namespace YgomGame.Scenario
{
	public class ScenarioBehaviour_WaitClick : ScenarioBehaviour
	{
		private float m_AutoFinishSec;

		public ScenarioBehaviour_WaitClick(object commandData)
			: base(null)
		{
		}

		protected override void ProgressInit()
		{
		}

		protected override void ProgressWaitInput()
		{
		}

		protected override void ProgressFinish()
		{
		}

		public override void OnPointerClick()
		{
		}

		private void ResetAutoFinihSec()
		{
		}

		private void OnChangeSuspend(bool isSuspend)
		{
		}

		private void OnChangeAuto(bool isAuto)
		{
		}
	}
}
