Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
八宫一月
pre-release-database-cdb
Commits
a7e90695
Commit
a7e90695
authored
Oct 10, 2024
by
wind2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix
parent
c87f4f4a
Changes
6
Show whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
26 additions
and
40 deletions
+26
-40
SUDA.cdb
SUDA.cdb
+0
-0
script/c101207008.lua
script/c101207008.lua
+6
-7
script/c101207055.lua
script/c101207055.lua
+10
-25
script/c101207056.lua
script/c101207056.lua
+1
-1
script/c101207057.lua
script/c101207057.lua
+7
-6
script/c101207069.lua
script/c101207069.lua
+2
-1
No files found.
SUDA.cdb
View file @
a7e90695
No preview for this file type
script/c101207008.lua
View file @
a7e90695
...
@@ -18,17 +18,16 @@ function s.initial_effect(c)
...
@@ -18,17 +18,16 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
fsptg
)
e2
:
SetTarget
(
s
.
fsptg
)
e2
:
SetOperation
(
s
.
fsp
tg
)
e2
:
SetOperation
(
s
.
fsp
op
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--search
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e3
:
SetCondition
(
s
.
thcon
)
e3
:
SetCondition
(
s
.
thcon
)
...
@@ -41,7 +40,7 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -41,7 +40,7 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x1b1
,
0x1b
7
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x1b1
,
0x1b
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -61,7 +60,7 @@ function s.filter1(c,e)
...
@@ -61,7 +60,7 @@ function s.filter1(c,e)
return
not
c
:
IsImmuneToEffect
(
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x1b
7
)
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x1b
c
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
s
.
fsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
fsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
@@ -101,13 +100,13 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -101,13 +100,13 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
else
if
ce
~=
nil
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
...
...
script/c101207055.lua
View file @
a7e90695
...
@@ -4,10 +4,9 @@ function s.initial_effect(c)
...
@@ -4,10 +4,9 @@ function s.initial_effect(c)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_
MAIN_END
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_
END_PHASE
)
e1
:
SetCondition
(
s
.
fscon
)
e1
:
SetCondition
(
s
.
fscon
)
e1
:
SetTarget
(
s
.
fstg
)
e1
:
SetTarget
(
s
.
fstg
)
e1
:
SetOperation
(
s
.
fsop
)
e1
:
SetOperation
(
s
.
fsop
)
...
@@ -36,7 +35,7 @@ function s.filter(c,e,tp,m,f,chkf)
...
@@ -36,7 +35,7 @@ function s.filter(c,e,tp,m,f,chkf)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
s
.
fstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
fstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
res1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
res1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
local
chkf
=
tp
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
...
@@ -51,27 +50,14 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -51,27 +50,14 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
if
chk
==
0
then
return
res1
or
res2
end
if
chk
==
0
then
return
res1
or
res2
end
local
off
=
1
local
op
=
aux
.
SelectFromOptions
(
tp
,
local
ops
=
{}
{
res1
,
aux
.
Stringid
(
id
,
2
),
1
},
local
opval
=
{}
{
res2
,
aux
.
Stringid
(
id
,
3
),
2
})
if
res1
then
e
:
SetLabel
(
op
)
ops
[
off
]
=
aux
.
Stringid
(
id
,
2
)
if
op
==
1
then
opval
[
off
-
1
]
=
1
off
=
off
+
1
end
if
res2
then
ops
[
off
]
=
aux
.
Stringid
(
id
,
3
)
opval
[
off
-
1
]
=
2
off
=
off
+
1
end
if
off
==
1
then
return
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
if
opval
[
op
]
==
1
then
e
:
SetLabel
(
1
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
elseif
opval
[
op
]
==
2
then
elseif
op
==
2
then
e
:
SetLabel
(
2
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
...
@@ -103,15 +89,14 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -103,15 +89,14 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
::
cancel
::
::
cancel
::
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
(
sg2
:
IsContains
(
tc
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
and
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
())))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
if
#
mat
==
0
then
goto
cancel
end
if
#
mat
==
0
then
goto
cancel
end
tc
:
SetMaterial
(
mat
)
tc
:
SetMaterial
(
mat
)
Duel
.
SendtoGrave
(
mat
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SendtoGrave
(
mat
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
else
if
ce
~=
nil
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
if
#
mat
==
0
then
goto
cancel
end
if
#
mat
==
0
then
goto
cancel
end
local
fop
=
ce
:
GetOperation
()
local
fop
=
ce
:
GetOperation
()
...
...
script/c101207056.lua
View file @
a7e90695
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
end
end
function
s
.
cfilter
(
c
,
re
,
tp
)
function
s
.
cfilter
(
c
,
re
,
tp
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsReason
(
REASON_COST
)
and
re
:
IsActivated
()
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsReason
(
REASON_COST
)
and
re
:
IsActivated
()
and
(
not
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
or
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_SPELL
+
TYPE_TRAP
)
~=
0
)
and
(
not
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
or
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_SPELL
+
TYPE_TRAP
)
~=
0
)
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101207057.lua
View file @
a7e90695
...
@@ -4,7 +4,6 @@ function s.initial_effect(c)
...
@@ -4,7 +4,6 @@ function s.initial_effect(c)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
@@ -33,17 +32,19 @@ end
...
@@ -33,17 +32,19 @@ end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
re
,
tp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
re
,
tp
)
end
end
function
s
.
setfilter
(
c
)
function
s
.
setfilter
(
c
,
tp
,
ex
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
(
c
:
IsType
(
TYPE_FIELD
)
or
ex
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
1
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
(
e
:
GetHandler
():
IsLocation
(
LOCATION_SZONE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
1
)
local
c
=
e
:
GetHandler
(
)
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
(
))
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
c
,
tp
,
c
:
IsLocation
(
LOCATION_SZONE
))
end
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
setfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
setfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
,
true
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SSet
(
tp
,
tc
)
~=
0
then
if
tc
and
Duel
.
SSet
(
tp
,
tc
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
script/c101207069.lua
View file @
a7e90695
...
@@ -20,6 +20,7 @@ function s.initial_effect(c)
...
@@ -20,6 +20,7 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
setcon
)
e2
:
SetCondition
(
s
.
setcon
)
e2
:
SetTarget
(
s
.
settg
)
e2
:
SetTarget
(
s
.
settg
)
...
@@ -35,7 +36,7 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,7 +36,7 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsAbleToHand
()
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsAbleToHand
()
end
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
3
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
3
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment