using System.Collections.Generic;
using YgomSystem.Network;

namespace YgomGame.PromoCodes
{
	public static class PromoCodesUtil
	{
		public static bool ExistsValidWorkData()
		{
			return false;
		}

		public static bool ValidateWorkData(Dictionary<string, object> promoCodesData)
		{
			return false;
		}

		public static string GetPromoMMAPath(int promoCodesId)
		{
			return null;
		}

		public static string MakePromoCodesNameText(int promoCodesId)
		{
			return null;
		}

		public static string MakeInputGuideText(int promoCodesId, PromoCodeFormat format, int length)
		{
			return null;
		}

		public static string MakeOnErrorText(PromoCodesCode resultCode)
		{
			return null;
		}
	}
}
