Commit 99d81638 authored by keyongyu's avatar keyongyu

2.4.2.5

link
win32
parent ad2c0d18
This diff is collapsed.
...@@ -287,16 +287,29 @@ void InitCheckPanel(FlowLayoutPanel fpanel, Dictionary<long, string> dic) ...@@ -287,16 +287,29 @@ void InitCheckPanel(FlowLayoutPanel fpanel, Dictionary<long, string> dic)
fpanel.Controls.Clear(); fpanel.Controls.Clear();
foreach (long key in dic.Keys) foreach (long key in dic.Keys)
{ {
string value = dic[key];
if(value != null && value.StartsWith("NULL"))
{
Label lab=new Label();
string[] sizes = value.Split(',');
if(sizes.Length>=3){
lab.Size=new Size(int.Parse(sizes[1]),int.Parse(sizes[2]));
}
lab.AutoSize = false;
lab.Margin = fpanel.Margin;
fpanel.Controls.Add(lab);
}else{
CheckBox _cbox = new CheckBox(); CheckBox _cbox = new CheckBox();
//_cbox.Name = fpanel.Name + key.ToString("x"); //_cbox.Name = fpanel.Name + key.ToString("x");
_cbox.Tag = key;//绑定值 _cbox.Tag = key;//绑定值
_cbox.Text = dic[key]; _cbox.Text = value;
_cbox.AutoSize = true; _cbox.AutoSize = true;
_cbox.Margin = fpanel.Margin; _cbox.Margin = fpanel.Margin;
_cbox.CheckedChanged += _cbox_CheckedChanged; _cbox.CheckedChanged += _cbox_CheckedChanged;
//_cbox.Click += PanelOnCheckClick; //_cbox.Click += PanelOnCheckClick;
fpanel.Controls.Add(_cbox); fpanel.Controls.Add(_cbox);
} }
}
fpanel.ResumeLayout(false); fpanel.ResumeLayout(false);
fpanel.PerformLayout(); fpanel.PerformLayout();
} }
...@@ -310,7 +323,10 @@ private void _cbox_CheckedChanged(object sender, EventArgs e) ...@@ -310,7 +323,10 @@ private void _cbox_CheckedChanged(object sender, EventArgs e)
{ {
SetEnabled(pl_markers, cbox.Checked); SetEnabled(pl_markers, cbox.Checked);
tb_def.ReadOnly = cbox.Checked; tb_def.ReadOnly = cbox.Checked;
tb_link.ReadOnly = !cbox.Checked;
} }
}else if(cbox.Parent == pl_markers){
setLinkMarks(GetCheck(pl_markers));
} }
} }
...@@ -379,10 +395,13 @@ void SetEnabled(FlowLayoutPanel fpl, bool set) ...@@ -379,10 +395,13 @@ void SetEnabled(FlowLayoutPanel fpl, bool set)
{ {
foreach (Control c in fpl.Controls) foreach (Control c in fpl.Controls)
{ {
CheckBox cbox=(CheckBox)c; CheckBox cbox= c as CheckBox;
if(cbox != null)
{
cbox.Enabled = set; cbox.Enabled = set;
} }
} }
}
//设置combobox //设置combobox
void SetSelect(ComboBox cb, long k) void SetSelect(ComboBox cb, long k)
{ {
...@@ -483,6 +502,16 @@ public Card GetOldCard() ...@@ -483,6 +502,16 @@ public Card GetOldCard()
{ {
return oldCard; return oldCard;
} }
private void setLinkMarks(long mark,bool setCheck=false)
{
if(setCheck)
{
SetCheck(pl_markers, mark);
}
tb_link.Text= Convert.ToString(mark, 2).PadLeft(9,'0');
}
public void SetCard(Card c) public void SetCard(Card c)
{ {
oldCard = c; oldCard = c;
...@@ -508,10 +537,13 @@ public void SetCard(Card c) ...@@ -508,10 +537,13 @@ public void SetCard(Card c)
tb_setcode4.Text = setcodes[3].ToString("x"); tb_setcode4.Text = setcodes[3].ToString("x");
//type,category //type,category
SetCheck(pl_cardtype, c.type); SetCheck(pl_cardtype, c.type);
if (c.IsType(Core.Info.CardType.TYPE_LINK)) if (c.IsType(Core.Info.CardType.TYPE_LINK)){
SetCheck(pl_markers, c.def); setLinkMarks(c.def, true);
else }
else{
tb_link.Text="";
SetCheck(pl_markers, 0); SetCheck(pl_markers, 0);
}
SetCheck(pl_category, c.category); SetCheck(pl_category, c.category);
//Pendulum //Pendulum
tb_pleft.Text = ((c.level >> 24) & 0xff).ToString(); tb_pleft.Text = ((c.level >> 24) & 0xff).ToString();
