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mercury233
ygopro2
Commits
71daa4ce
Commit
71daa4ce
authored
Feb 28, 2019
by
Unicorn369
Browse files
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Browse Files
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Email Patches
Plain Diff
Roomlist (by szefo09)
parent
b5da0029
Changes
9
Expand all
Show whitespace changes
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Side-by-side
Showing
9 changed files
with
399 additions
and
248 deletions
+399
-248
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
+17
-1
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+9
-0
Assets/SibylSystem/Room/Room.cs
Assets/SibylSystem/Room/Room.cs
+189
-0
Assets/SibylSystem/Room/RoomList.cs
Assets/SibylSystem/Room/RoomList.cs
+132
-0
Assets/SibylSystem/Room/RoomList.cs.meta
Assets/SibylSystem/Room/RoomList.cs.meta
+12
-0
Assets/SibylSystem/selectServer/SelectServer.cs
Assets/SibylSystem/selectServer/SelectServer.cs
+20
-0
Assets/YGOSharp/Enums/StocMessage.cs
Assets/YGOSharp/Enums/StocMessage.cs
+2
-1
Assets/main.unity
Assets/main.unity
+4
-231
Assets/transUI/prefab/RoomList.prefab
Assets/transUI/prefab/RoomList.prefab
+14
-15
No files found.
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
View file @
71daa4ce
...
...
@@ -15,6 +15,7 @@ public static class TcpHelper
static
NetworkStream
networkStream
=
null
;
static
bool
canjoin
=
true
;
static
bool
roomListChecking
=
false
;
public
static
void
join
(
string
ipString
,
string
name
,
string
portString
,
string
pswString
,
string
version
)
{
...
...
@@ -30,6 +31,14 @@ public static class TcpHelper
Thread
t
=
new
Thread
(
receiver
);
t
.
Start
();
CtosMessage_PlayerInfo
(
name
);
if
(
pswString
==
"L"
)
{
roomListChecking
=
true
;
}
else
{
roomListChecking
=
false
;
}
CtosMessage_JoinGame
(
pswString
,
version
);
}
catch
(
Exception
e
)
...
...
@@ -163,6 +172,9 @@ public static class TcpHelper
case
YGOSharp
.
Network
.
Enums
.
StocMessage
.
HsWatchChange
:
((
Room
)
Program
.
I
().
room
).
StocMessage_HsWatchChange
(
r
);
break
;
case
YGOSharp
.
Network
.
Enums
.
StocMessage
.
RoomList
:
((
Room
)
Program
.
I
().
room
).
StocMessage_RoomList
(
r
);
break
;
default
:
break
;
}
...
...
@@ -196,7 +208,11 @@ public static class TcpHelper
{
Program
.
I
().
shiftToServant
(
Program
.
I
().
selectServer
);
}
if
(!
roomListChecking
)
{
Program
.
I
().
cardDescription
.
RMSshow_none
(
InterString
.
Get
(
"链接被断开。"
));
}
}
else
{
...
...
Assets/SibylSystem/Program.cs
View file @
71daa4ce
...
...
@@ -87,6 +87,7 @@ public class Program : MonoBehaviour
public
GameObject
new_ui_setting
;
public
GameObject
new_ui_book
;
public
GameObject
new_ui_selectServer
;
public
GameObject
new_ui_RoomList
;
public
GameObject
new_ui_gameInfo
;
public
GameObject
new_ui_cardDescription
;
public
GameObject
new_ui_search
;
...
...
@@ -899,6 +900,7 @@ public class Program : MonoBehaviour
public
DeckManager
deckManager
;
public
Ocgcore
ocgcore
;
public
SelectServer
selectServer
;
public
RoomList
roomList
;
public
Book
book
;
public
puzzleMode
puzzleMode
;
public
AIRoom
aiRoom
;
...
...
@@ -920,6 +922,8 @@ public class Program : MonoBehaviour
servants
.
Add
(
ocgcore
);
selectServer
=
new
SelectServer
();
servants
.
Add
(
selectServer
);
roomList
=
new
RoomList
();
servants
.
Add
(
roomList
);
book
=
new
Book
();
servants
.
Add
(
book
);
selectReplay
=
new
selectReplay
();
...
...
@@ -976,6 +980,10 @@ public class Program : MonoBehaviour
{
aiRoom
.
hide
();
}
if
(
to
!=
roomList
&&
to
!=
selectServer
&&
roomList
.
isShowed
)
{
roomList
.
hide
();
}
if
(
to
==
backGroundPic
&&
backGroundPic
.
isShowed
==
false
)
backGroundPic
.
show
();
if
(
to
==
menu
&&
menu
.
isShowed
==
false
)
menu
.
show
();
...
