using System.Runtime.CompilerServices;

namespace YgomGame.Duelpass
{
	public class DuelpassProgressBarContext
	{
		public bool HasGoldpass
		{
			[CompilerGenerated]
			get
			{
				return false;
			}
			[CompilerGenerated]
			private set
			{
			}
		}

		public GradeContext Grade
		{
			[CompilerGenerated]
			get
			{
				return null;
			}
			[CompilerGenerated]
			private set
			{
			}
		}

		public DuelpassProgressBarContext(int currentGrade, int progressPercent, bool hasGoldpass)
		{
		}
	}
}
