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聖園ミカ
DataEditorX
Commits
1bea0f6c
Commit
1bea0f6c
authored
Jan 01, 2015
by
keyongyu
Browse files
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Browse Files
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Email Patches
Plain Diff
2.2.9.5
parent
9f3b4475
Changes
19
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Side-by-side
Showing
19 changed files
with
259 additions
and
216 deletions
+259
-216
DataEditorX/CodeEditForm.cs
DataEditorX/CodeEditForm.cs
+49
-37
DataEditorX/Common/CheckUpdate.cs
DataEditorX/Common/CheckUpdate.cs
+0
-4
DataEditorX/Config/CodeConfig.cs
DataEditorX/Config/CodeConfig.cs
+1
-1
DataEditorX/Config/DataConfig.cs
DataEditorX/Config/DataConfig.cs
+14
-14
DataEditorX/Config/DataManager.cs
DataEditorX/Config/DataManager.cs
+12
-15
DataEditorX/Config/MyConfig.cs
DataEditorX/Config/MyConfig.cs
+27
-2
DataEditorX/DataEditForm.cs
DataEditorX/DataEditForm.cs
+61
-62
DataEditorX/Language/LMsg.cs
DataEditorX/Language/LMsg.cs
+75
-72
DataEditorX/Program.cs
DataEditorX/Program.cs
+5
-4
DataEditorX/Properties/AssemblyInfo.cs
DataEditorX/Properties/AssemblyInfo.cs
+1
-1
DataEditorX/data/cardinfo_chinese.txt
DataEditorX/data/cardinfo_chinese.txt
+1
-0
DataEditorX/data/cardinfo_english.txt
DataEditorX/data/cardinfo_english.txt
+1
-0
DataEditorX/readme.txt
DataEditorX/readme.txt
+3
-1
win32/DataEditorX.exe
win32/DataEditorX.exe
+0
-0
win32/data/cardinfo_chinese.txt
win32/data/cardinfo_chinese.txt
+1
-0
win32/data/cardinfo_english.txt
win32/data/cardinfo_english.txt
+1
-0
win32/data/history.txt
win32/data/history.txt
+4
-2
win32/readme.txt
win32/readme.txt
+3
-1
win32/win32.zip
win32/win32.zip
+0
-0
No files found.
DataEditorX/CodeEditForm.cs
View file @
1bea0f6c
...
...
@@ -31,10 +31,14 @@ public partial class CodeEditForm : DockContent, IEditForm
MarkerStyle
SameWordsStyle
=
new
MarkerStyle
(
new
SolidBrush
(
Color
.
FromArgb
(
40
,
Color
.
White
)));
#
endregion
#
region
init
#
region
init
函数提示菜单
//自动完成
AutocompleteMenu
popupMenu
;
//函数
AutocompleteMenu
popupMenu_fun
;
//常量
AutocompleteMenu
popupMenu_con
;
//搜索
AutocompleteMenu
popupMenu_find
;
string
nowFile
;
string
title
;
...
...
@@ -77,6 +81,7 @@ void InitForm()
popupMenu_find
.
Items
.
Width
=
300
;
title
=
this
.
Text
;
//设置字体,大小
string
fontname
=
MyConfig
.
readString
(
MyConfig
.
TAG_FONT_NAME
);
float
fontsize
=
MyConfig
.
readFloat
(
MyConfig
.
TAG_FONT_SIZE
,
14
);
fctb
.
Font
=
new
Font
(
fontname
,
fontsize
);
...
...
@@ -99,7 +104,7 @@ public void LoadXml(string xmlfile)
#
endregion
#
region
Open
#
region
IEditForm
接口
public
void
SetActived
()
{
this
.
Activate
();
...
...
@@ -116,6 +121,10 @@ public bool Create(string file)
{
return
Open
(
file
);
}
public
bool
Save
()
{
return
savefile
(
string
.
IsNullOrEmpty
(
nowFile
));
}
public
bool
Open
(
string
file
)
{
if
(!
string
.
