--聖天樹の幼精
function c93896655.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,c93896655.mfilter,1,1)
	c:EnableReviveLimit()
	--search
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(93896655,0))
	e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c93896655.thcon)
	e1:SetTarget(c93896655.thtg)
	e1:SetOperation(c93896655.thop)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_MATERIAL_CHECK)
	e2:SetValue(c93896655.valcheck)
	e2:SetLabelObject(e1)
	c:RegisterEffect(e2)
	--cannot be battle traget
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
	e3:SetRange(LOCATION_MZONE)
	e3:SetValue(aux.imval1)
	c:RegisterEffect(e3)
	--spsummon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(93896655,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RECOVER)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(EVENT_DAMAGE)
	e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1)
	e4:SetCondition(c93896655.spcon)
	e4:SetTarget(c93896655.sptg)
	e4:SetOperation(c93896655.spop)
	c:RegisterEffect(e4)
end
function c93896655.mfilter(c)
	return c:IsLevelBelow(4) and c:IsLinkRace(RACE_PLANT)
end
function c93896655.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsLinkCode,1,nil,27520594) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end
function c93896655.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsSummonType(SUMMON_TYPE_LINK) and c:GetSequence()>4 and e:GetLabel()==1
end
function c93896655.thfilter(c)
	return c:IsSetCard(0x1158) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c93896655.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c93896655.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c93896655.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c93896655.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function c93896655.spfilter(c,e,tp)
	return c:IsSetCard(0x1158) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c93896655.spcon(e,tp,eg,ep,ev,re,r,rp)
	return ep==tp and bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0
end
function c93896655.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c93896655.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c93896655.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.Recover(tp,ev,REASON_EFFECT)~=0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c93896655.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
		if #g>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end