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八宫一月
ygopro-scripts
Commits
2f9acb9d
Commit
2f9acb9d
authored
Jul 28, 2018
by
DailyShana
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix and update
require Fluorohydride/ygopro-core@13e0a39
parent
0d84f647
Changes
5
Show whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
54 additions
and
41 deletions
+54
-41
c1801154.lua
c1801154.lua
+22
-11
c53039326.lua
c53039326.lua
+8
-9
c75782277.lua
c75782277.lua
+8
-7
c80402389.lua
c80402389.lua
+4
-5
c94585852.lua
c94585852.lua
+12
-9
No files found.
c1801154.lua
View file @
2f9acb9d
...
@@ -10,31 +10,42 @@ function c1801154.initial_effect(c)
...
@@ -10,31 +10,42 @@ function c1801154.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
1801154
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
1801154
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_EVENT_PLAYER
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCode
(
EVENT_
TO_GRAVE
)
e2
:
SetCode
(
EVENT_
CUSTOM
+
1801154
)
e2
:
SetTarget
(
c1801154
.
sptg
)
e2
:
SetTarget
(
c1801154
.
sptg
)
e2
:
SetOperation
(
c1801154
.
spop
)
e2
:
SetOperation
(
c1801154
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
c1801154
.
check
)
c
:
RegisterEffect
(
e3
)
end
end
function
c1801154
.
filter1
(
c
,
e
,
tp
,
eg
)
function
c1801154
.
check
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c1801154
.
filter2
,
1
,
nil
,
c
:
GetCode
())
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
for
tc
in
aux
.
Next
(
eg
)
do
if
tc
:
IsType
(
TYPE_FUSION
)
and
tc
:
IsReason
(
REASON_DESTROY
)
and
tc
:
IsReason
(
REASON_EFFECT
)
then
Duel
.
RaiseEvent
(
tc
,
EVENT_CUSTOM
+
1801154
,
re
,
r
,
rp
,
tc
:
GetControler
(),
ev
)
end
end
end
end
function
c1801154
.
filter2
(
c
,
code
)
function
c1801154
.
spfilter
(
c
,
e
,
tp
,
fc
)
return
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
aux
.
IsMaterialListCode
(
c
,
cod
e
)
return
aux
.
IsMaterialListCode
(
fc
,
c
:
GetCode
())
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
fals
e
)
end
end
function
c1801154
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c1801154
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c1801154
.
filter1
(
chkc
,
e
,
tp
,
eg
)
end
local
fc
=
eg
:
GetFirst
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c1801154
.
spfilter
(
chkc
,
e
,
tp
,
fc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c1801154
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
eg
)
end
and
Duel
.
IsExistingTarget
(
c1801154
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
fc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c1801154
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
eg
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c1801154
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
fc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
end
function
c1801154
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c1801154
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
c53039326.lua
View file @
2f9acb9d
...
@@ -26,7 +26,8 @@ function c53039326.initial_effect(c)
...
@@ -26,7 +26,8 @@ function c53039326.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e4
:
SetDescription
(
aux
.
Stringid
(
53039326
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
53039326
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetCode
(
EVENT_CUSTOM
+
53039326
)
e4
:
SetCode
(
EVENT_CUSTOM
+
53039326
)
e4
:
SetTarget
(
c53039326
.
target
)
e4
:
SetTarget
(
c53039326
.
target
)
...
@@ -63,27 +64,25 @@ function c53039326.check(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,27 +64,25 @@ function c53039326.check(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetCurrentPhase
()
~=
PHASE_END
then
return
end
if
Duel
.
GetCurrentPhase
()
~=
PHASE_END
then
return
end
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
local
turnp
=
Duel
.
GetTurnPlayer
()
local
turnp
=
Duel
.
GetTurnPlayer
()
local
b1
=
false
local
g1
=
Group
.
CreateGroup
()
local
b2
=
false
local
g2
=
Group
.
CreateGroup
()
while
tc
do
while
tc
do
if
tc
:
IsFaceup
()
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsSetCard
(
0x1d
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsSetCard
(
0x1d
)
then
if
tc
:
GetOwner
()
==
turnp
then
b1
=
true
else
b2
=
true
end
if
tc
:
GetOwner
()
==
turnp
then
g1
:
AddCard
(
tc
)
else
g2
:
AddCard
(
tc
)
end
end
end
tc
=
eg
:
GetNext
()
tc
=
eg
:
GetNext
()
end
end
if
b1
then
Duel
.
RaiseSingleEvent
(
c
,
EVENT_CUSTOM
+
53039326
,
e
,
r
,
rp
,
turnp
,
0
)
end
if
g1
:
GetCount
()
>
0
then
Duel
.
RaiseEvent
(
g1
,
EVENT_CUSTOM
+
53039326
,
r
e
,
r
,
rp
,
turnp
,
0
)
end
if
b2
then
Duel
.
RaiseSingleEvent
(
c
,
EVENT_CUSTOM
+
53039326
,
e
,
r
,
rp
,
1
-
turnp
,
0
)
end
if
g2
:
GetCount
()
>
0
then
Duel
.
RaiseEvent
(
g2
,
EVENT_CUSTOM
+
53039326
,
r
e
,
r
,
rp
,
1
-
turnp
,
0
)
end
end
end
function
c53039326
.
filter
(
c
)
function
c53039326
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x1d
)
and
c
:
IsAbleToHand
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x1d
)
and
c
:
IsAbleToHand
()
end
end
function
c53039326
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c53039326
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c53039326
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
c53039326
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c53039326
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c53039326
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c53039326
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c53039326
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
...
c75782277.lua
View file @
2f9acb9d
...
@@ -19,7 +19,8 @@ function c75782277.initial_effect(c)
...
@@ -19,7 +19,8 @@ function c75782277.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetDescription
(
aux
.
Stringid
(
75782277
,
0
))
e4
:
SetDescription
(
aux
.
Stringid
(
75782277
,
0
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetCode
(
EVENT_CUSTOM
+
75782277
)
e4
:
SetCode
(
EVENT_CUSTOM
+
75782277
)
e4
:
SetTarget
(
c75782277
.
target
)
e4
:
SetTarget
(
c75782277
.
target
)
...
@@ -41,28 +42,28 @@ end
...
@@ -41,28 +42,28 @@ end
function
c75782277
.
check
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c75782277
.
check
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
local
tp1
=
false
local
tp2
=
false
local
g1
=
Group
.
CreateGroup
()
local
g2
=
Group
.
CreateGroup
()
while
tc
do
while
tc
do
if
tc
:
IsFaceup
()
and
tc
:
IsCode
(
76812113
,
12206212
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsCode
(
76812113
,
12206212
)
then
if
tc
:
IsControler
(
tp
)
then
tp1
=
true
else
tp2
=
true
end
if
tc
:
IsControler
(
tp
)
then
g1
:
AddCard
(
tc
)
else
g2
:
AddCard
(
tc
)
end
end
end
tc
=
eg
:
GetNext
()
tc
=
eg
:
GetNext
()
end
end
if
tp1
then
Duel
.
RaiseSingleEvent
(
c
,
EVENT_CUSTOM
+
75782277
,
e
,
r
,
rp
,
tp
,
0
)
end
if
g1
:
GetCount
()
>
0
then
Duel
.
RaiseEvent
(
g1
,
EVENT_CUSTOM
+
75782277
,
r
e
,
r
,
rp
,
tp
,
0
)
end
if
tp2
then
Duel
.
RaiseSingleEvent
(
c
,
EVENT_CUSTOM
+
75782277
,
e
,
r
,
rp
,
1
-
tp
,
0
)
end
if
g2
:
GetCount
()
>
0
then
Duel
.
RaiseEvent
(
g2
,
EVENT_CUSTOM
+
75782277
,
r
e
,
r
,
rp
,
1
-
tp
,
0
)
end
end
end
function
c75782277
.
filter
(
c
)
function
c75782277
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
c75782277
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c75782277
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
c75782277
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
c75782277
.
filter
(
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c75782277
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c75782277
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c75782277
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c75782277
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
...
...
c80402389.lua
View file @
2f9acb9d
...
@@ -16,7 +16,8 @@ function c80402389.initial_effect(c)
...
@@ -16,7 +16,8 @@ function c80402389.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetDescription
(
aux
.
Stringid
(
80402389
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
80402389
,
0
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_EVENT_PLAYER
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_EVENT_PLAYER
)
e3
:
SetCode
(
EVENT_CUSTOM
+
80402389
)
e3
:
SetCode
(
EVENT_CUSTOM
+
80402389
)
e3
:
SetTarget
(
c80402389
.
target
)
e3
:
SetTarget
(
c80402389
.
target
)
...
@@ -29,7 +30,7 @@ function c80402389.check(e,tp,eg,ep,ev,re,r,rp)
...
@@ -29,7 +30,7 @@ function c80402389.check(e,tp,eg,ep,ev,re,r,rp)
while
tc
do
while
tc
do
if
tc
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
tc
:
IsReason
(
REASON_DESTROY
)
if
tc
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
tc
:
IsReason
(
REASON_DESTROY
)
and
tc
:
IsRace
(
RACE_INSECT
)
and
tc
:
IsLevelAbove
(
1
)
and
tc
:
IsPreviousPosition
(
POS_FACEUP
)
then
and
tc
:
IsRace
(
RACE_INSECT
)
and
tc
:
IsLevelAbove
(
1
)
and
tc
:
IsPreviousPosition
(
POS_FACEUP
)
then
Duel
.
Raise
SingleEvent
(
c
,
EVENT_CUSTOM
+
80402389
,
e
,
r
,
rp
,
tc
:
GetControler
(),
tc
:
GetLevel
())
Duel
.
Raise
Event
(
tc
,
EVENT_CUSTOM
+
80402389
,
r
e
,
r
,
rp
,
tc
:
GetControler
(),
tc
:
GetLevel
())
end
end
tc
=
eg
:
GetNext
()
tc
=
eg
:
GetNext
()
end
end
...
@@ -38,12 +39,10 @@ function c80402389.filter(c,lv)
...
@@ -38,12 +39,10 @@ function c80402389.filter(c,lv)
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsLevel
(
lv
)
and
c
:
IsAbleToHand
()
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsLevel
(
lv
)
and
c
:
IsAbleToHand
()
end
end
function
c80402389
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c80402389
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c80402389
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
ev
)
end
and
Duel
.
IsExistingMatchingCard
(
c80402389
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
ev
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c80402389
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c80402389
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c80402389
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
ev
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c80402389
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
ev
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
...
c94585852.lua
View file @
2f9acb9d
...
@@ -19,12 +19,14 @@ function c94585852.initial_effect(c)
...
@@ -19,12 +19,14 @@ function c94585852.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
c94585852
.
regop
)
e3
:
SetOperation
(
c94585852
.
regop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
94585852
,
0
))
e4
:
SetDescription
(
aux
.
Stringid
(
94585852
,
0
))
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
+
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
+
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetCode
(
EVENT_CUSTOM
+
94585852
)
e4
:
SetCode
(
EVENT_CUSTOM
+
94585852
)
e4
:
SetTarget
(
c94585852
.
target
)
e4
:
SetTarget
(
c94585852
.
target
)
...
@@ -41,31 +43,32 @@ end
...
@@ -41,31 +43,32 @@ end
function
c94585852
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c94585852
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
lv1
=
0
local
lv1
=
0
local
lv2
=
0
local
lv2
=
0
local
g1
=
Group
.
CreateGroup
()
local
g2
=
Group
.
CreateGroup
()
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
while
tc
do
while
tc
do
if
tc
:
IsReason
(
REASON_DESTROY
)
and
not
tc
:
IsReason
(
REASON_BATTLE
)
and
tc
:
IsSetCard
(
0x45
)
then
if
tc
:
IsReason
(
REASON_DESTROY
)
and
not
tc
:
IsReason
(
REASON_BATTLE
)
and
tc
:
IsSetCard
(
0x45
)
and
tc
:
GetLevel
()
>
0
then
local
tlv
=
tc
:
GetLevel
()
if
tc
:
IsControler
(
tp
)
then
if
tc
:
IsControler
(
0
)
then
if
tlv
>
lv1
then
lv1
=
tlv
end
if
tlv
>
lv1
then
lv1
=
tlv
end
g1
:
AddCard
(
tc
)
else
else
if
tlv
>
lv2
then
lv2
=
tlv
end
if
tlv
>
lv2
then
lv2
=
tlv
end
g2
:
AddCard
(
tc
)
end
end
end
end
tc
=
eg
:
GetNext
()
tc
=
eg
:
GetNext
()
end
end
if
lv1
>
0
then
Duel
.
RaiseSingleEvent
(
e
:
GetHandler
(),
EVENT_CUSTOM
+
94585852
,
e
,
0
,
0
,
0
,
lv1
)
end
if
g1
:
GetCount
()
>
0
then
Duel
.
RaiseEvent
(
g1
,
EVENT_CUSTOM
+
94585852
,
re
,
r
,
rp
,
tp
,
lv1
)
end
if
lv2
>
0
then
Duel
.
RaiseSingleEvent
(
e
:
GetHandler
(),
EVENT_CUSTOM
+
94585852
,
e
,
0
,
1
,
1
,
lv2
)
end
if
g2
:
GetCount
()
>
0
then
Duel
.
RaiseEvent
(
g2
,
EVENT_CUSTOM
+
94585852
,
re
,
r
,
rp
,
1
-
tp
,
lv2
)
end
end
end
function
c94585852
.
filter
(
c
,
lv
)
function
c94585852
.
filter
(
c
,
lv
)
return
c
:
GetLevel
()
<
lv
and
c
:
IsSetCard
(
0x45
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
GetLevel
()
<
lv
and
c
:
IsSetCard
(
0x45
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
c94585852
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c94585852
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c94585852
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
ev
)
end
and
Duel
.
IsExistingMatchingCard
(
c94585852
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
ev
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c94585852
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c94585852
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c94585852
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
ev
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c94585852
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
ev
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
...
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