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pre-release-database-cdb
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八宫一月
pre-release-database-cdb
Commits
9d80b5a7
Commit
9d80b5a7
authored
Oct 09, 2024
by
wind2009
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Fix マテリアクトル
parent
f2ef0b99
Changes
2
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2 changed files
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2 additions
and
1 deletion
+2
-1
script/c101207045.lua
script/c101207045.lua
+1
-0
script/c101207074.lua
script/c101207074.lua
+1
-1
No files found.
script/c101207045.lua
View file @
9d80b5a7
...
@@ -87,6 +87,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,6 +87,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local
tg
=
g
:
SelectSubGroup
(
tp
,
s
.
thcheck
,
false
,
1
,
2
)
local
tg
=
g
:
SelectSubGroup
(
tp
,
s
.
thcheck
,
false
,
1
,
2
)
if
#
tg
>
0
and
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
~=
0
and
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_HAND
)
then
if
#
tg
>
0
and
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
~=
0
and
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
Duel
.
ShuffleHand
(
tp
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_NORMAL
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_NORMAL
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
...
...
script/c101207074.lua
View file @
9d80b5a7
...
@@ -55,12 +55,12 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -55,12 +55,12 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
rg
:
FilterSelect
(
tp
,
s
.
ovfilter
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
rg
:
FilterSelect
(
tp
,
s
.
ovfilter
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ShuffleHand
(
tp
)
if
Duel
.
NegateActivation
(
ev
)
then
if
Duel
.
NegateActivation
(
ev
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
res
=
0
local
res
=
0
if
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
then
if
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
then
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
res
=
1
res
=
1
end
end
...
...
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