Commit f8448e85 authored by SherryChaos's avatar SherryChaos

ygo update and bug fix

parent 975a1c71
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......@@ -13,7 +13,7 @@ MDPro v1.2.0更新:
PS:新增的选项会在至少运行一次新版本游戏后才会出现。
6.编辑卡组界面的卡片详情能翻动查看上一张或下一张卡,快捷键:左右方向键。
7.卡片详情页面现在能放大卡图了,快捷键:方向键上(放大)方向键下(还原)。
8.卡片详情中保存卡图新增一键[保存所有卡图]和[一键保存所有衍生物卡图]的选项。
8.卡片详情中保存卡图新增一键保存[当前卡组卡图][所有衍生物卡图][所有卡图]的选项。
9.为超量素材和被破坏的卡片添加移动尾迹。
10.修复决斗中无法在卡片详情中保存卡图的错误。
11.修复安卓端[天霆号 阿宙斯]的卡片特效的显示错误。
......
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m_ProbeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
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type: {class: UniversalRenderPipelineRuntimeTextures, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 1
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m_DebugFontTex: {fileID: 2800000, guid: 26a413214480ef144b2915d6ff4d0beb, type: 3}
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data:
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m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3}
m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
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type: {class: ShaderStrippingSetting, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 0
m_ExportShaderVariants: 1
m_ShaderVariantLogLevel: 0
m_StripRuntimeDebugShaders: 1
- rid: 5650211206403981529
type: {class: RenderGraphUtilsResources, ns: UnityEngine.Rendering.RenderGraphModule.Util, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 0
m_CoreCopyPS: {fileID: 4800000, guid: 12dc59547ea167a4ab435097dd0f9add, type: 3}
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type: {class: RenderGraphGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_version: 0
m_EnableCompilationCaching: 1
m_EnableValidityChecks: 1
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type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
......@@ -106,14 +176,14 @@ MonoBehaviour:
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
- rid: 3815380374186098763
- rid: 8886714107792195660
type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_StripUnusedPostProcessingVariants: 0
m_StripUnusedVariants: 1
m_StripScreenCoordOverrideVariants: 1
- rid: 3815380374186098764
- rid: 8886714107792195661
type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
......@@ -121,7 +191,7 @@ MonoBehaviour:
m_DefaultLineMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d, type: 2}
m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2}
m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
- rid: 3815380374186098765
- rid: 8886714107792195662
type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3}
......@@ -133,7 +203,7 @@ MonoBehaviour:
m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3}
m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3}
- rid: 3815380374186098766
- rid: 8886714107792195663
type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
data:
m_Version: 0
......@@ -146,7 +216,7 @@ MonoBehaviour:
m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3}
m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
- rid: 3815380374186098767
- rid: 8886714107792195664
type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
......@@ -159,12 +229,12 @@ MonoBehaviour:
skyOcclusionRT: {fileID: 4807578003741378534, guid: dfaf42b38dd001f49a72d8102b709f29, type: 3}
renderingLayerCS: {fileID: 7200000, guid: a63c9cf933e3d8f41ae680a372784ebf, type: 3}
renderingLayerRT: {fileID: 4807578003741378534, guid: c2be09c936362eb49a58f08aeb30627a, type: 3}
- rid: 3815380374186098768
- rid: 8886714107792195665
type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
m_ProbeVolumeDisableStreamingAssets: 0
- rid: 3815380374186098769
- rid: 8886714107792195666
type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
......@@ -174,87 +244,17 @@ MonoBehaviour:
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381, type: 3}
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2, type: 3}
numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a, type: 3}
- rid: 3815380374186098770
- rid: 8886714107792195667
type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_version: 0
m_IncludeReferencedInScenes: 0
m_IncludeAssetsByLabel: 0
m_LabelToInclude:
- rid: 3815380374186098771
- rid: 8886714107792195668
type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3}
probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3}
probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3}
- rid: 5650211206403981510
type: {class: RenderGraphSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_EnableRenderCompatibilityMode: 0
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type: {class: UniversalRenderPipelineRuntimeXRResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_xrOcclusionMeshPS: {fileID: 4800000, guid: 4431b1f1f743fbf4eb310a967890cbea, type: 3}
m_xrMirrorViewPS: {fileID: 4800000, guid: d5a307c014552314b9f560906d708772, type: 3}
m_xrMotionVector: {fileID: 4800000, guid: f89aac1e4f84468418fe30e611dff395, type: 3}
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m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
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......@@ -89,11 +89,12 @@ namespace MDPro3
IEnumerator CheckFile()
{
//V1.2.0.0 Delete Folder MonsterCutin
if(Application.version == "1.2.0.0")
if(Application.version == "1.2.0")
{
if(Config.Get("Android-V1.2.0.0_install", "0") == "0")
if(Config.Get("Android-V1.2.0_install", "0") == "0")
{
Directory.Delete("Android/MonsterCutin");
}
}
......
