--PSYフレーム・サーキット
function c575512.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--synchro summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(575512,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetRange(LOCATION_FZONE)
	e2:SetCondition(c575512.sccon)
	e2:SetTarget(c575512.sctg)
	e2:SetOperation(c575512.scop)
	c:RegisterEffect(e2)
	--atkup
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(575512,1))
	e3:SetCategory(CATEGORY_ATKCHANGE)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_BATTLE_START)
	e3:SetRange(LOCATION_FZONE)
	e3:SetCondition(c575512.atkcon)
	e3:SetCost(c575512.atkcost)
	e3:SetOperation(c575512.atkop)
	c:RegisterEffect(e3)
end
function c575512.scfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(0xc1) and c:IsControler(tp)
end
function c575512.sccon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c575512.scfilter,1,nil,tp)
end
function c575512.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		if e:GetHandler():GetFlagEffect(575512)>0 then return false end
		local mg=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_MZONE,0,nil,0xc1)
		return Duel.IsExistingMatchingCard(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,1,nil,nil,mg)
	end
	e:GetHandler():RegisterFlagEffect(575512,RESET_CHAIN,0,1)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c575512.scop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local mg=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_MZONE,0,nil,0xc1)
	local g=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil,mg)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(tp,1,1,nil)
		Duel.SynchroSummon(tp,sg:GetFirst(),nil,mg)
	end
end
function c575512.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetAttacker()
	if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() end
	e:SetLabelObject(tc)
	return tc and tc:IsControler(tp) and tc:IsSetCard(0xc1) and tc:IsRelateToBattle() and Duel.GetAttackTarget()~=nil
end
function c575512.atkfilter(c)
	return c:IsSetCard(0xc1) and c:GetAttack()>0 and c:IsDiscardable()
end
function c575512.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c575512.atkfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
	local g=Duel.SelectMatchingCard(tp,c575512.atkfilter,tp,LOCATION_HAND,0,1,1,nil)
	e:SetLabel(g:GetFirst():GetAttack())
	Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD)
end
function c575512.atkop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local tc=e:GetLabelObject()
	if tc:IsRelateToBattle() and tc:IsFaceup() and tc:IsControler(tp) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(e:GetLabel())
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
	end
end
