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Huangnan
no81cards
Commits
1b4d4cdb
Commit
1b4d4cdb
authored
Aug 14, 2023
by
Nemo Ma
Browse files
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Browse Files
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Plain Diff
fix
parent
ca17ba4c
Changes
14
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Showing
14 changed files
with
287 additions
and
105 deletions
+287
-105
expansions/script/c11451011.lua
expansions/script/c11451011.lua
+16
-8
expansions/script/c11451012.lua
expansions/script/c11451012.lua
+24
-8
expansions/script/c11451013.lua
expansions/script/c11451013.lua
+9
-8
expansions/script/c11451014.lua
expansions/script/c11451014.lua
+9
-8
expansions/script/c11451015.lua
expansions/script/c11451015.lua
+9
-8
expansions/script/c11451017.lua
expansions/script/c11451017.lua
+9
-8
expansions/script/c11451583.lua
expansions/script/c11451583.lua
+9
-8
expansions/script/c11451828.lua
expansions/script/c11451828.lua
+2
-2
expansions/script/c15000056.lua
expansions/script/c15000056.lua
+196
-42
expansions/script/c15005013.lua
expansions/script/c15005013.lua
+1
-1
expansions/script/c15005018.lua
expansions/script/c15005018.lua
+1
-1
expansions/script/c15005020.lua
expansions/script/c15005020.lua
+1
-1
expansions/script/c15005022.lua
expansions/script/c15005022.lua
+1
-1
expansions/script/c7489826.lua
expansions/script/c7489826.lua
+0
-1
No files found.
expansions/script/c11451011.lua
View file @
1b4d4cdb
...
@@ -78,14 +78,16 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -78,14 +78,16 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
res
=
true
local
res
=
true
if
KOISHI_CHECK
then
if
KOISHI_CHECK
and
cm
[
tp
]
then
Duel
.
DisableActionCheck
(
true
)
--[[Duel.DisableActionCheck(true)
local
dc
=
Duel
.
CreateToken
(
tp
,
m
)
if not cm[tp] then
Duel
.
DisableActionCheck
(
false
)
cm[tp]=Duel.CreateToken(tp,m)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
end
res
=
dc
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
local dc=cm[tp]
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_MONSTER
+
TYPE_PENDULUM
+
TYPE_EFFECT
)
Duel.DisableActionCheck(false)--]]
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
else
Debug
.
Message
(
"11"
)
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
end
end
return
res
and
((
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsLocation
(
LOCATION_HAND
))
or
(
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
c
:
IsLocation
(
LOCATION_EXTRA
)))
return
res
and
((
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsLocation
(
LOCATION_HAND
))
or
(
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
c
:
IsLocation
(
LOCATION_EXTRA
)))
...
@@ -280,3 +282,9 @@ end
...
@@ -280,3 +282,9 @@ end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
end
Duel
.
DisableActionCheck
(
true
)
cm
[
0
]
=
Duel
.
CreateToken
(
0
,
m
)
cm
[
1
]
=
Duel
.
CreateToken
(
1
,
m
)
cm
[
0
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
cm
[
1
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
Duel
.
DisableActionCheck
(
false
)
\ No newline at end of file
expansions/script/c11451012.lua
View file @
1b4d4cdb
...
@@ -23,6 +23,7 @@ function cm.initial_effect(c)
...
@@ -23,6 +23,7 @@ function cm.initial_effect(c)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetLabelObject
(
e1
)
e3
:
SetLabelObject
(
e1
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetTargetRange
(
1
,
0
)
--e3:SetCost(cm.chkac)
e3
:
SetTarget
(
cm
.
actarget
)
e3
:
SetTarget
(
cm
.
actarget
)
e3
:
SetOperation
(
cm
.
costop
)
e3
:
SetOperation
(
cm
.
costop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
@@ -87,13 +88,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -87,13 +88,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
res
=
true
local
res
=
true
if
KOISHI_CHECK
then
if
KOISHI_CHECK
and
cm
[
tp
]
then
Duel
.
DisableActionCheck
(
true
)
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
local
dc
=
Duel
.
CreateToken
(
tp
,
m
)
Duel
.
DisableActionCheck
(
false
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
res
=
dc
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_MONSTER
+
TYPE_PENDULUM
+
TYPE_EFFECT
)
else
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
end
end
...
@@ -172,6 +168,20 @@ function cm.retop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -172,6 +168,20 @@ function cm.retop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoHand
(
tc
,
1
-
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
1
-
tp
,
REASON_EFFECT
)
end
end
function
cm
.
chkac
(
e
,
c
,
tp
)
local
res
=
true
if
KOISHI_CHECK
then
Duel
.
DisableActionCheck
(
true
)
local
dc
=
Duel
.
CreateToken
(
tp
,
m
)
Duel
.
DisableActionCheck
(
false
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
res
=
dc
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_MONSTER
+
TYPE_PENDULUM
+
TYPE_EFFECT
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
end
return
res
end
function
cm
.
actarget
(
e
,
te
,
tp
)
function
cm
.
actarget
(
e
,
te
,
tp
)
return
te
:
GetHandler
()
==
e
:
GetHandler
()
and
te
==
e
:
GetLabelObject
()
return
te
:
GetHandler
()
==
e
:
GetHandler
()
and
te
==
e
:
GetLabelObject
()
end
end
...
@@ -269,3 +279,9 @@ end
...
@@ -269,3 +279,9 @@ end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
end
Duel
.
DisableActionCheck
(
true
)
cm
[
0
]
=
Duel
.
CreateToken
(
0
,
m
)
cm
[
1
]
=
Duel
.
CreateToken
(
1
,
m
)
cm
[
0
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
cm
[
1
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
Duel
.
DisableActionCheck
(
false
)
\ No newline at end of file
expansions/script/c11451013.lua
View file @
1b4d4cdb
...
@@ -77,13 +77,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -77,13 +77,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
res
=
true
local
res
=
true
if
KOISHI_CHECK
then
if
KOISHI_CHECK
and
cm
[
tp
]
then
Duel
.
DisableActionCheck
(
true
)
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
local
dc
=
Duel
.
CreateToken
(
tp
,
m
)
Duel
.
DisableActionCheck
(
false
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
res
=
dc
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_MONSTER
+
TYPE_PENDULUM
+
TYPE_EFFECT
)
else
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
end
end
...
@@ -222,3 +217,9 @@ end
...
@@ -222,3 +217,9 @@ end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
end
Duel
.
DisableActionCheck
(
true
)
cm
[
0
]
=
Duel
.
CreateToken
(
0
,
m
)
cm
[
1
]
=
Duel
.
CreateToken
(
1
,
m
)
cm
[
0
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
cm
[
1
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
Duel
.
DisableActionCheck
(
false
)
\ No newline at end of file
expansions/script/c11451014.lua
View file @
1b4d4cdb
...
@@ -79,13 +79,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -79,13 +79,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
res
=
true
local
res
=
true
if
KOISHI_CHECK
then
if
KOISHI_CHECK
and
cm
[
tp
]
then
Duel
.
DisableActionCheck
(
true
)
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
local
dc
=
Duel
.
CreateToken
(
tp
,
m
)
Duel
.
DisableActionCheck
(
false
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
res
=
dc
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_MONSTER
+
TYPE_PENDULUM
+
TYPE_EFFECT
)
else
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
end
end
...
@@ -240,3 +235,9 @@ end
...
@@ -240,3 +235,9 @@ end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
end
Duel
.
DisableActionCheck
(
true
)
cm
[
0
]
=
Duel
.
CreateToken
(
0
,
m
)
cm
[
1
]
=
Duel
.
CreateToken
(
1
,
m
)
cm
[
0
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
cm
[
1
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
Duel
.
DisableActionCheck
(
false
)
\ No newline at end of file
expansions/script/c11451015.lua
View file @
1b4d4cdb
...
@@ -106,13 +106,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -106,13 +106,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
res
=
true
local
res
=
true
if
KOISHI_CHECK
then
if
KOISHI_CHECK
and
cm
[
tp
]
then
Duel
.
DisableActionCheck
(
true
)
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
local
dc
=
Duel
.
CreateToken
(
tp
,
m
)
Duel
.
DisableActionCheck
(
false
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
res
=
dc
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_MONSTER
+
TYPE_LINK
+
TYPE_EFFECT
)
else
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
end
end
...
@@ -210,3 +205,9 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -210,3 +205,9 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
Duel
.
DisableActionCheck
(
true
)
cm
[
0
]
=
Duel
.
CreateToken
(
0
,
m
)
cm
[
1
]
=
Duel
.
CreateToken
(
1
,
m
)
cm
[
0
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
cm
[
1
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
Duel
.
DisableActionCheck
(
false
)
\ No newline at end of file
expansions/script/c11451017.lua
View file @
1b4d4cdb
...
@@ -62,13 +62,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -62,13 +62,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
res
=
true
local
res
=
true
if
KOISHI_CHECK
then
if
KOISHI_CHECK
and
cm
[
tp
]
then
Duel
.
DisableActionCheck
(
true
)
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
local
dc
=
Duel
.
CreateToken
(
tp
,
m
)
Duel
.
DisableActionCheck
(
false
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
res
=
dc
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_MONSTER
+
TYPE_EFFECT
)
else
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
end
end
...
@@ -191,3 +186,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -191,3 +186,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
Duel
.
DisableActionCheck
(
true
)
cm
[
0
]
=
Duel
.
CreateToken
(
0
,
m
)
cm
[
1
]
=
Duel
.
CreateToken
(
1
,
m
)
cm
[
0
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
cm
[
1
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_TRAP
)
Duel
.
DisableActionCheck
(
false
)
\ No newline at end of file
expansions/script/c11451583.lua
View file @
1b4d4cdb
...
@@ -91,13 +91,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -91,13 +91,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
res
=
true
local
res
=
true
if
Card
.
SetCardData
then
if
KOISHI_CHECK
and
cm
[
tp
]
then
Duel
.
DisableActionCheck
(
true
)
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
local
dc
=
Duel
.
CreateToken
(
tp
,
m
)
Duel
.
DisableActionCheck
(
false
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_QUICKPLAY
+
TYPE_SPELL
)
res
=
dc
:
GetActivateEffect
():
IsActivatable
(
tp
)
dc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_SPELL
)
else
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
end
end
...
@@ -148,3 +143,9 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -148,3 +143,9 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
tp
)
end
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
tp
)
end
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
Duel
.
DisableActionCheck
(
true
)
cm
[
0
]
=
Duel
.
CreateToken
(
0
,
m
)
cm
[
1
]
=
Duel
.
CreateToken
(
1
,
m
)
cm
[
0
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_QUICKPLAY
+
TYPE_SPELL
)
cm
[
1
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_QUICKPLAY
+
TYPE_SPELL
)
Duel
.
DisableActionCheck
(
false
)
\ No newline at end of file
expansions/script/c11451828.lua
View file @
1b4d4cdb
...
@@ -177,7 +177,7 @@ function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -177,7 +177,7 @@ function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
repfilter
(
c
,
tp
)
function
cm
.
repfilter
(
c
,
tp
)
return
cm
.
tdfilter
(
c
,
tp
)
and
c
:
IsOnField
()
and
c
:
IsFaceup
()
return
cm
.
tdfilter
(
c
,
tp
)
and
c
:
IsOnField
()
and
c
:
IsFaceup
()
and
c
:
GetFlagEffect
(
m
)
==
0
end
end
function
cm
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
cm
.
repfilter
,
1
,
nil
,
tp
)
and
rp
~=
tp
end
if
chk
==
0
then
return
eg
:
IsExists
(
cm
.
repfilter
,
1
,
nil
,
tp
)
and
rp
~=
tp
end
...
...
expansions/script/c15000056.lua
View file @
1b4d4cdb
local
m
=
15000056
local
m
=
15000056
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"色带神·莎布尼古拉丝"
cm
.
name
=
"色带神·莎布尼古拉丝"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
Tuner
(
Card
.
IsSetCard
,
0xf33
),
aux
.
NonTuner
(
Card
.
IsSynchroType
,
TYPE_MONSTER
),
1
,
99
)
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0xf33
),
aux
.
NonTuner
(
Card
.
IsSynchroType
,
TYPE_MONSTER
),
1
,
99
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e0
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e0
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e0
:
SetProperty
(
EFFECT_FLAG_
UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUN
E
)
e0
:
SetProperty
(
EFFECT_FLAG_
CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABL
E
)
e0
:
SetRange
(
LOCATION_EXTRA
)
e0
:
SetRange
(
LOCATION_EXTRA
)
e0
:
SetCondition
(
cm
.
SynMixCondition
(
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0xf33
),
nil
,
nil
,
aux
.
NonTuner
(
Card
.
IsSynchroType
,
TYPE_MONSTER
),
minc
,
maxc
,
gc
))
e0
:
SetTarget
(
cm
.
SynMixTarget
(
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0xf33
),
nil
,
nil
,
aux
.
NonTuner
(
Card
.
IsSynchroType
,
TYPE_MONSTER
),
minc
,
maxc
,
gc
))
e0
:
SetOperation
(
cm
.
SynMixOperation
(
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0xf33
),
nil
,
nil
,
aux
.
NonTuner
(
Card
.
IsSynchroType
,
TYPE_MONSTER
),
minc
,
maxc
,
gc
))
e0
:
SetValue
(
SUMMON_TYPE_SYNCHRO
)
e0
:
SetValue
(
SUMMON_TYPE_SYNCHRO
)
e0
:
SetLabel
(
8
)
e0
:
SetCondition
(
cm
.
sycon
)
e0
:
SetOperation
(
cm
.
syop
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
...
@@ -67,53 +68,206 @@ function cm.initial_effect(c)
...
@@ -67,53 +68,206 @@ function cm.initial_effect(c)
e6
:
SetCode
(
EVENT_SPSUMMON
)
e6
:
SetCode
(
EVENT_SPSUMMON
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
end
end
function
cm
.
stfilter1
(
c
,
tc
)
function
cm
.
SynMaterialFilter
(
c
,
syncard
)
return
c
:
Is
SetCard
(
0xf33
)
and
c
:
IsSynchroType
(
TYPE_TUNER
)
and
c
:
IsPosition
(
POS_FACEUP
)
and
c
:
IsCanBeSynchroMaterial
(
tc
)
return
c
:
Is
Faceup
()
and
c
:
IsCanBeSynchroMaterial
(
syncard
)
end
end
function
cm
.
stfilter2
(
c
,
tc
)
function
cm
.
SynLimitFilter
(
c
,
f
,
e
,
syncard
)
return
c
:
IsPosition
(
POS_FACEUP
)
and
c
:
IsCanBeSynchroMaterial
(
tc
)
and
not
c
:
IsSynchroType
(
TYPE_TUNER
)
return
f
and
not
f
(
e
,
c
,
syncard
)
end
end
function
cm
.
stfilterg
(
g
,
tp
,
tc
,
lv
,
smat
)
function
cm
.
GetSynchroLevelFlowerCardian
(
c
)
if
smat
then
return
2
g
:
AddCard
(
smat
)
end
function
cm
.
GetSynMaterials
(
tp
,
syncard
)
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
SynMaterialFilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
syncard
)
if
mg
:
IsExists
(
Card
.
GetHandSynchro
,
1
,
nil
)
then
local
mg2
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanBeSynchroMaterial
,
tp
,
LOCATION_HAND
,
0
,
nil
,
syncard
)
if
mg2
:
GetCount
()
>
0
then
mg
:
Merge
(
mg2
)
end
end
end
local
g1
=
g
:
Filter
(
cm
.
stfilter1
,
nil
,
tc
)
return
mg
local
g2
=
g
:
Filter
(
cm
.
stfilter2
,
nil
,
tc
)
local
count
=
g
:
GetCount
()
return
g1
:
GetCount
()
==
1
and
g2
:
GetCount
()
==
count
-
1
and
g
:
GetSum
(
Card
.
GetLevel
)
==
lv
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
tc
)
>
0
end
end
function
cm
.
sycon
(
e
,
c
,
smat
,
mg
)
function
cm
.
SynMixCondition
(
f1
,
f2
,
f3
,
f4
,
minc
,
maxc
,
gc
)
return
function
(
e
,
c
,
smat
,
mg1
,
min
,
max
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
lv
=
e
:
GetLabel
()
if
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
then
return
false
end
local
tp
=
c
:
GetControler
()
local
minc
=
minc
if
not
mg
then
local
maxc
=
maxc
mg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
min
then
if
min
>
minc
then
minc
=
min
end
if
max
<
maxc
then
maxc
=
max
end
if
minc
>
maxc
then
return
false
end
end
end
if
smat
then
local
tp
=
c
:
GetControler
()
mg
:
RemoveCard
(
smat
)
local
mg
return
mg
:
CheckSubGroup
(
cm
.
stfilterg
,
1
,
nil
,
tp
,
c
,
lv
,
smat
)
local
mgchk
=
false
if
mg1
then
mg
=
mg1
mgchk
=
true
else
else
return
mg
:
CheckSubGroup
(
cm
.
stfilterg
,
2
,
nil
,
tp
,
c
,
lv
,
nil
)
mg
=
cm
.
GetSynMaterials
(
tp
,
c
)
end
if
smat
~=
nil
then
mg
:
AddCard
(
smat
)
end
return
mg
:
IsExists
(
cm
.
SynMixFilter1
,
1
,
nil
,
f1
,
f2
,
f3
,
f4
,
minc
,
maxc
,
c
,
mg
,
smat
,
gc
,
mgchk
)
end
end
end
end
function
cm
.
syop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
)
function
cm
.
SynMixTarget
(
f1
,
f2
,
f3
,
f4
,
minc
,
maxc
,
gc
)
local
lv
=
e
:
GetLabel
()
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
,
smat
,
mg1
,
min
,
max
)
if
not
mg
then
local
minc
=
minc
mg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
maxc
=
maxc
if
min
then
if
min
>
minc
then
minc
=
min
end
if
max
<
maxc
then
maxc
=
max
end
if
minc
>
maxc
then
return
false
end
end
end
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
if
smat
then
local
mg
mg
:
RemoveCard
(
smat
)
local
mgchk
=
false
if
mg1
then
mg
=
mg1
mgchk
=
true
else
mg
=
cm
.
GetSynMaterials
(
tp
,
c
)
end
if
smat
~=
nil
then
mg
:
AddCard
(
smat
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
local
c1
=
mg
:
FilterSelect
(
tp
,
cm
.
SynMixFilter1
,
1
,
1
,
nil
,
f1
,
f2
,
f3
,
f4
,
minc
,
maxc
,
c
,
mg
,
smat
,
gc
,
mgchk
):
GetFirst
()
g
:
AddCard
(
c1
)
if
f2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
g
:
Merge
(
mg
:
SelectSubGroup
(
tp
,
cm
.
stfilterg
,
false
,
1
,
nil
,
tp
,
c
,
lv
,
smat
))
local
c2
=
mg
:
FilterSelect
(
tp
,
cm
.
SynMixFilter2
,
1
,
1
,
c1
,
f2
,
f3
,
f4
,
minc
,
maxc
,
c
,
mg
,
smat
,
c1
,
gc
,
mgchk
):
GetFirst
()
g
:
AddCard
(
smat
)
g
:
AddCard
(
c2
)
if
f3
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
local
c3
=
mg
:
FilterSelect
(
tp
,
cm
.
SynMixFilter3
,
1
,
1
,
Group
.
FromCards
(
c1
,
c2
),
f3
,
f4
,
minc
,
maxc
,
c
,
mg
,
smat
,
c1
,
c2
,
gc
,
mgchk
):
GetFirst
()
g
:
AddCard
(
c3
)
end
end
local
g4
=
Group
.
CreateGroup
()
for
i
=
0
,
maxc
-
1
do
local
mg2
=
mg
:
Clone
()
if
f4
then
mg2
=
mg2
:
Filter
(
f4
,
g
,
c
)
else
else
mg2
:
Sub
(
g
)
end
local
cg
=
mg2
:
Filter
(
cm
.
