--ダークビショップデーモン
function c35798491.initial_effect(c)
	--maintain
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c35798491.mtcon)
	e1:SetOperation(c35798491.mtop)
	c:RegisterEffect(e1)
	--disable and destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetOperation(c35798491.disop)
	c:RegisterEffect(e2)
end
c35798491.toss_dice=true
function c35798491.mtcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c35798491.mtop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.CheckLPCost(tp,500) then
		Duel.PayLPCost(tp,500)
	else
		Duel.Destroy(e:GetHandler(),REASON_COST)
	end
end
function c35798491.filter(c,tp)
	return c:IsLocation(LOCATION_MZONE) and c:IsControler(tp) and c:IsFaceup() and c:IsSetCard(0x45)
end
function c35798491.disop(e,tp,eg,ep,ev,re,r,rp)
	if ep==tp then return end
	if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	if not tg or not tg:IsExists(c35798491.filter,1,nil,tp) or not Duel.IsChainDisablable(ev) then return false end
	local rc=re:GetHandler()
	local dc=Duel.TossDice(tp,1)
	if dc==1 or dc==3 or dc==6 then
		if Duel.NegateEffect(ev) and rc:IsRelateToEffect(re) then
			Duel.Destroy(rc,REASON_EFFECT)
		end
	end
end
