Commit 2cf15a22 authored by wind2009's avatar wind2009

Fix 天威

parent 7fa8648e
...@@ -53,7 +53,7 @@ merge_databases: ...@@ -53,7 +53,7 @@ merge_databases:
FIELDS: 'name,desc,overallString,picUrl' FIELDS: 'name,desc,overallString,picUrl'
GIT_DEPTH: '1000' GIT_DEPTH: '1000'
OUTPUT_FILENAME: test-release.json OUTPUT_FILENAME: test-release.json
REF_COMMIT: '8.3' # 更新的时候改这里,修改成上一个tag的版本号 REF_COMMIT: '8.4' # 更新的时候改这里,修改成上一个tag的版本号
script: script:
- apt update;apt -y install wget - apt update;apt -y install wget
- currentPath=$PWD - currentPath=$PWD
......
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--天威龍-スールヤ --天威龍スールヤ
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--special summon --special summon
...@@ -13,16 +13,17 @@ function s.initial_effect(c) ...@@ -13,16 +13,17 @@ function s.initial_effect(c)
e1:SetOperation(s.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon 2 --special summon 2
local e3=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_DELAY) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BE_MATERIAL) e2:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,id+o) e2:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(s.spcon2) e2:SetCountLimit(1,id+o)
e3:SetTarget(s.sptg2) e2:SetCondition(s.spcon2)
e3:SetOperation(s.spop2) e2:SetTarget(s.sptg2)
c:RegisterEffect(e3) e2:SetOperation(s.spop2)
c:RegisterEffect(e2)
end end
function s.cfilter(c) function s.cfilter(c)
return c:IsFaceup() and (c:IsRace(RACE_WYRM) or not c:IsType(TYPE_EFFECT)) return c:IsFaceup() and (c:IsRace(RACE_WYRM) or not c:IsType(TYPE_EFFECT))
......
--天威龍-ムーラ・アーダラ --天威龍ムーラ・アーダラ
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--Synchro summon --Synchro summon
...@@ -44,13 +44,15 @@ function s.initial_effect(c) ...@@ -44,13 +44,15 @@ function s.initial_effect(c)
end end
function s.thcon(e,tp,eg,ep,ev,re,r,rp) function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
and Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceupEx,Card.IsRace),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,2,nil,RACE_WYRM)
end end
function s.thfilter(c) function s.thfilter(c)
return c:IsType(TYPE_FIELD) and c:IsAbleToHand() return c:IsType(TYPE_FIELD) and c:IsAbleToHand()
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then
return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil)
and Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceupEx,Card.IsRace),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,2,nil,RACE_WYRM)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -4,6 +4,7 @@ function s.initial_effect(c) ...@@ -4,6 +4,7 @@ function s.initial_effect(c)
aux.AddCodeList(c,51684157,65124425,39730727) aux.AddCodeList(c,51684157,65124425,39730727)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
...@@ -40,7 +41,7 @@ function s.thfilter(c) ...@@ -40,7 +41,7 @@ function s.thfilter(c)
end end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil) local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil) local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.SendtoHand(sg,nil,REASON_EFFECT)
......
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