...@@ -1713,5 +1745,30 @@ void Menuitem_autoreturnClick(object sender, EventArgs e) ...@@ -1713,5 +1745,30 @@ void Menuitem_autoreturnClick(object sender, EventArgs e)
} }
} }
private void text2LinkMarks(string text)
{
try{
long mark=Convert.ToInt64(text, 2);
setLinkMarks(mark, true);
}catch{
//
}
}
void Tb_linkTextChanged(object sender, EventArgs e)
{
text2LinkMarks(tb_link.Text);
}
void Tb_linkKeyPress(object sender, KeyPressEventArgs e)
{
if(e.KeyChar != '0' && e.KeyChar != '1' && e.KeyChar != 1 && e.KeyChar!=22 && e.KeyChar!=3 && e.KeyChar != 8){
// MessageBox.Show("key="+(int)e.KeyChar);
e.Handled = true;
}else{
text2LinkMarks(tb_link.Text);
}
}
} }
} }
...@@ -86,7 +86,7 @@ private void InitializeComponent() ...@@ -86,7 +86,7 @@ private void InitializeComponent()
this.dockPanel1.Location = new System.Drawing.Point(0, 25); this.dockPanel1.Location = new System.Drawing.Point(0, 25);
this.dockPanel1.Margin = new System.Windows.Forms.Padding(0); this.dockPanel1.Margin = new System.Windows.Forms.Padding(0);
this.dockPanel1.Name = "dockPanel1"; this.dockPanel1.Name = "dockPanel1";
this.dockPanel1.Size = new System.Drawing.Size(864, 573); this.dockPanel1.Size = new System.Drawing.Size(864, 617);
dockPanelGradient1.EndColor = System.Drawing.SystemColors.ControlLight; dockPanelGradient1.EndColor = System.Drawing.SystemColors.ControlLight;
dockPanelGradient1.StartColor = System.Drawing.SystemColors.ControlLight; dockPanelGradient1.StartColor = System.Drawing.SystemColors.ControlLight;
autoHideStripSkin1.DockStripGradient = dockPanelGradient1; autoHideStripSkin1.DockStripGradient = dockPanelGradient1;
...@@ -335,7 +335,7 @@ private void InitializeComponent() ...@@ -335,7 +335,7 @@ private void InitializeComponent()
// //
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.BackColor = System.Drawing.SystemColors.Control; this.BackColor = System.Drawing.SystemColors.Control;
this.ClientSize = new System.Drawing.Size(864, 598); this.ClientSize = new System.Drawing.Size(864, 642);
this.Controls.Add(this.dockPanel1); this.Controls.Add(this.dockPanel1);
this.Controls.Add(this.mainMenu); this.Controls.Add(this.mainMenu);
this.IsMdiContainer = true; this.IsMdiContainer = true;
......
...@@ -117,10 +117,13 @@ ...@@ -117,10 +117,13 @@
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<metadata name="dockPanel1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="mainMenu.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> <metadata name="mainMenu.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>135, 17</value> <value>237, 17</value>
</metadata> </metadata>
<metadata name="bgWorker1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> <metadata name="bgWorker1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value> <value>130, 17</value>
</metadata> </metadata>
</root> </root>
\ No newline at end of file
...@@ -28,4 +28,4 @@ ...@@ -28,4 +28,4 @@
// //
// You can specify all the values or you can use the default the Revision and // You can specify all the values or you can use the default the Revision and
// Build Numbers by using the '*' as shown below: // Build Numbers by using the '*' as shown below:
[assembly: AssemblyVersion("2.4.2.4")] [assembly: AssemblyVersion("2.4.2.5")]
★更新历史 ★更新历史
2.4.2.5
link的箭头控件
2.4.2.4 2.4.2.4
导出数据,中文名字乱码 导出数据,中文名字乱码
2.4.2.3 2.4.2.3
......
