Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
no81cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Huangnan
no81cards
Commits
cb12d8a5
Commit
cb12d8a5
authored
Dec 29, 2019
by
Nemo Ma
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Update for MR4/20
Blaze It!
parent
a0294786
Changes
3
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
324 additions
and
0 deletions
+324
-0
expansions/script/c10813327.lua
expansions/script/c10813327.lua
+48
-0
expansions/script/c1295111.lua
expansions/script/c1295111.lua
+93
-0
expansions/script/special.lua
expansions/script/special.lua
+183
-0
No files found.
expansions/script/c10813327.lua
0 → 100644
View file @
cb12d8a5
--やぶ蛇
function
c10813327
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
10813327
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetCondition
(
c10813327
.
spcon
)
e1
:
SetTarget
(
c10813327
.
sptg
)
e1
:
SetOperation
(
c10813327
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_REMOVE
)
c
:
RegisterEffect
(
e2
)
end
function
c10813327
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_EFFECT
)
and
rp
==
1
-
tp
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
end
function
c10813327
.
spfilter
(
c
,
e
,
tp
)
forced_to_extra
[
tp
]
=
true
local
ft
=
Duel
.
GetLocationCountFromEx
(
tp
)
forced_to_extra
[
tp
]
=
false
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
not
c
:
IsLocation
(
LOCATION_EXTRA
)
or
(
c
:
IsFacedown
()
and
c
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
))
or
ft
>
0
)
end
function
c10813327
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
loc
=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
loc
=
loc
+
LOCATION_DECK
end
if
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
then
loc
=
loc
+
LOCATION_EXTRA
end
return
loc
~=
0
and
Duel
.
IsExistingMatchingCard
(
c10813327
.
spfilter
,
tp
,
loc
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
)
end
function
c10813327
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
loc
=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
loc
=
loc
+
LOCATION_DECK
end
if
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
then
loc
=
loc
+
LOCATION_EXTRA
end
if
loc
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c10813327
.
spfilter
,
tp
,
loc
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
expansions/script/c1295111.lua
0 → 100644
View file @
cb12d8a5
--転生炎獣の聖域
function
c1295111
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--extra material
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
1295111
,
0
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetCondition
(
c1295111
.
linkcon
)
e2
:
SetOperation
(
c1295111
.
linkop
)
e2
:
SetValue
(
SUMMON_TYPE_LINK
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetTargetRange
(
LOCATION_EXTRA
,
0
)
e3
:
SetTarget
(
c1295111
.
mattg
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
--recover
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
1295111
,
1
))
e4
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_RECOVER
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e4
:
SetCountLimit
(
1
,
1295111
)
e4
:
SetCondition
(
c1295111
.
atkcon
)
e4
:
SetCost
(
c1295111
.
atkcost
)
e4
:
SetTarget
(
c1295111
.
atktg
)
e4
:
SetOperation
(
c1295111
.
atkop
)
c
:
RegisterEffect
(
e4
)
end
function
c1295111
.
lmfilter
(
c
,
lc
,
tp
,
og
,
lmat
)
return
c
:
IsFaceup
()
and
c
:
IsCanBeLinkMaterial
(
lc
)
and
c
:
IsLinkCode
(
lc
:
GetCode
())
and
c
:
IsLinkType
(
TYPE_LINK
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
lc
)
>
0
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_LMATERIAL
)
and
(
not
og
or
og
:
IsContains
(
c
))
and
(
not
lmat
or
lmat
==
c
)
end
function
c1295111
.
linkcon
(
e
,
c
,
og
,
lmat
,
min
,
max
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
c1295111
.
lmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
c
,
tp
,
og
,
lmat
)
and
Duel
.
GetFlagEffect
(
tp
,
1295111
)
==
0
end
function
c1295111
.
linkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
og
,
lmat
,
min
,
max
)
local
mg
=
Duel
.
SelectMatchingCard
(
tp
,
c1295111
.
lmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
c
,
tp
,
og
,
lmat
)
c
:
SetMaterial
(
mg
)
Duel
.
SendtoGrave
(
mg
,
REASON_MATERIAL
+
REASON_LINK
)
Duel
.
