--アーマード・エクシーズ
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.tgfilter(c)
	return c:IsFaceup()
end
function s.eqfilter(c,tp)
	return c:IsType(TYPE_XYZ) and c:CheckUniqueOnField(tp) and not c:IsForbidden()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then
		local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
		if e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE) then ft=ft-1 end
		return ft>0	and Duel.IsExistingTarget(s.tgfilter,tp,LOCATION_MZONE,0,1,nil)
			and Duel.IsExistingTarget(s.eqfilter,tp,LOCATION_GRAVE,0,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,s.eqfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g:GetFirst(),1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	local c=e:GetHandler()
	local tg=Duel.GetTargetsRelateToChain()
	local tc=tg:Filter(Card.IsLocation,nil,LOCATION_MZONE):GetFirst()
	local ec=tg:Filter(Card.IsLocation,nil,LOCATION_GRAVE):GetFirst()
	if tc and ec and ec:CheckUniqueOnField(tp) and not ec:IsForbidden() then
		if not Duel.Equip(tp,ec,tc) then return end
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetLabelObject(tc)
		e1:SetValue(s.eqlimit)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		ec:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_EQUIP)
		e2:SetCode(EFFECT_SET_ATTACK)
		e2:SetValue(ec:GetBaseAttack())
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		ec:RegisterEffect(e2)
		local e3=e2:Clone()
		e3:SetCode(EFFECT_ADD_ATTRIBUTE)
		e3:SetValue(ec:GetAttribute())
		ec:RegisterEffect(e3)
		--chain attack
		local e4=Effect.CreateEffect(c)
		e4:SetDescription(aux.Stringid(id,1))
		e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
		e4:SetCode(EVENT_DAMAGE_STEP_END)
		e4:SetRange(LOCATION_SZONE)
		e4:SetCondition(s.cacon)
		e4:SetTarget(s.catg)
		e4:SetOperation(s.caop)
		e4:SetReset(RESET_EVENT+RESETS_STANDARD)
		ec:RegisterEffect(e4)
	end
end
function s.eqlimit(e,c)
	return c==e:GetLabelObject()
end
function s.cacon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetAttacker()==e:GetHandler():GetEquipTarget()
end
function s.catg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local tc=c:GetEquipTarget()
	if chk==0 then return c:IsAbleToGraveAsCost() and tc:IsChainAttackable() end
	Duel.SendtoGrave(c,REASON_COST)
	Duel.SetTargetCard(tc)
end
function s.caop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToBattle() or tc:IsImmuneToEffect(e) then return end
	Duel.ChainAttack()
end
