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Huangnan
no81cards
Commits
1745db5f
Commit
1745db5f
authored
Jul 05, 2023
by
Nemo Ma
Browse files
Options
Browse Files
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Plain Diff
fix
parent
4a47186c
Changes
9
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Inline
Side-by-side
Showing
9 changed files
with
167 additions
and
146 deletions
+167
-146
expansions/script/c10100000.lua
expansions/script/c10100000.lua
+11
-11
expansions/script/c10174034.lua
expansions/script/c10174034.lua
+17
-17
expansions/script/c11451780.lua
expansions/script/c11451780.lua
+1
-1
expansions/script/c130006034.lua
expansions/script/c130006034.lua
+31
-24
expansions/script/c130006035.lua
expansions/script/c130006035.lua
+30
-26
expansions/script/c130006036.lua
expansions/script/c130006036.lua
+38
-34
expansions/script/c130006037.lua
expansions/script/c130006037.lua
+35
-30
expansions/script/c130006038.lua
expansions/script/c130006038.lua
+3
-3
expansions/script/c9910731.lua
expansions/script/c9910731.lua
+1
-0
No files found.
expansions/script/c10100000.lua
View file @
1745db5f
...
@@ -7261,5 +7261,5 @@ s.record_previous_inside_series()
...
@@ -7261,5 +7261,5 @@ s.record_previous_inside_series()
s
.
previous_xyz_material_record
()
s
.
previous_xyz_material_record
()
s
.
record_official_filter
()
s
.
record_official_filter
()
s
.
add_current_effect_check
()
s
.
add_current_effect_check
()
s
.
add_type_normal_spell_or_trap_scl
()
--
s.add_type_normal_spell_or_trap_scl()
Scl
.
RaiseGlobalSetEvent
()
Scl
.
RaiseGlobalSetEvent
()
\ No newline at end of file
expansions/script/c10174034.lua
View file @
1745db5f
--能量体
--能量体
if
not
pcall
(
function
()
require
(
"expansions/script/c10199990"
)
end
)
then
require
(
"script/c10199990"
)
end
--rescripted 20230705
local
m
=
10174034
if
not
pcall
(
function
()
require
(
"expansions/script/c10100000"
)
end
)
then
require
(
"script/c10100000"
)
end
local
cm
=
_G
[
"c"
..
m
]
local
s
,
id
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
rsef
.
SV_UPDATE
(
c
,
"atk"
,
cm
.
val
)
local
e1
=
Scl
.
CreateSingleBuffEffect
(
c
,
"+ATK"
,
s
.
val
,
"MonsterZone"
)
local
e2
=
rsef
.
I
(
c
,{
m
,
0
},
1
,
"des"
,
"tg"
,
LOCATION_MZONE
,
cm
.
con
(
2000
),
rscost
.
cost
(
Card
.
IsDiscardable
,
"dish"
,
LOCATION_HAND
),
rstg
.
target
(
aux
.
TRUE
,
"des"
,
0
,
LOCATION_ONFIELD
),
cm
.
desop
)
local
e2
=
Scl
.
CreateIgnitionEffect
(
c
,
"Destroy"
,
1
,
"Destroy"
,
"Target"
,
"MonsterZone"
,
s
.
descon
,
local
e3
=
rsef
.
SV_IMMUNE_EFFECT
(
c
,
cm
.
imval
,
cm
.
con
(
4000
))
{
"PlayerCost"
,
"Discard"
,
1
},
{
"Target"
,
"Destroy"
,
aux
.
TRUE
,
0
,
"OnField"
},
s
.
desop
)
local
e4
=
Scl
.
CreateSingleBuffEffect
(
c
,
"UnaffectedByOpponentsActivatedEffects"
,
1
,
"MonsterZone"
,
s
.
uecon
)
end
end
function
cm
.
val
(
e
,
c
)
function
s
.
val
(
e
,
c
)
return
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_
MZONE
)
*
1000
return
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_
ONFIELD
)
*
1000
end
end
function
cm
.
con
(
atk
)
function
s
.
descon
(
e
,
tp
)
return
function
(
e
)
return
e
:
GetHandler
():
IsAttackAbove
(
2000
)
return
e
:
GetHandler
():
IsAttackAbove
(
atk
)
end
end
end
function
cm
.
desop
(
e
,
tp
)
function
s
.
desop
(
e
,
tp
)
local
tc
=
rscf
.