RegisterFlagEffect
(
tp
,
1295111
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
forced_to_extra
[
tp
]
=
true
end
function
c1295111
.
mattg
(
e
,
c
)
return
c
:
IsSetCard
(
0x119
)
and
c
:
IsType
(
TYPE_LINK
)
end
function
c1295111
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
if
a
:
IsControler
(
1
-
tp
)
then
a
=
Duel
.
GetAttackTarget
()
end
return
a
end
function
c1295111
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
end
function
c1295111
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_LINK
)
and
not
c
:
IsAttack
(
0
)
end
function
c1295111
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c1295111
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c1295111
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c1295111
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
rec
=
g
:
GetFirst
():
GetBaseAttack
()
Duel
.
SetTargetParam
(
rec
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
rec
)
end
function
c1295111
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
0
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
Duel
.
Recover
(
tp
,
tc
:
GetBaseAttack
(),
REASON_EFFECT
)
end
end
expansions/script/special.lua
0 → 100644
View file @
cb12d8a5
forced_to_extra
=
{
[
0
]
=
false
,
[
1
]
=
false
}
function
tomain_condition
(
tp
)
return
function
(
e
)
return
not
forced_to_extra
[
tp
]
end
end
function
Auxiliary
.
PreloadUds
()
for
tp
=
0
,
1
do
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetCode
(
EFFECT_EXTRA_TOMAIN_KOISHI
)
e1
:
SetCondition
(
tomain_condition
(
tp
))
e1
:
SetValue
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_ADJUST
)
e1
:
SetOperation
(
function
()
--Debug.Message(ctf)
forced_to_extra
[
0
]
=
false
forced_to_extra
[
1
]
=
false
end
)
Duel
.
RegisterEffect
(
e1
,
0
)
end
local
old_fromex
=
Duel
.
GetLocationCountFromEx
function
Duel
.
GetLocationCountFromEx
(
tp
,
...
)
local
c
=
select
(
3
,
...
)
if
not
c
or
c
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
)
and
c
:
IsFacedown
()
then
return
old_fromex
(
tp
,
...
)
end
forced_to_extra
[
tp
]
=
true
local
res1
,
res2
=
old_fromex
(
tp
,
...
)
--Debug.Message(forced_to_extra[tp] and 1 or 0)
forced_to_extra
[
tp
]
=
false
return
res1
,
res2
end
function
Auxiliary
.
LinkOperation
(
f
,
minc
,
maxc
,
gf
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
og
,
lmat
,
min
,
max
)
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
Auxiliary
.
LExtraMaterialCount
(
g
,
c
,
tp
)
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_LINK
)
g
:
DeleteGroup
()
forced_to_extra
[
tp
]
=
true
end
end
function
Auxiliary
.
PendCondition
()
return
function
(
e
,
c
,
og
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
eset
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_EXTRA_PENDULUM_SUMMON
)}
if
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
~=
0
and
#
eset
==
0
then
return
false
end
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
if
rpz
==
nil
or
c
==
rpz
then
return
false
end
local
lscale
=
c
:
GetLeftScale
()
local
rscale
=
rpz
:
GetRightScale
()
if
lscale
>
rscale
then
lscale
,
rscale
=
rscale
,
lscale
end
local
loc
=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
loc
=
loc
+
LOCATION_HAND
end
forced_to_extra
[
tp
]
=
true
if
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
then
loc
=
loc
+
LOCATION_EXTRA
end
forced_to_extra
[
tp
]
=
false
if
loc
==
0
then
return
false
end
local
g
=
nil
if
og
then
g
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
loc
)
else
g
=
Duel
.
GetFieldGroup
(
tp
,
loc
,
0
)
end
return
g
:
IsExists
(
Auxiliary
.
PConditionFilter
,
1
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
end
end
function
Auxiliary
.
PendOperation
()
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
sg
,
og
)
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
local
lscale
=
c
:
GetLeftScale
()
local
rscale
=
rpz
:
GetRightScale
()
if
lscale
>
rscale
then
lscale
,
rscale
=
rscale
,
lscale
end
local
eset
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_EXTRA_PENDULUM_SUMMON
)}
local
tg
=
nil
local
loc
=
0
local
ft1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
forced_to_extra
[
tp
]
=
true
local
ft2
=
Duel
.
