--真超量機神王ブラスター・マグナ
function c95493471.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2,99,c95493471.lcheck)
	c:EnableReviveLimit()
	--indes
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e1:SetCondition(c95493471.indcon)
	e1:SetValue(aux.indoval)
	c:RegisterEffect(e1)
	--draw
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(95493471,0))
	e2:SetCategory(CATEGORY_DRAW)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c95493471.drcon)
	e2:SetTarget(c95493471.drtg)
	e2:SetOperation(c95493471.drop)
	c:RegisterEffect(e2)
	--to hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(95493471,0))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
	e3:SetCode(EVENT_DESTROYED)
	e3:SetCountLimit(1,95493471)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCondition(c95493471.spcon)
	e3:SetTarget(c95493471.sptg)
	e3:SetOperation(c95493471.spop)
	c:RegisterEffect(e3)
end
function c95493471.lcheck(g)
	return g:IsExists(Card.IsLinkSetCard,1,nil,0xdc)
end
function c95493471.indcon(e)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c95493471.cfilter(c,lg,tp)
	return c:IsSetCard(0xdc) and c:IsType(TYPE_XYZ) and bit.band(c:GetSummonLocation(),LOCATION_EXTRA)~=0 and lg:IsContains(c)
		and not Duel.IsExistingMatchingCard(c95493471.drfilter,tp,LOCATION_MZONE,0,1,c,c:GetCode())
end
function c95493471.drfilter(c,code)
	return c:IsFaceup() and c:IsCode(code)
end
function c95493471.drcon(e,tp,eg,ep,ev,re,r,rp)
	local lg=e:GetHandler():GetLinkedGroup()
	return eg:IsExists(c95493471.cfilter,1,nil,lg,tp)
end
function c95493471.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c95493471.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Draw(p,d,REASON_EFFECT)
end
function c95493471.cfilter2(c,tp,zone)
	local seq=c:GetPreviousSequence()
	if c:GetPreviousControler()~=tp then seq=seq+16 end
	return c:IsPreviousLocation(LOCATION_MZONE) and bit.extract(zone,seq)~=0 and c:IsType(TYPE_XYZ)
		and (c:IsReason(REASON_BATTLE) or c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp)
end
function c95493471.spcon(e,tp,eg,ep,ev,re,r,rp)
	local zone=e:GetHandler():GetLinkedZone()
	local g=eg:Filter(c95493471.cfilter2,nil,tp,zone)
	local attr=0
	for tc in aux.Next(g) do
		attr=attr|tc:GetOriginalAttribute()
	end
	e:SetLabel(attr)
	return #g>0
end
function c95493471.spfilter(c,e,tp,attr)
	return c:IsSetCard(0xdc) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:GetOriginalAttribute()&attr>0
end
function c95493471.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c95493471.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,e:GetLabel()) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c95493471.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c95493471.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,e:GetLabel())
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