GetTargetCard
()
local
_
,
tc
=
Scl
.
GetTargetsReleate2Chain
()
if
tc
then
if
tc
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
function
cm
.
imval
(
e
,
re
)
function
s
.
uecon
(
e
,
tp
)
return
re
:
GetOwnerPlayer
()
~=
e
:
GetOwnerPlayer
()
and
re
:
IsActivated
(
)
return
e
:
GetHandler
():
IsAttackAbove
(
4000
)
end
end
\ No newline at end of file
expansions/script/c11451780.lua
View file @
1745db5f
...
@@ -226,8 +226,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -226,8 +226,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
tc
then
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
...
...
expansions/script/c130006034.lua
View file @
1745db5f
...
@@ -3,7 +3,10 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
...
@@ -3,7 +3,10 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
local
s
,
id
=
Scl
.
SetID
(
130006034
,
"LordOfChain"
)
local
s
,
id
=
Scl
.
SetID
(
130006034
,
"LordOfChain"
)
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Scl
.
CreateSingleBuffEffect
(
c
,
"Reveal"
,
1
,
"Hand"
)
local
e1
=
Scl
.
CreateSingleBuffEffect
(
c
,
"Reveal"
,
1
,
"Hand"
)
local
e2
=
Scl
.
CreateQuickMandatoryEffect
(
c
,
"ActivateEffect"
,
nil
,
nil
,
nil
,
nil
,
"Hand,MonsterZone"
,
nil
,
nil
,
s
.
mixtg
)
local
e2
=
Scl
.
CreateQuickMandatoryEffect
(
c
,
"ActivateEffect"
,
nil
,
nil
,
nil
,
nil
,
"Hand,MonsterZone"
,
nil
,
nil
,
s
.
mixtg
,
s
.
mixop
)
if
not
s
.
chain_id_scl
then
s
.
chain_id_scl
=
{}
end
end
end
function
s
.
get_count
(
zone
)
function
s
.
get_count
(
zone
)
local
ct
=
Duel
.
GetFieldGroupCount
(
0
,
zone
,
0
)
-
Duel
.
GetFieldGroupCount
(
0
,
0
,
zone
)
local
ct
=
Duel
.
GetFieldGroupCount
(
0
,
zone
,
0
)
-
Duel
.
GetFieldGroupCount
(
0
,
0
,
zone
)
...
@@ -11,13 +14,15 @@ function s.get_count(zone)
...
@@ -11,13 +14,15 @@ function s.get_count(zone)
end
end
function
s
.
mixtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
mixtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cct
=
Duel
.
GetCurrentChain
()
local
b1
=
(
c
:
IsOnField
()
or
c
:
IsPublic
())
and
c
:
GetFlagEffect
(
id
)
<
s
.
get_count
(
LOCATION_ONFIELD
)
local
b1
=
(
c
:
IsOnField
()
or
c
:
IsPublic
())
and
c
:
GetFlagEffect
(
id
)
<
s
.
get_count
(
LOCATION_ONFIELD
)
local
b2
=
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
GetFlagEffect
(
id
+
100
)
==
0
and
Duel
.
GetCurrentChain
()
>
2
local
b2
=
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
GetFlagEffect
(
id
+
100
)
==
0
and
cct
>
1
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
b1
and
1
or
2
--local op = b1 and 1 or 2
if
b1
and
b2
then
--if b1 and b2 then
op
=
Scl
.
SelectOption
(
tp
,
true
,
"Damage"
,
true
,
{
id
,
0
})
--op = Scl.SelectOption(tp, true, "Damage", true, {id, 0})
end
--end
local
op
=
b2
and
2
or
1
if
op
==
1
then
if
op
==
1
then
e
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
:
SetCategory
(
CATEGORY_DAMAGE
)
e
:
SetCategory
(
CATEGORY_DAMAGE
)
...
@@ -25,7 +30,6 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -25,7 +30,6 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
100
)
Duel
.
SetTargetParam
(
100
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
100
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
100
)
Duel
.
