Commit a337dd5e authored by mercury233's avatar mercury233

update enum

parent e872aa6e
...@@ -2,15 +2,16 @@ ...@@ -2,15 +2,16 @@
{ {
using System; using System;
public enum Attribute [Flags]
public enum Attribute : int
{ {
ATTRIBUTE_DARK = 0x20, ATTRIBUTE_EARTH = 0x01,
ATTRIBUTE_DEVINE = 0x40, ATTRIBUTE_WATER = 0x02,
ATTRIBUTE_EARTH = 1, ATTRIBUTE_FIRE = 0x04,
ATTRIBUTE_FIRE = 4, ATTRIBUTE_WIND = 0x08,
ATTRIBUTE_LIGHT = 0x10, ATTRIBUTE_LIGHT = 0x10,
ATTRIBUTE_WATER = 2, ATTRIBUTE_DARK = 0x20,
ATTRIBUTE_WIND = 8 ATTRIBUTE_DEVINE = 0x40
} }
} }
...@@ -9,12 +9,17 @@ ...@@ -9,12 +9,17 @@
public int code; public int code;
public int alias; public int alias;
public int setcode; public int setcode;
public int type; public Type type;
public int level; public int level;
public int attribute; public Attribute attribute;
public int race; public Race race;
public int attack; public int attack;
public int defence; public int defence;
public bool isType(Type typ)
{
return (type & typ) == typ;
}
} }
} }
...@@ -101,167 +101,97 @@ namespace ImgGen ...@@ -101,167 +101,97 @@ namespace ImgGen
return ""; return "";
} }
private static string gettypestring(Data dat) private static string GetTypeString(Data dat)
{ {
string str = "【"; string str = "【";
switch (dat.race) switch (dat.race)
{ {
case 0x10: case Race.RACE_WARRIOR: str = str + "战士族"; break;
str = str + "不死族"; case Race.RACE_SPELLCASTER: str = str + "魔法师族"; break;
break; case Race.RACE_FAIRY: str = str + "天使族"; break;
case Race.RACE_FIEND: str = str + "恶魔族"; break;
case 0x20: case Race.RACE_ZOMBIE: str = str + "不死族"; break;
str = str + "机械族"; case Race.RACE_MACHINE: str = str + "机械族"; break;
break; case Race.RACE_AQUA: str = str + "水族"; break;
case Race.RACE_PYRO: str = str + "炎族"; break;
case 0x40: case Race.RACE_ROCK: str = str + "岩石族"; break;
str = str + "水族"; case Race.RACE_WINDBEAST: str = str + "鸟兽族"; break;
break; case Race.RACE_PLANT: str = str + "植物族"; break;
case Race.RACE_INSECT: str = str + "昆虫族"; break;
case 1: case Race.RACE_THUNDER: str = str + "雷族"; break;
str = str + "战士族"; case Race.RACE_DRAGON: str = str + "龙族"; break;
break; case Race.RACE_BEAST: str = str + "兽族"; break;
case Race.RACE_BEASTWARRIOR: str = str + "兽战士族"; break;
case 2: case Race.RACE_DINOSAUR: str = str + "恐龙族"; break;
str = str + "魔法师族"; case Race.RACE_FISH: str = str + "鱼族"; break;
break; case Race.RACE_SEASERPENT: str = str + "海龙族"; break;
case Race.RACE_REPTILE: str = str + "爬虫族"; break;
case 4: case Race.RACE_PSYCHO: str = str + "念动力族"; break;
str = str + "天使族"; case Race.RACE_DEVINE: str = str + "幻神兽族"; break;
break; case Race.RACE_CREATORGOD: str = str + "创造神族"; break;
case Race.RACE_WYRM: str = str + "幻龙族"; break;
case 8: case Race.RACE_CYBERS: str = str + "电子界族"; break;
str = str + "恶魔族"; }
break; if (dat.isType(Type.TYPE_FUSION))
case 0x80:
str = str + "炎族";
break;
case 0x100:
str = str + "岩石族";
break;
case 0x200:
str = str + "鸟兽族";
break;
case 0x400:
str = str + "植物族";
break;
case 0x800:
str = str + "昆虫族";
break;
case 0x4000:
str = str + "兽族";
break;
case 0x8000:
str = str + "兽战士族";
break;
case 0x10000:
