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八宫一月
ygopro-THC-cards
Commits
3d3a25a1
Commit
3d3a25a1
authored
Mar 28, 2022
by
Grajade
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Update c74563015.lua
parent
faa9f404
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script/c74563015.lua
script/c74563015.lua
+23
-48
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script/c74563015.lua
View file @
3d3a25a1
...
...
@@ -130,71 +130,46 @@ function c74563015.eqop(e,tp,eg,ep,ev,re,r,rp)
tc
=
dg
:
GetNext
()
end
end
function
c74563015
.
exfilter1
(
c
,
fc
)
return
c74563015
.
allfilter1
(
c
,
fc
)
and
c
:
IsCode
(
74563024
)
and
c
:
IsAbleToRemove
()
--
function
c74563015
.
ExFusFilter
(
c
,
fc
)
return
c74563015
.
AllFusFilter
(
c
,
fc
)
and
c
:
IsCode
(
74563024
)
and
c
:
IsAbleToRemove
()
end
function
c74563015
.
allfilter1
(
c
,
fc
)
return
c
:
IsCanBeFusionMaterial
(
fc
)
and
c
:
IsFusionType
(
TYPE_MONSTER
)
and
(
c
:
IsFusionSetCard
(
0x258
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_WATER
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
))
function
c74563015
.
AllFusFilter
(
c
,
fc
)
return
c
:
IsCanBeFusionMaterial
(
fc
)
and
c
:
IsFusionType
(
TYPE_MONSTER
)
and
(
c74563015
.
CheckFusFilter1
(
c
)
or
c74563015
.
CheckFusFilter2
(
c
))
end
--
function
c74563015
.
CheckFusionFilter1
(
c
,
sg
,
tc
)
local
check1
=
0
local
check2
=
0
local
sc
=
sg
:
GetFirst
()
while
sc
do
if
sc
:
IsFusionSetCard
(
0x258
)
then
check1
=
1
end
if
(
sc
:
IsFusionAttribute
(
ATTRIBUTE_WATER
)
or
sc
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
))
then
check2
=
1
end
sc
=
sg
:
GetNext
()
end
return
(
check1
==
0
and
(
tc
:
IsFusionSetCard
(
0x258
)))
or
(
check2
==
0
and
(
tc
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
)
or
tc
:
IsFusionAttribute
(
ATTRIBUTE_WATER
)))
end
function
c74563015
.
CheckRecursive1
(
c
,
mg
,
sg
,
exg
,
tp
,
fc
,
chkf
)
--if exg and exg:IsContains(c) then return false end
if
sg
:
GetCount
()
>
0
and
not
sg
:
IsExists
(
c74563015
.
CheckFusionFilter1
,
1
,
nil
,
sg
,
c
)
then
return
false
end
sg
:
AddCard
(
c
)
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
c
)
<
0
then
return
false
end
local
res
=
false
if
sg
:
GetCount
()
==
2
then
res
=
(
chkf
==
PLAYER_NONE
or
Duel
.
GetLocationCountFromEx
(
chkf
,
tp
,
sg
,
fc
)
>
0
)
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
sg
,
fc
)
then
res
=
false
end
else
res
=
mg
:
IsExists
(
c74563015
.
CheckRecursive1
,
1
,
sg
,
mg
,
sg
,
exg
,
tp
,
fc
,
PLAYER_NONE
)
end
sg
:
RemoveCard
(
c
)
return
res
function
c74563015
.
CheckFusFilter1
(
c
)
return
c
:
IsFusionSetCard
(
0x258
)
end
function
c74563015
.
CheckFusFilter2
(
c
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
+
ATTRIBUTE_WATER
)
end
function
c74563015
.
CheckGroupFilter
(
sg
,
lc
)
return
(
not
lc
)
or
(
lc
and
sg
:
IsContains
(
lc
))
end
--
function
c74563015
.
con1
(
e
,
g
,
gc
,
chkfnf
)
if
g
==
nil
then
return
true
end
local
sg
=
Group
.
CreateGroup
()
local
chkf
=
(
chkfnf
&
0xff
)
local
c
=
e
:
GetHandler
()
local
tp
=
c
:
GetControler
()
local
mg
=
g
:
Filter
(
c74563015
.
allfilter1
,
nil
,
c
)
local
exg
=
Duel
.
GetMatchingGroup
(
c74563015
.
exfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
mg
,
c
)
local
mg
=
g
:
Filter
(
c74563015
.
AllFusFilter
,
nil
,
c
)
local
exg
=
Duel
.
GetMatchingGroup
(
c74563015
.
ExFusFilter
,
tp
,
LOCATION_GRAVE
,
0
,
mg
,
c
)
mg
:
Merge
(
exg
)
if
gc
then
return
c74563015
.
allfilter1
(
gc
,
c
)
and
c74563015
.
CheckRecursive1
(
gc
,
mg
,
sg
,
exg
,
tp
,
c
,
chkf
)
end
return
mg
:
IsExists
(
c74563015
.
CheckRecursive1
,
1
,
sg
,
mg
,
sg
,
exg
,
tp
,
c
,
chkf
)
local
checks
=
{
c74563015
.
CheckFusFilter1
,
c74563015
.
CheckFusFilter2
}
return
mg
:
CheckSubGroupEach
(
checks
,
c74563015
.
CheckGroupFilter
,
gc
)
end
--
function
c74563015
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkfnf
)
local
c
=
e
:
GetHandler
()
local
chkf
=
(
chkfnf
&
0xff
)
local
mg
=
eg
:
Filter
(
c74563015
.
allfilter1
,
nil
,
c
)
local
exg
=
Duel
.
GetMatchingGroup
(
c74563015
.
exfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
mg
,
c
)
local
mg
=
eg
:
Filter
(
c74563015
.
AllFusFilter
,
nil
,
c
)
local
exg
=
Duel
.
GetMatchingGroup
(
c74563015
.
ExFusFilter
,
tp
,
LOCATION_GRAVE
,
0
,
mg
,
c
)
mg
:
Merge
(
exg
)
local
sg
=
Group
.
CreateGroup
()
if
gc
then
sg
:
AddCard
(
gc
)
end
repeat
local
checks
=
{
c74563015
.
CheckFusFilter1
,
c74563015
.
CheckFusFilter2
}
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
local
g
=
mg
:
FilterSelect
(
tp
,
c74563015
.
CheckRecursive1
,
1
,
1
,
sg
,
mg
,
sg
,
exg
,
tp
,
c
,
chkf
)
sg
:
Merge
(
g
)
until
sg
:
GetCount
()
==
2
local
sg
=
mg
:
SelectSubGroupEach
(
tp
,
checks
,
false
,
c74563015
.
CheckGroupFilter
,
gc
)
Duel
.
SetFusionMaterial
(
sg
)
end
--
c74563015
.
OriginalSetMaterial
=
Card
.
SetMaterial
function
c74563015
.
SetMaterial
(
c
,
g
)
c74563015
.
OriginalSetMaterial
(
c
,
g
)
...
...
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