ChangeChainOperation
(
0
,
s
.
op1
)
else
else
e
:
SetProperty
(
0
)
e
:
SetProperty
(
0
)
c
:
RegisterFlagEffect
(
id
+
100
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
+
100
,
RESET_CHAIN
,
0
,
1
)
...
@@ -41,18 +45,20 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -41,18 +45,20 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
e
:
SetCategory
(
ctgy
)
e
:
SetCategory
(
ctgy
)
Duel
.
ChangeChainOperation
(
0
,
s
.
op2
)
end
end
s
.
chain_id_scl
[
cct
]
=
op
end
end
function
s
.
op1
(
e
,
tp
)
function
s
.
mixop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cct
=
Duel
.
GetCurrentChain
()
local
op
=
s
.
chain_id_scl
[
cct
]
if
op
==
1
then
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
else
function
s
.
op2
(
e
,
tp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cct
=
Duel
.
GetCurrentChain
()
local
cct
=
Duel
.
GetCurrentChain
()
if
cct
>=
3
then
if
cct
>=
3
then
if
c
:
IsRelateToChain
(
0
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
if
c
:
IsRelateToChain
(
0
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Scl
.
SelectAndOperateCards
(
"Send2GY"
,
tp
,
Card
.
IsAbleToGrave
,
tp
,
"OnField"
,
"OnField"
,
1
,
1
,
nil
)()
Scl
.
SelectAndOperateCards
(
"Send2GY"
,
tp
,
Card
.
IsAbleToGrave
,
tp
,
"OnField"
,
"OnField"
,
1
,
1
,
nil
)()
end
end
...
@@ -63,6 +69,7 @@ function s.op2(e,tp)
...
@@ -63,6 +69,7 @@ function s.op2(e,tp)
if
cct
>=
7
then
if
cct
>=
7
then
local
e1
=
Scl
.
CreateFieldTriggerContinousEffect
({
c
,
tp
},
"AfterEffectResolving"
,
nil
,
nil
,
nil
,
nil
,
s
.
tgcon
,
s
.
tgop
,
RESET_EP_SCL
)
local
e1
=
Scl
.
CreateFieldTriggerContinousEffect
({
c
,
tp
},
"AfterEffectResolving"
,
nil
,
nil
,
nil
,
nil
,
s
.
tgcon
,
s
.
tgop
,
RESET_EP_SCL
)
end
end
end
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Scl
.
IsSeries
(
c
,
"LordOfChain"
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Scl
.
IsSeries
(
c
,
"LordOfChain"
)
...
...
expansions/script/c130006035.lua
View file @
1745db5f
...
@@ -3,7 +3,10 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
...
@@ -3,7 +3,10 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
local
s
,
id
=
Scl
.
SetID
(
130006035
,
"LordOfChain"
)
local
s
,
id
=
Scl
.
SetID
(
130006035
,
"LordOfChain"
)
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Scl
.
CreateSingleBuffEffect
(
c
,
"Reveal"
,
1
,
"Hand"
)
local
e1
=
Scl
.
CreateSingleBuffEffect
(
c
,
"Reveal"
,
1
,
"Hand"
)
local
e2
=
Scl
.
CreateQuickMandatoryEffect
(
c
,
"ActivateEffect"
,
nil
,
nil
,
nil
,
nil
,
"Hand,MonsterZone"
,
nil
,
nil
,
s
.
mixtg
)
local
e2
=
Scl
.
CreateQuickMandatoryEffect
(
c
,
"ActivateEffect"
,
nil
,
nil
,
nil
,
nil
,
"Hand,MonsterZone"
,
nil
,
nil
,
s
.
mixtg
,
s
.
mixop
)
if
not
s
.
chain_id_scl
then
s
.
chain_id_scl
=
{}
end
end
end
function
s
.
get_count
(
zone
)
function
s
.
get_count
(
zone
)
local
ct
=
Duel
.
GetFieldGroupCount
(
0
,
zone
,
0
)
-
Duel
.
GetFieldGroupCount
(
0
,
0
,
zone
)
local
ct
=
Duel
.
GetFieldGroupCount
(
0
,
zone
,
0
)
-
Duel
.