...@@ -30,14 +30,15 @@ ...@@ -30,14 +30,15 @@
0xc 12★ 0xc 12★
0xd 13★ 0xd 13★
##link marker ##link marker
0x1 ↙ 0x40
0x2 ↓ 0x80
0x4 ↘ 0x100
0x8 ← 0x8
0x20 → 0x10 NULL,15,15
0x40 ↖ 0x20
0x80 ↑ 0x1
0x100 ↗ 0x2
0x4
##category ##category
0x1 魔陷破坏 0x1 魔陷破坏
0x2 怪兽破坏 0x2 怪兽破坏
......
...@@ -30,14 +30,15 @@ ...@@ -30,14 +30,15 @@
0xc 12★ 0xc 12★
0xd 13★ 0xd 13★
##link marker ##link marker
0x1 ↙ 0x40
0x2 ↓ 0x80
0x4 ↘ 0x100
0x8 ← 0x8
0x20 → 0x10 NULL,15,15
0x40 ↖ 0x20
0x80 ↑ 0x1
0x100 ↗ 0x2
0x4
##category ##category
0x1 S/T Destroy 0x1 S/T Destroy
0x2 Destroy Monster 0x2 Destroy Monster
......
[DataEditorX]2.4.2.4[DataEditorX] [DataEditorX]2.4.2.5[DataEditorX]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL] [URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
★运行环境(Environment) ★运行环境(Environment)
......
/*.dll
/*.exe
/data
/Magic Set Editor 2
/Newtonsoft.Json.xml
/*.config
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<connectionStrings>
<!-- Example connection to a SQL Server Database on localhost. -->
<!-- <add name="ExampleConnectionString"
connectionString="Data Source=.;Initial Catalog=DBName;Integrated Security=True"
providerName="System.Data.SqlClient" /> -->
</connectionStrings>
<appSettings>
<!-- access these values via the property:
System.Configuration.ConfigurationManager.AppSettings[key]
-->
<!-- MSE language data/mse_xxx.txt -->
<add key="mse" value="Chinese-Simplified" />
<!-- Language data/cardinfo_xxxx.txt data/language_xxx.txt -->
<add key="language" value="Chinese" />
<!-- Check system language when running program first time -->
<add key="check_system_language" value="false" />
<!-- async load data -->
<add key="async" value="false" />
<!-- DataEditorX source code -->
<add key="sourceURL" value="https://github.com/247321453/DataEditorX" />
<!-- DataEditorX update url-->
<add key="updateURL" value="https://github.com/247321453/DataEditorX/tree/master/win32/readme.txt" />
<!-- delete,modify with card's files image script -->
<add key="opera_with_cards_file" value="true" />
<!-- open file in this.such as lua -->
<add key="open_file_in_this" value="true" />
<!-- check update when opening application automatically -->
<add key="auto_check_update" value="true" />
<!-- Cut Images Setting -->
<add key="image_quilty" value="100" />
<add key="image" value="44,64,177,254" />
<add key="image_other" value="25,54,128,128" />
<add key="image_xyz" value="24,51,128,128" />
<add key="image_pendulum" value="16,50,147,109" />
<!-- CodeEdiotr Setting
IME = true 使用輸入法,正常顯示文字,反應變慢
IME = false English
-->
<add key="IME" value="false" />
<add key="wordwrap" value="true" />
<add key="tabisspace" value="false" />
<add key="fontname" value="Consolas" />
<add key="fontsize" value="14.5" />
<!-- MSE path-->
<add key="mse_path" value="./MagicSetEditor2/mse.exe" />
<add key="mse_exprotpath" value="./exprot" />
<add key="mse_auto_rarity" value="true" />
<add key="pack_db" value="./pack.db" />
<!-- 1024 : 40-->
<add key="autolength" value="37" />
</appSettings>
</configuration>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<connectionStrings>
<!-- Example connection to a SQL Server Database on localhost. -->
<!-- <add name="ExampleConnectionString"
connectionString="Data Source=.;Initial Catalog=DBName;Integrated Security=True"
providerName="System.Data.SqlClient" /> -->
</connectionStrings>
<appSettings>
<!-- access these values via the property:
System.Configuration.ConfigurationManager.AppSettings[key]
-->
