--ティオの蟲惑魔
function c45803070.initial_effect(c)
	--immune
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_IMMUNE_EFFECT)
	e1:SetValue(c45803070.efilter)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(45803070,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetTarget(c45803070.sptg)
	e2:SetOperation(c45803070.spop)
	c:RegisterEffect(e2)
	--set
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(45803070,1))
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e3:SetCountLimit(1,45803070)
	e3:SetTarget(c45803070.settg)
	e3:SetOperation(c45803070.setop)
	c:RegisterEffect(e3)
end
function c45803070.efilter(e,te)
	local c=te:GetHandler()
	return c:GetType()==TYPE_TRAP and (c:IsSetCard(0x4c) or c:IsSetCard(0x89))
end
function c45803070.filter(c,e,tp)
	return c:IsSetCard(0x108a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c45803070.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c45803070.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c45803070.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c45803070.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c45803070.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENCE)
	end
end
function c45803070.setfilter(c)
	return c:GetType()==TYPE_TRAP and (c:IsSetCard(0x4c) or c:IsSetCard(0x89)) and c:IsSSetable()
end
function c45803070.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c45803070.setfilter(chkc) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(c45803070.setfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectTarget(tp,c45803070.setfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function c45803070.setop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then
		Duel.SSet(tp,tc)
		Duel.ConfirmCards(1-tp,tc)
		local fid=e:GetHandler():GetFieldID()
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetCountLimit(1)
		if Duel.GetTurnPlayer()==tp then
			e1:SetLabel(Duel.GetTurnCount())
			e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
		else
			e1:SetLabel(0)
			e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN)
		end
		e1:SetLabelObject(tc)
		e1:SetValue(fid)
		e1:SetCondition(c45803070.rmcon)
		e1:SetOperation(c45803070.rmop)
		Duel.RegisterEffect(e1,tp)
		tc:RegisterFlagEffect(45803070,RESET_EVENT+0x1fe0000,0,1,fid)
	end
end
function c45803070.rmcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnCount()~=e:GetLabel() and Duel.GetTurnPlayer()==tp
end
function c45803070.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	if tc:GetFlagEffectLabel(45803070)==e:GetValue() then
		Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
	end
end
