Commit b6819fc3 authored by mercury233's avatar mercury233

add cards VJMP

parent b7211603
--カオス・グレファー
function c18859369.initial_effect(c)
--attribute
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_ATTRIBUTE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(18859369,0))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,18859369)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c18859369.sgcost)
e2:SetTarget(c18859369.sgtg)
e2:SetOperation(c18859369.sgop)
c:RegisterEffect(e2)
end
function c18859369.sgcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
return true
end
function c18859369.tgfilter(c,tp)
return c:IsAttribute(ATTRIBUTE_DARK+ATTRIBUTE_LIGHT) and c:IsDiscardable()
and Duel.IsExistingMatchingCard(c18859369.tgfilter2,tp,LOCATION_DECK,0,1,nil,c:GetAttribute())
end
function c18859369.tgfilter2(c,attr)
return c:IsAbleToGrave() and c:IsAttribute(ATTRIBUTE_DARK+ATTRIBUTE_LIGHT)
and not c:IsAttribute(attr)
end
function c18859369.sgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chk==0 then
if e:GetLabel()~=100 then return false end
e:SetLabel(0)
return Duel.IsExistingMatchingCard(c18859369.tgfilter,tp,LOCATION_HAND,0,1,nil,tp)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local tc=Duel.SelectMatchingCard(tp,c18859369.tgfilter,tp,LOCATION_HAND,0,1,1,nil,tp):GetFirst()
e:SetLabel(tc:GetAttribute())
Duel.SendtoGrave(tc,REASON_DISCARD+REASON_COST)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c18859369.sgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c18859369.tgfilter2,tp,LOCATION_DECK,0,1,1,nil,e:GetLabel())
local tc=g:GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_GRAVE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetLabel(tc:GetCode())
e1:SetTarget(c18859369.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c18859369.splimit(e,c)
return c:IsCode(e:GetLabel())
end
--輪廻竜サンサーラ
function c33750025.initial_effect(c)
--double tribute
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DOUBLE_TRIBUTE)
e1:SetValue(c33750025.tricon)
c:RegisterEffect(e1)
--To hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,33750025)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c33750025.thtg)
e2:SetOperation(c33750025.thop)
c:RegisterEffect(e2)
end
function c33750025.tricon(e,c)
return c:IsRace(RACE_DRAGON)
end
function c33750025.thfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsLevelAbove(5) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c33750025.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c33750025.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c33750025.thfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c33750025.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SUMMON,g,0,0,0)
end
function c33750025.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND)
and (tc:IsSummonable(true,nil,1) or tc:IsMSetable(true,nil,1))
and Duel.SelectYesNo(tp,aux.Stringid(33750025,0)) then
Duel.BreakEffect()
local s1=tc:IsSummonable(true,nil,1)
local s2=tc:IsMSetable(true,nil,1)
if (s1 and s2 and Duel.SelectPosition(tp,tc,POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENSE)==POS_FACEUP_ATTACK) or not s2 then
Duel.Summon(tp,tc,true,nil,1)
else
Duel.MSet(tp,tc,true,nil,1)
end
end
end
--ダーク・アリゲーター
function c34479658.initial_effect(c)
--normal summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(34479658,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c34479658.otcon)
e1:SetOperation(c34479658.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--token
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(34479658,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetCondition(c34479658.tkcon)
e3:SetTarget(c34479658.tktg)
e3:SetOperation(c34479658.tkop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_MATERIAL_CHECK)
e4:SetValue(c34479658.valcheck)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
--search
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCode(EVENT_DESTROYED)
e5:SetCondition(c34479658.thcon)
e5:SetTarget(c34479658.thtg)
e5:SetOperation(c34479658.thop)
c:RegisterEffect(e5)
end
function c34479658.otfilter(c,tp)
return c:IsRace(RACE_REPTILE) and (c:IsControler(tp) or c:IsFaceup())
end
function c34479658.otcon(e,c,minc)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c34479658.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function c34479658.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c34479658.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg, REASON_SUMMON+REASON_MATERIAL)
end
function c34479658.tkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_ADVANCE) and c:GetMaterialCount()>0
end
function c34479658.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
local matc=e:GetLabel()
if chk==0 then return matc>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,34479659,0,0x4011,2000,0,1,RACE_REPTILE,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c34479658.tkop(e,tp,eg,ep,ev,re,r,rp)
local matc=e:GetLabel()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then matc=1 end
if matc>ft then matc=ft end
if matc<=0 then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,34479659,0,0x4011,2000,0,1,RACE_REPTILE,ATTRIBUTE_DARK) then return end
local ctn=true
while matc>0 and ctn do
local token=Duel.CreateToken(tp,34479659)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
matc=matc-1
if matc<=0 or not Duel.SelectYesNo(tp,aux.Stringid(34479659,2)) then ctn=false end
end
Duel.SpecialSummonComplete()
end
function c34479658.valcheck(e,c)
local g=c:GetMaterial():Filter(Card.IsRace,nil,RACE_REPTILE)
e:GetLabelObject():SetLabel(g:GetCount())
end
function c34479658.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return (c:IsReason(REASON_BATTLE) or (rp==1-tp and c:IsReason(REASON_EFFECT) and c:GetPreviousControler()==tp)) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_ADVANCE)
end
function c34479658.thfilter(c)
return c:IsRace(RACE_REPTILE) and c:IsAbleToHand() and not c:IsCode(34479658)
end
function c34479658.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c34479658.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c34479658.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c34479658.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--レプティア・エッグ
function c81782101.initial_effect(c)
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--SpecialSummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetOperation(c81782101.regop)
c:RegisterEffect(e2)
end
function c81782101.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(81782101,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,81782101)
e1:SetCondition(c81782101.spcon)
e1:SetCost(c81782101.spcost)
e1:SetTarget(c81782101.sptg)
e1:SetOperation(c81782101.spop)
e1:SetLabel(Duel.GetTurnCount())
if Duel.GetTurnPlayer()==tp then
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,2)
else
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN)
end
c:RegisterEffect(e1)
end
function c81782101.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and Duel.GetTurnCount()~=e:GetLabel()
end
function c81782101.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c81782101.filter(c,e,tp)
return c:IsRace(RACE_REPTILE+RACE_ROCK) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c81782101.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(c81782101.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND)
end
function c81782101.spcheck(g)
return g:GetClassCount(Card.GetCode)==1
end
function c81782101.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
if ft>3 then ft=3 end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local g=Duel.GetMatchingGroup(c81782101.filter,tp,LOCATION_DECK+LOCATION_HAND,0,nil,e,tp)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local hg=g:SelectSubGroup(tp,c81782101.spcheck,false,1,ft)
local fid=e:GetHandler():GetFieldID()
local tc=hg:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(81782101,RESET_EVENT+RESETS_STANDARD,0,1,fid)
tc=hg:GetNext()
end
Duel.SpecialSummonComplete()
hg:KeepAlive()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(hg)
e1:SetCondition(c81782101.rmcon)
e1:SetOperation(c81782101.rmop)
Duel.RegisterEffect(e1,tp)
end
end
function c81782101.rmfilter(c,fid)
return c:GetFlagEffectLabel(81782101)==fid
end
function c81782101.rmcon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(c81782101.rmfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function c81782101.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(c81782101.rmfilter,nil,e:GetLabel())
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
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