--
local s,id,o=GetID()
function s.initial_effect(c)
	--atk up
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.atkcost)
	e1:SetOperation(s.atkop)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id+o)
	e2:SetCost(s.thcost)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
end
function s.costfilter(c)
	return c:IsAttribute(ATTRIBUTE_WIND) and c:IsAbleToGraveAsCost()
end
function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToGraveAsCost() and
		Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,c) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,c)
	g:AddCard(c)
	Duel.SendtoGrave(g,REASON_COST)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(s.atktg)
	e1:SetValue(300)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.atktg(e,c)
	return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_WIND)
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100)
	return true
end
function s.cfilter(c)
	return (c:IsRace(RACE_DRAGON) and c:IsLevelAbove(7) or c:IsAttribute(ATTRIBUTE_WIND)) and c:IsAbleToRemoveAsCost()
end
function s.fselect(g,tg)
	return tg:IsExists(Card.IsLevel,1,nil,#g)
end
function s.thfilter(c)
	return not c:IsCode(id) and c:IsLevelAbove(1) and c:IsRace(RACE_DRAGON)
		and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local cg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_GRAVE,0,nil)
	local tg=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
	local _,maxlv=tg:GetMaxGroup(Card.GetLevel)
	if chk==0 then
		if e:GetLabel()~=100 then return false end
		e:SetLabel(0)
		if #tg==0 then return false end
		return cg:CheckSubGroup(s.fselect,1,maxlv,tg)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local rg=cg:SelectSubGroup(tp,s.fselect,false,1,maxlv,tg)
	Duel.Remove(rg,POS_FACEUP,REASON_COST)
	e:SetLabel(rg:GetCount())
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thfilter2(c,lv)
	return not c:IsCode(id) and c:IsLevel(lv) and c:IsRace(RACE_DRAGON)
		and c:IsAbleToHand()
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter2,tp,LOCATION_DECK,0,1,1,nil,e:GetLabel())
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end