--進入禁止！No Entry！！
function c60306104.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,0x1c0)
	e1:SetTarget(c60306104.target)
	e1:SetOperation(c60306104.operation)
	c:RegisterEffect(e1)
end
function c60306104.filter(c)
	return c:IsAttackPos() and c:IsCanChangePosition()
end
function c60306104.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c60306104.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(c60306104.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_POSITION,g,g:GetCount(),0,0)
end
function c60306104.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c60306104.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.ChangePosition(g,POS_FACEUP_DEFENSE,POS_FACEDOWN_DEFENSE,0,0)
end