<!-- MSE language data/mse_xxx.txt -->
<add key="mse" value="Chinese-Simplified" />
<!-- Language data/cardinfo_xxxx.txt data/language_xxx.txt -->
<add key="language" value="Chinese" />
<!-- Check system language when running program first time -->
<add key="check_system_language" value="false" />
<!-- async load data -->
<add key="async" value="false" />
<!-- DataEditorX source code -->
<add key="sourceURL" value="https://github.com/247321453/DataEditorX" />
<!-- DataEditorX update url-->
<add key="updateURL" value="https://github.com/247321453/DataEditorX/tree/master/win32/readme.txt" />
<!-- delete,modify with card's files image script -->
<add key="opera_with_cards_file" value="true" />
<!-- open file in this.such as lua -->
<add key="open_file_in_this" value="true" />
<!-- check update when opening application automatically -->
<add key="auto_check_update" value="true" />
<!-- Cut Images Setting -->
<add key="image_quilty" value="100" />
<add key="image" value="44,64,177,254" />
<add key="image_other" value="25,54,128,128" />
<add key="image_xyz" value="24,51,128,128" />
<add key="image_pendulum" value="16,50,147,109" />
<!-- CodeEdiotr Setting
IME = true 使用輸入法,正常顯示文字,反應變慢
IME = false English
-->
<add key="IME" value="false" />
<add key="wordwrap" value="true" />
<add key="tabisspace" value="false" />
<add key="fontname" value="Consolas" />
<add key="fontsize" value="14.5" />
<!-- MSE path-->
<add key="mse_path" value="./MagicSetEditor2/mse.exe" />
<add key="mse_exprotpath" value="./exprot" />
<add key="mse_auto_rarity" value="true" />
<add key="pack_db" value="./pack.db" />
<!-- 1024 : 40-->
<add key="autolength" value="37" />
</appSettings>
</configuration>
\ No newline at end of file
@echo off
cd /d "%~dp0/update"
if exist update_new.exe move /y update_new.exe update.exe
start update.exe -d "%~dp0" "https://github.com/247321453/MagicSetEditor2/raw/master/"
exit
\ No newline at end of file
客户端使用:
注意:
1、更新的时候,请不要打开游戏目录。
2、知道显示更新完成,才能关闭本程序。
3、客户端改名:
例如:
自动更新.exe
自动更新.exe.bat
自动更新.exe.config
设置:
保存的文件夹
key="path" value="D:\ygopro"
如果文件已经存在,则跳过,不存在则下载。
key="ignore1" value="textrue/*"
key="ignore上面的数字+1" value="忽略文件的相对路径,允许通配符*"
下载的地址(最后必须为/)
key="url" value="https://github.com/247321453/ygocore-update/raw/master/"
代理设置(可无视)
useproxy的value为true(小写),则通过代理下载文件
key="useproxy" value="false"
key="proxy" value="127.0.0.1:8080"
服务端使用:
运行update.exe.bat,即可生成对应的文件列表
update.exe -m "【需要更新的文件夹】"
【需要更新的文件夹】后最后不能为\
例如:
错误 update.exe -m "D:\pro files\"
正确 update.exe -m "D:\pro files"
注意:
【需要更新的文件夹】为D:\game
update.exe在D:\game\update 【需要更新的文件夹】的子目录
则可以直接使用update.exe -m
结果保存在 【需要更新的文件夹】\update
然后再修改rename和delete文件的内容
注意:delete先执行
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<!-- <startup>
<supportedRuntime version="vv2.0.50727" sku=".NETFramework,Version=vv2.0.50727" />
</startup> -->
<appSettings>
<!-- access these values via the property:
System.Configuration.ConfigurationManager.AppSettings[key]
-->
<add key="url" value="https://github.com/247321453/MagicSetEditor2/raw/master/" />
<!-- game save path -->
<add key="path" value="..\" />
<!-- use proxy -->
<add key="useproxy" value="false" />
<add key="proxy" value="127.0.0.1:8080" />
<!-- if file exitis then no download -->
<add key="ignore1" value="update/update.exe" />
</appSettings>
</configuration>
\ No newline at end of file
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★更新历史 ★更新历史
2.4.2.5
link的箭头控件
2.4.2.4 2.4.2.4
导出数据,中文名字乱码 导出数据,中文名字乱码
2.4.2.3 2.4.2.3
......
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#
CodeEditForm.mainMenu.menuitem_file 文件(&F)
CodeEditForm.mainMenu.menuitem_open 打开
CodeEditForm.mainMenu.menuitem_save 保存
CodeEditForm.mainMenu.menuitem_saveas 另存为
CodeEditForm.mainMenu.menuitem_quit 退出
CodeEditForm.mainMenu.menuitem_setting 选项(&S)
CodeEditForm.mainMenu.menuitem_showmap 显示/隐藏结构图
CodeEditForm.mainMenu.menuitem_showinput 显示/隐藏输入框
CodeEditForm.mainMenu.menuitem_find 查找
CodeEditForm.mainMenu.menuitem_replace 替换
CodeEditForm.mainMenu.menuitem_setcard 设置卡片库
CodeEditForm.mainMenu.menuitem_help 帮助(&H)
CodeEditForm.mainMenu.menuitem_about 关于
#
DataEditForm.btn_img 导入图片
DataEditForm.lb_types 卡片类型
DataEditForm.lb_markers 连接标记
DataEditForm.lb_tiptexts 脚本提示文字
DataEditForm.lb_categorys 效果分类
DataEditForm.lb_cardcode 卡片密码
DataEditForm.lb_cardalias 同名卡
DataEditForm.lb_atkdef ATK/DEF
DataEditForm.lb_pleft_right 灵摆刻度
DataEditForm.btn_reset 重置
DataEditForm.btn_lua 脚本
DataEditForm.btn_serach 搜索
DataEditForm.btn_del 删除
DataEditForm.btn_undo 撤销
DataEditForm.btn_mod 修改
DataEditForm.btn_add 添加
DataEditForm.btn_PageDown 下一页
DataEditForm.btn_PageUp 上一页
DataEditForm.lv_cardlist.0 卡片密码
DataEditForm.lv_cardlist.1 卡片名称
DataEditForm.mainMenu.menuitem_file 文件(&F)
DataEditForm.mainMenu.menuitem_open 打开(&O)
DataEditForm.mainMenu.menuitem_new 新建(&N)
DataEditForm.mainMenu.menuitem_copyselectto 把选中复制到...
DataEditForm.mainMenu.menuitem_copyto 把结果复制到...
DataEditForm.mainMenu.menuitem_openLastDataBase 打开最后的数据库
DataEditForm.mainMenu.menuitem_quit 退出
DataEditForm.mainMenu.menu_image MSE(&M)
DataEditForm.mainMenu.menuitem_importmseimg 设置为MSE图片库
DataEditForm.mainMenu.menuitem_mseconfig 设置MSE的配置文件
DataEditForm.mainMenu.menu_data 数据(&D)
DataEditForm.mainMenu.menuitem_operacardsfile 同步操作卡片图片和脚本
DataEditForm.mainMenu.menuitem_openfileinthis 用CodeEditor打开脚本
DataEditForm.mainMenu.menuitem_findluafunc 从C++源码查找Lua函数
DataEditForm.mainMenu.menuitem_readydk 从卡组文件读取卡片(&Y)
DataEditForm.mainMenu.menuitem_readimages 从卡图文件夹读取卡片(&I)
DataEditForm.mainMenu.menuitem_compdb 压缩数据库
DataEditForm.mainMenu.menuitem_exportdata 导出数据库和图片脚本为zip
DataEditForm.mainMenu.menuitem_readmse 读取MSE存档
DataEditForm.mainMenu.menuitem_saveasmse_select 把选中导为MSE存档
DataEditForm.mainMenu.menuitem_saveasmse 把结果导为MSE存档
DataEditForm.mainMenu.menuitem_cutimages 批量裁剪卡图
DataEditForm.mainMenu.menuitem_convertimage 批量导入卡图
