--ガイストーチ・ゴーレム
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,78371393)
	aux.AddSetNameMonsterList(c,0x1a5)
	c:SetSPSummonOnce(id)
	local e0=aux.AddThisCardInGraveAlreadyCheck(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCost(s.spcost)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--recover
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_RECOVER)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
	e2:SetCountLimit(1)
	e2:SetCondition(s.reccon)
	e2:SetTarget(s.rectg)
	e2:SetOperation(s.recop)
	c:RegisterEffect(e2)
	--special summon from grave
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetLabelObject(e0)
	e3:SetCondition(s.spfgcon)
	e3:SetTarget(s.spfgtg)
	e3:SetOperation(s.spfgop)
	c:RegisterEffect(e3)
end
function s.cfilter(c)
	return c:IsSetCard(0x1a5) and c:IsType(TYPE_MONSTER) and not c:IsPublic()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND,0,1,1,nil)
	local sc=g:GetFirst()
	Duel.ConfirmCards(1-tp,sc)
	Duel.ShuffleHand(tp)
	sc:CreateEffectRelation(e)
	e:SetLabelObject(sc)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,1-tp,false,false,POS_FACEUP) end
	local sc=e:GetLabelObject()
	if sc:IsRelateToEffect(e) and sc:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
		Duel.BreakEffect()
		Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.reccon(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local bc=c:GetBattleTarget()
	return bc and bc:IsFaceup() and bc:IsSetCard(0x1a5)
end
function s.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,1-tp,3000)
end
function s.recop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Recover(1-tp,3000,REASON_EFFECT)
end
function s.spfgfilter(c,tp,se)
	return c:IsFaceup() and c:IsSummonPlayer(tp) and c:IsCode(78371393) and c:IsType(TYPE_MONSTER)
		and (se==nil or c:GetReasonEffect()~=se)
end
function s.spfgcon(e,tp,eg,ep,ev,re,r,rp)
	local se=e:GetLabelObject():GetLabelObject()
	return eg:IsExists(s.spfgfilter,1,nil,tp,se)
end
function s.spfgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spfgop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,1-tp,false,false,POS_FACEUP)
	end
end