......@@ -267,10 +267,10 @@ namespace MDPro3
List<string> selections = new List<string>
{
InterString.Get("保存选项"),
InterString.Get("保存当前卡图"),
InterString.Get("保存卡组卡图"),
InterString.Get("保存所有衍生物卡图"),
InterString.Get("保存所有卡图"),
InterString.Get("当前卡片卡图"),
InterString.Get("当前卡组卡图"),
InterString.Get("所有衍生物卡图"),
InterString.Get("所有卡图"),
};
UIManager.ShowPopupSelection(selections, CardPictureSaveOption);
}
......@@ -278,13 +278,13 @@ namespace MDPro3
{
string selected = UnityEngine.EventSystems.EventSystem.current.
currentSelectedGameObject.transform.GetChild(0).GetComponent<Text>().text;
if (selected == InterString.Get("保存当前卡图"))
if (selected == InterString.Get("当前卡片卡图"))
SaveShowingCard();
else if (selected == InterString.Get("保存卡组卡图"))
else if (selected == InterString.Get("当前卡组卡图"))
SaveDeckCards();
else if (selected == InterString.Get("保存所有衍生物卡图"))
else if (selected == InterString.Get("所有衍生物卡图"))
SaveAllTokens();
else if (selected == InterString.Get("保存所有卡图"))
else if (selected == InterString.Get("所有卡图"))
SaveAllCards();
}
......
......@@ -997,6 +997,56 @@ namespace MDPro3
int needSync = 0;
float extraWait = 0f;
bool handAppeal = false;
bool fieldAppeal = false;
var ease = Ease.Unset;
if (overrideMoveTime > 0f)
{
moveTime = overrideMoveTime;
}
else
{
switch (Program.I().ocgcore.currentMessage)
{
case GameMessage.Draw:
if (p.controller == 0)
{
moveTime = 0.6f;
handAppeal = true;
}
else
moveTime = 0.3f;
break;
case GameMessage.Move:
if ((p.location & (uint)CardLocation.Onfield) > 0
&& cacheP != null
&& (cacheP.location & (uint)CardLocation.Onfield) == 0
&& (p.location & (uint)CardLocation.Overlay) == 0)
{
moveTime = 0.4f;
fieldAppeal = true;
}
else if ((p.location & (uint)CardLocation.Hand) > 0
&& p.controller == 0)
{
moveTime = 0.6f;
handAppeal = true;
}
else
moveTime = 0.3f;
break;
case GameMessage.FlipSummoning:
case GameMessage.PosChange:
moveTime = 0.1f;
break;
case GameMessage.ShuffleSetCard:
case GameMessage.Swap:
moveTime = 0.2f;
break;
}
}
//From 贏華 or 壺俋
if ((cacheP.location & ((uint)CardLocation.Grave + (uint)CardLocation.Removed)) > 0)
timePassed += SequenceFromGrave(sequence, cacheP);
......@@ -1010,6 +1060,8 @@ namespace MDPro3
&& (cacheP.location & ((uint)CardLocation.Onfield + (uint)CardLocation.Hand)) > 0
)
{
moveTime = 0.5f;
extraWait = 0.05f;
se = "SE_CARDBREAK_01";
if ((data.Type & (uint)CardType.Token) == 0)
{
......@@ -1202,55 +1254,6 @@ namespace MDPro3
goto SummonPass;
}
bool handAppeal = false;
bool fieldAppeal = false;
var ease = Ease.Unset;
if (overrideMoveTime > 0f)
{
moveTime = overrideMoveTime;
}
else
{
switch (Program.I().ocgcore.currentMessage)
{
case GameMessage.Draw:
if (p.controller == 0)
{
moveTime = 0.6f;
handAppeal = true;
}
else
moveTime = 0.2f;
break;
case GameMessage.Move:
if ((p.location & (uint)CardLocation.Onfield) > 0
&& cacheP != null
&& (cacheP.location & (uint)CardLocation.Onfield) == 0
&& (p.location & (uint)CardLocation.Overlay) == 0)
{
moveTime = 0.4f;
fieldAppeal = true;
}
else if ((p.location & (uint)CardLocation.Hand) > 0
&& p.controller == 0)
{
moveTime = 0.6f;
handAppeal = true;
}
else
moveTime = 0.3f;
break;
case GameMessage.FlipSummoning:
case GameMessage.PosChange:
moveTime = 0.1f;
break;
case GameMessage.ShuffleSetCard:
case GameMessage.Swap:
moveTime = 0.2f;
break;
}
}
var cardPlane = manager.GetElement<Transform>("CardPlane");
var pivot = manager.GetElement<Transform>("Pivot");
var offset = manager.GetElement<Transform>("Offset");
......
......@@ -330,7 +330,7 @@ namespace MDPro3
return container.unknownCard.texture;
}
returnValue = new Texture2D(RenderTexture.active.width, RenderTexture.active.height, TextureFormat.RGB24, false);
returnValue = new Texture2D(RenderTexture.active.width, RenderTexture.active.height, TextureFormat.RGB24, true);
returnValue.ReadPixels(new Rect(0, 0, RenderTexture.active.width, RenderTexture.active.height), 0, 0);
returnValue.Apply();
returnValue.name = "Card_" + code;
......
......@@ -14,7 +14,7 @@ RenderTexture:
serializedVersion: 6
m_Width: 704
m_Height: 1024
m_AntiAliasing: 1
m_AntiAliasing: 4
m_MipCount: -1
m_DepthStencilFormat: 90
m_ColorFormat: 8
......
......@@ -1223,7 +1223,7 @@
!setname 0x1a9 燦幻
!setname 0x1aa 天盃龍
!setname 0x1ab 蕾祸
!setname 0x1ac SALAMANDRA
!setname 0x1ac サラマンドラ
!setname 0x1ad 灰滅
!setname 0x1ae 千年/ミレニアム
!setname 0x1af エグゾード
......
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