IsNullOrEmpty
(
file
))
...
...
@@ -128,7 +137,7 @@ public bool Open(string file)
nowFile
=
file
;
string
cdb
=
MyPath
.
Combine
(
Path
.
GetDirectoryName
(
file
),
"../cards.cdb"
);
SetCardDB
(
cdb
);
SetCardDB
(
cdb
);
//后台加载卡片数据
fctb
.
OpenFile
(
nowFile
,
new
UTF8Encoding
(
false
));
oldtext
=
fctb
.
Text
;
SetTitle
();
...
...
@@ -137,23 +146,10 @@ public bool Open(string file)
return
false
;
}
void
HideMenu
()
{
if
(
this
.
MdiParent
==
null
)
return
;
mainMenu
.
Visible
=
false
;
menuitem_file
.
Visible
=
false
;
menuitem_file
.
Enabled
=
false
;
}
void
CodeEditFormLoad
(
object
sender
,
EventArgs
e
)
{
HideMenu
();
fctb
.
OnTextChangedDelayed
(
fctb
.
Range
);
}
#
endregion
#
region
doc
map
#
region
文档视图
//文档视图
void
ShowMapToolStripMenuItemClick
(
object
sender
,
EventArgs
e
)
{
if
(
menuitem_showmap
.
Checked
)
...
...
@@ -171,7 +167,7 @@ void ShowMapToolStripMenuItemClick(object sender, EventArgs e)
}
#
endregion
#
region
title
#
region
设置标题
void
SetTitle
()
{
string
str
=
title
;
...
...
@@ -179,7 +175,7 @@ void SetTitle()
str
=
title
;
else
str
=
nowFile
+
"-"
+
title
;
if
(
this
.
MdiParent
!=
null
)
if
(
this
.
MdiParent
!=
null
)
//如果父容器不为空
{
if
(
string
.
IsNullOrEmpty
(
nowFile
))
this
.
Text
=
title
;
...
...
@@ -197,7 +193,7 @@ void CodeEditFormEnter(object sender, EventArgs e)
}
#
endregion
#
region
tooltip
#
region
自动完成
public
void
InitTooltip
(
CodeConfig
codeconfig
)
{
this
.
tooltipDic
=
codeconfig
.
TooltipDic
;
...
...
@@ -208,7 +204,7 @@ public void InitTooltip(CodeConfig codeconfig)
popupMenu_con
.
Items
.
SetAutocompleteItems
(
codeconfig
.
ConList
);
popupMenu_fun
.
Items
.
SetAutocompleteItems
(
codeconfig
.
FunList
);
}
//查找函数说明
string
FindTooltip
(
string
word
)
{
string
desc
=
""
;
...
...
@@ -223,6 +219,7 @@ string FindTooltip(string word)
}
return
desc
;
}
//悬停的函数说明
void
FctbToolTipNeeded
(
object
sender
,
ToolTipNeededEventArgs
e
)
{
if
(!
string
.
IsNullOrEmpty
(
e
.
HoveredWord
))
...
...
@@ -238,6 +235,7 @@ void FctbToolTipNeeded(object sender, ToolTipNeededEventArgs e)
if
(
tl
>
0
)
{
//获取卡片信息
if
(
cardlist
.
ContainsKey
(
tl
))
desc
=
cardlist
[
tl
];
}
...
...
@@ -252,19 +250,19 @@ void FctbToolTipNeeded(object sender, ToolTipNeededEventArgs e)
}
#
endregion
#
region
Key
#
region
按键监听
void
FctbKeyDown
(
object
sender
,
KeyEventArgs
e
)
{
if
(
e
.
KeyData
==
(
Keys
.
K
|
Keys
.
Control
))
{
//forced show (MinFragmentLength will be ignored)
popupMenu_fun
.
Show
(
true
);
popupMenu_fun
.
Show
(
true
);
//显示函数列表
e
.
Handled
=
true
;
}
else
if
(
e
.
KeyData
==
(
Keys
.
T
|
Keys
.
Control
))
{
//forced show (MinFragmentLength will be ignored)
popupMenu_con
.
Show
(
true
);
popupMenu_con
.
Show
(
true
);
//显示常量列表
e
.
Handled
=
true
;
}
//else if(e.KeyData == Keys(Keys.Control | Keys
...
...
@@ -272,7 +270,7 @@ void FctbKeyDown(object sender, KeyEventArgs e)
#
endregion
#
region
input
//显示/隐藏输入框
void
Menuitem_showinputClick
(
object
sender
,
EventArgs
e
)
{
if
(
menuitem_showinput
.
Checked
)
...
...
@@ -289,6 +287,21 @@ void Menuitem_showinputClick(object sender, EventArgs e)
#
endregion
#
region
menu
//如果是作为mdi,则隐藏菜单
void
HideMenu
()
{
if
(
this
.
MdiParent
==
null
)
return
;
mainMenu
.
Visible
=
false
;
menuitem_file
.
Visible
=
false
;
menuitem_file
.
Enabled
=
false
;
}
void
CodeEditFormLoad
(
object
sender
,
EventArgs
e
)
{
HideMenu
();
fctb
.
OnTextChangedDelayed
(
fctb
.
Range
);
}
void
Menuitem_findClick
(
object
sender
,
EventArgs
e
)
{
fctb
.
ShowFindDialog
();
...
...
@@ -298,6 +311,7 @@ void Menuitem_replaceClick(object sender, EventArgs e)
{
fctb
.
ShowReplaceDialog
();
}
#
region
保存文件
bool
savefile
(
bool
saveas
)
{
string
alltext
=
fctb
.
Text
;
...
...
@@ -320,10 +334,7 @@ bool savefile(bool saveas)
File
.
WriteAllText
(
nowFile
,
alltext
,
new
UTF8Encoding
(
false
));
return
true
;
}
public
bool
Save
()
{
return
savefile
(
string
.
IsNullOrEmpty
(
nowFile
));
}
public
bool
SaveAs
()
{
return
savefile
(
true
);
...
...
@@ -337,7 +348,7 @@ void SaveAsToolStripMenuItemClick(object sender, EventArgs e)
{
SaveAs
();
}
#
endregion
void
QuitToolStripMenuItemClick
(
object
sender
,
EventArgs
e
)
{
this
.
Close
();
...
...
@@ -356,7 +367,7 @@ void Menuitem_openClick(object sender, EventArgs e)
{
using
(
OpenFileDialog
sfdlg
=
new
OpenFileDialog
())
{
sfdlg
.
Filter
=
"Script(*.lua)|*.lua|All Files(*.*)|*.*"
;
sfdlg
.
Filter
=
LANG
.
GetMsg
(
LMSG
.
ScriptFilter
)
;
if
(
sfdlg
.
ShowDialog
()
==
DialogResult
.
OK
)
{
nowFile
=
sfdlg
.
FileName
;
...
...
@@ -367,7 +378,8 @@ void Menuitem_openClick(object sender, EventArgs e)
#
endregion
#
region
find
#
region
搜索函数
//搜索函数
void
Tb_inputKeyDown
(
object
sender
,
KeyEventArgs
e
)
{
if
(
e
.
KeyCode
==
Keys
.
Enter
)
...
...
@@ -391,7 +403,7 @@ void Tb_inputKeyDown(object sender, KeyEventArgs e)
}
#
endregion
#
region
close
#
region
关闭提示保存
void
CodeEditFormFormClosing
(
object
sender
,
FormClosingEventArgs
e
)
{
if
(!
string
.
IsNullOrEmpty
(
oldtext
))
...
...
@@ -410,7 +422,7 @@ void CodeEditFormFormClosing(object sender, FormClosingEventArgs e)
}
#
endregion
#
region
card
tooltip
#
region
卡片提示
public
void
SetCDBList
(
string
[]
cdbs
)
{
if
(
cdbs
==
null
)
...
...
@@ -455,7 +467,7 @@ public void SetCards(Card[] cards)
}
#
endregion
#
region
selection
#
region
选择高亮
void
FctbSelectionChangedDelayed
(
object
sender
,
EventArgs
e
)
{
tb_input
.
Text
=
fctb
.
SelectedText
;
...
...
@@ -475,7 +487,7 @@ void FctbSelectionChangedDelayed(object sender, EventArgs e)
}
#
endregion
#
region
goto
function
define
#
region
调转函数
void
FctbMouseClick
(
object
sender
,
MouseEventArgs
e
)
{
var
fragment
=
fctb
.
Selection
.
GetFragment
(
@"\w"
);
...
...
DataEditorX/Common/CheckUpdate.cs
View file @
1bea0f6c
...
...
@@ -88,10 +88,6 @@ public static bool CheckVersion(string ver, string oldver)
}
}
}
#if DEBUG
MessageBox
.
Show
(
"new:"
+
ver
+
",oldver:"
+
oldver
+
",hasnew:"
+
hasNew
.
ToString
());
#endif
return
hasNew
;
}
#
endregion
...
...
DataEditorX/Config/CodeConfig.cs
View file @
1bea0f6c
...
...
@@ -60,7 +60,7 @@ public AutocompleteItem[] ConList
/// 设置系列名
/// </summary>
/// <param name="dic"></param>
public
void
SetNames
(
SortedList
<
long
,
string
>
dic
)
public
void
SetNames
(
Dictionary
<
long
,
string
>
dic
)
{
foreach
(
long
k
in
dic
.
Keys
)
{
...
...
DataEditorX/Config/DataConfig.cs
View file @
1bea0f6c
...
...
@@ -33,13 +33,13 @@ public void InitMember(string conf)
//conf = MyPath.Combine(datapath, MyConfig.FILE_INFO);
if
(!
File
.
Exists
(
conf
))
{
dicCardRules
=
new
SortedList
<
long
,
string
>();
dicSetnames
=
new
SortedList
<
long
,
string
>();
dicCardTypes
=
new
SortedList
<
long
,
string
>();
dicCardcategorys
=
new
SortedList
<
long
,
string
>();
dicCardAttributes
=
new
SortedList
<
long
,
string
>();
dicCardRaces
=
new
SortedList
<
long
,
string
>();
dicCardLevels
=
new
SortedList
<
long
,
string
>();
dicCardRules
=
new
Dictionary
<
long
,
string
>();
dicSetnames
=
new
Dictionary
<
long
,
string
>();
dicCardTypes
=
new
Dictionary
<
long
,
string
>();
dicCardcategorys
=
new
Dictionary
<
long
,
string
>();
dicCardAttributes
=
new
Dictionary
<
long
,
string
>();
dicCardRaces
=
new
Dictionary
<
long
,
string
>();
dicCardLevels
=
new
Dictionary
<
long
,
string
>();
return
;
}
//提取内容
...
...
@@ -56,30 +56,30 @@ public void InitMember(string conf)
/// <summary>
/// 规则
/// </summary>
public
SortedList
<
long
,
string
>
dicCardRules
=
null
;
public
Dictionary
<
long
,
string
>
dicCardRules
=
null
;
/// <summary>
/// 属性
/// </summary>
public
SortedList
<
long
,
string
>
dicCardAttributes
=
null
;
public
Dictionary
<
long
,
string
>
dicCardAttributes
=
null
;
/// <summary>
/// 种族
/// </summary>
public
SortedList
<
long
,
string
>
dicCardRaces
=
null
;
public
Dictionary
<
long
,
string
>
dicCardRaces
=
null
;
/// <summary>
/// 等级
/// </summary>
public
SortedList
<
long
,
string
>
dicCardLevels
=
null
;
public
Dictionary
<
long
,
string
>
dicCardLevels
=
null
;
/// <summary>
/// 系列名
/// </summary>
public
SortedList
<
long
,
string
>
dicSetnames
=
null
;
public
Dictionary
<
long
,
string
>
dicSetnames
=
null
;
/// <summary>
/// 卡片类型
/// </summary>
public
SortedList
<
long
,
string
>
dicCardTypes
=
null
;
public
Dictionary
<
long
,
string
>
dicCardTypes
=
null
;
/// <summary>
/// 效果类型
/// </summary>
public
SortedList
<
long
,
string
>
dicCardcategorys
=
null
;
public
Dictionary
<
long
,
string
>
dicCardcategorys
=
null
;
}
}
DataEditorX/Config/DataManager.cs
View file @
1bea0f6c
...
