--地獄詩人ヘルポエマー
function c76052811.initial_effect(c)
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--reg
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_BATTLE_DESTROYED)
	e2:SetOperation(c76052811.regop)
	c:RegisterEffect(e2)
	--handes
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(76052811,0))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCategory(CATEGORY_HANDES)
	e3:SetCode(EVENT_PHASE+PHASE_BATTLE)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCountLimit(1)
	e3:SetCondition(c76052811.hdcon)
	e3:SetTarget(c76052811.hdtg)
	e3:SetOperation(c76052811.hdop)
	c:RegisterEffect(e3)
end
function c76052811.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_BATTLE) then
		c:RegisterFlagEffect(76052811,RESET_EVENT+RESETS_STANDARD,0,0)
	end
end
function c76052811.hdcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()~=tp and e:GetHandler():GetFlagEffect(76052811)~=0
end
function c76052811.hdtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	e:GetHandler():ResetFlagEffect(76052811)
	Duel.SetOperationInfo(0,CATEGORY_HANDES,0,0,1-tp,1)
end
function c76052811.hdop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		e:GetHandler():RegisterFlagEffect(76052811,RESET_EVENT+RESETS_STANDARD,0,0)
		local g=Duel.GetFieldGroup(1-tp,LOCATION_HAND,0)
		if g:GetCount()==0 then return end
		local sg=g:RandomSelect(1-tp,1)
		Duel.SendtoGrave(sg,REASON_DISCARD+REASON_EFFECT)
	end
end
