		{
			[CompilerGenerated]
			get
			{
				return null;
			}
			[CompilerGenerated]
			private set
			{
			}
		}

		public FileSize(float _bytes)
		{
		}

		public string ToString(string format = "F2")
		{
			return null;
		}

		private void SetFileSize(float _bytes)
		{
		}
	}
}
