Commit 1e8694aa authored by Nemo Ma's avatar Nemo Ma

rollback and fix

parent 57555171
--version 20.10.11
--version 20.08.25
if not pcall(function() require("expansions/script/c10199991") end) then require("script/c10199991") end
local m=10199990
local vm=10199991
local Version_Number=20201011
if rsv.Library_Switch then return end
rsv.Library_Switch = true
local Version_Number=20200825
-----------------------"Part_Effect_Base"-----------------------
--Creat Event
function rsef.CreatEvent(event_code,event1,con1,...)
rsef.CreatEvent_Switch = rsef.CreatEvent_Switch or {}
if rsef.CreatEvent_Switch[event_code] then return end
rsef.CreatEvent_Switch[event_code]=true
local creat_list={event1,con1,...}
local eff_list={}
for idx,val in pairs(creat_list) do
if type(val)=="number" then
local e1=rsef.FC({true,0},val)
e1:SetOperation(rsop.CreatEvent(creat_list[idx+1],event_code))
table.insert(eff_list,e1)
end
end
return table.unpack(eff_list)
end
function rsop.CreatEvent(con,event_code)
return function(e,tp,eg,ep,ev,re,r,rp)
con = con or aux.TRUE
local res,sg=con(e,tp,eg,ep,ev,re,r,rp)
if not res then return end
sg = sg or eg
Duel.RaiseEvent(sg,event_code,re,r,rp,ep,ev)
for tc in aux.Next(sg) do
Duel.RaiseSingleEvent(tc,event_code,re,r,rp,ep,ev)
end
end
end
--Creat "EVENT_SET"
function rsef.CreatEvent_Set()
return rsef.CreatEvent(rscode.Set,EVENT_MSET,nil,EVENT_SSET,nil,EVENT_SPSUMMON_SUCCESS,rscon.CreatEvent_Set,EVENT_CHANGE_POS,rscon.CreatEvent_Set)
if rsef.CreatEvent_Set_Switch then return end
rsef.CreatEvent_Set_Switch=true
local e1=rsef.FC({true,0},EVENT_MSET)
e1:SetOperation(rsop.CreatEvent_Set)
local e2=rsef.RegisterClone({true,0},e1,"code",EVENT_SSET)
local e3=rsef.RegisterClone({true,0},e1,"code",EVENT_SPSUMMON_SUCCESS,"con",rscon.CreatEvent_Set)
local e4=rsef.RegisterClone({true,0},e3,"code",EVENT_CHANGE_POS)
return e1,e2,e3,e4
end
function rsop.CreatEvent_Set(e,tp,eg,ep,ev,re,r,rp)
local sg=eg:Filter(Card.IsFacedown,nil)
Duel.RaiseEvent(sg,rscode.Set,re,r,rp,ep,ev)
for tc in aux.Next(sg) do
Duel.RaiseSingleEvent(tc,rscode.Set,re,r,rp,ep,ev)
end
end
function rscon.CreatEvent_Set(e,tp,eg,ep,ev,re,r,rp)
local sg=eg:Filter(Card.IsFacedown,nil)
return #sg>0,sg
return eg:IsExists(Card.IsFacedown,1,nil)
end
--Effect: Get default hint string for Duel.Hint ,use in effect target
function rsef.GetDefaultHintString(cate_list,loc_self,loc_oppo,hint_list)
if hint_list then
......@@ -769,14 +753,14 @@ function rsef.FV_INDESTRUCTABLE(reg_list,inds_list,val_list,tg,tg_range_list,con
end
--Field Val Effect: Other Limit
function rsef.FV_LIMIT(reg_list,lim_list,val_list,tg,tg_range_list,con,reset_list,flag,desc_list)
local code_list_1={"dis","dise","tri","atk","atkan","datk","res","ress","resns","td","th","cp","cpe","ctrl","distm"}
local code_list_2={ EFFECT_DISABLE,EFFECT_DISABLE_EFFECT,EFFECT_CANNOT_TRIGGER,EFFECT_CANNOT_ATTACK,EFFECT_CANNOT_ATTACK_ANNOUNCE,EFFECT_CANNOT_DIRECT_ATTACK,EFFECT_CANNOT_RELEASE,EFFECT_UNRELEASABLE_SUM,EFFECT_UNRELEASABLE_NONSUM,EFFECT_CANNOT_TO_DECK,EFFECT_CANNOT_TO_HAND,EFFECT_CANNOT_CHANGE_POSITION,EFFECT_CANNOT_CHANGE_POS_E,EFFECT_CANNOT_CHANGE_CONTROL,EFFECT_DISABLE_TRAPMONSTER }
local code_list_1={"dis","dise","tri","atk","atkan","datk","res","ress","resns","td","th","cp","cpe","ctrl"}
local code_list_2={ EFFECT_DISABLE,EFFECT_DISABLE_EFFECT,EFFECT_CANNOT_TRIGGER,EFFECT_CANNOT_ATTACK,EFFECT_CANNOT_ATTACK_ANNOUNCE,EFFECT_CANNOT_DIRECT_ATTACK,EFFECT_CANNOT_RELEASE,EFFECT_UNRELEASABLE_SUM,EFFECT_UNRELEASABLE_NONSUM,EFFECT_CANNOT_TO_DECK,EFFECT_CANNOT_TO_HAND,EFFECT_CANNOT_CHANGE_POSITION,EFFECT_CANNOT_CHANGE_POS_E,EFFECT_CANNOT_CHANGE_CONTROL }