DataEditForm.mainMenu.menuitem_exportMSEimage 从MSE存档导出图片(再次点击停止)
DataEditForm.mainMenu.menuitem_cancelTask 取消任务
DataEditForm.mainMenu.menuitem_testpendulumtext 测试灵摆效果文本
DataEditForm.mainMenu.menuitem_export_all_sql 所有卡片导出为sql
DataEditForm.mainMenu.menuitem_export_select_sql 选择卡片导出为sql
DataEditForm.mainMenu.menuitem_help 帮助(&H)
DataEditForm.mainMenu.menuitem_about 关于
DataEditForm.mainMenu.menuitem_language 语言
DataEditForm.mainMenu.menuitem_checkupdate 检查更新
DataEditForm.mainMenu.menuitem_autocheckupdate 自动检查更新
DataEditForm.mainMenu.menuitem_github 源码
DataEditForm.mainMenu.menuitem_autoreturn (特殊功能)中文自动换行
#
MainForm.mainMenu.menuitem_file 文件(&F)
MainForm.mainMenu.menuitem_open 打开
MainForm.mainMenu.menuitem_new 新建
MainForm.mainMenu.menuitem_save 保存
MainForm.mainMenu.menuitem_copyselect 复制选中卡片
MainForm.mainMenu.menuitem_copyall 复制所有卡片
MainForm.mainMenu.menuitem_pastecards 粘贴卡片
MainForm.mainMenu.menuitem_comp1 作为对比的数据库1
MainForm.mainMenu.menuitem_comp2 作为对比的数据库2
MainForm.mainMenu.menuitem_history 数据库历史
MainForm.mainMenu.menuitem_shistory 脚本历史
MainForm.mainMenu.menuitem_quit 退出
MainForm.mainMenu.menuitem_windows 窗口(&W)
MainForm.mainMenu.menuitem_dataeditor 数据编辑
MainForm.mainMenu.menuitem_codeeditor 脚本编辑
MainForm.mainMenu.menuitem_close 关闭当前
MainForm.mainMenu.menuitem_closeother 关闭其他
MainForm.mainMenu.menuitem_closeall 关闭所有
#
0x0 提示
0x1 错误
0x2 警告
0x3 询问
0x4 创建成功!
0x5 创建失败!
0x6 添加成功!
0x7 添加失败!
0x8 密码不能为0!
0x9 已经存在!
0xa 内容没有改变。
0xb 是否删除卡片?
0xc 是否创建脚本文件?
0xd 是否打开数据库?
0xe 是否替换已经存在的卡片?
0xf 已经是最新版本了。\n需要重新下载,请点击“确定”重新下载。
0x10 检查更新失败,请检查网络。
0x11 发现新的版本,是否更新?
0x12 文件不存在!
0x13 没有选择数据库!
0x14 选择数据库文件
0x15 选择ydk文件
0x16 选择图像目录
0x17 下载成功!
0x18 下载失败!
0x19 没有选中脚本文本!
0x1a 删除成功!
0x1b 删除失败!
0x1c 修改成功!
0x1d 修改失败!
0x1e 关于:
0x1f 版本:
0x20 作者:
0x21 数据库文件(*.cdb)|*.cdb|所有文件(*.*)|*.*
0x22 卡组文件(*.ydk)|*.ydk|所有文件(*.*)|*.*
0x23 系列号输入出错!
0x24 选择卡片图像
0x25 jpg图像(*.jpg)|*.jpg|bmp图像(*.bmp)|*.bmp|png图像(*.png)|*.png|所有文件(*.*)|*.*
0x26 当前有其他任务正在进行
0x27 正在检查更新
0x28 正在复制卡片
0x29 卡片复制完成
0x2a MSE存档
0x2b MSE存档文件(*.mse-set)|*.mse-set|所有文件(*.*)|*.*
0x2c 正在导出MSE存档
0x2d 导出MSE存档完成
0x2e 正在裁剪图片
0x2f 裁剪图片完成
0x30 没有选中一张卡片
0x31 是否替换存在的图片?
0x32 正在转换图片
0x33 转换图片完成
0x34 压缩数据库完成
0x35 仅更新存档的文字?
0x36 任务已经停止
0x37 任务已经暂停
0x38 继续任务
0x39 任务出错
0x3a 是否取消当前任务?
0x3b 复制完成
0x3c 粘贴完成
0x3d 清空历史记录
0x3e 正在导出数据
0x3f 导出数据完成
0x40 是否对比卡片信息?
0x41 对比完成
0x42 打开文件
0x43 脚本文件(*.lua)|*.lua|所有文件(*.*)|*.*
0x44 新建文件
0x45 保存完成
0x46 是否保存脚本?
0x47 读取MSE存档
0x48 读取MSE存档完成!
0x49 请重启程序使更改生效。
0x4a 从MSE存档导出图片完成。
0x4b 从MSE存档导出图片失败。
#
CodeEditForm.mainMenu.menuitem_file File(&F)
CodeEditForm.mainMenu.menuitem_open Open
CodeEditForm.mainMenu.menuitem_save Save
CodeEditForm.mainMenu.menuitem_saveas Save As
CodeEditForm.mainMenu.menuitem_quit Quit
CodeEditForm.mainMenu.menuitem_setting Tools(&S)
CodeEditForm.mainMenu.menuitem_showmap Display/Hide Document Maps
CodeEditForm.mainMenu.menuitem_showinput Display/Hide TextBox
CodeEditForm.mainMenu.menuitem_find Find String
CodeEditForm.mainMenu.menuitem_replace Replace
CodeEditForm.mainMenu.menuitem_setcard Set DataBase
CodeEditForm.mainMenu.menuitem_help Help(&H)
CodeEditForm.mainMenu.menuitem_about About
DataEditForm.mainMenu.menuitem_autoreturn (*)Text auto return
#
DataEditForm.btn_img Import Img
DataEditForm.lb_types Card type
DataEditForm.lb_tiptexts Script texts
DataEditForm.lb_categorys Category
DataEditForm.lb_cardcode Code
DataEditForm.lb_cardalias Alias
DataEditForm.lb_atkdef ATK/DEF
DataEditForm.lb_pleft_right Pscale
DataEditForm.btn_reset Reset
DataEditForm.btn_lua Script
DataEditForm.btn_serach Search
DataEditForm.btn_del Delete
DataEditForm.btn_undo Undo
DataEditForm.btn_mod Modify
DataEditForm.btn_add Add
#DataEditForm.btn_PageDown Page Down
#DataEditForm.btn_PageUp Page Up
DataEditForm.lv_cardlist.0 Card Code
DataEditForm.lv_cardlist.1 Card Name
DataEditForm.mainMenu.menuitem_file File(&F)
DataEditForm.mainMenu.menuitem_open Open(&O)
DataEditForm.mainMenu.menuitem_new New(&N)
DataEditForm.mainMenu.menuitem_copyselectto Copy Selected...
DataEditForm.mainMenu.menuitem_copyto Copy All Search...
DataEditForm.mainMenu.menuitem_openLastDataBase Open Last DataBase
DataEditForm.mainMenu.menuitem_quit Quit
DataEditForm.mainMenu.menu_image MSE(&M)
DataEditForm.mainMenu.menu_data Data(&D)
DataEditForm.mainMenu.menuitem_operacardsfile Opera with Card's files
DataEditForm.mainMenu.menuitem_openfileinthis Open Script With CodeEditor
DataEditForm.mainMenu.menuitem_readydk Read From ydk File(&Y)
DataEditForm.mainMenu.menuitem_readimages Read From Images Path(&I)
DataEditForm.mainMenu.menuitem_compdb Compress DataBase
DataEditForm.mainMenu.menuitem_exportdata Export Data As zip
DataEditForm.mainMenu.menuitem_mseconfig Set MSE Config
DataEditForm.mainMenu.menuitem_testpendulumtext test pendulum texts
DataEditForm.mainMenu.menuitem_readmse Read MSE-set
DataEditForm.mainMenu.menuitem_saveasmse_select Save Selected As MSE-set
DataEditForm.mainMenu.menuitem_saveasmse Save All As MSE-set
DataEditForm.mainMenu.menuitem_cutimages Cut Images
DataEditForm.mainMenu.menuitem_convertimage Convert Images
DataEditForm.mainMenu.menuitem_importmseimg Set MSE'Image
DataEditForm.mainMenu.menuitem_export_all_sql Export all to sql
DataEditForm.mainMenu.menuitem_export_select_sql Export select to sql
DataEditForm.mainMenu.menuitem_cancelTask Cancel Task
DataEditForm.mainMenu.menuitem_exportMSEimage export mse-set to images(Click stop)
DataEditForm.mainMenu.menuitem_help Help(&H)
DataEditForm.mainMenu.menuitem_about About
DataEditForm.mainMenu.menuitem_language Laguage
