--マシンナーズ・メタルクランチ
function c69838761.initial_effect(c)
	--summon with no tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(69838761,0))
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(c69838761.ntcon)
	e1:SetOperation(c69838761.ntop)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(69838761,1))
	e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,69838761)
	e2:SetTarget(c69838761.thtg)
	e2:SetOperation(c69838761.thop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function c69838761.ntcon(e,c,minc)
	if c==nil then return true end
	return minc==0 and c:IsLevelAbove(5) and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
		and not Duel.IsExistingMatchingCard(Card.IsFaceup,c:GetControler(),LOCATION_ONFIELD,0,1,nil)
end
function c69838761.ntop(e,tp,eg,ep,ev,re,r,rp,c)
	--atk
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SET_BASE_ATTACK)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(1800)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_DISABLE)
	c:RegisterEffect(e1)
end
function c69838761.thfilter(c)
	return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsAbleToHand()
end
function c69838761.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c69838761.thfilter,tp,LOCATION_DECK,0,3,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c69838761.thop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c69838761.thfilter,tp,LOCATION_DECK,0,nil)
	if g:GetCount()>=3 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local sg=g:Select(tp,3,3,nil)
		Duel.ConfirmCards(1-tp,sg)
		local tg=sg:RandomSelect(1-tp,1)
		Duel.SendtoHand(tg,nil,REASON_EFFECT)
	end
end