GetFieldGroupCount
(
0
,
0
,
zone
)
...
@@ -11,13 +14,15 @@ function s.get_count(zone)
...
@@ -11,13 +14,15 @@ function s.get_count(zone)
end
end
function
s
.
mixtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
mixtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cct
=
Duel
.
GetCurrentChain
()
local
b1
=
(
c
:
IsOnField
()
or
c
:
IsPublic
())
and
c
:
GetFlagEffect
(
id
)
<
s
.
get_count
(
LOCATION_HAND
)
local
b1
=
(
c
:
IsOnField
()
or
c
:
IsPublic
())
and
c
:
GetFlagEffect
(
id
)
<
s
.
get_count
(
LOCATION_HAND
)
local
b2
=
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
GetFlagEffect
(
id
+
100
)
==
0
and
Duel
.
GetCurrentChain
()
>
2
local
b2
=
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
GetFlagEffect
(
id
+
100
)
==
0
and
cct
>
1
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
b1
and
1
or
2
--local op = b1 and 1 or 2
if
b1
and
b2
then
--if b1 and b2 then
op
=
Scl
.
SelectOption
(
tp
,
true
,
"GainLP"
,
true
,
{
id
,
0
})
--op = Scl.SelectOption(tp, true, "Damage", true, {id, 0})
end
--end
local
op
=
b2
and
2
or
1
if
op
==
1
then
if
op
==
1
then
e
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
:
SetCategory
(
CATEGORY_RECOVER
)
e
:
SetCategory
(
CATEGORY_RECOVER
)
...
@@ -25,11 +30,9 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -25,11 +30,9 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
100
)
Duel
.
SetTargetParam
(
100
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
100
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
100
)
Duel
.
ChangeChainOperation
(
0
,
s
.
op1
)
else
else
e
:
SetProperty
(
0
)
e
:
SetProperty
(
0
)
c
:
RegisterFlagEffect
(
id
+
100
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
+
100
,
RESET_CHAIN
,
0
,
1
)
local
cct
=
Duel
.
GetCurrentChain
()
local
ctgy
=
0
local
ctgy
=
0
if
cct
>=
3
then
if
cct
>=
3
then
ctgy
=
ctgy
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_HANDES
ctgy
=
ctgy
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_HANDES
...
@@ -41,16 +44,16 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -41,16 +44,16 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
ctgy
=
ctgy
+
CATEGORY_DRAW
ctgy
=
ctgy
+
CATEGORY_DRAW
end
end
e
:
SetCategory
(
ctgy
)
e
:
SetCategory
(
ctgy
)
Duel
.
ChangeChainOperation
(
0
,
s
.
op2
)
end
end
e
:
SetLabel
(
op
)
s
.
chain_id_scl
[
cct
]
=
op
end
end
function
s
.
op1
(
e
,
tp
)
function
s
.
mixop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cct
=
Duel
.
GetCurrentChain
()
local
op
=
s
.
chain_id_scl
[
cct
]
if
op
==
1
then
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
else
function
s
.
op2
(
e
,
tp
)
local
cct
=
Duel
.
GetCurrentChain
()
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
cct
>=
3
then
if
cct
>=
3
then
if
c
:
IsRelateToChain
(
0
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
if
c
:
IsRelateToChain
(
0
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
...
@@ -64,6 +67,7 @@ function s.op2(e,tp)
...
@@ -64,6 +67,7 @@ function s.op2(e,tp)
if
cct
>=
9
then
if
cct
>=
9
then
local
e1
=
Scl
.
CreateFieldTriggerContinousEffect
({
c
,
tp
},
"AfterEffectResolving"
,
nil
,
nil
,
nil
,
nil
,
s
.
drcon
,
s
.
drop
,
RESET_EP_SCL
)
local
e1
=
Scl
.
CreateFieldTriggerContinousEffect
({
c
,
tp
},
"AfterEffectResolving"
,
nil
,
nil
,
nil
,
nil
,
s
.
drcon
,
s
.
drop
,
RESET_EP_SCL
)
end
end
end
end
end
function
s
.
thfilter
(
c
,
e
,
tp
)
function
s
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsAbleToHand
()
and
Scl
.
IsSeries
(
c
,
"LordOfChain"
)
return
c
:
IsAbleToHand
()
and
Scl
.
IsSeries
(
c
,
"LordOfChain"
)
...
...
expansions/script/c130006036.lua
View file @
1745db5f
...
@@ -3,7 +3,10 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
...
@@ -3,7 +3,10 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
local
s
,
id
=
Scl
.
SetID
(
130006036
,
"LordOfChain"
)
local
s
,
id
=
Scl
.
SetID
(
130006036
,
"LordOfChain"
)
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Scl
.
CreateSingleBuffEffect
(
c
,
"Reveal"
,
1
,
"Hand"
)
local
e1
=
Scl
.
CreateSingleBuffEffect
(
c
,
"Reveal"
,
1
,
"Hand"
)
local
e2
=
Scl
.
CreateQuickMandatoryEffect
(
c
,
"ActivateEffect"
,
nil
,
nil
,
nil
,
nil
,
"Hand,MonsterZone"
,
nil
,
nil
,
s
.
mixtg
)
local
e2
=
Scl
.
CreateQuickMandatoryEffect
(
c
,
"ActivateEffect"
,
nil
,
nil
,
nil
,
nil
,
"Hand,MonsterZone"
,
nil
,
nil
,
s
.
mixtg
,
s
.
mixop
)
if
not
s
.
chain_id_scl
then
s
.
chain_id_scl
=
{}
end
end
end
function
s
.
get_count
(
zone
)
function
s
.
get_count
(
zone
)
local
ct
=
Duel
.
GetFieldGroupCount
(
0
,
zone
,
0
)
-
Duel
.
GetFieldGroupCount
(
0
,
0
,
zone
)
local
ct
=
Duel
.
GetFieldGroupCount
(
0
,
zone
,
0
)
-
Duel
.
GetFieldGroupCount
(
0
,
0
,
zone
)
...
@@ -11,22 +14,22 @@ function s.get_count(zone)
...
@@ -11,22 +14,22 @@ function s.get_count(zone)
end
end
function
s
.
mixtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
mixtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cct
=
Duel
.
GetCurrentChain
()
local
b1
=
(
c
:
IsOnField
()
or
c
:
IsPublic
())
and
c
:
GetFlagEffect
(
id
)
<
s
.
get_count
(
LOCATION_DECK
)
local
b1
=
(
c
:
IsOnField
()
or
c
:
IsPublic
())
and
c
:
GetFlagEffect
(
id
)
<
s
.
get_count
(
LOCATION_DECK
)
local
b2
=
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
GetFlagEffect
(
id
+
100
)
==
0
and
Duel
.
GetCurrentChain
()
>
2
local
b2
=
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
GetFlagEffect
(
id
+
100
)
==
0
and
cct
>
1
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
b1
and
1
or
2
--local op = b1 and 1 or 2
if
b1
and
b2
then
--if b1 and b2 then
op
=
Scl
.
SelectOption
(
tp
,
true
,
"ChangeDEF"
,
true
,
{
id
,
0
})
--op = Scl.SelectOption(tp, true, "Damage", true, {id, 0})
end
--end
local
op
=
b2
and
2
or
1
if
op
==
1
then
if
op
==
1
then
e
:
SetProperty
(
0
)
e
:
SetProperty
(
0
)
e
:
SetCategory
(
CATEGORY_DEFCHANGE
)
e
:
SetCategory
(
CATEGORY_DEFCHANGE
)
c
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
ChangeChainOperation
(
0
,
s
.
op1
)
else
else
e
:
SetProperty
(
0
)
e
:
SetProperty
(
0
)
c
:
RegisterFlagEffect
(
id
+
100
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
+
100
,
RESET_CHAIN
,
0
,
1
)
local
cct
=
Duel
.
GetCurrentChain
()
local
ctgy
=
0
local
ctgy
=
0
if
cct
>=
3
then
if
cct
>=
3
then
ctgy
=
ctgy
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
ctgy
=
ctgy
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
...
@@ -38,19 +41,19 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -38,19 +41,19 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
ctgy
=
ctgy
+
CATEGORY_DISABLE
ctgy
=
ctgy
+
CATEGORY_DISABLE
end
end
e
:
SetCategory
(
ctgy
)
e
:
SetCategory
(
ctgy
)
Duel
.
