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pre-release-database-cdb
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八宫一月
pre-release-database-cdb
Commits
dafeaa79
Commit
dafeaa79
authored
May 08, 2024
by
Amiya
Browse files
Options
Browse Files
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Plain Diff
修改
parents
150f75c6
907df2ab
Changes
8
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Showing
8 changed files
with
23 additions
and
17 deletions
+23
-17
.gitlab-ci.yml
.gitlab-ci.yml
+1
-1
pics/100220037.jpg
pics/100220037.jpg
+0
-0
script/c100220037.lua
script/c100220037.lua
+3
-3
script/c101205035.lua
script/c101205035.lua
+2
-1
script/c101205036.lua
script/c101205036.lua
+2
-1
script/c101205040.lua
script/c101205040.lua
+9
-9
script/c101205042.lua
script/c101205042.lua
+4
-1
script/c101205043.lua
script/c101205043.lua
+2
-1
No files found.
.gitlab-ci.yml
View file @
dafeaa79
...
@@ -53,7 +53,7 @@ merge_databases:
...
@@ -53,7 +53,7 @@ merge_databases:
FIELDS
:
'
name,desc,overallString,picUrl'
FIELDS
:
'
name,desc,overallString,picUrl'
GIT_DEPTH
:
'
1000'
GIT_DEPTH
:
'
1000'
OUTPUT_FILENAME
:
test-release.json
OUTPUT_FILENAME
:
test-release.json
REF_COMMIT
:
'
2.
28
'
# 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT
:
'
2.
30
'
# 更新的时候改这里,修改成上一个tag的版本号
script
:
script
:
-
apt update;apt -y install wget
-
apt update;apt -y install wget
-
currentPath=$PWD
-
currentPath=$PWD
...
...
pics/100220037.jpg
0 → 100644
View file @
dafeaa79
101 KB
script/c100220037.lua
View file @
dafeaa79
...
@@ -20,8 +20,8 @@ function s.initial_effect(c)
...
@@ -20,8 +20,8 @@ function s.initial_effect(c)
e2
:
SetValue
(
1
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
F
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
O
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCountLimit
(
1
,
id
+
o
+
EFFECT_COUNT_CODE_DUEL
)
e3
:
SetCountLimit
(
1
,
id
+
o
+
EFFECT_COUNT_CODE_DUEL
)
e3
:
SetCondition
(
s
.
cfcon
)
e3
:
SetCondition
(
s
.
cfcon
)
...
@@ -43,7 +43,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -43,7 +43,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
...
...
script/c101205035.lua
View file @
dafeaa79
...
@@ -74,7 +74,8 @@ function s.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -74,7 +74,8 @@ function s.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_COST
)
end
end
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c101205036.lua
View file @
dafeaa79
...
@@ -81,7 +81,8 @@ function s.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -81,7 +81,8 @@ function s.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_COST
)
end
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chkc
then
return
chkc
:
IsOnField
()
end
...
...
script/c101205040.lua
View file @
dafeaa79
...
@@ -52,30 +52,30 @@ end
...
@@ -52,30 +52,30 @@ end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
return
rp
==
1
-
tp
end
end
function
s
.
costfilter
(
c
,
tp
)
function
s
.
costfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGraveAsCost
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
,
c
)
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
,
ec
)
return
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsType
(
TYPE_TUNER
)
return
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsLevelBelow
(
7
)
and
c
:
IsLevelBelow
(
7
)
and
(
not
c
:
IsLocation
(
LOCATION_EXTRA
)
and
c
:
IsFaceupEx
()
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
(
not
c
:
IsLocation
(
LOCATION_EXTRA
)
and
c
:
IsFaceupEx
()
and
Duel
.
GetMZoneCount
(
tp
,
ec
)
>
0
or
c
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
)
or
c
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
ec
,
c
)
>
0
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
script/c101205042.lua
View file @
dafeaa79
...
@@ -66,7 +66,10 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -66,7 +66,10 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
local
c
=
e
:
GetHandler
()
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
local
b2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
,
1
-
tp
)
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
...
...
script/c101205043.lua
View file @
dafeaa79
...
@@ -70,6 +70,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -70,6 +70,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
PLAYER_ALL
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
PLAYER_ALL
,
LOCATION_GRAVE
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
@@ -92,7 +93,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -92,7 +93,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
sg
=
g
:
Clone
()
sg
=
g
:
Clone
()
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetTargetCard
(
sg
)
else
else
Duel
.
Hint
(
HINTMSG_DESTROY
,
tp
,
HINTMSG_
TOGRAVE
)
Duel
.
Hint
(
HINTMSG_DESTROY
,
tp
,
HINTMSG_
DESTROY
)
sg
=
Duel
.
SelectTarget
(
tp
,
aux
.
IsInGroup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
g
)
sg
=
Duel
.
SelectTarget
(
tp
,
aux
.
IsInGroup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
g
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sg
,
1
,
0
,
0
)
...
...
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