SynMixCheckRecursive
,
g4
,
tp
,
g4
,
mg2
,
i
,
minc
,
maxc
,
c
,
g
,
smat
,
gc
,
mgchk
)
if
cg
:
GetCount
()
==
0
then
break
end
local
minct
=
1
if
cm
.
SynMixCheckGoal
(
tp
,
g4
,
minc
,
i
,
c
,
g
,
smat
,
gc
,
mgchk
)
then
minct
=
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
g
:
Merge
(
mg
:
SelectSubGroup
(
tp
,
cm
.
stfilterg
,
false
,
2
,
nil
,
tp
,
c
,
lv
,
nil
))
local
tg
=
cg
:
Select
(
tp
,
minct
,
1
,
nil
)
if
tg
:
GetCount
()
==
0
then
break
end
g4
:
Merge
(
tg
)
end
g
:
Merge
(
g4
)
if
g
:
GetCount
()
>
0
then
g
:
KeepAlive
()
e
:
SetLabelObject
(
g
)
return
true
else
return
false
end
end
end
end
function
cm
.
SynMixOperation
(
f1
,
f2
,
f3
,
f4
,
minct
,
maxc
,
gc
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
,
min
,
max
)
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
c
:
SetMaterial
(
g
)
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
)
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
)
g
:
DeleteGroup
()
end
end
function
cm
.
SynMixFilter1
(
c
,
f1
,
f2
,
f3
,
f4
,
minc
,
maxc
,
syncard
,
mg
,
smat
,
gc
,
mgchk
)
return
(
not
f1
or
f1
(
c
,
syncard
))
and
mg
:
IsExists
(
cm
.
SynMixFilter2
,
1
,
c
,
f2
,
f3
,
f4
,
minc
,
maxc
,
syncard
,
mg
,
smat
,
c
,
gc
,
mgchk
)
end
function
cm
.
SynMixFilter2
(
c
,
f2
,
f3
,
f4
,
minc
,
maxc
,
syncard
,
mg
,
smat
,
c1
,
gc
,
mgchk
)
if
f2
then
return
f2
(
c
,
syncard
,
c1
)
and
(
mg
:
IsExists
(
cm
.
SynMixFilter3
,
1
,
Group
.
FromCards
(
c1
,
c
),
f3
,
f4
,
minc
,
maxc
,
syncard
,
mg
,
smat
,
c1
,
c
,
gc
,
mgchk
)
or
minc
==
0
and
cm
.
SynMixFilter4
(
c
,
nil
,
1
,
1
,
syncard
,
mg
,
smat
,
c1
,
nil
,
nil
,
gc
,
mgchk
))
else
return
mg
:
IsExists
(
cm
.
SynMixFilter4
,
1
,
c1
,
f4
,
minc
,
maxc
,
syncard
,
mg
,
smat
,
c1
,
nil
,
nil
,
gc
,
mgchk
)
end
end
function
cm
.
SynMixFilter3
(
c
,
f3
,
f4
,
minc
,
maxc
,
syncard
,
mg
,
smat
,
c1
,
c2
,
gc
,
mgchk
)
if
f3
then
return
f3
(
c
,
syncard
,
c1
,
c2
)
and
(
mg
:
IsExists
(
cm
.
SynMixFilter4
,
1
,
Group
.
FromCards
(
c1
,
c2
,
c
),
f4
,
minc
,
maxc
,
syncard
,
mg
,
smat
,
c1
,
c2
,
c
,
gc
,
mgchk
)
or
minc
==
0
and
cm
.
SynMixFilter4
(
c
,
nil
,
1
,
1
,
syncard
,
mg
,
smat
,
c1
,
c2
,
nil
,
gc
,
mgchk
))
else
return
mg
:
IsExists
(
cm
.
SynMixFilter4
,
1
,
Group
.
FromCards
(
c1
,
c2
),
f4
,
minc
,
maxc
,
syncard
,
mg
,
smat
,
c1
,
c2
,
nil
,
gc
,
mgchk
)
end
end
function
cm
.