local code_list,val_list2=rsof.Table_Suit(lim_list,code_list_1,code_list_2,val_list)
local eff_list={}
local range=rsef.GetRegisterRange(reg_list)
if not tg_range_list then tg_range_list={ 0,LOCATION_MZONE } end
for idx,eff_code in ipairs(code_list) do
local flag2=rsef.GetRegisterProperty(flag)--|EFFECT_FLAG_SET_AVAILABLE
local flag2=rsef.GetRegisterProperty(flag)|EFFECT_FLAG_SET_AVAILABLE
flag2=eff_code==EFFECT_CANNOT_CHANGE_POSITION and flag2 or flag2|EFFECT_FLAG_IGNORE_IMMUNE
local e1=rsef.FV(reg_list,eff_code,val_list2[idx],tg,tg_range_list,range,con,reset_list,flag2,desc_list)
table.insert(eff_list,e1)
......@@ -1186,7 +1170,7 @@ function rsef.FC_AttachEffect_ChangeOp2(baseop)
end
--Effect Function:XXX card/group will leave field in XXX Phase , often use in special summon
function rsef.FC_PHASELEAVE(reg_list,leave_val,times,whos,phase,leaveway,reset_list)
function rsef.FC_PHASELEAVE(reg_list,sg,times,whos,phase,leaveway,reset_list)
--times: nil every phase
-- 0 next phase
-- 1 or + times phase
......@@ -1205,7 +1189,6 @@ function rsef.FC_PHASELEAVE(reg_list,leave_val,times,whos,phase,leaveway,reset_l
if times==0 and whos==1 and turnp~=tp then
times=cphase<=phase and 2 or 1
end
local sg = rsgf.Mix2(leave_val)
local fid=reg_owner:GetFieldID()
for tc in aux.Next(sg) do
tc:RegisterFlagEffect(rscode.Phase_Leave_Flag,rsreset.est+RESET_PHASE+phase,0,0,fid)
......@@ -1513,26 +1496,21 @@ function rstg.negsumtg(way_str)
end
--Effect target: Target Cards Main Set
--effect parameter table main set
--warning:
--bugs in {{A,B,C},{A2,B2,C2}},{A3,B3,C3} ,plz use {A3,B3,C3},{{A,B,C},{A2,B2,C2}}
--bugs in {filter,nil,loc},{filter,nil,loc} , plz use "" no nil
function rsef.list(list_type_str,...)
function rsef.list(list_type_str,parameter1,...)
--{cfilter,gfilter}, if you use table, gfilter must be function, if you use gfilter, loc_self must be number !!!!!!!!!
local parameter1,parameter2,parameter3=({...})[1],({...})[2],({...})[3]
local mix_list={...}
local len=select('#', ...)
local parameter2,parameter3=({...})[1],({...})[2]
local mix_list={parameter1,...}
local len=#mix_list
local target_list_total={}
--1. cfilter,category,loc_self
if type(parameter1)~="table" then
target_list_total={{...}}
target_list_total={{parameter1,...}}
--2. { cfilter,gfilter }, { category_fun,category_str,sel_hint } ,loc_self
elseif
type(parameter1)=="table" and type(parameter1[1])=="function" and type(parameter1[2])=="function" and type(parameter3)=="number" then
target_list_total={{...}}
elseif type(parameter1)=="table" and len>1 and type(parameter1[1])=="function" and (type(parameter1[2])=="nil" or type(parameter1[2])=="function") and (type(parameter1[2])~="function" or type(parameter3)=="number") then
target_list_total={{parameter1,...}}
--3. {A,B,C},{{D,E,F}} OR {A,B,C},{D,E,F} OR {{A,B,C}},{D,E,F}, to {{A,B,C},{D,E,F}}
else
for _,mix_parammeter in pairs(mix_list) do
--Debug.Message(#mix_parammeter[1])
if rsof.Check_Boolean(mix_parammeter[0],true) then
for idx,mix_parammeter2 in pairs(mix_parammeter) do
if idx~=0 then
......@@ -1540,7 +1518,6 @@ function rsef.list(list_type_str,...)
end
end
else
mix_parammeter[2]=mix_parammeter[2] or ""
table.insert(target_list_total,mix_parammeter)
end
end
......@@ -1596,7 +1573,7 @@ function rsop.target2(endfun,...)
return rstg.target2(endfun,rsop.list(...))
end
function rsop.target3(checkfun,...)
return rstg.target3(checkfun,rsop.list(...))
return rstg.target2(checkfun,rsop.list(...))
