using System.Collections.Generic;

namespace YgomGame.Regulation
{
	public static class RegulationUtil
	{
		internal const string UNKNOWN_REGULATION_NAME = "unknown";

		private static Dictionary<int, string> c_cacheRegIDtoNameDic;

		public static string GetRegulationName(int regulationID)
		{
			return null;
		}

		private static void LoadRegulationNames(object value)
		{
		}

		public static void SetNotificator()
		{
		}
	}
}