...
@@ -55,7 +55,7 @@ public static string subString(string content, string tag)
/// <param name="content">字符串</param>
/// <param name="tag">开始的标志</param>
/// <returns></returns>
public
static
SortedList
<
long
,
string
>
Read
(
string
content
,
string
tag
)
public
static
Dictionary
<
long
,
string
>
Read
(
string
content
,
string
tag
)
{
return
Read
(
subString
(
content
,
tag
));
}
...
...
@@ -65,7 +65,7 @@ public static string subString(string content, string tag)
/// <param name="strFile"></param>
/// <param name="encode"></param>
/// <returns></returns>
public
static
SortedList
<
long
,
string
>
Read
(
string
strFile
,
Encoding
encode
)
public
static
Dictionary
<
long
,
string
>
Read
(
string
strFile
,
Encoding
encode
)
{
return
Read
(
File
.
ReadAllLines
(
strFile
,
encode
));
}
...
...
@@ -74,7 +74,7 @@ public static string subString(string content, string tag)
/// </summary>
/// <param name="content"></param>
/// <returns></returns>
public
static
SortedList
<
long
,
string
>
Read
(
string
content
)
public
static
Dictionary
<
long
,
string
>
Read
(
string
content
)
{
string
text
=
reReturn
(
content
);
return
Read
(
text
.
Split
(
'\n'
));
...
...
@@ -84,9 +84,9 @@ public static string subString(string content, string tag)
/// </summary>
/// <param name="lines"></param>
/// <returns></returns>
public
static
SortedList
<
long
,
string
>
Read
(
string
[]
lines
)
public
static
Dictionary
<
long
,
string
>
Read
(
string
[]
lines
)
{
SortedList
<
long
,
string
>
tempDic
=
new
SortedList
<
long
,
string
>();
Dictionary
<
long
,
string
>
tempDic
=
new
Dictionary
<
long
,
string
>();
long
lkey
;
foreach
(
string
line
in
lines
)
{
...
...
@@ -109,7 +109,7 @@ public static string subString(string content, string tag)
#
endregion
#
region
查找
public
static
List
<
long
>
GetKeys
(
SortedList
<
long
,
string
>
dic
)
public
static
List
<
long
>
GetKeys
(
Dictionary
<
long
,
string
>
dic
)
{
List
<
long
>
list
=
new
List
<
long
>();
foreach
(
long
l
in
dic
.
Keys
)
...
...
@@ -118,17 +118,14 @@ public static List<long> GetKeys(SortedList<long, string> dic)
}
return
list
;
}
public
static
string
[]
GetValues
(
SortedList
<
long
,
string
>
dic
)
public
static
string
[]
GetValues
(
Dictionary
<
long
,
string
>
dic
)
{
string
[]
strs
=
new
string
[
dic
.
Count
];
int
j
=
strs
.
Length
;
if
(
j
==
0
)
return
strs
;
for
(
int
i
=
0
;
i
<
j
;
i
++)
List
<
string
>
list
=
new
List
<
string
>();
foreach
(
long
l
in
dic
.
Keys
)
{
strs
[
i
]
=
dic
.
Values
[
i
]
;
list
.
Add
(
dic
[
l
])
;
}
return
strs
;
return
list
.
ToArray
()
;
}
/// <summary>
/// 获取值
...
...
@@ -136,7 +133,7 @@ public static string[] GetValues(SortedList<long, string> dic)
/// <param name="dic"></param>
/// <param name="key"></param>
/// <returns></returns>
public
static
string
GetValue
(
SortedList
<
long
,
string
>
dic
,
long
key
)
public
static
string
GetValue
(
Dictionary
<
long
,
string
>
dic
,
long
key
)
{
if
(
dic
.
ContainsKey
(
key
))
return
dic
[
key
].
Trim
();
...
...
DataEditorX/Config/MyConfig.cs
View file @
1bea0f6c
using
System.Xml
;
using
System
;
using
System.Xml
;
using
System.IO
;
using
DataEditorX.Common
;
using
System.Windows.Forms
;
namespace
DataEditorX.Config
{
...
...
@@ -23,6 +25,10 @@ public class MyConfig
/// </summary>
public
const
string
TAG_DATA
=
"data"
;
/// <summary>
/// 将要打开
/// </summary>
//public const string TAG_OPEN = "open";
/// <summary>
/// MSE
/// </summary>
public
const
string
TAG_MSE
=
"mse"
;
...
...
@@ -133,6 +139,7 @@ public class MyConfig
public
const
string
TAG_SETNAME
=
"setname"
;
#
endregion
#
region
读取内容
/// <summary>
/// 读取字符串值
/// </summary>
...
...
@@ -219,6 +226,9 @@ public static bool readBoolean(string key)
else
return
false
;
}
#
endregion
#
region
XML
操作
config
/// <summary>
/// 保存值
/// </summary>
...
...
@@ -263,6 +273,8 @@ public static string GetAppConfig(string appKey)
}
return
string
.
Empty
;
}
#
endregion
/// <summary>
/// 语言配置文件名
/// </summary>
...
...
@@ -281,6 +293,19 @@ public static string GetCardInfoFile(string path)
{
return
MyPath
.
Combine
(
path
,
MyPath
.
getFileName
(
MyConfig
.
TAG_CARDINFO
,
GetAppConfig
(
TAG_LANGUAGE
)));
}
/// <summary>
/// 发送消息打开文件
/// </summary>
/// <param name="file"></param>
public
static
void
Open
(
IntPtr
win
,
string
file
)
{
//把需要打开的文件写入临时文件
string
tmpfile
=
Path
.
Combine
(
Application
.
StartupPath
,
MyConfig
.
FILE_TEMP
);
File
.
WriteAllText
(
tmpfile
,
file
);
//发送消息
User32
.
SendMessage
(
win
,
MyConfig
.
WM_OPEN
,
0
,
0
);
Environment
.
Exit
(
1
);
}
}
}
DataEditorX/DataEditForm.cs
View file @
1bea0f6c
This diff is collapsed.
Click to expand it.
DataEditorX/Language/LMsg.cs
View file @
1bea0f6c
...
...
@@ -11,80 +11,83 @@ namespace DataEditorX.Language
{
public
enum
LMSG
:
uint
{
titleInfo
=
0
,
titleError
,
titleWarning
,
titleQuestion
,
titleInfo
=
0
,
titleError
=
0x1
,
titleWarning
=
0x2
,
titleQuestion
=
0x3
,
CreateSucceed
,
CreateFail
,
AddSucceed
,
AddFail
,
CreateSucceed
=
0x4
,
CreateFail
=
0x5
,
AddSucceed
=
0x6
,
AddFail
=
0x7
,
CodeCanNotIsZero
,
ItIsExists
,
CodeCanNotIsZero
=
0x8
,
ItIsExists
=
0x9
,
ItIsNotChanged
,
IfDeleteCard
,
IfCreateScript
,
IfOpenDataBase
,
IfReplaceExistingCard
,
NowIsNewVersion
,
CheckUpdateFail
,
HaveNewVersion
,
FileIsNotExists
,
NotSelectDataBase
,
SelectDataBasePath
,
SelectYdkPath
,
SelectImagePath
,
DownloadSucceed
,
DownloadFail
,
NotSelectScriptText
,
DeleteSucceed
,
DeleteFail
,
ModifySucceed
,
ModifyFail
,
About
,
Version
,
Author
,
CdbType
,
ydkType
,
Setcode_error
,
SelectImage
,
ImageType
,
RunError
,
checkUpdate
,
CopyCardsToDB
,
CopyCardsToDBIsOK
,
selectMseset
,
MseType
,
SaveMse
,
SaveMseOK
,
CutImage
,
CutImageOK
,
NoSelectCard
,
IfReplaceExistingImage
,
ConvertImage
,
ConvertImageOK
,
CompDBOK
,
OnlySet
,
CancelTask
,
PauseTask
,
ResumeTask
,
TaskError
,
IfCancelTask
,
CopyCards
,
PasteCards
,
ClearHistory
,
ExportData
,
ExportDataOK
,
CheckText
,
CompareOK
,
OpenFile
,
ScriptFilter
,
NewFile
,
SaveFileOK
,
IfSaveScript
,
ItIsNotChanged
=
0xa
,
IfDeleteCard
=
0xb
,
IfCreateScript
=
0xc
,
IfOpenDataBase
=
0xd
,
IfReplaceExistingCard
=
0xe
,
NowIsNewVersion
=
0xf
,
CheckUpdateFail
=
0x10
,
HaveNewVersion
=
0x11
,
FileIsNotExists
=
0x12
,
NotSelectDataBase
=
0x13
,
SelectDataBasePath
=
0x14
,
SelectYdkPath
=
0x15
,
SelectImagePath
=
0x16
,
DownloadSucceed
=
0x17
,
DownloadFail
=
0x18
,
NotSelectScriptText
=
0x19
,
DeleteSucceed
=
0x1a
,
DeleteFail
=
0x1b
,
ModifySucceed
=
0x1c
,
ModifyFail
=
0x1d
,
About
=
0x1e
,
Version
=
0x1f
,
Author
=
0x20
,
CdbType
=
0x21
,
ydkType
=
0x22
,
Setcode_error
=
0x23
,
SelectImage
=
0x24
,
ImageType
=
0x25
,
RunError
=
0x26
,
checkUpdate
=
0x27
,
CopyCardsToDB
=
0x28
,
CopyCardsToDBIsOK
=
0x29
,
selectMseset
=
0x2a
,
MseType
=
0x2b
,
SaveMse
=
0x2c
,
SaveMseOK
=
0x2d
,
CutImage
=
0x2e
,
CutImageOK
=
0x2f
,
NoSelectCard
=
0x30
,
IfReplaceExistingImage
=
0x31
,
ConvertImage
=
0x32
,
ConvertImageOK
=
0x33
,
CompDBOK
=
0x34
,
OnlySet
=
0x35
,
CancelTask
=
0x36
,
PauseTask
=
0x37
,
ResumeTask
=
0x38
,
TaskError
=
0x39
,
IfCancelTask
=
0x3a
,
CopyCards
=
0x3b
,
PasteCards
=
0x3c
,
ClearHistory
=
0x3d
,
ExportData
=
0x3e
,
ExportDataOK
=
0x3f
,
CheckText
=
0x40
,
CompareOK
=
0x41
,
OpenFile
=
0x42
,
ScriptFilter
=
0x43
,
NewFile
=
0x44
,
SaveFileOK
=
0x45
,
IfSaveScript
=
0x46
,
COUNT
,
}
}
DataEditorX/Program.cs
View file @
1bea0f6c
...
...
@@ -37,10 +37,11 @@ private static void Main(string[] args)
else
{
//把需要打开的文件写入临时文件
string
tmpfile
=
Path
.
Combine
(
Application
.
StartupPath
,
MyConfig
.
FILE_TEMP
);
File
.
WriteAllText
(
tmpfile
,
file
);
//
string tmpfile = Path.Combine(Application.StartupPath, MyConfig.FILE_TEMP);
//
File.WriteAllText(tmpfile, file);
//发送消息
User32
.
SendMessage
(
instance
.
MainWindowHandle
,
MyConfig
.
WM_OPEN
,
0
,
0
);
//User32.SendMessage(instance.MainWindowHandle, MyConfig.WM_OPEN, 0, 0);
MyConfig
.
Open
(
instance
.
MainWindowHandle
,
file
);
Environment
.
Exit
(
1
);
}
}
...
...
DataEditorX/Properties/AssemblyInfo.cs
View file @
1bea0f6c
...
...
@@ -28,4 +28,4 @@
//
// You can specify all the values or you can use the default the Revision and
// Build Numbers by using the '*' as shown below:
[
assembly
:
AssemblyVersion
(
"2.2.9.
4
"
)]
[
assembly
:
AssemblyVersion
(
"2.2.9.
5
"
)]
DataEditorX/data/cardinfo_chinese.txt
View file @
1bea0f6c
...
...
@@ -115,6 +115,7 @@
0x800000 超量
0x1000000 灵摆
##setname
-1 自定义
0x0 系列
0x1 正义盟军 A·O·J
0x2 次世代 ジェネクス
...
...
DataEditorX/data/cardinfo_english.txt
View file @
1bea0f6c
...
...
@@ -115,6 +115,7 @@
0x800000 Xyz
0x1000000 Pendulum
##setname
-1 Custom
0x0 SetName
0x1 A·O·J
0x2 ジェネクス
...
...
DataEditorX/readme.txt
View file @
1bea0f6c
[DataEditorX]2.2.9.
4
[DataEditorX]
[DataEditorX]2.2.9.
5
[DataEditorX]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
★文件关联(File association)
...
...
@@ -80,6 +80,8 @@ Ctrl+鼠标左键 跳转到函数定义
Ctrl+鼠标滑轮 缩放文字
★更新历史
2.2.9.5
优化选择框
2.2.9.4
DataEditor
修改游戏数据的查找方式()Dic = >sortlist,加快卡片显示速度
...
...
win32/DataEditorX.exe
View file @
1bea0f6c
No preview for this file type
win32/data/cardinfo_chinese.txt
View file @
1bea0f6c
...
...
@@ -115,6 +115,7 @@
0x800000 超量
0x1000000 灵摆
##setname
-1 自定义
0x0 系列
0x1 正义盟军 A·O·J
0x2 次世代 ジェネクス
...
...
win32/data/cardinfo_english.txt
View file @
1bea0f6c
...
...
@@ -115,6 +115,7 @@
0x800000 Xyz
0x1000000 Pendulum
##setname
-1 Custom
0x0 SetName
0x1 A·O·J
0x2 ジェネクス
...
...
win32/data/history.txt
View file @
1bea0f6c
# database history
F:\games\ygopro\cards.cdb
F:\games\ygopro\p.zip.cdb
# script history
F:\games\ygopro\script\c168917.lua
F:\games\ygopro\script\c218704.lua
F:\games\ygopro\script\c126218.lua
F:\games\ygopro\script\c259314.lua
F:\games\ygopro\script\c62121.lua
F:\games\ygopro\script\c359563.lua
F:\games\ygopro\script\c218704.lua
F:\games\ygopro\script\c42338879.lua
F:\games\ygopro\script\c42391240.lua
F:\games\ygopro\script\c191749.lua
...
...
win32/readme.txt
View file @
1bea0f6c
[DataEditorX]2.2.9.
4
[DataEditorX]
[DataEditorX]2.2.9.
5
[DataEditorX]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
★文件关联(File association)
...
...
@@ -80,6 +80,8 @@ Ctrl+鼠标左键 跳转到函数定义
Ctrl+鼠标滑轮 缩放文字
★更新历史
2.2.9.5
优化选择框
2.2.9.4
DataEditor
修改游戏数据的查找方式()Dic = >sortlist,加快卡片显示速度
...
...
win32/win32.zip
View file @
1bea0f6c
No preview for this file type
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