str = str + "恐龙族";
break;
case 0x1000:
str = str + "雷族";
break;
case 0x2000:
str = str + "龙族";
break;
case 0x20000:
str = str + "鱼族";
break;
case 0x40000:
str = str + "海龙族";
break;
case 0x80000:
str = str + "爬虫类族";
break;
case 0x100000:
str = str + "念动力族";
break;
case 0x200000:
str = str + "幻神兽族";
break;
case 0x400000:
str = str + "创造神族";
break;
case 0x800000:
str = str + "幻龙族";
break;
case 0x1000000:
str = str + "电子界族";
break;
}
if ((dat.type & 0x40) != 0)
{ {
str = str + "/融合"; str = str + "/融合";
} }
if ((dat.type & 0x2000) != 0) if (dat.isType(Type.TYPE_SYNCHRO))
{ {
str = str + "/同调"; str = str + "/同调";
} }
if ((dat.type & 0x4000000) != 0) if (dat.isType(Type.TYPE_LINK))
{ {
str = str + "/连接"; str = str + "/连接";
} }
else if ((dat.type & 0x800000) != 0) else if (dat.isType(Type.TYPE_XYZ))
{ {
str = str + "/" + xyzString; str = str + "/" + xyzString;
} }
if ((dat.type & 0x80) != 0) if (dat.isType(Type.TYPE_RITUAL))
{ {
str = str + "/仪式"; str = str + "/仪式";
} }
if ((dat.type & 0x2000000) != 0) if (dat.isType(Type.TYPE_SPSUMMON))
{ {
str = str + "/特殊召唤"; str = str + "/特殊召唤";
} }
if ((dat.type & 0x1000000) != 0) if (dat.isType(Type.TYPE_PENDULUM))
{ {
str = str + "/灵摆"; str = str + "/灵摆";
} }
if ((dat.type & 0x200) != 0) if (dat.isType(Type.TYPE_SPIRIT))
{ {
str = str + "/灵魂"; str = str + "/灵魂";
} }
else if ((dat.type & 0x800) != 0) else if (dat.isType(Type.TYPE_DUAL))
{ {
str = str + "/二重"; str = str + "/二重";
} }
else if ((dat.type & 0x400) != 0) else if (dat.isType(Type.TYPE_UNION))
{ {
str = str + "/同盟"; str = str + "/同盟";
} }
else if ((dat.type & 0x200000) != 0) else if (dat.isType(Type.TYPE_FLIP))
{ {
str = str + "/反转"; str = str + "/反转";
} }
else if ((dat.type & 0x400000) != 0) else if (dat.isType(Type.TYPE_TOON))
{ {
str = str + "/卡通"; str = str + "/卡通";
} }
if ((dat.type & 0x1000) != 0) if (dat.isType(Type.TYPE_TUNER))
{ {
str = str + "/调整"; str = str + "/调整";
} }
if ((dat.type & 0x20) != 0) if (dat.isType(Type.TYPE_EFFECT))
{ {
str = str + "/效果"; str = str + "/效果";
} }
if (dat.isType(Type.TYPE_NORMAL))
{
str = str + "/通常";
}
return (str + "】"); return (str + "】");
} }
...@@ -342,12 +272,12 @@ namespace ImgGen ...@@ -342,12 +272,12 @@ namespace ImgGen
data.code = reader.GetInt32(0); data.code = reader.GetInt32(0);
data.alias = reader.GetInt32(2); data.alias = reader.GetInt32(2);
data.setcode = reader.GetInt32(3); data.setcode = reader.GetInt32(3);
data.type = reader.GetInt32(4); data.type = (Type)reader.GetInt32(4);
data.attack = reader.GetInt32(5); data.attack = reader.GetInt32(5);
data.defence = reader.GetInt32(6); data.defence = reader.GetInt32(6);
data.level = reader.GetInt32(7); data.level = reader.GetInt32(7);
data.race = reader.GetInt32(8); data.race = (Race)reader.GetInt32(8);
data.attribute = reader.GetInt32(9); data.attribute = (Attribute)reader.GetInt32(9);
} }
reader.Close(); reader.Close();
string str = string.Format("select * from texts where id={0}", code); string str = string.Format("select * from texts where id={0}", code);
...@@ -380,21 +310,21 @@ namespace ImgGen ...@@ -380,21 +310,21 @@ namespace ImgGen