end
--Target function: Get target attributes
function rstg.GetTargetAttribute(e,tp,eg,ep,ev,re,r,rp,target_list)
......@@ -1872,12 +1849,12 @@ function rstg.TargetSelect(e,tp,eg,ep,ev,re,r,rp,target_list_total)
if not is_player then
info_count = type(minct)=="number" and minct or #selected_group
end
if aux.GetValueType(selected_group)~="Group" or category==CATEGORY_HANDES then
if aux.GetValueType(selected_group)~="Group" then
if (type(loc_self)=="number" and loc_self>0) and (type(loc_oppo)=="number" and loc_oppo>0) then
info_player = PLAYER_ALL
elseif (type(loc_self)=="number" and loc_self>0) and (type(loc_oppo)~="number" or loc_oppo<=0) then
info_player = tp
elseif (type(loc_self)~="number" or loc_self<=0) and (type(loc_oppo)=="number" and loc_oppo>0) then
elseif (type(loc_self)=="number" or loc_self<=0) and (type(loc_oppo)=="number" and loc_oppo>0) then
info_player = 1-tp
end
end
......@@ -3698,63 +3675,20 @@ function rssf.EnableSpecialProcedure_Op(e,tp)
aux.AddXyzProcedure=rscf.GetBaseXyzProduce1
aux.AddXyzProcedureLevelFree=rscf.GetBaseXyzProduce2
aux.AddLinkProcedure=rscf.GetBaseLinkProduce1
Card.RegisterEffect=rscf.RegisterEffect2
local e1=Effect.GlobalEffect()
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTarget(rssf.EnableSpecialProcedure_Op_regop)
e1:SetTargetRange(1,1)
Duel.RegisterEffect(e1,0)
for tc in aux.Next(g) do
tc:IsSpecialSummonable()
local cid=tc:CopyEffect(tc:GetOriginalCode(),0,1)
--Method ResetEffect/ReplaceEffect will cause issue at Raise Event
tc:ReplaceEffect(80316585,0)
local mt=getmetatable(tc)
if mt.initial_effect then
mt.initial_effect(tc)
end
end
aux.AddSynchroProcedure=f6
aux.AddSynchroMixProcedure=f7
aux.AddXyzProcedure=f8
aux.AddXyzProcedureLevelFree=f9
aux.AddLinkProcedure=f10
Card.RegisterEffect=rscf.RegisterEffect
e:Reset()
end
function rssf.EnableSpecialProcedure_Op_regop(e,c,tp,st,sp,stp,se)
if not c:IsType(rscf.extype) then return false end
rscf.ssproce[c] = rscf.ssproce[c] or {[1]={},[2]={}}
if se and se:GetCode()==EFFECT_SPSUMMON_PROC and not rsof.Table_List(rscf.ssproce[c][1],se) then
c:RegisterFlagEffect(rscode.Special_Procedure,0,0,1)
table.insert(rscf.ssproce[c][1],se)
table.insert(rscf.ssproce[c][1],se:GetCondition() or aux.TRUE)
end
if se and rscf.ssproce[se] then return false end
return se and se:GetCode()==EFFECT_SPSUMMON_PROC
end
rscf.RegisterEffect=Card.RegisterEffect
function rscf.RegisterEffect2(c,e,ignore)
rscf.ssproce[c] = rscf.ssproce[c] or {[1]={},[2]={}}
if e:GetCode()==EFFECT_SPSUMMON_PROC then
local flag1,flag2=e:GetProperty()
local flag1_uc = flag1
if flag1 & EFFECT_FLAG_UNCOPYABLE ~=0 then
flag1_uc = flag1 - EFFECT_FLAG_UNCOPYABLE
end
e:SetProperty(flag1_uc,flag2)
rscf.RegisterEffect(c,e,ignore)
e:SetProperty(flag1,flag2)
rscf.ssproce[e]=true
table.insert(rscf.ssproce[c][2],e)
table.insert(rscf.ssproce[c][2],e:GetCondition() or aux.TRUE)
end
return
end
function rscf.SwitchSpecialProcedure_filter(c)
return c:GetFlagEffect(rscode.Special_Procedure)>0
end
function rssf.SwitchSpecialProcedure(dis_idx,enb_idx)
end
function rscf.GetBaseSynchroProduce1(c,f1,f2,minc,maxc)
if c.dark_synchro==true then
......
--白色相册
if not pcall(function() require("expansions/script/c10199990") end) then require("script/c10199990") end
local m=65010105
local cm=_G["c"..m]
function cm.initial_effect(c)
......
......@@ -9,7 +9,7 @@ function c9910628.initial_effect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,9910628)
e3:SetCost(c9910628.thcost)
e1:SetCost(c9910628.thcost)
e1:SetTarget(c9910628.thtg)
e1:SetOperation(c9910628.thop)
c:RegisterEffect(e1)
......