SynMixFilter4
(
c
,
f4
,
minc
,
maxc
,
syncard
,
mg1
,
smat
,
c1
,
c2
,
c3
,
gc
,
mgchk
)
if
f4
and
not
f4
(
c
,
syncard
,
c1
,
c2
,
c3
)
then
return
false
end
local
sg
=
Group
.
FromCards
(
c1
,
c
)
sg
:
AddCard
(
c1
)
if
c2
then
sg
:
AddCard
(
c2
)
end
if
c3
then
sg
:
AddCard
(
c3
)
end
local
mg
=
mg1
:
Clone
()
if
f4
then
mg
=
mg
:
Filter
(
f4
,
sg
,
syncard
)
else
mg
:
Sub
(
sg
)
end
return
cm
.
SynMixCheck
(
mg
,
sg
,
minc
-
1
,
maxc
-
1
,
syncard
,
smat
,
gc
,
mgchk
)
end
function
cm
.
SynMixCheck
(
mg
,
sg1
,
minc
,
maxc
,
syncard
,
smat
,
gc
,
mgchk
)
local
tp
=
syncard
:
GetControler
()
local
sg
=
Group
.
CreateGroup
()
if
minc
<=
0
and
cm
.
SynMixCheckGoal
(
tp
,
sg1
,
0
,
0
,
syncard
,
sg
,
smat
,
gc
,
mgchk
)
then
return
true
end
if
maxc
==
0
then
return
false
end
return
mg
:
IsExists
(
cm
.
SynMixCheckRecursive
,
1
,
nil
,
tp
,
sg
,
mg
,
0
,
minc
,
maxc
,
syncard
,
sg1
,
smat
,
gc
,
mgchk
)
end
function
cm
.
SynMixCheckRecursive
(
c
,
tp
,
sg
,
mg
,
ct
,
minc
,
maxc
,
syncard
,
sg1
,
smat
,
gc
,
mgchk
)
sg
:
AddCard
(
c
)
ct
=
ct
+
1
local
res
=
cm
.
SynMixCheckGoal
(
tp
,
sg
,
minc
,
ct
,
syncard
,
sg1
,
smat
,
gc
,
mgchk
)
or
(
ct
<
maxc
and
mg
:
IsExists
(
cm
.
SynMixCheckRecursive
,
1
,
sg
,
tp
,
sg
,
mg
,
ct
,
minc
,
maxc
,
syncard
,
sg1
,
smat
,
gc
,
mgchk
))
sg
:
RemoveCard
(
c
)
ct
=
ct
-
1
return
res
end
function
cm
.
SynMixCheckGoal
(
tp
,
sg
,
minc
,
ct
,
syncard
,
sg1
,
smat
,
gc
,
mgchk
)
if
ct
<
minc
then
return
false
end
local
g
=
sg
:
Clone
()
g
:
Merge
(
sg1
)
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
syncard
)
<=
0
then
return
false
end
if
gc
and
not
gc
(
g
)
then
return
false
end
if
smat
and
not
g
:
IsContains
(
smat
)
then
return
false
end
if
not
cm
.
MustMaterialCheck
(
g
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
then
return
false
end
if
not
g
:
CheckWithSumEqual
(
Card
.
GetSynchroLevel
,
8
,
g
:
GetCount
(),
g
:
GetCount
(),
syncard
)
and
(
not
g
:
IsExists
(
Card
.
IsHasEffect
,
1
,
nil
,
89818984
)
or
not
g
:
CheckWithSumEqual
(
cm
.
GetSynchroLevelFlowerCardian
,
8
,
g
:
GetCount
(),
g
:
GetCount
(),
syncard
))
then
return
false
end
local
hg
=
g
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
local
hct
=
hg
:
GetCount
()
if
hct
>
0
and
not
mgchk
then
local
found
=
false
for
c
in
aux
.
Next
(
g
)
do
local
he
,
hf
,
hmin
,
hmax
=
c
:
GetHandSynchro
()
if
he
then
found
=
true
if
hf
and
hg
:
IsExists
(
cm
.
SynLimitFilter
,
1
,
c
,
hf
,
he
,
syncard
)
then
return
false
end
if
(
hmin
and
hct
<
hmin
)
or
(
hmax
and
hct
>
hmax
)
then
return
false
end
end
end
if
not
found
then
return
false
end
end
for
c
in
aux
.
Next
(
g
)
do
local
le
,
lf
,
lloc
,
lmin
,
lmax
=
c
:
GetTunerLimit
()
if
le
then
local
lct
=
g
:
GetCount
()
-
1
if
lloc
then
local
llct
=
g
:
FilterCount
(
Card
.
IsLocation
,
c
,
lloc
)
if
llct
~=
lct
then
return
false
end
end
if
lf
and
g
:
IsExists
(
cm
.
SynLimitFilter
,
1
,
c
,
lf
,
le
,
syncard
)
then
return
false
end
if
(
lmin
and
lct
<
lmin
)
or
(
lmax
and
lct
>
lmax
)
then
return
false
end
end
end
return
true
end
end
function
cm
.
pcfilter
(
c
)
function
cm
.
pcfilter
(
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
(
c
:
IsLocation
(
LOCATION_DECK
)
or
c
:
IsFaceup
())
and
not
c
:
IsForbidden
()
return
c
:
IsType
(
TYPE_PENDULUM
)
and
(
c
:
IsLocation
(
LOCATION_DECK
)
or
c
:
IsFaceup
())
and
not
c
:
IsForbidden
()
end
end
...
...
expansions/script/c15005013.lua
View file @
1b4d4cdb
...
@@ -48,7 +48,7 @@ function cm.SynOperation(f1,f2,minct,maxc)
...
@@ -48,7 +48,7 @@ function cm.SynOperation(f1,f2,minct,maxc)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
,
min
,
max
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
,
min
,
max
)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
c
:
SetMaterial
(
g
)
Duel
.
Destroy
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
+
REASON_REPLACE
+
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
+
REASON_REPLACE
+
REASON_EFFECT
+
REASON_RULE
)
--Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
--Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
g
:
DeleteGroup
()
g
:
DeleteGroup
()
end
end
...
...
expansions/script/c15005018.lua
View file @
1b4d4cdb
...
@@ -51,7 +51,7 @@ function cm.SynOperation(f1,f2,minct,maxc)
...
@@ -51,7 +51,7 @@ function cm.SynOperation(f1,f2,minct,maxc)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
,
min
,
max
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
,
min
,
max
)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
c
:
SetMaterial
(
g
)
Duel
.
Destroy
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
+
REASON_REPLACE
+
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
+
REASON_REPLACE
+
REASON_EFFECT
+
REASON_RULE
)
--Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
--Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
g
:
DeleteGroup
()
g
:
DeleteGroup
()
end
end
...
...
expansions/script/c15005020.lua
View file @
1b4d4cdb
...
@@ -43,7 +43,7 @@ function cm.SynOperation(f1,f2,minct,maxc)
...
@@ -43,7 +43,7 @@ function cm.SynOperation(f1,f2,minct,maxc)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
,
min
,
max
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
,
min
,
max
)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
c
:
SetMaterial
(
g
)
Duel
.
Destroy
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
+
REASON_REPLACE
+
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
+
REASON_REPLACE
+
REASON_EFFECT
+
REASON_RULE
)
--Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
--Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
g
:
DeleteGroup
()
g
:
DeleteGroup
()
end
end
...
...
expansions/script/c15005022.lua
View file @
1b4d4cdb
...
@@ -72,7 +72,7 @@ function cm.SynOperation(f1,f2,minct,maxc)
...
@@ -72,7 +72,7 @@ function cm.SynOperation(f1,f2,minct,maxc)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
,
min
,
max
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
smat
,
mg
,
min
,
max
)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
c
:
SetMaterial
(
g
)
Duel
.
Destroy
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
+
REASON_REPLACE
+
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
+
REASON_REPLACE
+
REASON_EFFECT
+
REASON_RULE
)
--Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
--Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
g
:
DeleteGroup
()
g
:
DeleteGroup
()
end
end
...
...
expansions/script/c7489826.lua
View file @
1b4d4cdb
...
@@ -3,7 +3,6 @@ local s,id,o=GetID()
...
@@ -3,7 +3,6 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--activate
--activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
...
...
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