Bitmap bitmap; Bitmap bitmap;
SizeF ef; SizeF ef;
int num4; int num4;
if ((data.type & 0x1802040) == 0x1802040) if (((int)data.type & 0x1802040) == 0x1802040)
{ {
bitmap = new Bitmap(bTemplates[14]); bitmap = new Bitmap(bTemplates[14]);
} }
else if ((data.type & 2) != 0) else if (data.isType(Type.TYPE_SPELL))
{ {
bitmap = new Bitmap(bTemplates[0]); bitmap = new Bitmap(bTemplates[0]);
} }
else if ((data.type & 4) != 0) else if (data.isType(Type.TYPE_TRAP))
{ {
bitmap = new Bitmap(bTemplates[1]); bitmap = new Bitmap(bTemplates[1]);
} }
else if ((data.type & 0x2000) != 0) else if (data.isType(Type.TYPE_SYNCHRO))
{ {
if ((data.type & 0x1000000) != 0) if (data.isType(Type.TYPE_PENDULUM))
{ {
bitmap = new Bitmap(bTemplates[12]); bitmap = new Bitmap(bTemplates[12]);
} }
...@@ -403,13 +333,13 @@ namespace ImgGen ...@@ -403,13 +333,13 @@ namespace ImgGen
bitmap = new Bitmap(bTemplates[2]); bitmap = new Bitmap(bTemplates[2]);
} }
} }
else if ((data.type & 0x4000000) != 0) else if (data.isType(Type.TYPE_LINK))
{ {
bitmap = new Bitmap(bTemplates[15]); bitmap = new Bitmap(bTemplates[15]);
} }
else if ((data.type & 0x800000) != 0) else if (data.isType(Type.TYPE_XYZ))
{ {
if ((data.type & 0x1000000) != 0) if (data.isType(Type.TYPE_PENDULUM))
{ {
bitmap = new Bitmap(bTemplates[9]); bitmap = new Bitmap(bTemplates[9]);
} }
...@@ -418,9 +348,9 @@ namespace ImgGen ...@@ -418,9 +348,9 @@ namespace ImgGen
bitmap = new Bitmap(bTemplates[3]); bitmap = new Bitmap(bTemplates[3]);
} }
} }
else if ((data.type & 0x40) != 0) else if (data.isType(Type.TYPE_FUSION))
{ {
if ((data.type & 0x1000000) != 0) if (data.isType(Type.TYPE_PENDULUM))
{ {
bitmap = new Bitmap(bTemplates[13]); bitmap = new Bitmap(bTemplates[13]);
} }
...@@ -429,17 +359,17 @@ namespace ImgGen ...@@ -429,17 +359,17 @@ namespace ImgGen
bitmap = new Bitmap(bTemplates[4]); bitmap = new Bitmap(bTemplates[4]);
} }
} }
else if ((data.type & 0x80) != 0) else if (data.isType(Type.TYPE_RITUAL))
{ {
bitmap = new Bitmap(bTemplates[5]); bitmap = new Bitmap(bTemplates[5]);
} }
else if ((data.type & 0x4000) != 0) else if (data.isType(Type.TYPE_TOKEN))
{ {
bitmap = new Bitmap(bTemplates[6]); bitmap = new Bitmap(bTemplates[6]);
} }
else if ((data.type & 0x20) != 0) else if (data.isType(Type.TYPE_EFFECT))
{ {
if ((data.type & 0x1000000) != 0) if (data.isType(Type.TYPE_PENDULUM))
{ {
bitmap = new Bitmap(bTemplates[10]); bitmap = new Bitmap(bTemplates[10]);
} }
...@@ -450,7 +380,7 @@ namespace ImgGen ...@@ -450,7 +380,7 @@ namespace ImgGen
} }
else else
{ {
if ((data.type & 0x1000000) != 0) if (data.isType(Type.TYPE_PENDULUM))
{ {
bitmap = new Bitmap(bTemplates[11]); bitmap = new Bitmap(bTemplates[11]);
} }
...@@ -461,13 +391,13 @@ namespace ImgGen ...@@ -461,13 +391,13 @@ namespace ImgGen
} }
Graphics graphics = Graphics.FromImage(bitmap); Graphics graphics = Graphics.FromImage(bitmap);
text.text = tosbc(text.text); text.text = tosbc(text.text);
if ((data.type & 1) != 0) if (data.isType(Type.TYPE_MONSTER))
{ {
int x = 144; int x = 144;
int y = 15; int y = 15;