...
@@ -988,6 +996,7 @@ public class Program : MonoBehaviour
if
(
to
==
selectReplay
&&
selectReplay
.
isShowed
==
false
)
selectReplay
.
show
();
if
(
to
==
puzzleMode
&&
puzzleMode
.
isShowed
==
false
)
puzzleMode
.
show
();
if
(
to
==
aiRoom
&&
aiRoom
.
isShowed
==
false
)
aiRoom
.
show
();
if
(
to
==
roomList
&&
!
roomList
.
isShowed
)
roomList
.
show
();
}
...
...
Assets/SibylSystem/Room/Room.cs
View file @
71daa4ce
...
...
@@ -2,6 +2,8 @@
using
System
;
using
System.Collections.Generic
;
using
System.IO
;
using
System.Text
;
using
System.Text.RegularExpressions
;
public
class
Room
:
WindowServantSP
{
...
...
@@ -284,6 +286,193 @@ public class Room : WindowServantSP
RMSshow_none
(
result
);
}
public
void
StocMessage_RoomList
(
BinaryReader
r
)
{
//requires a dedicated button and a list to show rooms.
short
count
=
BitConverter
.
ToInt16
(
r
.
ReadBytes
(
2
),
0
);
string
roomname
;
string
player1
=
""
;
string
player2
=
""
;
string
hoststr
=
String
.
Empty
;
List
<
string
[
]>
roomList
=
new
List
<
string
[
]>
();
for
(
ushort
i
=
0
;
i
<
count
;
i
++)
{
List
<
char
>
chars
=
new
List
<
char
>();
byte
[]
temp
=
r
.
ReadBytes
(
64
);
roomname
=
Encoding
.
UTF8
.
GetString
(
temp
);
roomname
=
roomname
.
Trim
(
new
char
[]
{
'\0'
});
int
room_status
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
),
16
);
int
room_duel_count
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
),
16
);
int
room_turn_count
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
),
16
);
temp
=
r
.
ReadBytes
(
128
);
player1
=
Encoding
.
UTF8
.
GetString
(
temp
);
player1
=
player1
.
Trim
(
new
char
[]
{
'\0'
});
int
player1_score
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
));
int
player1_lp
=
BitConverter
.
ToInt32
(
r
.
ReadBytes
(
4
),
0
);
temp
=
r
.
ReadBytes
(
128
);
player2
=
Encoding
.
UTF8
.
GetString
(
temp
);
player2
=
player2
.
Trim
(
new
char
[]
{
'\0'
});
int
player2_score
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
));
int
player2_lp
=
BitConverter
.
ToInt32
(
r
.
ReadBytes
(
4
),
0
);
if
(
room_status
==
0
)
{
player1
=
player1
.
Replace
(
"???"
,
" "
);
player2
=
player2
.
Replace
(
"???"
,
" "
);
}
string
roomTag
=
RoomNameFormatter
(
roomname
);
string
[]
strings
=
new
string
[]
{
room_duel_count
.
ToString
(),
room_turn_count
.
ToString
(),
roomname
,
player1_score
.
ToString
(),
player1_lp
.
ToString
(),
player1
,
player2
,
player2_score
.
ToString
(),
player2_lp
.
ToString
(),
hoststr
,
room_status
.
ToString
(),
roomTag
};
switch
(
room_status
)
{
case
0
:
{
hoststr
=
"[EFD334][未开始][FFFFFF] "
+
strings
[
11
]
+
"[FFFFFF]"
+
strings
[
5
]
+
" VS "
+
strings
[
6
];
break
;
}
case
1
:
{
hoststr
=
"[A978ED][G:"
+
strings
[
0
]
+
",T:"
+
strings
[
1
]
+
"][FFFFFF] "
+
strings
[
11
]
+
"[FFFFFF]"
+
strings
[
5
]
+
" VS "
+
strings
[
6
];
break
;
}
case
2
:
{
hoststr
=
"[A978ED][G:"
+
strings
[
0
]
+
",Siding][FFFFFF] "
+
strings
[
11
]
+
"[FFFFFF]"
+
strings
[
5
]
+
" VS "
+
strings
[
6
];
break
;
}
default
:
{
hoststr
=
String
.
Empty
;
break
;
}
}
strings
[
9
]
=
hoststr
;
roomList
.
Add
(
strings
);
}
Program
.
I
().
roomList
.
UpdateList
(
roomList
);
//Do something with the roomList.
}
string
RoomNameFormatter
(
string
roomname
)
{
string
roomTag
=
String
.