--欲望战士OOO·重力联组
function c9980780.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,9980777,c9980780.ffilter,1,true,true)
--indes
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e3:SetValue(1)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e4)
--damage val
local e5=e3:Clone()
e5:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
c:RegisterEffect(e5)
--pos
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_SET_POSITION)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(0,LOCATION_MZONE)
e4:SetTarget(c9980780.postg)
e4:SetValue(POS_FACEUP_DEFENSE)
c:RegisterEffect(e4)
--disable
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EVENT_CHAIN_SOLVING)
e5:SetRange(LOCATION_MZONE)
e5:SetCondition(c9980780.discon)
e5:SetOperation(c9980780.disop)
c:RegisterEffect(e5)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9980780,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,9980780)
e1:SetCost(aux.bfgcost)
e1:SetTarget(c9980780.sptg)
e1:SetOperation(c9980780.spop)
c:RegisterEffect(e1)
--spsummon bgm
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SPSUMMON_SUCCESS)
e8:SetOperation(c9980780.sumsuc)
c:RegisterEffect(e8)
local e9=e8:Clone()
e9:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e9)
end
function c9980780.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9980780,1))
end
function c9980780.ffilter(c)
return c:IsSetCard(0x3bcf) and c:IsFusionAttribute(ATTRIBUTE_EARTH)
end
function c9980780.postg(e,c)
return c:IsFaceup()
end
function c9980780.discon(e,tp,eg,ep,ev,re,r,rp)
local loc,pos=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_POSITION)
return e:GetHandler():IsDefensePos()
and re:IsActiveType(TYPE_MONSTER) and loc==LOCATION_MZONE and bit.band(pos,POS_DEFENSE)~=0 and rp==1-tp
end
function c9980780.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function c9980780.spfilter(c,e,tp)
return c:IsSetCard(0xabc1) and not c:IsCode(9980780) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c9980780.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c9980780.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c9980780.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c9980780.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c9980780.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c9980780.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c9980780.splimit(e,c)
return not c:IsSetCard(0xabc1)
end
--骑士时刻-真王·逢魔形态
function c9981290.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0xbca),5)
c:EnableReviveLimit()
--cannot release
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EFFECT_UNRELEASABLE_SUM)
e4:SetValue(1)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EFFECT_UNRELEASABLE_NONSUM)
c:RegisterEffect(e5)
--immume
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(c9981290.efilter)
c:RegisterEffect(e4)
--indes battle
local e5=e4:Clone()
e5:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e5:SetValue(c9981290.indes)
c:RegisterEffect(e5)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9981290,1))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,9981290)
e1:SetCondition(c9981290.atkcon)
e1:SetCost(c9981290.atkcost)
e1:SetOperation(c9981290.atkop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981290,2))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYING)
e2:SetCountLimit(1,99812900)
e2:SetCondition(aux.bdcon)
e2:SetTarget(c9981290.destg)
e2:SetOperation(c9981290.desop)
c:RegisterEffect(e2)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981290,0))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c9981290.discon)
e2:SetCost(c9981290.discost)
e2:SetTarget(c9981290.distg)
e2:SetOperation(c9981290.disop)
c:RegisterEffect(e2)
--spsummon bgm
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SPSUMMON_SUCCESS)
e8:SetOperation(c9981290.sumsuc)
c:RegisterEffect(e8)
local e9=e8:Clone()
e9:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e9)
end
function c9981290.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9981290,0))
end
function c9981290.chainlm(e,ep,tp)
return tp==ep
end
function c9981290.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
end
function c9981290.indes(e,c)
return c:IsAttribute(ATTRIBUTE_DARK+ATTRIBUTE_EARTH+ATTRIBUTE_WATER+ATTRIBUTE_FIRE+ATTRIBUTE_WIND)
end
function c9981290.discon(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
return Duel.IsChainNegatable(ev)
end
function c9981290.cfilter(c,g)
return c:IsFaceup() and c:IsSetCard(0xbca)
and g:IsContains(c) and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function c9981290.discost(e,tp,eg,ep,ev,re,r,rp,chk)
local lg=e:GetHandler():GetLinkedGroup()
if chk==0 then return Duel.CheckReleaseGroup(tp,c9981290.cfilter,1,nil,lg) end
local g=Duel.SelectReleaseGroup(tp,c9981290.cfilter,1,1,nil,lg)
Duel.Release(g,REASON_COST)
Duel.SetChainLimit(c9981290.chainlm)
end
function c9981290.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c9981290.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9981290,0))
end
function c9981290.atkcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and (ph~=PHASE_DAMAGE or not Duel.IsDamageCalculated())) or ph==PHASE_MAIN1+PHASE_MAIN2
end
function c9981290.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.CheckReleaseGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectReleaseGroup(tp,aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,c)
Duel.Release(g,REASON_COST)
e:SetLabel(g:GetFirst():GetPreviousAttackOnField())
Duel.SetChainLimit(c9981290.chainlm)
end
function c9981290.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(e:GetLabel())
c:RegisterEffect(e1)
end
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9981290,0))
end
function c9981290.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE+LOCATION_HAND)>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_MZONE+LOCATION_HAND)
Duel.SetChainLimit(c9981290.chainlm)
end
function c9981290.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsType,1-tp,LOCATION_MZONE+LOCATION_HAND,0,nil,TYPE_MONSTER)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TOGRAVE)
local sg=g:Select(1-tp,1,1,nil)
Duel.HintSelection(sg)
if Duel.SendtoGrave(sg,REASON_RULE)~=0 and c:IsRelateToEffect(e) and c:IsChainAttackable() then
Duel.ChainAttack()
end
end
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9981290,0))
end
\ No newline at end of file
--真红眼黑刃龙-强袭形态
function c9981406.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,7,3,c9981406.ovfilter,aux.Stringid(9981406,0))
c:EnableReviveLimit()
--xyzlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
e1:SetValue(1)
c:RegisterEffect(e1)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9981406,1))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c9981406.descost)
e1:SetTarget(c9981406.destg)
e1:SetOperation(c9981406.desop)
