--時の機械－タイム・マシーン
function c80987696.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_BATTLE_DESTROYED)
	e1:SetTarget(c80987696.target)
	e1:SetOperation(c80987696.activate)
	c:RegisterEffect(e1)
end
function c80987696.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local tc=eg:GetFirst()
	if chk==0 then return Duel.GetLocationCount(tc:GetPreviousControler(),LOCATION_MZONE)>0 and eg:GetCount()==1
		and tc:IsLocation(LOCATION_GRAVE) and tc:IsReason(REASON_BATTLE)
		and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,tc:GetPreviousPosition(),tc:GetPreviousControler()) end
	tc:CreateEffectRelation(e)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,eg,1,0,0)
end
function c80987696.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tc:GetPreviousControler(),false,false,tc:GetPreviousPosition())
	end
end