Empty
;
List
<
string
>
tags
=
new
List
<
string
>();
if
(
Regex
.
IsMatch
(
roomname
,
@"^S,RANDOM#\d{1,}"
))
{
roomTag
=
"[8AE57E][Duel] "
;
return
roomTag
;
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"^M,RANDOM#\d{1,}"
))
{
roomTag
=
"[42C1EC][Match] "
;
return
roomTag
;
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"^AI#\S{0,},\d{1,}"
)||
Regex
.
IsMatch
(
roomname
,
@"^AI\S{0,}#\d{1,}"
))
{
roomTag
=
"[5E71FF][AI] "
;
return
roomTag
;
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}NF[,#])?(?(1)|(^NF[#,]))"
))
{
tags
.
Add
(
"[C63111][No Banlist] "
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}LF\d[,#])?(?(1)|(^LF\d[#,]))"
))
{
int
banlist
=
(
int
)
char
.
GetNumericValue
(
roomname
[
roomname
.
LastIndexOf
(
"LF"
)
+
2
]);
YGOSharp
.
Banlist
blist
=
YGOSharp
.
BanlistManager
.
Banlists
[
banlist
-
1
];
tags
.
Add
(
"[DDDDAA]["
+
blist
.
Name
+
"]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}OO[,#])?(?(1)|(^OO[#,]))"
))
{
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}OT[,#])?(?(1)|(^OT[#,]))"
))
{
tags
.
Add
(
"[11C69C][TCG/OCG]"
);
}
else
{
tags
.
Add
(
"[B62FB2][OCG]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}S[,#])?(?(1)|(^S[#,]))"
))
{
tags
.
Add
(
"[8AE57E][Duel] "
);
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}M[,#])?(?(1)|(^M[#,]))"
))
{
tags
.
Add
(
"[42C1EC][Match] "
);
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}T[,#])?(?(1)|(^T[#,]))"
))
{
tags
.
Add
(
"[D14291][TAG] "
);
}
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}TO[,#])?(?(1)|(^TO[#,]))"
))
{
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}OT[,#])?(?(1)|(^OT[#,]))"
))
{
tags
.
Add
(
"[11C69C][TCG/OCG]"
);
}
else
{
tags
.
Add
(
"[F58637][TCG]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}S[,#])?(?(1)|(^S[#,]))"
))
{
tags
.
Add
(
"[8AE57E][Duel] "
);
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}M[,#])?(?(1)|(^M[#,]))"
))
{
tags
.
Add
(
"[42C1EC][Match] "
);
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}T[,#])?(?(1)|(^T[#,]))"
))
{
tags
.
Add
(
"[D14291][TAG] "
);
}
}
else
{
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}T[,#])?(?(1)|(^T[#,]))"
))
{
tags
.
Add
(
"[D14291][TAG]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}M[,#])?(?(1)|(^M[#,]))"
))
{
tags
.
Add
(
"[42C1EC][Match]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}S[,#])?(?(1)|(^S[#,]))"
)){
tags
.
Add
(
"[8AE57E][Duel]"
);
}
}
roomTag
=
String
.
Join
(
""
,
tags
.
ToArray
())+
" "
;
if
(
roomTag
==
" "
)
{
roomTag
=
"[ "
+
roomname
+
" ] "
;
}
if
(
roomTag
.
Length
>
150
)
{
roomTag
=
"[CUSTOM] "
;
}
return
roomTag
;
}
public
void
StocMessage_Replay
(
BinaryReader
r
)
{
byte
[]
data
=
r
.
ReadToEnd
();
...
...
Assets/SibylSystem/Room/RoomList.cs
0 → 100644
View file @
71daa4ce
using
UnityEngine
;
using
System
;
using
System.Collections.Generic
;
using
System.IO
;
using
System.Threading
;
using
System.Linq
;
public
class
RoomList
:
WindowServantSP
{
UIselectableList
superScrollView
=
null
;
List
<
string
[
]>
listOfRooms
=
new
List
<
string
[
]>
();
bool
hideAI
;
bool
hideStarted
;
UILabel
roomNameLabel
;
public
override
void
initialize
()
{
createWindow
(
Program
.
I
().
new_ui_RoomList
);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"refresh_"
,
onRefresh
);
roomNameLabel
=
UIHelper
.
getByName
<
UILabel
>(
gameObject
,
"roomNameLabel"
);
hideAI
=
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideAIrooms_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"hideAIrooms_"
,
"1"
));
hideStarted
=
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideStarted_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"hideStarted_"
,
"1"
));
UIHelper
.
registEvent
(
gameObject
,
"hideAIrooms_"
,
save
);
UIHelper
.
registEvent
(
gameObject
,
"hideStarted_"
,
save
);
superScrollView
=
gameObject
.
