Commit 456fb9e7 authored by wind2009's avatar wind2009

Fix ARG☆S-HomeStaduim

parent 6873cdee
...@@ -12,7 +12,7 @@ function s.initial_effect(c) ...@@ -12,7 +12,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE) e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1,id) e2:SetCountLimit(1)
e2:SetCost(s.thcost) e2:SetCost(s.thcost)
e2:SetTarget(s.thtg) e2:SetTarget(s.thtg)
e2:SetOperation(s.thop) e2:SetOperation(s.thop)
...@@ -61,7 +61,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -61,7 +61,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return bit.band(c:GetType(),TYPE_TRAP+TYPE_CONTINUOUS)==TYPE_TRAP+TYPE_CONTINUOUS return bit.band(c:GetType(),TYPE_TRAP+TYPE_CONTINUOUS)==TYPE_TRAP+TYPE_CONTINUOUS
and c:IsControler(tp) and c:IsPreviousLocation(LOCATION_SZONE) and c:IsControler(tp)
end end
function s.damcon(e,tp,eg,ep,ev,re,r,rp) function s.damcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,tp) return eg:IsExists(s.cfilter,1,nil,tp)
...@@ -77,7 +77,7 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,7 +77,7 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler() local rc=re:GetHandler()
local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION) local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
return bit.band(rc:GetType(),TYPE_TRAP+TYPE_CONTINUOUS)==TYPE_TRAP+TYPE_CONTINUOUS return bit.band(rc:GetType(),TYPE_TRAP+TYPE_CONTINUOUS)==TYPE_TRAP+TYPE_CONTINUOUS
--and bit.band(loc,LOCATION_MZONE)==LOCATION_MZONE and bit.band(loc,LOCATION_MZONE)==LOCATION_MZONE
and Duel.IsExistingMatchingCard(s.cfilter2,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsExistingMatchingCard(s.cfilter2,tp,LOCATION_REMOVED,0,1,nil)
end end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...@@ -96,21 +96,21 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -96,21 +96,21 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET) e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
end end
end end
......
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