namespace YgomGame.Utility
{
	public class SoundUtil
	{
		private const string BGM_MENU_MAIN = "BGM_MENU_01";

		public static string MenuBGMLabel()
		{
			return null;
		}

		public static string MenuBGMLabelOrNoChange(string label)
		{
			return null;
		}

		public static void PlayBGMSeamlessly(string label)
		{
		}
	}
}