c:RegisterEffect(e1)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9981406,2))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c9981406.eqcon)
e1:SetTarget(c9981406.eqtg)
e1:SetOperation(c9981406.eqop)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981406,3))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCondition(c9981406.ngcon)
e2:SetCost(c9981406.ngcost)
e2:SetTarget(c9981406.ngtg)
e2:SetOperation(c9981406.ngop)
c:RegisterEffect(e2)
end
function c9981406.ovfilter(c)
return c:IsFaceup() and c:IsSetCard(0x3b) and c:IsLevel(4,7)
end
function c9981406.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c9981406.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetFirst():GetBaseAttack())
end
function c9981406.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.Damage(1-tp,tc:GetBaseAttack(),REASON_EFFECT)
end
end
function c9981406.eqcon(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_MONSTER) and rp==1-tp
end
function c9981406.eqfilter(c,tp)
return c:IsRace(RACE_WARRIOR,RACE_DRAGON) and c:CheckUniqueOnField(tp) and c:IsType(TYPE_MONSTER) and not c:IsForbidden()
end
function c9981406.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c9981406.eqfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c9981406.eqfilter,tp,LOCATION_GRAVE,0,1,nil,tp)
and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c9981406.eqfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c9981406.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Equip(tp,tc,c) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c9981406.eqlimit)
e1:SetLabelObject(c)
tc:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(2400)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
end
end
function c9981406.eqlimit(e,c)
return c==e:GetLabelObject()
end
function c9981406.ngcfilter(c,tp)
return c:IsControler(tp) and c:IsOnField()
end
function c9981406.ngcon(e,tp,eg,ep,ev,re,r,rp)
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g and g:IsExists(c9981406.ngcfilter,1,nil,tp) and Duel.IsChainNegatable(ev)
end
function c9981406.ngfilter(c)
return c:IsType(TYPE_EQUIP) and c:IsAbleToGraveAsCost()
end
function c9981406.ngcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c9981406.ngfilter,tp,LOCATION_SZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c9981406.ngfilter,tp,LOCATION_SZONE,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c9981406.ngtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c9981406.ngop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
\ No newline at end of file
--霸王眷龙-异色眼灵摆龙
function c9981407.initial_effect(c)
aux.EnablePendulumAttribute(c)
--pendulum set/spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9981407,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(2,9981407)
e1:SetTarget(c9981407.rptg)
e1:SetOperation(c9981407.rpop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981407,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCost(c9981407.hspcost)
e2:SetTarget(c9981407.hsptg)
e2:SetOperation(c9981407.hspop)
c:RegisterEffect(e2)
--double damage
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(c9981407.damtg)
e3:SetValue(aux.ChangeBattleDamage(1,DOUBLE_DAMAGE))
c:RegisterEffect(e3)
--fusion
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981407,4))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c9981407.sptg2)
e2:SetOperation(c9981407.spop2)
c:RegisterEffect(e2)
--spsummon bgm
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SPSUMMON_SUCCESS)
e8:SetOperation(c9981407.sumsuc)
c:RegisterEffect(e8)
local e9=e8:Clone()
e9:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e9)
end
function c9981407.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9981407,5))
end
function c9981407.rpfilter(c,e,tp)
return c:IsCode(16178681,9981407) and (not c:IsForbidden()
or (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)))
end
function c9981407.rptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c9981407.rpfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
end
function c9981407.rpop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.Destroy(c,REASON_EFFECT)>0 then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(9981407,6))
local g=Duel.SelectMatchingCard(tp,c9981407.rpfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()==0 then return end
local tc=g:GetFirst()
local op=0
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) then
op=Duel.SelectOption(tp,aux.Stringid(9981407,1),aux.Stringid(9981407,2))
else
op=Duel.SelectOption(tp,aux.Stringid(9981407,1))
end
if op==0 then
Duel.MoveToField(tc,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
else
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function c9981407.rfilter(c,tp)
return c:IsType(TYPE_PENDULUM) and c:IsSetCard(0x20f8,0x99,0x9f,0x98) and (c:IsControler(tp) or c:IsFaceup())
end
function c9981407.hspcost(e,tp,eg,ep,ev,re,r,rp,chk)
local rg=Duel.GetReleaseGroup(tp):Filter(c9981407.rfilter,nil,tp)
if chk==0 then return rg:CheckSubGroup(aux.mzctcheckrel,2,2,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=rg:SelectSubGroup(tp,aux.mzctcheckrel,false,2,2,tp)
Duel.Release(g,REASON_COST)
end
function c9981407.hsptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c9981407.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c9981407.damtg(e,c)
return c:IsType(TYPE_PENDULUM) and c:GetBattleTarget()~=nil
end
function c9981407.filter0(c)
return c:IsOnField() and c:IsAbleToRemove()
end
function c9981407.filter1(c,e)
return c:IsOnField() and not c:IsImmuneToEffect(e) and c:IsAbleToRemove()
end
function c9981407.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (c:IsRace(RACE_DRAGON) or c:IsAttribute(ATTRIBUTE_DARK)) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c9981407.filter3(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c9981407.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c9981407.filter0,nil)
local mg2=Duel.GetMatchingGroup(c9981407.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c9981407.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c9981407.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE)
end
function c9981407.spop2(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c9981407.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c9981407.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c9981407.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c9981407.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
\ No newline at end of file
--凶饿毒的捕食者
function c9981408.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,9981408+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c9981408.cost)
e1:SetTarget(c9981408.target)
e1:SetOperation(c9981408.activate)
c:RegisterEffect(e1)
end
function c9981408.costfilter(c,tp)
return Duel.GetMZoneCount(tp,c)>1
end
function c9981408.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
if chk==0 then return Duel.CheckReleaseGroup(tp,c9981408.costfilter,1,nil,tp) end