if ((data.type & 0x800000) == 0 || (data.type & 0x1802040) == 0x1802040) if (!data.isType(Type.TYPE_XYZ) || ((int)data.type & 0x1802040) == 0x1802040)
{ {
if ((data.type & 0x1000000) == 0) if (!data.isType(Type.TYPE_PENDULUM))
{ {
for (num2 = 0; num2 < (data.level & 0xff); num2++) for (num2 = 0; num2 < (data.level & 0xff); num2++)
{ {
...@@ -483,12 +413,12 @@ namespace ImgGen ...@@ -483,12 +413,12 @@ namespace ImgGen
y = 12; y = 12;
} }
} }
if ((data.type & 0x4000000) != 0) if (data.isType(Type.TYPE_LINK))
{ {
x = 147; x = 147;
y = 11; y = 11;
} }
else else if (data.isType(Type.TYPE_XYZ))
{ {
for (num2 = 0; num2 < (data.level & 0xff); num2++) for (num2 = 0; num2 < (data.level & 0xff); num2++)
{ {
...@@ -496,35 +426,35 @@ namespace ImgGen ...@@ -496,35 +426,35 @@ namespace ImgGen
} }
y = 12; y = 12;
} }
if (data.attribute == 1) if (data.attribute == Attribute.ATTRIBUTE_EARTH)
{ {
graphics.DrawImage(bAttributes[0], x, y, 0x12, 0x12); graphics.DrawImage(bAttributes[0], x, y, 0x12, 0x12);
} }
else if (data.attribute == 2) else if (data.attribute == Attribute.ATTRIBUTE_WATER)
{ {
graphics.DrawImage(bAttributes[1], x, y, 0x12, 0x12); graphics.DrawImage(bAttributes[1], x, y, 0x12, 0x12);
} }
else if (data.attribute == 4) else if (data.attribute == Attribute.ATTRIBUTE_FIRE)
{ {
graphics.DrawImage(bAttributes[2], x, y, 0x12, 0x12); graphics.DrawImage(bAttributes[2], x, y, 0x12, 0x12);
} }
else if (data.attribute == 8) else if (data.attribute == Attribute.ATTRIBUTE_WIND)
{ {
graphics.DrawImage(bAttributes[3], x, y, 0x12, 0x12); graphics.DrawImage(bAttributes[3], x, y, 0x12, 0x12);
} }
else if (data.attribute == 0x10) else if (data.attribute == Attribute.ATTRIBUTE_LIGHT)
{ {
graphics.DrawImage(bAttributes[4], x, y, 0x12, 0x12); graphics.DrawImage(bAttributes[4], x, y, 0x12, 0x12);
} }
else if (data.attribute == 0x20) else if (data.attribute == Attribute.ATTRIBUTE_DARK)
{ {
graphics.DrawImage(bAttributes[5], x, y, 0x12, 0x12); graphics.DrawImage(bAttributes[5], x, y, 0x12, 0x12);
} }
else if (data.attribute == 0x40) else if (data.attribute == Attribute.ATTRIBUTE_DEVINE)
{ {
graphics.DrawImage(bAttributes[6], x, y, 0x12, 0x12); graphics.DrawImage(bAttributes[6], x, y, 0x12, 0x12);
} }
if ((data.type & 0x4000000) != 0) if (data.isType(Type.TYPE_LINK))
{ {
if (data.attack >= 0) if (data.attack >= 0)
{ {
...@@ -536,9 +466,9 @@ namespace ImgGen ...@@ -536,9 +466,9 @@ namespace ImgGen
} }
graphics.DrawString(data.level.ToString(), linkFont, Brushes.Black, (float)156f, (float)231f); graphics.DrawString(data.level.ToString(), linkFont, Brushes.Black, (float)156f, (float)231f);
} }
else if ((data.type & 0x1000000) == 0) else if (!data.isType(Type.TYPE_PENDULUM))
{ {
if ((data.type & 0x800000) == 0) if (!data.isType(Type.TYPE_XYZ))
{ {
if (data.attack >= 0) if (data.attack >= 0)
{ {
...@@ -596,9 +526,9 @@ namespace ImgGen ...@@ -596,9 +526,9 @@ namespace ImgGen
graphics.DrawString("?", numFont, textBrush, (float)152f, (float)231f); graphics.DrawString("?", numFont, textBrush, (float)152f, (float)231f);
} }
} }
if ((data.type & 0x800000) == 0 && (data.type & 0x1000000) == 0) if (!data.isType(Type.TYPE_XYZ) && !data.isType(Type.TYPE_PENDULUM))
{ {
graphics.DrawString(gettypestring(data), typeFont, typeBrush, (float) 13f, (float) 195f); graphics.DrawString(GetTypeString(data), typeFont, typeBrush, (float) 13f, (float) 195f);
ef = graphics.MeasureString(text.text, txtFont, 0x91); ef = graphics.MeasureString(text.text, txtFont, 0x91);
num4 = 0x91; num4 = 0x91;
while (ef.Height > (((float) (0x19 * num4)) / 145f)) while (ef.Height > (((float) (0x19 * num4)) / 145f))
...@@ -611,9 +541,9 @@ namespace ImgGen ...@@ -611,9 +541,9 @@ namespace ImgGen
graphics.DrawString(text.text, txtFont, textBrush, new RectangleF(0f, 0f, ef.Width, ef.Height)); graphics.DrawString(text.text, txtFont, textBrush, new RectangleF(0f, 0f, ef.Width, ef.Height));
graphics.ResetTransform(); graphics.ResetTransform();
} }
else if ((data.type & 0x4000000) != 0)//link else if (data.isType(Type.TYPE_LINK))//link
{ {
graphics.DrawString(gettypestring(data), typeFont, typeBrush, (float)10f, (float)192f); graphics.DrawString(GetTypeString(data), typeFont, typeBrush, (float)10f, (float)192f);
ef = graphics.MeasureString(text.text, txtFont, 0x96); ef = graphics.MeasureString(text.text, txtFont, 0x96);
num4 = 0x96; num4 = 0x96;
while (ef.Height > (((float)(0x1c * num4)) / 148f)) while (ef.Height > (((float)(0x1c * num4)) / 148f))
...@@ -626,9 +556,9 @@ namespace ImgGen ...@@ -626,9 +556,9 @@ namespace ImgGen
graphics.DrawString(text.text, txtFont, textBrush, new RectangleF(0f, 0f, ef.Width, ef.Height)); graphics.DrawString(text.text, txtFont, textBrush, new RectangleF(0f, 0f, ef.Width, ef.Height));
graphics.ResetTransform(); graphics.ResetTransform();
} }
else if ((data.type & 0x1000000) == 0)//xyz else if (!data.isType(Type.TYPE_PENDULUM))//xyz
{ {
graphics.DrawString(gettypestring(data), typeFont, typeBrush, (float) 12f, (float) 192f); graphics.DrawString(GetTypeString(data), typeFont, typeBrush, (float) 12f, (float) 192f);
ef = graphics.MeasureString(text.text, txtFont, 0x91); ef = graphics.MeasureString(text.text, txtFont, 0x91);
num4 = 0x91; num4 = 0x91;
while (ef.Height > (((float) (0x1c * num4)) / 145f)) while (ef.Height > (((float) (0x1c * num4)) / 145f))
...@@ -643,7 +573,7 @@ namespace ImgGen ...@@ -643,7 +573,7 @@ namespace ImgGen
} }
else//pendulum else//pendulum
{ {
string type_string = gettypestring(data); string type_string = GetTypeString(data);
float width1 = graphics.MeasureString(type_string, typeFont).Width; float width1 = graphics.MeasureString(type_string, typeFont).Width;
float sx1 = 1f; float sx1 = 1f;
if (width1 > 150f) if (width1 > 150f)
...@@ -701,51 +631,51 @@ namespace ImgGen ...@@ -701,51 +631,51 @@ namespace ImgGen
} }
else else
{ {
if ((data.type & 2) != 0) if (data.isType(Type.TYPE_SPELL))
{ {
if (data.type == 2) if (data.type == Type.TYPE_SPELL)
{ {
graphics.DrawImage(bType[0], 0x65, 0x25); graphics.DrawImage(bType[0], 0x65, 0x25);
} }
else else
{ {
graphics.DrawImage(bType[1], 0x5c, 0x25); graphics.DrawImage(bType[1], 0x5c, 0x25);
if ((data.type & 0x20000) != 0) if (data.isType(Type.TYPE_CONTINUOUS))
{ {