GetLocationCountFromEx
(
tp
)
forced_to_extra
[
tp
]
=
false
local
ft
=
Duel
.
GetUsableMZoneCount
(
tp
)
local
ect
=
c29724053
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
29724053
)
and
c29724053
[
tp
]
if
ect
and
ect
<
ft2
then
ft2
=
ect
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
if
ft1
>
0
then
ft1
=
1
end
if
ft2
>
0
then
ft2
=
1
end
ft
=
1
end
if
ft1
>
0
then
loc
=
loc
|
LOCATION_HAND
end
if
ft2
>
0
then
loc
=
loc
|
LOCATION_EXTRA
end
if
og
then
tg
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
loc
):
Filter
(
Auxiliary
.
PConditionFilter
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
else
tg
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
PConditionFilter
,
tp
,
loc
,
0
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
end
local
ce
=
nil
local
b1
=
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
==
0
local
b2
=#
eset
>
0
if
b1
and
b2
then
local
options
=
{
1163
}
for
_
,
te
in
ipairs
(
eset
)
do
table.insert
(
options
,
te
:
GetDescription
())
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
options
))
if
op
>
0
then
ce
=
eset
[
op
]
end
elseif
b2
and
not
b1
then
local
options
=
{}
for
_
,
te
in
ipairs
(
eset
)
do
table.insert
(
options
,
te
:
GetDescription
())
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
options
))
ce
=
eset
[
op
+
1
]
end
if
ce
then
tg
=
tg
:
Filter
(
Auxiliary
.
PConditionExtraFilterSpecific
,
nil
,
e
,
tp
,
lscale
,
rscale
,
ce
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Auxiliary
.
GCheckAdditional
=
Auxiliary
.
PendOperationCheck
(
ft1
,
ft2
,
ft
)
local
g
=
tg
:
SelectSubGroup
(
tp
,
aux
.
TRUE
,
true
,
1
,
math.min
(
#
tg
,
ft
))
Auxiliary
.
GCheckAdditional
=
nil
if
not
g
then
return
end
if
ce
then
Duel
.
Hint
(
HINT_CARD
,
0
,
ce
:
GetOwner
():
GetOriginalCode
())
ce
:
Reset
()
else
Auxiliary
.
PendulumChecklist
=
Auxiliary
.
PendulumChecklist
|
(
0x1
<<
tp
)
end
sg
:
Merge
(
g
)
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
Duel
.
HintSelection
(
Group
.
FromCards
(
rpz
))
forced_to_extra
[
tp
]
=
true
end
end
local
old_spsummon_step
=
Duel
.
SpecialSummonStep
local
old_spsummon
=
Duel
.
SpecialSummon
function
Duel
.
SpecialSummonStep
(
c
,
...
)
local
tp
=
select
(
3
,
...
)
if
c
:
IsLocation
(
LOCATION_EXTRA
)
and
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
or
c
:
IsType
(
TYPE_LINK
))
then
forced_to_extra
[
tp
]
=
true
end
local
res
=
old_spsummon_step
(
c
,
...
)
forced_to_extra
[
tp
]
=
false
return
res
end
function
Duel
.
SpecialSummon
(
g
,
...
)
local
res
=
0
local
tg
=
nil
if
Auxiliary
.
GetValueType
(
g
)
==
"Card"
then
tg
=
Group
.
FromCards
(
g
)
else
tg
=
g
:
Clone
()
end
local
groups
=
{}
groups
[
1
]
=
tg
:
Filter
(
function
(
c
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
and
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
or
c
:
IsType
(
TYPE_LINK
))
end
,
nil
)
tg
:
Sub
(
groups
[
1
])
groups
[
2
]
=
tg
:
Filter
(
function
(
c
)
return
not
c
:
IsLocation
(
LOCATION_EXTRA
)
end
,
nil
)
tg
:
Sub
(
groups
[
2
])
groups
[
3
]
=
tg
for
i
=
1
,
3
do
for
tc
in
Auxiliary
.
Next
(
groups
[
i
])
do
if
Duel
.
SpecialSummonStep
(
tc
,
...
)
then
res
=
res
+
1
end
end
end
Duel
.
SpecialSummonComplete
()
return
res
end
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment