/*
 * 由SharpDevelop创建。
 * 用户： Acer
 * 日期: 2014-10-13
 * 时间: 9:08
 * 
 */
using System;

namespace DataEditorX.Core
{
	/// <summary>
	/// 卡片类型
	/// </summary>
	public enum CardType : long
	{
        ///<summary>怪兽卡</summary>
		TYPE_MONSTER		=0x1		,
        ///<summary>魔法卡</summary>
		TYPE_SPELL			=0x2		,
        ///<summary>陷阱卡</summary>
		TYPE_TRAP			=0x4		,
        ///<summary>通常</summary>
		TYPE_NORMAL			=0x10		,
        ///<summary>效果</summary>
		TYPE_EFFECT			=0x20		,
        ///<summary>融合</summary>
		TYPE_FUSION			=0x40		,
        ///<summary>仪式</summary>
		TYPE_RITUAL			=0x80		,
        ///<summary>陷阱怪兽</summary>
		TYPE_TRAPMONSTER	=0x100		,
        ///<summary>灵魂</summary>
		TYPE_SPIRIT			=0x200		,
        ///<summary>同盟</summary>
		TYPE_UNION			=0x400		,
        ///<summary>二重</summary>
		TYPE_DUAL			=0x800		,
        ///<summary>调整</summary>
		TYPE_TUNER			=0x1000		,
        ///<summary>同调</summary>
		TYPE_SYNCHRO		=0x2000		,
        ///<summary>衍生物</summary>
		TYPE_TOKEN			=0x4000		,
        ///<summary>速攻</summary>
		TYPE_QUICKPLAY		=0x10000	,
        ///<summary>永续</summary>
		TYPE_CONTINUOUS		=0x20000	,
        ///<summary>装备</summary>
		TYPE_EQUIP			=0x40000	,
        ///<summary>场地</summary>
		TYPE_FIELD			=0x80000	,
        ///<summary>反击</summary>
		TYPE_COUNTER		=0x100000	,
        ///<summary>翻转</summary>
		TYPE_FLIP			=0x200000	,
        ///<summary>卡通</summary>
		TYPE_TOON			=0x400000	,
        ///<summary>超量</summary>
		TYPE_XYZ			=0x800000	,
        ///<summary>摇摆</summary>
		TYPE_PENDULUM		=0x1000000	,

	}
}