graphics.DrawImage(bType[4], 0x8f, 40); graphics.DrawImage(bType[4], 0x8f, 40);
} }
else if ((data.type & 0x40000) != 0) else if (data.isType(Type.TYPE_EQUIP))
{ {
graphics.DrawImage(bType[6], 0x8f, 40); graphics.DrawImage(bType[6], 0x8f, 40);
} }
else if ((data.type & 0x80000) != 0) else if (data.isType(Type.TYPE_FIELD))
{ {
graphics.DrawImage(bType[7], 0x8f, 40); graphics.DrawImage(bType[7], 0x8f, 40);
} }
else if ((data.type & 0x10000) != 0) else if (data.isType(Type.TYPE_QUICKPLAY))
{ {
graphics.DrawImage(bType[8], 0x8f, 40); graphics.DrawImage(bType[8], 0x8f, 40);
} }
else if ((data.type & 0x80) != 0) else if (data.isType(Type.TYPE_RITUAL))
{ {
graphics.DrawImage(bType[9], 0x8f, 40); graphics.DrawImage(bType[9], 0x8f, 40);
} }
} }
} }
else if ((data.type & 4) != 0) else if (data.isType(Type.TYPE_TRAP))
{ {
if (data.type == 4) if (data.type == Type.TYPE_TRAP)
{ {
graphics.DrawImage(bType[2], 0x6f, 0x25); graphics.DrawImage(bType[2], 0x6f, 0x25);
} }
else else
{ {
graphics.DrawImage(bType[3], 0x66, 0x25); graphics.DrawImage(bType[3], 0x66, 0x25);
if ((data.type & 0x20000) != 0) if (data.isType(Type.TYPE_CONTINUOUS))
{ {
graphics.DrawImage(bType[4], 0x8f, 40); graphics.DrawImage(bType[4], 0x8f, 40);
} }
else if ((data.type & 0x100000) != 0) else if (data.isType(Type.TYPE_COUNTER))
{ {
graphics.DrawImage(bType[5], 0x8f, 40); graphics.DrawImage(bType[5], 0x8f, 40);
} }
...@@ -766,15 +696,15 @@ namespace ImgGen ...@@ -766,15 +696,15 @@ namespace ImgGen
try try
{ {
Bitmap image = new Bitmap("./pico/" + code.ToString() + ".jpg"); Bitmap image = new Bitmap("./pico/" + code.ToString() + ".jpg");
if ((data.type & 0x4000000) > 0) if (data.isType(Type.TYPE_LINK))
{ {
graphics.DrawImage(image, 22, 47, 133, 133); graphics.DrawImage(image, 22, 47, 133, 133);
} }
else if ((data.type & 0x1000000) > 0) else if (data.isType(Type.TYPE_PENDULUM))
{ {
graphics.DrawImage(image, 0xF, 0x32, 0x93, 0x6d); graphics.DrawImage(image, 0xF, 0x32, 0x93, 0x6d);
} }
else if((data.type & 0x800000) == 0) else if(!data.isType(Type.TYPE_XYZ))
{ {
graphics.DrawImage(image, 0x19, 0x36, 0x80, 0x80); graphics.DrawImage(image, 0x19, 0x36, 0x80, 0x80);
} }
...@@ -786,7 +716,7 @@ namespace ImgGen ...@@ -786,7 +716,7 @@ namespace ImgGen
catch catch
{ {
} }
if ((data.type & 0x4000000) != 0) if (data.isType(Type.TYPE_LINK))
{ {
if ((data.defence & 0x1) == 0) if ((data.defence & 0x1) == 0)
graphics.DrawImage(bLinkMarkers1[0], 14, 169, 18, 17); graphics.DrawImage(bLinkMarkers1[0], 14, 169, 18, 17);
...@@ -828,15 +758,15 @@ namespace ImgGen ...@@ -828,15 +758,15 @@ namespace ImgGen
{ {
sx *= 130f / width; sx *= 130f / width;
} }
if ((data.type & 0x4000000) > 0) if (data.isType(Type.TYPE_LINK))
{ {
graphics.TranslateTransform(10f, 13f); graphics.TranslateTransform(10f, 13f);
} }
else if ((data.type & 0x800000) > 0) else if (data.isType(Type.TYPE_XYZ))
{ {
graphics.TranslateTransform(12f, 13f); graphics.TranslateTransform(12f, 13f);
} }
else if ((data.type & 0x1000000) > 0) else if (data.isType(Type.TYPE_PENDULUM))
{ {
graphics.TranslateTransform(12f, 13f); graphics.TranslateTransform(12f, 13f);
} }
......
...@@ -2,31 +2,34 @@ ...@@ -2,31 +2,34 @@
{ {
using System; using System;
public enum Race [Flags]
public enum Race : int
{ {
RACE_WARRIOR = 0x1,
RACE_SPELLCASTER = 0x2,
RACE_FAIRY = 0x4,
RACE_FIEND = 0x8,
RACE_ZOMBIE = 0x10,
RACE_MACHINE = 0x20,
RACE_AQUA = 0x40, RACE_AQUA = 0x40,
RACE_PYRO = 0x80,
RACE_ROCK = 0x100,
RACE_WINDBEAST = 0x200,
RACE_PLANT = 0x400,
RACE_INSECT = 0x800,
RACE_THUNDER = 0x1000,
RACE_DRAGON = 0x2000,
RACE_BEAST = 0x4000, RACE_BEAST = 0x4000,
RACE_BEASTWARRIOR = 0x8000, RACE_BEASTWARRIOR = 0x8000,
RACE_DEVINE = 0x200000,
RACE_DINOSAUR = 0x10000, RACE_DINOSAUR = 0x10000,
RACE_DRAGON = 0x2000,
RACE_FAIRY = 4,
RACE_FIEND = 8,
RACE_FISH = 0x20000, RACE_FISH = 0x20000,
RACE_INSECT = 0x800,
RACE_MACHINE = 0x20,
RACE_PLANT = 0x400,
RACE_PSYCHO = 0x100000,
RACE_PYRO = 0x80,
RACE_REPTILE = 0x80000,
RACE_ROCK = 0x100,
RACE_SEASERPENT = 0x40000, RACE_SEASERPENT = 0x40000,
RACE_SPELLCASTER = 2, RACE_REPTILE = 0x80000,
RACE_THUNDER = 0x1000, RACE_PSYCHO = 0x100000,
RACE_WARRIOR = 1, RACE_DEVINE = 0x200000,
RACE_WINDBEAST = 0x200, RACE_CREATORGOD = 0x400000,
RACE_ZOMBIE = 0x10, RACE_WYRM = 0x800000,
RACE_WYRM = 0x800000 RACE_CYBERS = 0x1000000
} }
} }
...@@ -2,31 +2,34 @@ ...@@ -2,31 +2,34 @@
{ {
using System; using System;
public enum Type [Flags]
public enum Type : int
{ {
TYPE_CONTINUOUS = 0x20000, TYPE_MONSTER = 0x1,
TYPE_COUNTER = 0x100000, TYPE_SPELL = 0x2,
TYPE_DUAL = 0x800, TYPE_TRAP = 0x4,
TYPE_NORMAL = 0x10,
TYPE_EFFECT = 0x20, TYPE_EFFECT = 0x20,
TYPE_EQUIP = 0x40000,
TYPE_XYZ = 0x800000,
TYPE_FIELD = 0x80000,
TYPE_FLIP = 0x200000,
TYPE_FUSION = 0x40, TYPE_FUSION = 0x40,
TYPE_MONSTER = 1,
TYPE_NORMAL = 0x10,
TYPE_QUICKPLAY = 0x10000,
TYPE_RITUAL = 0x80, TYPE_RITUAL = 0x80,
TYPE_SPELL = 2, TYPE_TRAPMONSTER = 0x100,
TYPE_SPIRIT = 0x200, TYPE_SPIRIT = 0x200,
TYPE_SYNCRO = 0x2000, TYPE_UNION = 0x400,
TYPE_DUAL = 0x800,
TYPE_TUNER = 0x1000,
TYPE_SYNCHRO = 0x2000,
TYPE_TOKEN = 0x4000, TYPE_TOKEN = 0x4000,
TYPE_QUICKPLAY = 0x10000,
TYPE_CONTINUOUS = 0x20000,
TYPE_EQUIP = 0x40000,
TYPE_FIELD = 0x80000,
TYPE_COUNTER = 0x100000,
TYPE_FLIP = 0x200000,
TYPE_TOON = 0x400000, TYPE_TOON = 0x400000,
TYPE_TRAP = 4, TYPE_XYZ = 0x800000,
TYPE_TRAPMONSTER = 0x100, TYPE_PENDULUM = 0x1000000,
TYPE_TUNER = 0x1000, TYPE_SPSUMMON = 0x2000000,
TYPE_UNION = 0x400, TYPE_LINK = 0x4000000
TYPE_PENDULUM = 0x1000000
} }
} }
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment