using TMPro;

namespace YgomSystem.UI
{
	public class BindingTextMeshProUGUI// : BindingTextBase<BindingTextMeshProUGUI, TextMeshProUGUI>
	{
		//protected override string GetText(TextMeshProUGUI target)
		//{
		//	return null;
		//}

		//protected override void SetText(TextMeshProUGUI target, string text)
		//{
		//}

		public BindingTextMeshProUGUI()
		{
			//((BindingTextBase<, >)(object)this)._002Ector();
		}
	}
}