local g=Duel.SelectReleaseGroup(tp,c9981408.costfilter,1,1,nil,tp)
Duel.Release(g,REASON_COST)
end
function c9981408.spfilter(c,e,tp)
return c:IsSetCard(0x10f3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c9981408.target(e,tp,eg,ep,ev,re,r,rp,chk)
local res=e:GetLabel()==1 or Duel.GetLocationCount(tp,LOCATION_MZONE)>1
if chk==0 then
e:SetLabel(0)
return res and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.IsExistingMatchingCard(c9981408.spfilter,tp,LOCATION_DECK,0,2,nil,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c9981408.activate(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c9981408.spfilter,tp,LOCATION_DECK,0,2,2,nil,e,tp)
if g:GetCount()==2 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c9981408.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c9981408.splimit(e,c)
return not c:IsRace(RACE_DRAGON+RACE_PLANT) and c:IsLocation(LOCATION_EXTRA)
end
--叛逆的幻影反抗军
function c9981409.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,9981409+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c9981409.target)
e1:SetOperation(c9981409.activate)
c:RegisterEffect(e1)
--spsummon
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(9981409,0))
e7:SetCategory(CATEGORY_SPECIAL_SUMMON)
e7:SetProperty(EFFECT_FLAG_CARD_TARGET)
e7:SetType(EFFECT_TYPE_QUICK_O)
e7:SetCode(EVENT_FREE_CHAIN)
e7:SetRange(LOCATION_GRAVE)
e7:SetCountLimit(1,9981409)
e7:SetCost(aux.bfgcost)
e7:SetTarget(c9981409.sptg)
e7:SetOperation(c9981409.spop)
c:RegisterEffect(e7)
end
function c9981409.filter(c,e,tp)
return c:IsSetCard(0x10db) and c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c9981409.xyzfilter(c,mg,ct)
return c:IsXyzSummonable(mg,2,ct)
end
function c9981409.fgoal(sg,exg)
return aux.dncheck(sg) and exg:IsExists(Card.IsXyzSummonable,1,nil,sg,#sg,#sg)
end
function c9981409.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local mg=Duel.GetMatchingGroup(c9981409.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e,tp)
local ct=Duel.GetLocationCount(tp,LOCATION_MZONE)
local exg=Duel.GetMatchingGroup(c9981409.xyzfilter,tp,LOCATION_EXTRA,0,nil,mg,ct)
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and ct>1 and mg:CheckSubGroup(c9981409.fgoal,2,ct,exg) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg1=mg:SelectSubGroup(tp,c9981409.fgoal,false,2,ct,exg)
Duel.SetTargetCard(sg1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,sg1,sg1:GetCount(),0,0)
end
function c9981409.filter2(c,e,tp)
return c:IsRelateToEffect(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c9981409.spfilter(c,mg,ct)
return c:IsXyzSummonable(mg,ct,ct)
end
function c9981409.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c9981409.filter2,nil,e,tp)
local ct=Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
local xyzg=Duel.GetMatchingGroup(c9981409.spfilter,tp,LOCATION_EXTRA,0,nil,g,ct)
if ct>=2 and xyzg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
Duel.XyzSummon(tp,xyz,g)
end
end
function c9981409.spfilter2(c,e,tp)
return c:IsSetCard(0x10db,0x13b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c9981409.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c9981409.spfilter2(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c9981409.spfilter2,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c9981409.spfilter2,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c9981409.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
tc:RegisterEffect(e1,true)
end
end
--幻影骑士团-暗叛逆超量龙-革命
function c9981410.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x10db),3,3)
c:EnableReviveLimit()
--destroy all
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9981410,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(c9981410.descon)
e1:SetTarget(c9981410.destg)
e1:SetOperation(c9981410.desop)
c:RegisterEffect(e1)
--multi attack
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(9981410,0))
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(c9981410.atkcon)
e4:SetCost(c9981410.atkcost)
e4:SetTarget(c9981410.atktg)
e4:SetOperation(c9981410.atkop)
c:RegisterEffect(e4)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981410,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DESTROYED)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCondition(c9981410.spcon)
e2:SetTarget(c9981410.sptg)
e2:SetOperation(c9981410.spop)
c:RegisterEffect(e2)
--spsummon bgm
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SPSUMMON_SUCCESS)
e8:SetOperation(c9981410.sumsuc)
c:RegisterEffect(e8)
local e9=e8:Clone()
e9:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e9)
end
function c9981410.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9981410,0))
end
function c9981410.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end
function c9981410.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c9981410.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
function c9981410.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
end
function c9981410.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c9981410.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetEffectCount(EFFECT_EXTRA_ATTACK)==0 end
end
function c9981410.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c9981410.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_XYZ)
end
function c9981410.spfilter(c,e,tp)
return c:IsLevelAbove(3) and c:IsSetCard(0x10db) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c9981410.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c9981410.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c9981410.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=math.min((Duel.GetLocationCount(tp,LOCATION_MZONE)),3)
if ft<1 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c9981410.spfilter,tp,LOCATION_GRAVE,0,1,ft,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,0)
e2:SetTarget(c9981410.splimit)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function c9981410.splimit(e,c)
return not c:IsAttribute(ATTRIBUTE_DARK)
end
--捕食植物融合龙-凶饿毒
function c9981411.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c9981411.ffilter,2,false)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_MATERIAL)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c9981411.splimit)
c:RegisterEffect(e1)
--copy effect
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(9981411,0))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1)
e3:SetCost(c9981411.copycost)
e3:SetTarget(c9981411.copytg)
e3:SetOperation(c9981411.copyop)
c:RegisterEffect(e3)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981411,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetCondition(c9981411.descon)
e2:SetTarget(c9981411.destg)
e2:SetOperation(c9981411.desop)
c:RegisterEffect(e2)
--spsummon bgm
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SPSUMMON_SUCCESS)
e8:SetOperation(c9981411.sumsuc)
c:RegisterEffect(e8)
local e9=e8:Clone()
e9:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e9)
end
function c9981411.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9981411,2))
end
function c9981411.ffilter(c)
return c:IsFusionAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_PLANT)
end
function c9981411.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c9981411.copycost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(41209827)==0 end
e:GetHandler():RegisterFlagEffect(41209827,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c9981411.copyfilter(c)
return c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_TOKEN) and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
end
function c9981411.copytg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and c9981411.copyfilter(chkc) and chkc~=c end
if chk==0 then return Duel.IsExistingTarget(c9981411.copyfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c9981411.copyfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,1,c)
end
function c9981411.copyop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc and c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) and (tc:IsFaceup() or tc:IsLocation(LOCATION_GRAVE)) then
local code=tc:GetOriginalCodeRule()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(code)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
if not tc:IsType(TYPE_TRAPMONSTER) then
local cid=c:CopyEffect(code,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,1)
end
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(9981411,1))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e3:SetLabelObject(e1)
e3:SetLabel(cid)
e3:SetOperation(c9981411.rstop)
c:RegisterEffect(e3)
end
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_PIERCE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function c9981411.rstop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local cid=e:GetLabel()
if cid~=0 then c:ResetEffect(cid,RESET_COPY) end
local e1=e:GetLabelObject()
e1:Reset()
Duel.HintSelection(Group.FromCards(c))
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c9981411.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c9981411.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c9981411.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.Destroy(g,REASON_EFFECT)
end
\ No newline at end of file
--魂之灵摆
function c9981412.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9981412,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,9981412+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c9981412.cost1)
e1:SetTarget(c9981412.target1)
e1:SetOperation(c9981412.activate1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetDescription(aux.Stringid(9981412,1))
e2:SetCost(c9981412.cost2)
e2:SetTarget(c9981412.target2)
e2:SetOperation(c9981412.activate2)
c:RegisterEffect(e2)
end
function c9981412.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,c) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,nil)
end
function c9981412.thfilter1(c)
return c:IsSetCard(0x20f8,0x99,0x9f,0x98) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c9981412.target1(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c9981412.thfilter1,tp,LOCATION_DECK,0,nil)
if chk==0 then return g:GetClassCount(Card.GetCode)>=2 end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end
function c9981412.activate1(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c9981412.thfilter1,tp,LOCATION_DECK,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local hg=g:SelectSubGroup(tp,aux.dncheck,false,2,2)
if hg then
Duel.SendtoHand(hg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,hg)
end
end
function c9981412.costfilter(c)
return c:IsSetCard(0x20f8,0x99,0x9f,0x98) and c:IsDiscardable()
end
function c9981412.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c9981412.costfilter,tp,LOCATION_HAND,0,1,c) end
Duel.DiscardHand(tp,c9981412.costfilter,1,1,REASON_COST+REASON_DISCARD,nil)
end
function c9981412.thfilter2(c)
return c:IsSetCard(0x99,0xf2) and not c:IsCode(9981412) and c:IsAbleToHand()
end
function c9981412.target2(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c9981412.thfilter2,tp,LOCATION_DECK,0,nil)
if chk==0 then return g:GetClassCount(Card.GetCode)>=2 end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end
function c9981412.activate2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c9981412.thfilter2,tp,LOCATION_DECK,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local hg=g:SelectSubGroup(tp,aux.dncheck,false,2,2)
if hg then
Duel.SendtoHand(hg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,hg)
end
end
--霸王之融合
function c9981413.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,9981413+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c9981413.target)
e1:SetOperation(c9981413.activate)
c:RegisterEffect(e1)
end
function c9981413.filter0(c)
return c:IsOnField() and c:IsAbleToRemove()
end
function c9981413.filter1(c,e)
return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c9981413.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsCode(13331639) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c9981413.filter3(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c9981413.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c9981413.filter0,nil)
local mg2=Duel.GetMatchingGroup(c9981413.filter3,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c9981413.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c9981413.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_EXTRA)
end
function c9981413.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c9981413.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c9981413.filter3,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,nil)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c9981413.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c9981413.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEDOWN,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
--霸王眷龙-异色眼绝零龙-灵摆-
function c9981414.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981414,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1,9981414)
e2:SetCost(c9981414.spcost)
e2:SetTarget(c9981414.sptg)
e2:SetOperation(c9981414.spop)
c:RegisterEffect(e2)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981414,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCost(c9981414.hspcost)
e2:SetTarget(c9981414.hsptg)
e2:SetOperation(c9981414.hspop)
c:RegisterEffect(e2)
--negate attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetCountLimit(1)
e2:SetCondition(c9981414.condition)
e2:SetCost(c9981414.cost)
e2:SetOperation(c9981414.operation)
c:RegisterEffect(e2)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981414,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,99814140)
e2:SetCondition(c9981414.spcon)
e2:SetTarget(c9981414.sptg2)
e2:SetOperation(c9981414.spop2)
c:RegisterEffect(e2)
--spsummon bgm