GetComponentInChildren
<
UIselectableList
>();
superScrollView
.
selectedAction
=
onSelected
;
superScrollView
.
install
();
SetActiveFalse
();
}
private
void
save
()
{
hideAI
=
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideAIrooms_"
).
value
;
hideStarted
=
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideStarted_"
).
value
;
Config
.
Set
(
"hideAIrooms_"
,
UIHelper
.
fromBoolToString
(
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideAIrooms_"
).
value
));
Config
.
Set
(
"hideStarted_"
,
UIHelper
.
fromBoolToString
(
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideStarted_"
).
value
));
}
private
void
onRefresh
()
{
Program
.
I
().
selectServer
.
onClickRoomList
();
}
public
void
UpdateList
(
List
<
string
[
]>
roomList
)
{
show
();
listOfRooms
.
Clear
();
listOfRooms
.
AddRange
(
roomList
);
printFile
();
}
public
void
onClickExit
()
{
hide
();
}
public
override
void
hide
()
{
roomNameLabel
.
text
=
""
;
base
.
hide
();
}
private
void
printFile
()
{
superScrollView
.
clear
();
superScrollView
.
toTop
();
if
(
hideAI
)
{
listOfRooms
.
RemoveAll
(
s
=>
s
[
11
].
Contains
(
"AI"
));
}
if
(
hideStarted
)
{
listOfRooms
.
RemoveAll
(
s
=>
Convert
.
ToInt32
(
s
[
10
])
!=
0
);
}
listOfRooms
.
TrimExcess
();
listOfRooms
=
listOfRooms
.
OrderBy
(
s
=>
s
[
3
]).
ToList
();
foreach
(
string
[]
room
in
listOfRooms
)
{
superScrollView
.
add
(
room
[
9
]);
}
//for (int i = 0; i < listOfRooms.Count; i++)
//{
// //if (listOfRooms[i].Length > 4)
// //{
// // //if (/*listOfRooms[i].Substring(fileInfos[i].Name.Length - 4, 4) == ".lua"*/)
// // //{
// // // // superScrollView.add(listOfRooms[i].Substring(0, listOf.Name.Length - 4));
// // //}
// //}
//}
}
string
selectedString
=
string
.
Empty
;
void
onSelected
()
{
if
(!
isShowed
)
{
return
;
}
string
roomPsw
;
if
(
selectedString
==
superScrollView
.
selectedString
)
{
roomPsw
=
listOfRooms
.
Find
(
s
=>
s
[
9
]
==
selectedString
)[
2
];
JoinRoom
(
superScrollView
.
selectedString
,
roomPsw
);
return
;
}
selectedString
=
superScrollView
.
selectedString
;
roomPsw
=
listOfRooms
.
Find
(
s
=>
s
[
9
]
==
selectedString
)[
2
];
int
roomNameIndex
=
roomPsw
.
LastIndexOf
(
"#"
)+
1
;
if
(
roomNameIndex
>
0
)
{
roomNameLabel
.
text
=
roomPsw
.
Substring
(
roomNameIndex
);
}
}
void
JoinRoom
(
string
selectedString
,
string
roomPsw
)
{
string
Name
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"name_"
).
value
;
string
ipString
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"ip_"
).
value
;
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"port_"
).
value
;
string
pswString
=
roomPsw
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"version_"
).
value
;
if
(
versionString
==
""
)
{
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"version_"
).
value
=
"0x1348"
;
versionString
=
"0x1348"
;
}
Program
.
I
().
roomList
.
hide
();
Program
.
I
().
selectServer
.
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
}
\ No newline at end of file
Assets/SibylSystem/Room/RoomList.cs.meta
0 → 100644
View file @
71daa4ce
fileFormatVersion: 2
guid: 3dc3c230506cd4f409746edaac651b29
timeCreated: 1551335384
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Assets/SibylSystem/selectServer/SelectServer.cs
View file @
71daa4ce
...
...
@@ -19,6 +19,7 @@ public class SelectServer : WindowServantSP
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"face_"
,
onClickFace
);
UIHelper
.
registEvent
(
gameObject
,
"join_"
,
onClickJoin
);
//UIHelper.registEvent(gameObject, "roomList_", onClickRoomList);
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"name_"
).
value
=
Config
.
Get
(
"name"
,
"一秒一喵机会"
);
list
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"history_"
);
UIHelper
.
registEvent
(
gameObject
,
"history_"
,
onSelected
);
...
...
@@ -150,6 +151,25 @@ public class SelectServer : WindowServantSP
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
public
void
onClickRoomList
()
{
if
(!
isShowed
)
{
return
;
}
string
Name
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"name_"
).
value
;
string
ipString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
;
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
;
string
pswString
=
"L"
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
;
if
(
versionString
==
""
)
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
=
"0x1348"
;
versionString
=
"0x1348"
;
}
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
public
void
KF_onlineGame
(
string
Name
,
string
ipString
,
string
portString
,
string
versionString
,
string
pswString
=
""
)
{
name
=
Name
;
...
...
Assets/YGOSharp/Enums/StocMessage.cs
View file @
71daa4ce
...
...
@@ -21,6 +21,7 @@
Chat
=
0x19
,
HsPlayerEnter
=
0x20
,
HsPlayerChange
=
0x21
,
HsWatchChange
=
0x22
HsWatchChange
=
0x22
,
RoomList
=
0x31
}
}
Assets/main.unity
View file @
71daa4ce
This diff is collapsed.
Click to expand it.
Assets/transUI/prefab/RoomList.prefab
View file @
71daa4ce
...
...
@@ -450,7 +450,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
171500
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
2
,
y
:
27
4
,
z
:
0
}
m_LocalPosition
:
{
x
:
2
,
y
:
27
3
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
419752
}
...
...
@@ -813,7 +813,7 @@ BoxCollider:
m_IsTrigger
:
0
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
20
,
y
:
2
0
,
z
:
0
}
m_Size
:
{
x
:
30
,
y
:
3
0
,
z
:
0
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!65
&6550730
BoxCollider
:
...
...
@@ -963,7 +963,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
Hide active duels
mText
:
"
\u9690\u85CF\u5F00\u59CB\u7684\u623F\u95F4
"
mFontSize
:
20
mFontStyle
:
0
mAlignment
:
0
...
...
@@ -1251,7 +1251,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
Room List
mText
:
"
\u623F\u95F4\u4FE1\u606F
"
mFontSize
:
30
mFontStyle
:
0
mAlignment
:
1
...
...
@@ -1417,7 +1417,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
Hide AI rooms
mText
:
"
\u9690\u85CF\u4EBA\u673A\u7684\u623F\u95F4
"
mFontSize
:
20
mFontStyle
:
0
mAlignment
:
0
...
...
@@ -1523,24 +1523,24 @@ MonoBehaviour:
leftAnchor
:
target
:
{
fileID
:
419752
}
relative
:
1
absolute
:
-
39
absolute
:
-
44
rightAnchor
:
target
:
{
fileID
:
419752
}
relative
:
1
absolute
:
-1
9
absolute
:
-1
4
bottomAnchor
:
target
:
{
fileID
:
419752
}
relative
:
1
absolute
:
-
47
absolute
:
-
52
topAnchor
:
target
:
{
fileID
:
419752
}
relative
:
1
absolute
:
-2
7
absolute
:
-2
2
updateAnchors
:
1
mColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
mPivot
:
4
mWidth
:
2
0
mHeight
:
2
0
mWidth
:
3
0
mHeight
:
3
0
mDepth
:
1
autoResizeBoxCollider
:
1
hideIfOffScreen
:
0
...
...
@@ -1595,7 +1595,7 @@ MonoBehaviour:
autoResizeBoxCollider
:
0
hideIfOffScreen
:
0
keepAspectRatio
:
0
aspectRatio
:
0.9
369863
aspectRatio
:
0.9
4
mType
:
0
mFillDirection
:
4
mFillAmount
:
1
...
...
@@ -1762,7 +1762,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
'
Room
Name:
'
mText
:
"
\u623F\u95F4\u540D\uFF1A
"
mFontSize
:
25
mFontStyle
:
0
mAlignment
:
1
...
...
@@ -2240,7 +2240,6 @@ MonoBehaviour:
mod
:
{
fileID
:
120608
,
guid
:
b102b714e94a8bf4abf4b4ada52e4158
,
type
:
2
}
panel
:
{
fileID
:
11450640
}
scrollBar
:
{
fileID
:
11447614
}
heightOfEach
:
20
preHeight
:
0
---
!u!114
&11487676
MonoBehaviour
:
...
...
@@ -2408,7 +2407,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
12800000
,
guid
:
f775853fdfd14bb47934543e95c3bae3
,
type
:
3
}
mFont
:
{
fileID
:
0
}
mText
:
Refresh
mText
:
"
\u5237\u65B0\u623F\u95F4
"
mFontSize
:
20
mFontStyle
:
0
mAlignment
:
1
...
...
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