ChangeChainOperation
(
0
,
s
.
op2
)
end
end
e
:
SetLabel
(
op
)
s
.
chain_id_scl
[
cct
]
=
op
end
end
function
s
.
op1
(
e
,
tp
)
function
s
.
mixop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cct
=
Duel
.
GetCurrentChain
()
local
op
=
s
.
chain_id_scl
[
cct
]
if
op
==
1
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
Scl
.
AddSingleBuff
({
e
:
GetHandler
(),
tc
},
"+DEF"
,
-
300
)
Scl
.
AddSingleBuff
({
e
:
GetHandler
(),
tc
},
"+DEF"
,
-
300
)
end
end
end
else
function
s
.
op2
(
e
,
tp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cct
=
Duel
.
GetCurrentChain
()
if
cct
>=
3
then
if
cct
>=
3
then
if
c
:
IsRelateToChain
(
0
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
if
c
:
IsRelateToChain
(
0
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
...
@@ -64,7 +67,7 @@ function s.op2(e,tp)
...
@@ -64,7 +67,7 @@ function s.op2(e,tp)
local
f
=
function
(
tc
)
local
f
=
function
(
tc
)
return
tc
:
IsFaceup
()
and
tc
:
IsDefense
(
0
)
return
tc
:
IsFaceup
()
and
tc
:
IsDefense
(
0
)
end
end
local
g
=
Duel
.
GetMatchingGroup
(
f
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
)
local
g
=
Duel
.
GetMatchingGroup
(
f
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
...
@@ -72,6 +75,7 @@ function s.op2(e,tp)
...
@@ -72,6 +75,7 @@ function s.op2(e,tp)
if
cct
>=
11
then
if
cct
>=
11
then
local
e1
=
Scl
.
CreateFieldTriggerContinousEffect
({
c
,
tp
},
"BeforeEffectResolving"
,
nil
,
nil
,
nil
,
nil
,
s
.
discon
,
s
.
disop
,
RESET_EP_SCL
)
local
e1
=
Scl
.
CreateFieldTriggerContinousEffect
({
c
,
tp
},
"BeforeEffectResolving"
,
nil
,
nil
,
nil
,
nil
,
s
.
discon
,
s
.
disop
,
RESET_EP_SCL
)
end
end
end
end
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
)
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
)
return
ev
>=
2
and
ep
~=
tp
return
ev
>=
2
and
ep
~=
tp
...
...
expansions/script/c130006037.lua
View file @
1745db5f
...
@@ -3,7 +3,10 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
...
@@ -3,7 +3,10 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
local
s
,
id
=
Scl
.
SetID
(
130006037
,
"LordOfChain"
)
local
s
,
id
=
Scl
.
SetID
(
130006037
,
"LordOfChain"
)
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Scl
.
CreateSingleBuffEffect
(
c
,
"Reveal"
,
1
,
"Hand"
)
local
e1
=
Scl
.
CreateSingleBuffEffect
(
c
,
"Reveal"
,
1
,
"Hand"
)
local
e2
=
Scl
.
CreateQuickMandatoryEffect
(
c
,
"ActivateEffect"
,
nil
,
nil
,
nil
,
nil
,
"Hand,MonsterZone"
,
nil
,
nil
,
s
.
mixtg
)
local
e2
=
Scl
.
CreateQuickMandatoryEffect
(
c
,
"ActivateEffect"
,
nil
,
nil
,
nil
,
nil
,
"Hand,MonsterZone"
,
nil
,
nil
,
s
.
mixtg
,
s
.
mixop
)
if
not
s
.
chain_id_scl
then
s
.
chain_id_scl
=
{}
end
end
end
function
s
.
get_count
(
zone
)
function
s
.
get_count
(
zone
)
local
ct
=
Duel
.
GetFieldGroupCount
(
0
,
zone
,
0
)
-
Duel
.
GetFieldGroupCount
(
0
,
0
,
zone
)
local
ct
=
Duel
.
GetFieldGroupCount
(
0
,
zone
,
0
)
-
Duel
.
GetFieldGroupCount
(
0
,
0
,
zone
)
...
@@ -11,21 +14,21 @@ function s.get_count(zone)
...
@@ -11,21 +14,21 @@ function s.get_count(zone)
end
end
function
s
.
mixtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
mixtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cct
=
Duel
.
GetCurrentChain
()
local
b1
=
(
c
:
IsOnField
()
or
c
:
IsPublic
())
and
c
:
GetFlagEffect
(
id
)
<
s
.
get_count
(
LOCATION_GRAVE
)
local
b1
=
(
c
:
IsOnField
()
or
c
:
IsPublic
())
and
c
:
GetFlagEffect
(
id
)
<
s
.
get_count
(
LOCATION_GRAVE
)
local
b2
=
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
GetFlagEffect
(
id
+
100
)
==
0
and
Duel
.
GetCurrentChain
()
>
2
local
b2
=
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
GetFlagEffect
(
id
+
100
)
==
0
and
cct
>
1
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
b1
and
1
or
2
--local op = b1 and 1 or 2
if
b1
and
b2
then
--if b1 and b2 then
op
=
Scl
.
SelectOption
(
tp
,
true
,
"ChangeATK"
,
true
,
{
id
,
0
})
--op = Scl.SelectOption(tp, true, "Damage", true, {id, 0})
end
--end
local
op
=
b2
and
2
or
1
if
op
==
1
then
if
op
==
1
then
e
:
SetProperty
(
0
)
e
:
SetProperty
(
0
)
e
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e
:
SetCategory
(
CATEGORY_ATKCHANGE
)
c
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
ChangeChainOperation
(
0
,
s
.
op1
)
else
else
c
:
RegisterFlagEffect
(
id
+
100
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
+
100
,
RESET_CHAIN
,
0
,
1
)
local
cct
=
Duel
.
GetCurrentChain
()
local
ctgy
=
0
local
ctgy
=
0
if
cct
>=
3
then
if
cct
>=
3
then
ctgy
=
ctgy
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
+
CATEGORY_GRAVE_ACTION
ctgy
=
ctgy
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
+
CATEGORY_GRAVE_ACTION
...
@@ -37,18 +40,19 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -37,18 +40,19 @@ function s.mixtg(e,tp,eg,ep,ev,re,r,rp,chk)
ctgy
=
ctgy
+
CATEGORY_DISABLE
ctgy
=
ctgy
+
CATEGORY_DISABLE
end
end
e
:
SetCategory
(
ctgy
)
e
:
SetCategory
(
ctgy
)
Duel
.
ChangeChainOperation
(
0
,
s
.
op2
)
end
end
s
.
chain_id_scl
[
cct
]
=
op
end
end
function
s
.
op1
(
e
,
tp
)
function
s
.
mixop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cct
=
Duel
.
GetCurrentChain
()
local
op
=
s
.
chain_id_scl
[
cct
]
if
op
==
1
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
Scl
.
AddSingleBuff
({
e
:
GetHandler
(),
tc
},
"+ATK"
,
400
)
Scl
.
AddSingleBuff
({
e
:
GetHandler
(),
tc
},
"+ATK"
,
400
)
end
end
end
else
function
s
.
op2
(
e
,
tp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
cct
=
Duel
.
GetCurrentChain
()
if
cct
>=
3
then
if
cct
>=
3
then
if
c
:
IsRelateToChain
(
0
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
if
c
:
IsRelateToChain
(
0
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
...
@@ -65,4 +69,5 @@ function s.op2(e,tp)
...
@@ -65,4 +69,5 @@ function s.op2(e,tp)
local
e1
=
Scl
.
CreateFieldBuffEffect
({
c
,
tp
},
"NegateEffect"
,
1
,
f
,
{
"OnField"
,
"OnField"
},
nil
,
nil
,
RESET_EP_SCL
)
local
e1
=
Scl
.
CreateFieldBuffEffect
({
c
,
tp
},
"NegateEffect"
,
1
,
f
,
{
"OnField"
,
"OnField"
},
nil
,
nil
,
RESET_EP_SCL
)
local
e2
=
Scl
.