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SPSUMMON_SUCCESS)
e8:SetOperation(c9981414.sumsuc)
c:RegisterEffect(e8)
local e9=e8:Clone()
e9:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e9)
end
function c9981414.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9981414,0))
end
function c9981414.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c9981414.spfilter(c,e,tp)
return c:IsSetCard(0x20f8,0x99) and not c:IsCode(9981414) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c9981414.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c9981414.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c9981414.spop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c9981414.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c9981414.rfilter(c,tp)
return c:IsType(TYPE_PENDULUM) and c:IsSetCard(0x20f8,0x99,0x9f,0x98) and (c:IsControler(tp) or c:IsFaceup())
end
function c9981414.hspcost(e,tp,eg,ep,ev,re,r,rp,chk)
local rg=Duel.GetReleaseGroup(tp):Filter(c9981414.rfilter,nil,tp)
if chk==0 then return rg:CheckSubGroup(aux.mzctcheckrel,2,2,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=rg:SelectSubGroup(tp,aux.mzctcheckrel,false,2,2,tp)
Duel.Release(g,REASON_COST)
end
function c9981414.hsptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c9981414.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c9981414.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c9981414.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroupEx(tp,Card.IsSetCard,1,nil,0x20f8,0x99,0x9f,0x98) end
local g=Duel.SelectReleaseGroupEx(tp,Card.IsSetCard,1,1,nil,0x20f8,0x99,0x9f,0x98)
Duel.Release(g,REASON_COST)
end
function c9981414.operation(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) and Duel.NegateAttack() then
Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1)
end
end
function c9981414.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_PENDULUM)
end
function c9981414.spfilter2(c,e,tp)
return c:IsSetCard(0x20f8,0x99) and not c:IsCode(9981414)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c9981414.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c9981414.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c9981414.spop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c9981414.spfilter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--极速同调龙 幻透翼
function c9981415.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_WIND),1)
c:EnableReviveLimit()
--negate
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(9981415,0))
e3:SetCategory(CATEGORY_DISABLE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e3:SetCountLimit(1)
e3:SetTarget(c9981415.target)
e3:SetOperation(c9981415.operation)
c:RegisterEffect(e3)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981415,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,9981415)
e2:SetTarget(c9981415.thtg)
e2:SetOperation(c9981415.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c9981415.thcon)
c:RegisterEffect(e3)
--spsummon bgm
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_SPSUMMON_SUCCESS)
e8:SetOperation(c9981415.sumsuc)
c:RegisterEffect(e8)
local e9=e8:Clone()
e9:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e9)
end
function c9981415.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(9981415,0))
end
function c9981415.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and aux.disfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function c9981415.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if ((tc:IsFaceup() and not tc:IsDisabled()) or tc:IsType(TYPE_TRAPMONSTER)) and tc:IsRelateToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
function c9981415.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c9981415.thfilter(c)
return c:IsSetCard(0x16) and c:IsAbleToHand()
end
function c9981415.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c9981415.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c9981415.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c9981415.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--疾行加速
function c9981416.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetOperation(c9981416.activate)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981416,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_HAND)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c9981416.spcon)
e2:SetTarget(c9981416.sptg)
e2:SetOperation(c9981416.spop)
c:RegisterEffect(e2)
--synchro summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9981416,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(c9981416.sccon2)
e2:SetTarget(c9981416.sctg2)
e2:SetOperation(c9981416.scop2)
c:RegisterEffect(e2)
end
function c9981416.thcfilter(c)
return c:IsFacedown() or not c:IsAttribute(ATTRIBUTE_WIND)
end
function c9981416.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>0
and not Duel.IsExistingMatchingCard(c9981416.thcfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c9981416.thfilter(c)
return c:IsSetCard(0x16) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c9981416.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c9981416.thfilter,tp,LOCATION_DECK,0,nil)
if #g>0 and c9981416.thcon(e,tp,eg,ep,ev,re,r,rp) and
Duel.SelectYesNo(tp,aux.Stringid(9981416,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
function c9981416.cfilter1(c,tp)
return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_DECK+LOCATION_GRAVE)
end
function c9981416.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c9981416.cfilter1,1,nil,1-tp)
end
function c9981416.spfilter(c,e,tp)
return c:IsSetCard(0x16) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c9981416.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c9981416.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c9981416.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c9981416.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c9981416.scfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x16) and c:IsControler(tp)
end
function c9981416.sccon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c9981416.scfilter,1,nil,tp)
end
function c9981416.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetHandler():GetFlagEffect(9981416)>0 then return false end
local mg=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_MZONE,0,nil,0x16)
return Duel.IsExistingMatchingCard(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,1,nil,nil,mg)
end
e:GetHandler():RegisterFlagEffect(9981416,RESET_CHAIN,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c9981416.scop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local mg=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_MZONE,0,nil,0x16)
local g=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil,mg)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SynchroSummon(tp,sg:GetFirst(),nil,mg)
end
end
\ No newline at end of file
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