using System;
using System.Collections.Generic;
using System.Text;

namespace DataEditorX.Core
{
    public class MseReader
    {
        public const string TAG_CARDTYPE = "card type";
        public const string TAG_NAME = "name";
        public const string TAG_ATTRIBUTE = "attribute";
        public const string TAG_LEVEL = "level";
        public const string TAG_IMAGE = "image";
        public const string TAG_TYPE1 = "type 1";
        public const string TAG_TYPE2 = "type 2";
        public const string TAG_TYPE3 = "type 3";
        public const string TAG_TYPE4 = "type 4";
        public const string TAG_TEXT = "rule text";
        public const string TAG_ATK = "attack";
        public const string TAG_DEF = "defense";
        public const string TAG_PSCALE1 = "pendulum scale 1";
        public const string TAG_PSCALE2 = "pendulum scale 2";
        public const string TAG_PEND_TEXT = "pendulum text";
        public const string TAG_CODE = "gamecode";
    }
}