CreateFieldBuffEffect
({
c
,
tp
},
"=Name"
,
32274490
,
f
,
{
"OnField"
,
"OnField"
},
nil
,
nil
,
RESET_EP_SCL
)
local
e2
=
Scl
.
CreateFieldBuffEffect
({
c
,
tp
},
"=Name"
,
32274490
,
f
,
{
"OnField"
,
"OnField"
},
nil
,
nil
,
RESET_EP_SCL
)
end
end
end
end
end
\ No newline at end of file
expansions/script/c130006038.lua
View file @
1745db5f
...
@@ -3,8 +3,8 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
...
@@ -3,8 +3,8 @@ if not pcall(function() require("expansions/script/c130001000") end) then requir
local
s
,
id
=
Scl
.
SetID
(
130006038
,
"LordOfChain"
)
local
s
,
id
=
Scl
.
SetID
(
130006038
,
"LordOfChain"
)
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Scl
.
CreateActivateEffect
(
c
,
"FreeChain"
,
nil
,
nil
,
"Send2GY,Draw"
,
"!NegateEffect,!NegateActivation"
,
s
.
con
,
nil
,
local
e1
=
Scl
.
CreateActivateEffect
(
c
,
"FreeChain"
,
nil
,
nil
,
"Send2GY,Draw"
,
"!NegateEffect,!NegateActivation"
,
s
.
con
,
nil
,
{
{
"~Target"
,
"Send2GY"
,
Card
.
IsAbleToGrave
,
0
,
"OnField"
,
s
.
ct
},
{
{
"~Target"
,
"Send2GY"
,
Card
.
IsAbleToGrave
,
0
,
"OnField"
,
s
.
ct
},
{
"PlayerTarget"
,
"Draw"
,
s
.
ct
}
},
s
.
op
)
{
"PlayerTarget"
,
"Draw"
,
s
.
ct
}
},
s
.
op
)
local
e2
=
Scl
.
CreateQuickOptionalEffect
(
c
,
"ActivateEffect"
,
"ShuffleIn2Deck"
,
{
1
,
id
,
"Chain"
},
"ShuffleIn2Deck,AddFromDeck2Hand"
,
nil
,
"Hand"
,
s
.
scon
,
nil
,
s
.
stg
,
s
.
sop
)
local
e2
=
Scl
.
CreateQuickOptionalEffect
(
c
,
"ActivateEffect"
,
"ShuffleIn2Deck"
,
{
1
,
id
,
"Chain"
},
"ShuffleIn2Deck,AddFromDeck2Hand"
,
nil
,
"Hand"
,
s
.
scon
,
nil
,
s
.
stg
,
s
.
sop
)
end
end
function
s
.
ct
(
e
,
tp
)
function
s
.
ct
(
e
,
tp
)
...
@@ -12,7 +12,7 @@ function s.ct(e,tp)
...
@@ -12,7 +12,7 @@ function s.ct(e,tp)
return
#
g
>
0
and
1
or
0
return
#
g
>
0
and
1
or
0
end
end
function
s
.
con
(
e
,
tp
)
function
s
.
con
(
e
,
tp
)
return
Duel
.
CheckPhaseActivity
()
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
and
not
Duel
.
CheckPhaseActivity
()
end
end
function
s
.
op
(
e
,
tp
)
function
s
.
op
(
e
,
tp
)
local
g
=
Scl
.
GetMatchingGroup
(
Card
.
IsPublic
,
tp
,
"Hand"
,
0
,
nil
)
local
g
=
Scl
.
GetMatchingGroup
(
Card
.
IsPublic
,
tp
,
"Hand"
,
0
,
nil
)
...
...
expansions/script/c9910731.lua
View file @
1745db5f
...
@@ -60,6 +60,7 @@ function c9910731.conop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,6 +60,7 @@ function c9910731.conop(e,tp,eg,ep,ev,re,r,rp)
if
sg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
1
-
tp
)
end
if
sg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
1
-
tp
)
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
for
tc
in
aux
.
Next
(
sg
)
do
for
tc
in
aux
.
Next
(
sg
)
do
tc
:
RegisterFlagEffect
(
9910731
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
2
,
0
,
aux
.
Stringid
(
9910731
,
5
))
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
...
...
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