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八宫一月
ygopro-scripts
Commits
a715903e
Commit
a715903e
authored
Apr 11, 2016
by
DailyShana
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix (80/80)
parent
b2e885b7
Changes
15
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Inline
Side-by-side
Showing
15 changed files
with
289 additions
and
279 deletions
+289
-279
c31472884.lua
c31472884.lua
+20
-23
c32104431.lua
c32104431.lua
+2
-7
c33327029.lua
c33327029.lua
+1
-1
c34449261.lua
c34449261.lua
+26
-18
c45383307.lua
c45383307.lua
+1
-1
c60433216.lua
c60433216.lua
+8
-7
c69599136.lua
c69599136.lua
+4
-6
c69711728.lua
c69711728.lua
+1
-2
c7044562.lua
c7044562.lua
+1
-1
c71650854.lua
c71650854.lua
+6
-6
c72772445.lua
c72772445.lua
+2
-2
c7922915.lua
c7922915.lua
+12
-20
c80896940.lua
c80896940.lua
+55
-55
c96100333.lua
c96100333.lua
+149
-129
c9989792.lua
c9989792.lua
+1
-1
No files found.
c31472884.lua
View file @
a715903e
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
function
c31472884
.
initial_effect
(
c
)
function
c31472884
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -31,41 +31,38 @@ function c31472884.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -31,41 +31,38 @@ function c31472884.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
end
end
function
c31472884
.
cfilter
(
c
)
function
c31472884
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsDiscardable
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsDiscardable
()
and
c
:
GetAttack
()
>=
0
and
c
:
GetDefence
()
>=
0
and
Duel
.
IsExistingTarget
(
c31472884
.
tgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
c
)
end
function
c31472884
.
tgfilter
(
c
,
dc
)
return
c
:
IsFaceup
()
and
(
c
:
GetAttack
()
~=
dc
:
GetAttack
()
or
c
:
GetDefence
()
~=
dc
:
GetDefence
())
end
end
function
c31472884
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c31472884
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
Duel
.
IsExistingMatchingCard
(
c31472884
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
31472884
)
==
0
then
e
:
SetLabel
(
1
)
e
:
SetLabel
(
1
)
return
true
return
true
else
end
return
false
function
c31472884
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFaceup
()
and
c31472884
.
tgfilter
(
chkc
,
e
:
GetLabelObject
())
end
if
chk
==
0
then
if
e
:
GetLabel
()
~=
1
then
return
false
end
e
:
SetLabel
(
0
)
return
Duel
.
GetFlagEffect
(
tp
,
31472884
)
==
0
and
Duel
.
IsExistingMatchingCard
(
c31472884
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c31472884
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c31472884
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c31472884
.
tgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
g
:
GetFirst
())
e
:
SetLabelObject
(
g
:
GetFirst
())
e
:
SetLabelObject
(
g
:
GetFirst
())
g
:
GetFirst
():
CreateEffectRelation
(
e
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_
PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_
OATH
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c31472884
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
if
e
:
GetLabel
()
~=
1
then
return
false
end
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
function
c31472884
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c31472884
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cc
=
e
:
GetLabelObject
()
local
cc
=
e
:
GetLabelObject
()
local
atk
=
cc
:
GetAttack
()
local
atk
=
cc
:
GetAttack
()
...
...
c32104431.lua
View file @
a715903e
...
@@ -25,7 +25,6 @@ function c32104431.costfilter(c)
...
@@ -25,7 +25,6 @@ function c32104431.costfilter(c)
return
c
:
IsSetCard
(
0xd6
)
and
c
:
IsDiscardable
()
return
c
:
IsSetCard
(
0xd6
)
and
c
:
IsDiscardable
()
end
end
function
c32104431
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c32104431
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c32104431
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c32104431
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
c32104431
.
costfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
c32104431
.
costfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
end
...
@@ -33,12 +32,8 @@ function c32104431.spfilter(c,e,tp)
...
@@ -33,12 +32,8 @@ function c32104431.spfilter(c,e,tp)
return
c
:
IsSetCard
(
0xd7
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0xd7
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c32104431
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c32104431
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
e
:
GetLabel
()
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
false
end
and
Duel
.
IsExistingMatchingCard
(
c32104431
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
e
:
SetLabel
(
0
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c32104431
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
e
:
SetLabel
(
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c32104431
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c32104431
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c33327029.lua
View file @
a715903e
...
@@ -49,7 +49,7 @@ function c33327029.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -49,7 +49,7 @@ function c33327029.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
end
end
function
c33327029
.
thfilter
(
c
)
function
c33327029
.
thfilter
(
c
)
return
c
:
Is
SetCard
(
0xe1
)
and
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToHand
()
return
c
:
Is
Faceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0xe1
)
and
c
:
IsAbleToHand
()
end
end
function
c33327029
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c33327029
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33327029
.
thfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33327029
.
thfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
...
...
c34449261.lua
View file @
a715903e
...
@@ -10,31 +10,39 @@ function c34449261.initial_effect(c)
...
@@ -10,31 +10,39 @@ function c34449261.initial_effect(c)
e1
:
SetOperation
(
c34449261
.
activate
)
e1
:
SetOperation
(
c34449261
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c34449261
.
filter1
(
c
,
tp
,
chk
)
function
c34449261
.
filter1
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0xad
)
and
((
not
chk
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0xad
)
or
Duel
.
IsExistingTarget
(
c34449261
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
)
and
Duel
.
IsExistingTarget
(
c34449261
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
tp
,
c
)
end
end
function
c34449261
.
filter2
(
c
,
tp
,
ex2
)
function
c34449261
.
filter2
(
c
,
tp
,
tc
)
local
tg
=
Group
.
FromCards
(
c
,
tc
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_FUSION
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_FUSION
)
and
Duel
.
IsExistingMatchingCard
(
c34449261
.
filter3
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
,
ex2
)
and
Duel
.
IsExistingMatchingCard
(
c34449261
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tg
)
end
end
function
c34449261
.
filter3
(
c
,
ex2
)
function
c34449261
.
desfilter
(
c
,
tg
)
return
c
~=
ex2
and
bit
.
band
(
c
:
GetSummonType
(),
SUMMON_TYPE_SPECIAL
)
==
SUMMON_TYPE_SPECIAL
and
c
:
IsDestructable
()
return
not
tg
:
IsContains
(
c
)
and
bit
.
band
(
c
:
GetSummonType
(),
SUMMON_TYPE_SPECIAL
)
==
SUMMON_TYPE_SPECIAL
and
c
:
IsDestructable
()
end
end
function
c34449261
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c34449261
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c34449261
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
true
)
end
if
chkc
then
return
false
end
local
g1
=
Duel
.
SelectTarget
(
tp
,
c34449261
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
,
false
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c34449261
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
local
g1
=
Duel
.
SelectTarget
(
tp
,
c34449261
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
c34449261
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
,
g1
:
GetFirst
())
local
g2
=
Duel
.
SelectTarget
(
tp
,
c34449261
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
,
g1
:
GetFirst
())
local
g3
=
Duel
.
GetMatchingGroup
(
c34449261
.
filter3
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
g1
:
GetFirst
(),
g2
:
GetFirst
())
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g3
,
g3
:
GetCount
(),
0
,
0
)
local
g
=
Duel
.
GetMatchingGroup
(
c34449261
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
g1
)
local
dam
=
g3
:
GetSum
(
Card
.
GetAttack
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
if
g3
:
FilterCount
(
Card
.
IsControler
,
nil
,
tp
)
>
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
dam
)
end
local
dam
=
g1
:
GetSum
(
Card
.
GetAttack
)
if
g3
:
FilterCount
(
Card
.
IsControler
,
nil
,
1
-
tp
)
>
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
dam
)
end
if
g
:
FilterCount
(
Card
.
IsControler
,
nil
,
1
-
tp
)
==
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
dam
)
elseif
g
:
FilterCount
(
Card
.
IsControler
,
nil
,
tp
)
==
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
dam
)
else
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
PLAYER_ALL
,
dam
)
end
end
end
function
c34449261
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c34449261
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
t
c1
,
tc2
=
Duel
.
GetFirstTarget
(
)
local
t
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
dam
=
t
c1
:
GetAttack
()
+
tc2
:
GetAttack
(
)
local
dam
=
t
g
:
Filter
(
Card
.
IsFaceup
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
g
=
Duel
.
GetMatchingGroup
(
c34449261
.
filter3
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
tc1
,
tc2
)
local
g
=
Duel
.
GetMatchingGroup
(
c34449261
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tg
)
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
local
dg
=
Duel
.
GetOperatedGroup
()
local
dg
=
Duel
.
GetOperatedGroup
()
if
dg
:
IsExists
(
aux
.
FilterEqualFunction
(
Card
.
GetPreviousControler
,
tp
),
1
,
nil
)
then
Duel
.
Damage
(
tp
,
dam
,
REASON_EFFECT
)
end
if
dg
:
IsExists
(
aux
.
FilterEqualFunction
(
Card
.
GetPreviousControler
,
tp
),
1
,
nil
)
then
Duel
.
Damage
(
tp
,
dam
,
REASON_EFFECT
)
end
...
...
c45383307.lua
View file @
a715903e
...
@@ -69,7 +69,7 @@ function c45383307.thfilter(c)
...
@@ -69,7 +69,7 @@ function c45383307.thfilter(c)
end
end
function
c45383307
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c45383307
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_
ONFIELD
)
and
c
:
GetPreviousSequence
()
==
5
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
return
c
:
IsPreviousLocation
(
LOCATION_
SZONE
)
and
c
:
GetPreviousSequence
()
==
5
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
end
function
c45383307
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c45383307
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c45383307
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c45383307
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
c60433216.lua
View file @
a715903e
...
@@ -23,16 +23,17 @@ end
...
@@ -23,16 +23,17 @@ end
function
c60433216
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60433216
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsControler
(
1
-
tp
)
then
tc
=
Duel
.
GetAttackTarget
()
end
if
tc
:
IsControler
(
1
-
tp
)
then
tc
=
Duel
.
GetAttackTarget
()
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
not
tc
or
not
tc
:
IsRelateToBattle
()
then
return
end
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
60433216
,
0
,
0x11
,
0
,
0
,
1
,
RACE_FIEND
,
ATTRIBUTE_FIRE
)
then
return
end
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
60433216
,
0
,
0x1
01
1
,
0
,
0
,
1
,
RACE_FIEND
,
ATTRIBUTE_FIRE
)
then
return
end
c
:
AddTrapMonsterAttribute
(
TYPE_NORMAL
+
TYPE_TUNER
,
ATTRIBUTE_FIRE
,
RACE_FIEND
,
1
,
0
,
0
)
c
:
AddTrapMonsterAttribute
(
TYPE_NORMAL
+
TYPE_TUNER
,
ATTRIBUTE_FIRE
,
RACE_FIEND
,
1
,
0
,
0
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
c
:
TrapMonsterBlock
()
c
:
TrapMonsterBlock
()
...
...
c69599136.lua
View file @
a715903e
...
@@ -16,17 +16,15 @@ function c69599136.initial_effect(c)
...
@@ -16,17 +16,15 @@ function c69599136.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c69599136
.
filter
(
c
,
tp
)
function
c69599136
.
filter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
GetSummonPlayer
()
~=
tp
return
c
:
IsFaceup
()
and
c
:
GetSummonPlayer
()
~=
tp
and
c
:
IsCanTurnSet
()
end
end
function
c69599136
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c69599136
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
c69599136
.
filter
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
c69599136
.
filter
,
1
,
nil
,
tp
)
end
Duel
.
SetTargetCard
(
eg
)
local
g
=
eg
:
Filter
(
c69599136
.
filter
,
1
,
nil
,
tp
)
end
Duel
.
SetTargetCard
(
g
)
function
c69599136
.
filter2
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
GetSummonPlayer
()
~=
tp
and
c
:
IsRelateToEffect
(
e
)
end
end
function
c69599136
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c69599136
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
(
c69599136
.
filter2
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENCE
)
~=
0
then
if
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENCE
)
~=
0
then
local
og
=
Duel
.
GetOperatedGroup
()
local
og
=
Duel
.
GetOperatedGroup
()
local
tc
=
og
:
GetFirst
()
local
tc
=
og
:
GetFirst
()
...
...
c69711728.lua
View file @
a715903e
...
@@ -47,8 +47,7 @@ function c69711728.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -47,8 +47,7 @@ function c69711728.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c69711728
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c69711728
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c69711728
.
filter
(
chkc
,
eg
:
GetFirst
():
GetLevel
(),
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c69711728
.
filter
(
chkc
,
eg
:
GetFirst
():
GetLevel
(),
e
,
tp
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsLocation
(
LOCATION_SZONE
)
if
chk
==
0
then
return
eg
:
IsExists
(
c69711728
.
cfilter
,
1
,
nil
,
e
,
tp
)
and
eg
:
IsExists
(
c69711728
.
cfilter
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c69711728
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
eg
:
GetFirst
():
GetLevel
(),
e
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c69711728
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
eg
:
GetFirst
():
GetLevel
(),
e
,
tp
)
...
...
c7044562.lua
View file @
a715903e
...
@@ -15,7 +15,7 @@ function c7044562.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -15,7 +15,7 @@ function c7044562.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
LOCATION_DECK
)
end
end
function
c7044562
.
filter
(
c
,
lp
)
function
c7044562
.
filter
(
c
,
lp
)
return
c
:
GetAttack
()
+
c
:
GetDefence
()
==
lp
and
c
:
IsAbleToHand
()
return
c
:
GetAttack
()
>
0
and
c
:
GetDefence
()
>
0
and
c
:
GetAttack
()
+
c
:
GetDefence
()
==
lp
and
c
:
IsAbleToHand
()
end
end
function
c7044562
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c7044562
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
)
...
...
c71650854.lua
View file @
a715903e
...
@@ -35,7 +35,7 @@ function c71650854.initial_effect(c)
...
@@ -35,7 +35,7 @@ function c71650854.initial_effect(c)
e6
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e6
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e6
:
SetRange
(
LOCATION_FZONE
)
e6
:
SetRange
(
LOCATION_FZONE
)
e6
:
SetTargetRange
(
1
,
0
)
e6
:
SetTargetRange
(
1
,
0
)
e6
:
SetTarget
(
c71650854
.
efilter1
)
e6
:
SetTarget
(
c71650854
.
setlimit
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
local
e7
=
Effect
.
CreateEffect
(
c
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
)
...
@@ -43,7 +43,7 @@ function c71650854.initial_effect(c)
...
@@ -43,7 +43,7 @@ function c71650854.initial_effect(c)
e7
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e7
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e7
:
SetRange
(
LOCATION_FZONE
)
e7
:
SetRange
(
LOCATION_FZONE
)
e7
:
SetTargetRange
(
1
,
0
)
e7
:
SetTargetRange
(
1
,
0
)
e7
:
SetValue
(
c71650854
.
efilter2
)
e7
:
SetValue
(
c71650854
.
actlimit
)
c
:
RegisterEffect
(
e7
)
c
:
RegisterEffect
(
e7
)
end
end
function
c71650854
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c71650854
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -62,9 +62,9 @@ end
...
@@ -62,9 +62,9 @@ end
function
c71650854
.
tgovalue
(
e
,
re
,
rp
)
function
c71650854
.
tgovalue
(
e
,
re
,
rp
)
return
rp
~=
1
-
e
:
GetHandlerPlayer
()
return
rp
~=
1
-
e
:
GetHandlerPlayer
()
end
end
function
c71650854
.
efilter1
(
e
,
re
,
tp
)
function
c71650854
.
setlimit
(
e
,
c
,
tp
)
return
re
:
IsType
(
TYPE_FIELD
)
return
c
:
IsType
(
TYPE_FIELD
)
end
end
function
c71650854
.
efilter2
(
e
,
re
,
tp
)
function
c71650854
.
actlimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
Is
Type
(
TYPE_FIELD
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
re
:
IsActive
Type
(
TYPE_FIELD
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
end
c72772445.lua
View file @
a715903e
...
@@ -40,7 +40,7 @@ function c72772445.actfilter(c,tp)
...
@@ -40,7 +40,7 @@ function c72772445.actfilter(c,tp)
return
c
and
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xe2
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsControler
(
tp
)
return
c
and
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xe2
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsControler
(
tp
)
end
end
function
c72772445
.
aclimit
(
e
,
re
,
tp
)
function
c72772445
.
aclimit
(
e
,
re
,
tp
)
return
(
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
or
re
:
IsActiveType
(
TYPE_MONSTER
))
and
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
return
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
end
end
function
c72772445
.
actcon
(
e
)
function
c72772445
.
actcon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
...
@@ -48,7 +48,7 @@ function c72772445.actcon(e)
...
@@ -48,7 +48,7 @@ function c72772445.actcon(e)
end
end
function
c72772445
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c72772445
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_
ONFIELD
)
and
c
:
GetPreviousSequence
()
==
5
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
return
c
:
IsPreviousLocation
(
LOCATION_
SZONE
)
and
c
:
GetPreviousSequence
()
==
5
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
end
function
c72772445
.
spfilter
(
c
,
e
,
tp
)
function
c72772445
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xe2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0xe2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
c7922915.lua
View file @
a715903e
...
@@ -37,27 +37,19 @@ function c7922915.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -37,27 +37,19 @@ function c7922915.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
end
end
function
c7922915
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c7922915
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
ft
<=
0
then
return
end
if
ft
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c7922915
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c7922915
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
else
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c7922915
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g1
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
c7922915
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
c7922915
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g2
:
GetCount
()
>
0
then
if
g2
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
g2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
function
c7922915
.
cfilter
(
c
,
e
,
tp
)
function
c7922915
.
cfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
46986414
)
and
c
:
IsFaceup
()
return
c
:
IsCode
(
46986414
)
and
c
:
IsFaceup
()
...
...
c808969
04
.lua
→
c808969
40
.lua
View file @
a715903e
--涅槃の超魔導剣士
--涅槃の超魔導剣士
function
c808969
04
.
initial_effect
(
c
)
function
c808969
40
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
--synchro summon
--synchro summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
808969
04
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
808969
40
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
...
@@ -16,10 +16,10 @@ function c80896904.initial_effect(c)
...
@@ -16,10 +16,10 @@ function c80896904.initial_effect(c)
e1
:
SetValue
(
SUMMON_TYPE_SYNCHRO
)
e1
:
SetValue
(
SUMMON_TYPE_SYNCHRO
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetDescription
(
aux
.
Stringid
(
808969
04
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
808969
40
,
1
))
e2
:
SetCondition
(
c808969
04
.
syncon
)
e2
:
SetCondition
(
c808969
40
.
syncon
)
e2
:
SetTarget
(
c808969
04
.
syntg
)
e2
:
SetTarget
(
c808969
40
.
syntg
)
e2
:
SetOperation
(
c808969
04
.
synop
)
e2
:
SetOperation
(
c808969
40
.
synop
)
e2
:
SetValue
(
SUMMON_TYPE_SYNCHRO
)
e2
:
SetValue
(
SUMMON_TYPE_SYNCHRO
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--indes
--indes
...
@@ -27,68 +27,68 @@ function c80896904.initial_effect(c)
...
@@ -27,68 +27,68 @@ function c80896904.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetCondition
(
c808969
04
.
indcon
)
e3
:
SetCondition
(
c808969
40
.
indcon
)
e3
:
SetOperation
(
c808969
04
.
indop
)
e3
:
SetOperation
(
c808969
40
.
indop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--atkdown
--atkdown
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
808969
04
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
808969
40
,
2
))
e4
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e4
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e4
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetCondition
(
c808969
04
.
atkcon
)
e4
:
SetCondition
(
c808969
40
.
atkcon
)
e4
:
SetOperation
(
c808969
04
.
atkop
)
e4
:
SetOperation
(
c808969
40
.
atkop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--salvage
--salvage
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
808969
04
,
3
))
e5
:
SetDescription
(
aux
.
Stringid
(
808969
40
,
3
))
e5
:
SetCategory
(
CATEGORY_TOHAND
)
e5
:
SetCategory
(
CATEGORY_TOHAND
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e5
:
SetCondition
(
c808969
04
.
thcon
)
e5
:
SetCondition
(
c808969
40
.
thcon
)
e5
:
SetTarget
(
c808969
04
.
thtg
)
e5
:
SetTarget
(
c808969
40
.
thtg
)
e5
:
SetOperation
(
c808969
04
.
thop
)
e5
:
SetOperation
(
c808969
40
.
thop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e0
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e0
:
SetValue
(
c808969
04
.
valcheck
)
e0
:
SetValue
(
c808969
40
.
valcheck
)
e0
:
SetLabelObject
(
e5
)
e0
:
SetLabelObject
(
e5
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
--lp
--lp
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
808969
04
,
4
))
e6
:
SetDescription
(
aux
.
Stringid
(
808969
40
,
4
))
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e6
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e6
:
SetCondition
(
aux
.
bdocon
)
e6
:
SetCondition
(
aux
.
bdocon
)
e6
:
SetOperation
(
c808969
04
.
lpop
)
e6
:
SetOperation
(
c808969
40
.
lpop
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
--pendulum
--pendulum
local
e7
=
Effect
.
CreateEffect
(
c
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetDescription
(
aux
.
Stringid
(
808969
04
,
5
))
e7
:
SetDescription
(
aux
.
Stringid
(
808969
40
,
5
))
e7
:
SetCategory
(
CATEGORY_DESTROY
)
e7
:
SetCategory
(
CATEGORY_DESTROY
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e7
:
SetCode
(
EVENT_DESTROYED
)
e7
:
SetCode
(
EVENT_DESTROYED
)
e7
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e7
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e7
:
SetCondition
(
c808969
04
.
pencon
)
e7
:
SetCondition
(
c808969
40
.
pencon
)
e7
:
SetTarget
(
c808969
04
.
pentg
)
e7
:
SetTarget
(
c808969
40
.
pentg
)
e7
:
SetOperation
(
c808969
04
.
penop
)
e7
:
SetOperation
(
c808969
40
.
penop
)
c
:
RegisterEffect
(
e7
)
c
:
RegisterEffect
(
e7
)
end
end
function
c808969
04
.
matfilter1
(
c
,
syncard
)
function
c808969
40
.
matfilter1
(
c
,
syncard
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
GetSummonType
()
==
SUMMON_TYPE_PENDULUM
and
c
:
IsNotTuner
()
and
c
:
IsFaceup
()
and
c
:
IsCanBeSynchroMaterial
(
syncard
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
GetSummonType
()
==
SUMMON_TYPE_PENDULUM
and
c
:
IsNotTuner
()
and
c
:
IsFaceup
()
and
c
:
IsCanBeSynchroMaterial
(
syncard
)
end
end
function
c808969
04
.
matfilter2
(
c
,
syncard
)
function
c808969
40
.
matfilter2
(
c
,
syncard
)
return
c
:
IsNotTuner
()
and
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanBeSynchroMaterial
(
syncard
)
return
c
:
IsNotTuner
()
and
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanBeSynchroMaterial
(
syncard
)
end
end
function
c808969
04
.
synfilter
(
c
,
syncard
,
lv
,
g2
)
function
c808969
40
.
synfilter
(
c
,
syncard
,
lv
,
g2
)
local
tlv
=
c
:
GetSynchroLevel
(
syncard
)
local
tlv
=
c
:
GetSynchroLevel
(
syncard
)
if
lv
-
tlv
<=
0
then
return
false
end
if
lv
-
tlv
<=
0
then
return
false
end
return
g2
:
CheckWithSumEqual
(
Card
.
GetSynchroLevel
,
lv
-
tlv
,
1
,
63
,
syncard
)
return
g2
:
CheckWithSumEqual
(
Card
.
GetSynchroLevel
,
lv
-
tlv
,
1
,
63
,
syncard
)
end
end
function
c808969
04
.
syncon
(
e
,
c
,
tuner
,
mg
)
function
c808969
40
.
syncon
(
e
,
c
,
tuner
,
mg
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
if
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
then
return
false
end
if
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
then
return
false
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
...
@@ -96,11 +96,11 @@ function c80896904.syncon(e,c,tuner,mg)
...
@@ -96,11 +96,11 @@ function c80896904.syncon(e,c,tuner,mg)
local
g1
=
nil
local
g1
=
nil
local
g2
=
nil
local
g2
=
nil
if
mg
then
if
mg
then
g1
=
mg
:
Filter
(
c808969
04
.
matfilter1
,
nil
,
c
)
g1
=
mg
:
Filter
(
c808969
40
.
matfilter1
,
nil
,
c
)
g2
=
mg
:
Filter
(
c808969
04
.
matfilter2
,
nil
,
c
)
g2
=
mg
:
Filter
(
c808969
40
.
matfilter2
,
nil
,
c
)
else
else
g1
=
Duel
.
GetMatchingGroup
(
c808969
04
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g1
=
Duel
.
GetMatchingGroup
(
c808969
40
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g2
=
Duel
.
GetMatchingGroup
(
c808969
04
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g2
=
Duel
.
GetMatchingGroup
(
c808969
40
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
end
end
local
pe
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_SMATERIAL
)
local
pe
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_SMATERIAL
)
local
lv
=
c
:
GetLevel
()
local
lv
=
c
:
GetLevel
()
...
@@ -110,21 +110,21 @@ function c80896904.syncon(e,c,tuner,mg)
...
@@ -110,21 +110,21 @@ function c80896904.syncon(e,c,tuner,mg)
return
g2
:
CheckWithSumEqual
(
Card
.
GetSynchroLevel
,
lv
-
tlv
,
1
,
63
,
c
)
return
g2
:
CheckWithSumEqual
(
Card
.
GetSynchroLevel
,
lv
-
tlv
,
1
,
63
,
c
)
end
end
if
not
pe
then
if
not
pe
then
return
g1
:
IsExists
(
c808969
04
.
synfilter
,
1
,
nil
,
c
,
lv
,
g2
)
return
g1
:
IsExists
(
c808969
40
.
synfilter
,
1
,
nil
,
c
,
lv
,
g2
)
else
else
return
c808969
04
.
synfilter
(
pe
:
GetOwner
(),
c
,
lv
,
g2
)
return
c808969
40
.
synfilter
(
pe
:
GetOwner
(),
c
,
lv
,
g2
)
end
end
end
end
function
c808969
04
.
syntg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
,
tuner
,
mg
)
function
c808969
40
.
syntg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
,
tuner
,
mg
)
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
local
g1
=
nil
local
g1
=
nil
local
g2
=
nil
local
g2
=
nil
if
mg
then
if
mg
then
g1
=
mg
:
Filter
(
c808969
04
.
matfilter1
,
nil
,
c
)
g1
=
mg
:
Filter
(
c808969
40
.
matfilter1
,
nil
,
c
)
g2
=
mg
:
Filter
(
c808969
04
.
matfilter2
,
nil
,
c
)
g2
=
mg
:
Filter
(
c808969
40
.
matfilter2
,
nil
,
c
)
else
else
g1
=
Duel
.
GetMatchingGroup
(
c808969
04
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g1
=
Duel
.
GetMatchingGroup
(
c808969
40
.
matfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g2
=
Duel
.
GetMatchingGroup
(
c808969
04
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
g2
=
Duel
.
GetMatchingGroup
(
c808969
40
.
matfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
c
)
end
end
local
pe
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_SMATERIAL
)
local
pe
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_SMATERIAL
)
local
lv
=
c
:
GetLevel
()
local
lv
=
c
:
GetLevel
()
...
@@ -138,13 +138,13 @@ function c80896904.syntg(e,tp,eg,ep,ev,re,r,rp,chk,c,tuner,mg)
...
@@ -138,13 +138,13 @@ function c80896904.syntg(e,tp,eg,ep,ev,re,r,rp,chk,c,tuner,mg)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
local
tuner
=
nil
local
tuner
=
nil
if
not
pe
then
if
not
pe
then
local
t1
=
g1
:
FilterSelect
(
tp
,
c808969
04
.
synfilter
,
1
,
1
,
nil
,
c
,
lv
,
g2
)
local
t1
=
g1
:
FilterSelect
(
tp
,
c808969
40
.
synfilter
,
1
,
1
,
nil
,
c
,
lv
,
g2
)
tuner
=
t1
:
GetFirst
()
tuner
=
t1
:
GetFirst
()
else
else
tuner
=
pe
:
GetOwner
()
tuner
=
pe
:
GetOwner
()
Group
.
FromCards
(
tuner
):
Select
(
tp
,
1
,
1
,
nil
)
Group
.
FromCards
(
tuner
):
Select
(
tp
,
1
,
1
,
nil
)
end
end
tuner
:
RegisterFlagEffect
(
808969
04
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
tuner
:
RegisterFlagEffect
(
808969
40
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
g
:
AddCard
(
tuner
)
g
:
AddCard
(
tuner
)
local
lv1
=
tuner
:
GetSynchroLevel
(
c
)
local
lv1
=
tuner
:
GetSynchroLevel
(
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
...
@@ -157,17 +157,17 @@ function c80896904.syntg(e,tp,eg,ep,ev,re,r,rp,chk,c,tuner,mg)
...
@@ -157,17 +157,17 @@ function c80896904.syntg(e,tp,eg,ep,ev,re,r,rp,chk,c,tuner,mg)
return
true
return
true
else
return
false
end
else
return
false
end
end
end
function
c808969
04
.
synop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
tuner
,
mg
)
function
c808969
40
.
synop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
tuner
,
mg
)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
c
:
SetMaterial
(
g
)
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
)
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
)
g
:
DeleteGroup
()
g
:
DeleteGroup
()
end
end
function
c808969
04
.
indcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c808969
40
.
indcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
a
=
Duel
.
GetAttacker
()
return
a
:
IsType
(
TYPE_PENDULUM
)
and
a
:
IsControler
(
tp
)
return
a
:
IsType
(
TYPE_PENDULUM
)
and
a
:
IsControler
(
tp
)
end
end
function
c808969
04
.
indop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c808969
40
.
indop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -182,11 +182,11 @@ function c80896904.indop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -182,11 +182,11 @@ function c80896904.indop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_DAMAGE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_DAMAGE
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
function
c808969
04
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c808969
40
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
a
=
Duel
.
GetAttacker
()
return
a
and
a
:
IsRelateToBattle
()
and
a
:
IsType
(
TYPE_PENDULUM
)
and
a
:
IsControler
(
tp
)
return
a
and
a
:
IsRelateToBattle
()
and
a
:
IsType
(
TYPE_PENDULUM
)
and
a
:
IsControler
(
tp
)
end
end
function
c808969
04
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c808969
40
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tg
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
...
@@ -201,45 +201,45 @@ function c80896904.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -201,45 +201,45 @@ function c80896904.atkop(e,tp,eg,ep,ev,re,r,rp)
tc
=
tg
:
GetNext
()
tc
=
tg
:
GetNext
()
end
end
end
end
function
c808969
04
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c808969
40
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SYNCHRO
and
e
:
GetLabel
()
==
1
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SYNCHRO
and
e
:
GetLabel
()
==
1
end
end
function
c808969
04
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c808969
40
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsAbleToHand
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsAbleToHand
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
end
function
c808969
04
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c808969
40
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
end
end
function
c808969
04
.
mfilter
(
c
)
function
c808969
40
.
mfilter
(
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
GetSummonType
()
==
SUMMON_TYPE_PENDULUM
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
GetSummonType
()
==
SUMMON_TYPE_PENDULUM
and
(
c
:
IsType
(
TYPE_TUNER
)
or
c
:
GetFlagEffect
(
808969
04
)
~=
0
)
and
(
c
:
IsType
(
TYPE_TUNER
)
or
c
:
GetFlagEffect
(
808969
40
)
~=
0
)
end
end
function
c808969
04
.
valcheck
(
e
,
c
)
function
c808969
40
.
valcheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
local
g
=
c
:
GetMaterial
()
if
g
:
IsExists
(
c808969
04
.
mfilter
,
1
,
nil
)
then
if
g
:
IsExists
(
c808969
40
.
mfilter
,
1
,
nil
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
e
:
GetLabelObject
():
SetLabel
(
1
)
else
else
e
:
GetLabelObject
():
SetLabel
(
0
)
e
:
GetLabelObject
():
SetLabel
(
0
)
end
end
end
end
function
c808969
04
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c808969
40
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetLP
(
1
-
tp
,
math.ceil
(
Duel
.
GetLP
(
1
-
tp
)
/
2
))
Duel
.
SetLP
(
1
-
tp
,
math.ceil
(
Duel
.
GetLP
(
1
-
tp
)
/
2
))
end
end
function
c808969
04
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c808969
40
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_EFFECT
+
REASON_BATTLE
)
~=
0
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_MZONE
)
return
bit
.
band
(
r
,
REASON_EFFECT
+
REASON_BATTLE
)
~=
0
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_MZONE
)
end
end
function
c808969
04
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c808969
40
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
6
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
7
)
end
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
6
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
7
)
end
end
end
function
c808969
04
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c808969
40
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
6
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
7
)
then
return
false
end
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
6
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
7
)
then
return
false
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
...
...
c96100333.lua
View file @
a715903e
...
@@ -2,126 +2,154 @@
...
@@ -2,126 +2,154 @@
function
c96100333
.
initial_effect
(
c
)
function
c96100333
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
96100333
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
0x1e0
)
e1
:
SetHintTiming
(
0
,
0x1e0
)
e1
:
SetTarget
(
c96100333
.
target1
)
e1
:
SetTarget
(
c96100333
.
target
)
e1
:
SetOperation
(
c96100333
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
instant(chain)
--
destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
96100333
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
96100333
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetHintTiming
(
0
,
0x1e0
)
e2
:
SetHintTiming
(
0
,
0x1e0
)
e2
:
SetCost
(
c96100333
.
cost
)
e2
:
SetCost
(
c96100333
.
cost
)
e2
:
SetTarget
(
c96100333
.
target2
)
e2
:
SetTarget
(
c96100333
.
destg
)
e2
:
SetOperation
(
c96100333
.
operation
)
e2
:
SetOperation
(
c96100333
.
desop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
96100333
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetHintTiming
(
0
,
0x1e0
)
e3
:
SetTarget
(
c96100333
.
sptg
)
e3
:
SetOperation
(
c96100333
.
spop
)
c
:
RegisterEffect
(
e3
)
--to deck
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
96100333
,
3
))
e4
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetHintTiming
(
0
,
0x1e0
)
e4
:
SetTarget
(
c96100333
.
tdtg
)
e4
:
SetOperation
(
c96100333
.
tdop
)
c
:
RegisterEffect
(
e4
)
end
end
function
c96100333
.
cfilter
(
c
)
function
c96100333
.
cfilter
(
c
)
return
(
c
:
IsRace
(
RACE_ROCK
)
or
c
:
IsType
(
TYPE_FIELD
))
and
c
:
IsAbleToRemoveAsCost
()
return
(
c
:
IsRace
(
RACE_ROCK
)
or
c
:
IsType
(
TYPE_FIELD
))
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c96100333
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
96100333
)
==
0
and
Duel
.
IsExistingMatchingCard
(
c96100333
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c96100333
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
e
:
GetHandler
():
RegisterFlagEffect
(
96100333
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c96100333
.
desfilter
(
c
)
function
c96100333
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsDestructable
()
return
c
:
IsFaceup
()
and
c
:
IsDestructable
()
end
end
function
c96100333
.
spfilter
(
c
,
e
,
tp
)
function
c96100333
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
return
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
if
chkc
then
return
chkc
:
IsOnField
()
and
c96100333
.
desfilter
(
chkc
)
and
chkc
~=
e
:
GetHandler
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c96100333
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c96100333
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
c96100333
.
tdfilter
(
c
)
function
c96100333
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsAbleToDeck
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
function
c96100333
.
spcfilter1
(
c
,
cg
,
sg
)
local
g
=
sg
:
Clone
()
g
:
RemoveCard
(
c
)
return
cg
:
IsExists
(
c96100333
.
spcfilter2
,
1
,
c
,
g
)
end
end
function
c96100333
.
tspfilter
(
c
,
e
,
tp
)
function
c96100333
.
spcfilter2
(
c
,
sg
)
return
sg
:
IsExists
(
aux
.
TRUE
,
1
,
c
)
end
function
c96100333
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingMatchingCard
(
c96100333
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
c
)
end
end
function
c96100333
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c96100333
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c96100333
.
spfilter
(
chkc
,
e
,
tp
)
end
if
e
:
GetLabel
()
==
1
then
return
chkc
:
IsOnField
()
and
c96100333
.
desfilter
(
chkc
)
and
chkc
~=
e
:
GetHandler
()
local
cg
=
Duel
.
GetMatchingGroup
(
c96100333
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
elseif
e
:
GetLabel
()
==
2
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c96100333
.
spfilter
(
chkc
,
e
,
tp
)
local
sg
=
Duel
.
GetMatchingGroup
(
c96100333
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
else
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c96100333
.
tdfilter
(
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
96100333
)
==
0
end
if
chk
==
0
then
return
true
end
local
b1
=
Duel
.
IsExistingTarget
(
c96100333
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
local
b2
=
Duel
.
IsExistingTarget
(
c96100333
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
b3
=
Duel
.
IsExistingTarget
(
c96100333
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
cg
:
IsExists
(
c96100333
.
spcfilter1
,
1
,
nil
,
cg
,
sg
)
end
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
if
b2
and
not
(
b1
and
b3
)
then
b2
=
Duel
.
IsExistingTarget
(
c96100333
.
tspfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
Duel
.
IsExistingMatchingCard
(
c96100333
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
and
(
b1
or
b2
or
b3
)
and
Duel
.
SelectYesNo
(
tp
,
94
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c96100333
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
local
g1
=
cg
:
FilterSelect
(
tp
,
c96100333
.
spcfilter1
,
1
,
1
,
nil
,
cg
,
sg
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
sg
:
RemoveCard
(
g1
:
GetFirst
())
b2
=
Duel
.
IsExistingTarget
(
c96100333
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
g2
=
cg
:
FilterSelect
(
tp
,
c96100333
.
spcfilter2
,
1
,
1
,
g1
:
GetFirst
(),
sg
)
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
sg
:
RemoveCard
(
g2
:
GetFirst
())
local
ops
=
{}
g1
:
Merge
(
g2
)
local
opval
=
{}
Duel
.
Remove
(
g1
,
POS_FACEUP
,
REASON_COST
)
local
off
=
1
if
b1
then
ops
[
off
]
=
aux
.
Stringid
(
96100333
,
1
)
opval
[
off
-
1
]
=
1
off
=
off
+
1
end
if
b2
then
ops
[
off
]
=
aux
.
Stringid
(
96100333
,
2
)
opval
[
off
-
1
]
=
2
off
=
off
+
1
end
if
b3
then
ops
[
off
]
=
aux
.
Stringid
(
96100333
,
3
)
opval
[
off
-
1
]
=
3
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
e
:
SetLabel
(
sel
)
if
sel
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c96100333
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
e
:
SetCategory
(
CATEGORY_DESTROY
)
elseif
sel
==
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c96100333
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
:
GetHandler
():
RegisterFlagEffect
(
96100333
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c96100333
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
3
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
e
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
end
e
:
GetHandler
():
RegisterFlagEffect
(
96100333
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
else
e
:
SetCategory
(
0
)
e
:
SetProperty
(
0
)
end
end
end
function
c96100333
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c96100333
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
GetFlagEffect
(
96100333
)
==
0
or
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
sel
=
e
:
GetLabel
()
if
sel
==
1
then
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
elseif
sel
==
2
then
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENCE
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENCE
)
end
end
else
end
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
function
c96100333
.
tdcfilter1
(
c
,
cg
,
sg
)
if
not
tg
or
tg
:
FilterCount
(
Card
.
IsRelateToEffect
,
nil
,
e
)
<
1
then
return
end
local
g
=
sg
:
Clone
()
g
:
RemoveCard
(
c
)
return
cg
:
IsExists
(
c96100333
.
spcfilter2
,
1
,
c
,
g
)
end
function
c96100333
.
tdcfilter2
(
c
,
sg
)
return
sg
:
IsExists
(
aux
.
TRUE
,
1
,
c
)
end
function
c96100333
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsAbleToDeck
()
end
function
c96100333
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c96100333
.
tdfilter
(
chkc
)
end
local
cg
=
Duel
.
GetMatchingGroup
(
c96100333
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
c96100333
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
96100333
)
==
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
cg
:
IsExists
(
c96100333
.
tdcfilter1
,
1
,
nil
,
cg
,
sg
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g1
=
cg
:
FilterSelect
(
tp
,
c96100333
.
tdcfilter1
,
1
,
1
,
nil
,
cg
,
sg
)
sg
:
RemoveCard
(
g1
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g2
=
cg
:
FilterSelect
(
tp
,
c96100333
.
tdcfilter2
,
1
,
1
,
g1
:
GetFirst
(),
sg
)
sg
:
RemoveCard
(
g2
:
GetFirst
())
g1
:
Merge
(
g2
)
Duel
.
Remove
(
g1
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
sg
:
Select
(
tp
,
1
,
3
,
nil
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
96100333
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c96100333
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
tg
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoDeck
(
tg
,
nil
,
0
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
tg
,
nil
,
0
,
REASON_EFFECT
)
local
g
=
Duel
.
GetOperatedGroup
()
local
g
=
Duel
.
GetOperatedGroup
()
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
tp
)
end
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
tp
)
end
...
@@ -130,32 +158,19 @@ function c96100333.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -130,32 +158,19 @@ function c96100333.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
function
c96100333
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c96100333
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c96100333
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
end
function
c96100333
.
target
2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c96100333
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
if
chkc
then
if
e
:
GetLabel
()
==
1
then
return
c
hkc
:
IsOnField
()
and
c96100333
.
desfilter
(
chkc
)
and
chkc
~=
e
:
GetHandler
(
)
if
e
:
GetLabel
()
==
1
then
return
c
96100333
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
elseif
e
:
GetLabel
()
==
2
then
return
c
hkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c96100333
.
spfilter
(
chkc
,
e
,
tp
)
elseif
e
:
GetLabel
()
==
2
then
return
c
96100333
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
else
return
c
hkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c96100333
.
tdfilter
(
chkc
)
end
else
return
c
96100333
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
end
end
end
local
b1
=
Duel
.
IsExistingTarget
(
c96100333
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
if
chk
==
0
then
return
true
end
local
b2
=
Duel
.
IsExistingTarget
(
c96100333
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
local
b1
=
c96100333
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c96100333
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
local
b3
=
Duel
.
IsExistingTarget
(
c96100333
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
local
b2
=
c96100333
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
local
b3
=
c96100333
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
if
b2
and
not
(
b1
and
b3
)
then
if
(
b1
or
b2
or
b3
)
and
Duel
.
SelectYesNo
(
tp
,
94
)
then
b2
=
Duel
.
IsExistingTarget
(
c96100333
.
tspfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
96100333
)
==
0
and
(
b1
or
b2
or
b3
)
end
b2
=
Duel
.
IsExistingTarget
(
c96100333
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
ops
=
{}
local
ops
=
{}
local
opval
=
{}
local
opval
=
{}
local
off
=
1
local
off
=
1
...
@@ -178,18 +193,23 @@ function c96100333.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -178,18 +193,23 @@ function c96100333.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
sel
=
opval
[
op
]
local
sel
=
opval
[
op
]
e
:
SetLabel
(
sel
)
e
:
SetLabel
(
sel
)
if
sel
==
1
then
if
sel
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
c96100333
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c96100333
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
())
c96100333
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
e
:
SetCategory
(
CATEGORY_DESTROY
)
e
:
SetOperation
(
c96100333
.
desop
)
elseif
sel
==
2
then
elseif
sel
==
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
c96100333
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c96100333
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
e
:
SetOperation
(
c96100333
.
spop
)
else
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
c96100333
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c96100333
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
3
,
nil
)
e
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
e
:
SetOperation
(
c96100333
.
tdop
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
else
e
:
SetCategory
(
0
)
e
:
SetProperty
(
0
)
e
:
SetOperation
(
nil
)
end
end
e
:
GetHandler
():
RegisterFlagEffect
(
96100333
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
c9989792.lua
View file @
a715903e
...
@@ -38,7 +38,7 @@ function c9989792.initial_effect(c)
...
@@ -38,7 +38,7 @@ function c9989792.initial_effect(c)
end
end
function
c9989792
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9989792
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_
ONFIELD
)
and
c
:
GetPreviousSequence
()
==
5
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
return
c
:
IsPreviousLocation
(
LOCATION_
SZONE
)
and
c
:
GetPreviousSequence
()
==
5
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
end
function
c9989792
.
thfilter
(
c
)
function
c9989792
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xe2
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0xe2
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
...
...
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