DataEditForm.mainMenu.menuitem_checkupdate Check Update
DataEditForm.mainMenu.menuitem_autocheckupdate Auto Check Update
DataEditForm.mainMenu.menuitem_github Source Code in GitHub
#
MainForm.mainMenu.menuitem_file File(&F)
MainForm.mainMenu.menuitem_open Open
MainForm.mainMenu.menuitem_new New
MainForm.mainMenu.menuitem_save Save
MainForm.mainMenu.menuitem_copyselect Copy Selected
MainForm.mainMenu.menuitem_copyall Copy All Search
MainForm.mainMenu.menuitem_pastecards Paste Cards
MainForm.mainMenu.menuitem_comp1Set Compare Database 1
MainForm.mainMenu.menuitem_comp2Set Compare Database 2
MainForm.mainMenu.menuitem_history DataBase Histroy
MainForm.mainMenu.menuitem_shistory Script History
MainForm.mainMenu.menuitem_quit Quit
MainForm.mainMenu.menuitem_windows Windows(&W)
MainForm.mainMenu.menuitem_dataeditor DataEditor
MainForm.mainMenu.menuitem_codeeditor CodeEditor
MainForm.mainMenu.menuitem_close Close
MainForm.mainMenu.menuitem_closeother Close Others
MainForm.mainMenu.menuitem_closeall Close All
#
0x0 Info
0x1 Error
0x2 Warning
0x3 Question
0x4 Create succeed!
0x5 Create fail!
0x6 Add succeed!
0x7 Add fail!
0x8 Code can't be 0!
0x9 It already exists!
0xa It's no changed.
0xb If delete Card(s)?
0xc If create script file?
0xd If open database?
0xe If replace exitis cards?
0xf It's up to date.\nDo you want to download it again?
0x10 Check update fail. Please Check Network.
0x11 Find a new version,\nIf Download it?
0x12 File doesn't exitis!
0x13 No selected database!
0x14 select database file
0x15 select ydk file
0x16 selcet image folder
0x17 Download succeed!
0x18 Download fail?
0x19 No selected script text!
0x1a Delete succeed!
0x1b Delete fail!
0x1c Modify succeed!
0x1d Modify fail!
0x1e About :
0x1f Version:
0x20 Author :
0x21 cdb file(*.cdb)|*.cdb|all files(*.*)|*.*
0x22 ydk file(*.ydk)|*.ydk|all files(*.*)|*.*
0x23 SetCode Input Error?
0x24 Select Image For Card
0x25 jpg(*.jpg)|*.jpg|bmp(*.bmp)|*.bmp|png(*.png)|*.png|all files(*.*)|*.*
0x26 The Task is runing.
0x27 Checking Update...
0x28 Copying Database...
0x29 Copy Database OK
0x2a Save Mse-set file
0x2b MSE set(*.mse-set)|*.mse-set|all files(*.*)|*.*
0x2c Exporting Mse-set
0x2d Export Mse-set OK
0x2e Cutting Images...
0x2f Cut Images OK
0x30 No Selected Cards
0x31 If Replace Image When it's exisit?
0x32 Converting Images
0x33 Convert Images OK
0x34 Compression DataBase OK
0x35 Only Update Text of Set?
0x36 Task is Canceled
0x37 Task is Paused
0x38 Task is Resume
0x39 Task has Error
0x3a Cancel Task?
0x3b Copy
0x3c Paste
0x3d Clear History
0x3e Exporting Data
0x3f Export Data OK
0x40 Compare Cards With Text?
0x41 Cards is Compared.
0x42 Open File
0x43 Script(*.lua)|*.lua|all files(*.*)|*.*
0x44 New File
0x45 Save OK
0x46 If Save Script?
0x47 Read MSE-set
0x48 Read MSE-set is OK.
0x49 Please restart program to apply changes.
0x4a Export Mse-set to Images OK.
0x4b Export Mse-set to Images Fail.
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[DataEditorX]2.4.2.4[DataEditorX] [DataEditorX]2.4.2.5[DataEditorX]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL] [URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
★运行环境(Environment) ★运行环境(Environment)
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