--LL－リサイト・スターリング
function c8491961.initial_effect(c)
	c:EnableReviveLimit()
	aux.AddXyzProcedure(c,nil,1,2,nil,nil,5)
	--ATK Up
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(8491961,0))
	e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e1:SetCondition(c8491961.atkcon)
	e1:SetTarget(c8491961.atktg)
	e1:SetOperation(c8491961.atkop)
	c:RegisterEffect(e1)
	--damage
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_PRE_BATTLE_DAMAGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c8491961.damcon)
	e2:SetOperation(c8491961.damop)
	c:RegisterEffect(e2)
	--search
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(8491961,1))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCost(c8491961.thcost)
	e3:SetTarget(c8491961.thtg)
	e3:SetOperation(c8491961.thop)
	c:RegisterEffect(e3)
end
function c8491961.atkcon(e,tp,eg,ep,ev,re,r,rp)
	return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_XYZ)==SUMMON_TYPE_XYZ
		and e:GetHandler():GetOverlayCount()>0
end
function c8491961.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c8491961.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local oc=c:GetOverlayCount()
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) and oc>0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(300*oc)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_UPDATE_DEFENSE)
		tc:RegisterEffect(e2)
	end
end
function c8491961.damcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return ep==tp and c:IsRelateToBattle() and eg:GetFirst()==c:GetBattleTarget()
		and bit.band(c:GetSummonType(),SUMMON_TYPE_XYZ)==SUMMON_TYPE_XYZ
end
function c8491961.damop(e,tp,eg,ep,ev,re,r,rp)
	Duel.ChangeBattleDamage(1-ep,ev,false)
end
function c8491961.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c8491961.thfilter(c)
	return c:GetLevel()==1 and c:IsRace(RACE_WINDBEAST) and c:IsAbleToHand()
end
function c8491961.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c8491961.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c8491961.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c8491961.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
