namespace YgomSystem
{
	public static class Haptics
	{
		public static readonly int MAX;

		private static bool[] s_bEnable;

		public static void Initialize()
		{
		}

		public static void SetVibrateFlag(bool bEnable, int Pad)
		{
		}

		public static void SetVibrateFlagAll(bool bEnable)
		{
		}

		public static void Vibrate(GamePad.VIBRATION Id, int Pad)
		{
		}

		public static void VibrateForce(GamePad.VIBRATION Id, int Pad)
		{
		}

		public static void Stop(int Pad)
		{
		}

		public static void StopAll()
		{
		}
	}
}
