--宝玉の恵み
function c35486099.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_LEAVE_GRAVE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c35486099.target)
	e1:SetOperation(c35486099.activate)
	c:RegisterEffect(e1)
end
function c35486099.filter(c)
	return c:IsSetCard(0x1034) and not c:IsForbidden()
end
function c35486099.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c35486099.filter(chkc) end
	if chk==0 then
		if not Duel.IsExistingTarget(c35486099.filter,tp,LOCATION_GRAVE,0,1,nil) then return false end
		if e:GetHandler():IsLocation(LOCATION_HAND) then
			return Duel.GetLocationCount(tp,LOCATION_SZONE)>1
		else return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
	end
	local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
	if ft>2 then ft=2 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
	local g=Duel.SelectTarget(tp,c35486099.filter,tp,LOCATION_GRAVE,0,1,ft,nil)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,g:GetCount(),0,0)
end
function c35486099.activate(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
	if ft<=0 then return end
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local sg=g:Filter(Card.IsRelateToEffect,nil,e)
	if sg:GetCount()>0 then
		if sg:GetCount()>ft then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
			local rg=sg:Select(tp,ft,ft,nil)
			sg=rg
		end
		local tc=sg:GetFirst()
		while tc do
			Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetCode(EFFECT_CHANGE_TYPE)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetReset(RESET_EVENT+0x1fc0000)
			e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
			tc:RegisterEffect(e1)
			tc=sg:GetNext()
		end
		Duel.RaiseEvent(sg,EVENT_CUSTOM+47408488,e,0,tp,0,0)
	end
end
